Strategy for Ancient Evil Lethal Vengeance ?
Magica_ita - Dreamweaver
Posts: 9 Arc User
Hello to all
Survival tips for Ancient Evil Lethal Vengeance ?
are there?
I get these skills
1 Plume Shell + IH
2 Wings of Protection +IH
3 Guardian Light
4 Plume Shell + Wings of Protection + Guardian Light
5 I run away -> xd b:chuckle
better solutions?
Thx b:chuckle
Survival tips for Ancient Evil Lethal Vengeance ?
are there?
I get these skills
1 Plume Shell + IH
2 Wings of Protection +IH
3 Guardian Light
4 Plume Shell + Wings of Protection + Guardian Light
5 I run away -> xd b:chuckle
better solutions?
Thx b:chuckle
The journey is more important than the destination
Post edited by Magica_ita - Dreamweaver on
0
Comments
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Two Clerics are better than one when it comes to Ancient Evil.[SIGPIC][/SIGPIC]
Dysk is my tasty chimichanga.0 -
Uhm i put plume shell up and ih myself when i can.. i stay at max distance from tank so when i see AE coming to me i double spark so it doesnt kill me xD I just know this way to do it.. Any others advices would be great XD[SIGPIC]http://imageshack.us/photo/my-images/202/jhuvsign.png[/SIGPIC]
__Jhuv - Mystic
__Hysper - Cleric
__Hysen - Venomancer0 -
Always heal at max range, and tru to have the tank between you and the boss.
When you see him coming for you, hit double/triple spark.
Use genie too, with skill like absolute domain.
Try to always have plume shell or WoP on you.
You don't need a second cleric, but other melee DD needs to stay at the same spot as the tank; if they die, its easier to rez them.
For range DD, it's better if they are not near you: if the boss comes after them, you can't know if he is after the range DD or you, and you will waste a genie skill or a double spark.
That's about it.
Once you have around 5.7k hp and 3-4k phys def, he can't one shot you anymore, so it's easier.0 -
Have self duo'd it by putting my cleric in a bb with phys defense charms and kept my bm in between. I put a tangling Mire on my cleric and would pop it as my BM triple sparked, then as I attacked on my BM I had AD ready.
Point of this is physical defemse charms on cleric and absolute domain.
And of course, pull the mobs to the side and kill them first.Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory0 -
I'll second phys defense charms, I used them back when I was farming him alot. he usually doesn't take to many though it does partly depend on squad make up and how quickly you down him. But usually only took me 3-4 def charms, which isn't bad as an extra safety guard especially if you're solo healing.0
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Also, climb up the wall to your max range from tank. I rarely get hit up there. b:chuckle It depends on how your party does it though, I've always done it with guildies who do it a certain way.[SIGPIC][/SIGPIC]
jellytoast - Demon Cleric
Wizzypop - Demon Wizard
"We cannot solve our problems with the same
thinking we used when we created them." -Albert Einstein0
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