Plant heal aggro?

Leoti - Heavens Tear
Leoti - Heavens Tear Posts: 22 Arc User
edited May 2011 in Mystic
Pretty simple question,

Can we get heal aggro from our plants? Say I put Vital or Healing herb down to help in FF and the tanker has not hit everything yet will I get aggro from the heals? Will the plant get aggro? Will nothing happen at all?

Thankies :3
Post edited by Leoti - Heavens Tear on

Comments

  • Troller - Sanctuary
    Troller - Sanctuary Posts: 89 Arc User
    edited May 2011
    If you are healing with a plant, I doubt you would even need to worry about heal aggro. b:laugh
    [SIGPIC][/SIGPIC]

    Despite the name, only a part time troll. b:victory
  • XMiyala - Dreamweaver
    XMiyala - Dreamweaver Posts: 187 Arc User
    edited May 2011
    Actually yes, you can get aggro. Not right away, but usually your plant gets aggro first, then after your plant dies, the aggro will direct to you, if the tank hasn't caught it by then.
  • kjia
    kjia Posts: 2 Arc User
    edited May 2011
    Its like other plants: it does its job until it is either killed or its time runs out.

    Yes it will pull aggro. I can say that from personal experiance. If you are not attacking the monster will go for it first and when your plant dies the monster will go for you.

    Use the plant explosion skill to get rid of unwanted plants.
  • XMiyala - Dreamweaver
    XMiyala - Dreamweaver Posts: 187 Arc User
    edited May 2011
    kjia wrote: »
    Use the plant explosion skill to get rid of unwanted plants.

    Only thing is, you can't lyse the healing or vital herb.
  • kjia
    kjia Posts: 2 Arc User
    edited May 2011
    Only thing is, you can't lyse the healing or vital herb.

    Then you either can wait around for time to run out or leave it where it is and hope nothing around gets aggroed by it. If you are in a party you can dual someone and get them to kill the plant, but thats silly for something that lasts such a short time.
  • VoItaire - Harshlands
    VoItaire - Harshlands Posts: 1,033 Arc User
    edited May 2011
    Usually in FC if the tank forgets to aggro the mobs before pulling them back to group, healing herb gets aggro, dies, and the mobs usually go back to the tank, and then after that I can just summon vital, and resummon healing, or summon beffudling and lyse it. But yeah the aggro usually goes onto whoever originally had it when no one has actually attacked yet. The only plants that give aggro to you after they die are punishing and the debuff plants(iirc) since they actually 'attack' the mob. It's like luring, only the mob that your pet attacked before it disappears comes towards you.
    [SIGPIC][/SIGPIC]