Sage/Demon Summons

Posts: 42 Arc User
edited July 2011 in Mystic
I don't understand why sage/demon summons are not stronger than the level 10. All of the defensive stats, attack, hp and original skills are not increased. The main difference is adding 1 new skill.

Summons are not like veno pets, they are like skills. By spending spirit and coin to level them up, the stats, hp and pet skills are also leveled. In my opinion learning sage or demon summons should also have the same effect.

Every single level 11 skill for other classes is stronger than the level 10. Mystics are the exception and I think this is unfair.

Maybe it's just me...b:surrender
Post edited by michikobaby on

Comments

  • Posts: 2,161 Arc User
    edited July 2011
    There are some other bonuses. Level 11 Devil gives a 30% crit increase when absorbed instead of 25%. Storm gives a 200% mattack increase instead of 150%. Nothing happens with Salvation though, which I think is weird. Personally I think those bonuses alone are worth getting level 11, and their new skills make it even better.
    [SIGPIC][/SIGPIC]
    Evict is a sexy chalupa. <3
    retired, etc
  • Posts: 42 Arc User
    edited July 2011
    Yes, the energy leech stats are increased along with the 10% reduced mp cost, but I still wish the base attack/def/hp had at least a small bonus once you've learned sage/demon. I mean these stats go up a little from leveling summons 1-10, shouldn't they also improve with level 11?

    I'm not saying the summons aren't worth getting as they are now because the new skills are pretty nice, especially salvation's. However, after learning sage Devil Chihyu and seeing basically no changes except the skill....it was very disappointing.

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