Cleric Skills

Ignasia - Heavens Tear
Ignasia - Heavens Tear Posts: 142 Arc User
edited July 2011 in Cleric
I know its probobly stupid for me to ask, as it will never happen; but will clerics ever get a speed increase skill other than the 79 skill? I mean the cleric is ur healer, yet they are the slowest class ingame, with no other speed skill than the expensive one >.>. Yes there is Holy Path, but that takes time to regen, and i would just like a run skill at least one on the cleric >_<
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Post edited by Ignasia - Heavens Tear on

Comments

  • Thistle_grey - Sanctuary
    Thistle_grey - Sanctuary Posts: 91 Arc User
    edited July 2011
    Build up your Apothecary crafting a little then make the speed boosting powders. Don't recall the names but they can add up to like 200% speed boost at higher levels. I get around on Holy Path and those.

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  • Ahira - Lost City
    Ahira - Lost City Posts: 791 Arc User
    edited July 2011
    I'd always have oracle boots in my inventory to switch to and those would improve things ever so slightly in instance. Make/use vit build genie so you can chain holy paths if you dont already.
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  • RedsRose - Lost City
    RedsRose - Lost City Posts: 12,354 Arc User
    edited July 2011
    Holy Path
    Charger Orbs
    Shadow Binder Powder


    ^ Those are the most common.

    That or like Ahira said, some gear add's speed like the Oracle Boots or even Wings of Cloud Charger as well to name a few.

    But really you do not need to be uber fast, if your squad wants to run too far ahead and do something stupid, let them b:chuckle
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  • Soira - Raging Tide
    Soira - Raging Tide Posts: 85 Arc User
    edited July 2011
    You can also increase your genie's mag so it'll regen faster.
  • Ignasia - Heavens Tear
    Ignasia - Heavens Tear Posts: 142 Arc User
    edited July 2011
    Well yes there is always those, my thing is that if im running through something, say FF, I am always the slowest due to the fact that the only speed boost is the 79 skill, pots and HP. I just think its kind of stupid for the healing class, to have a skill that only increases movement speed by 30% and cost a spark. And all the apoth pots share the same cooldown, so having more than 1 kind is kind of pointless.
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  • TrueHarmony - Archosaur
    TrueHarmony - Archosaur Posts: 332 Arc User
    edited July 2011
    Im wearing the spirit eater boots for speed with my sea captian sleeves, my geanie has enough vit to holy path twice and a row and has 50 mag for 2x recovery rate and i still have trouble keeping up to tanks on some days...oh well, cant say we dont try lol

    I guess i could just go around raging tide and farm a butt ton of low lvl herbs and make the low lvl movement speed potions XD god i need to lvl my appo past 3 lol
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  • thumbs
    thumbs Posts: 0 Arc User
    edited July 2011
    We're usually the last to be picked as tanks, and our skills are range; so we don't really need to be that fast. I feel more for wizzies who after HP'ing can't expel.
  • Ignasia - Heavens Tear
    Ignasia - Heavens Tear Posts: 142 Arc User
    edited July 2011
    thumbs wrote: »
    We're usually the last to be picked as tanks, and our skills are range; so we don't really need to be that fast. I feel more for wizzies who after HP'ing can't expel.

    This has nothing to do with being a tank. Ill be in a squad and everyone will go and rush and kill themselves and blame me cause i was far away to heal and whatnots. I just get b!tchy with them about it lol. All im saying is it would be nice to have a speed boost skill. i mean at least 50% increase would be all i need. I spam Holy Path, and I use my speed pots when i decide to farm the herbs. Just was a thought.
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  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited July 2011
    thumbs wrote: »
    We're usually the last to be picked as tanks, and our skills are range; so we don't really need to be that fast. I feel more for wizzies who after HP'ing can't expel.

    LOL. Spoken like a true hyper newb
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