JoDs or Garnets/Drakeflames?

Dralighte - Harshlands
Dralighte - Harshlands Posts: 1,540 Arc User
edited June 2011 in Wizard
Hiya.
I'm planing to get Nirvana / R9, but I'm wondering what gem would be the best to get...
Jade of Steady Defense (+2 def lvl)
or Garnet gem (Planing much later the Drakeflames one)
or a mix of both?

I have no idea what would be the best against the physicals classes like BMs, sins, archers.
(I know, a BM/sin 5 APS can bring any AA very fast, but it may help me to surive much more time than a 1 shot)

I didnt find any thread about it, so dont flame me if I missed it b:shocked
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Post edited by Dralighte - Harshlands on

Comments

  • Jellytoast - Sanctuary
    Jellytoast - Sanctuary Posts: 1,295 Arc User
    edited April 2011
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  • Dralighte - Harshlands
    Dralighte - Harshlands Posts: 1,540 Arc User
    edited April 2011

    thx for your fast reply =D
    Ok, go for JoD so ^^
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    Kylin: thrashtalk everyone, win TWs, serious faction -Dralighte
  • Evanera - Heavens Tear
    Evanera - Heavens Tear Posts: 1,423 Arc User
    edited April 2011
    It's dumb now for anyone to shard themselves with garnets, except maybe clerics since they REALLY lack on pdef with no self buff like other AA classes. Mages probably hurt someone like me more even though I have 11.5k mdef unbuffed. Putting JoSD in would help you with any type of damage.

    You should also consider attack shards.
  • violetvalor
    violetvalor Posts: 2 Arc User
    edited April 2011
    Psychics have no pdef self buff. Clerics have a 60% buff for both mdef and pdef. Not as high as the mystic 80% or the wizard 100% but still it is there.
  • Evanera - Heavens Tear
    Evanera - Heavens Tear Posts: 1,423 Arc User
    edited April 2011
    Mystic's have defense voodoo?
    Clerics have NO self buff that is class specific. Wizards for example have stone barrier, and they can get cleric buffs as well. Clerics do not have a permanent buff they can cast on only themselves. Plume shell only lasts for so long, and doesn't even prevent nix bleed.
  • violetvalor
    violetvalor Posts: 2 Arc User
    edited April 2011
    Sorry, I misunderstood you then. I thought you meant any pdef buff that a cleric can apply to itself as opposed to what you meant -- one that can only be applied to the cleric.

    Psychics have White Voodoo which gives defense levels and takes away attack levels, not quite the same as a pdef buff.

    Mystics have Verdent Shell which is a self-buff only that gives +80% pdef, water def, wood def.
  • Eroticism - Lost City
    Eroticism - Lost City Posts: 6 Arc User
    edited April 2011
    Hmmm. Seems vit stones help more vs r9 than JoSD. Interesting... but I'm kind of a purist. Attack stones are kind of my thing
  • violetvalor
    violetvalor Posts: 2 Arc User
    edited April 2011
    I thought JoSD would be good against R9 because those extra defense levels help to cancel out all the attack levels that R9 gear gives.
  • Dezto - Harshlands
    Dezto - Harshlands Posts: 127 Arc User
    edited April 2011
    I thought JoSD would be good against R9 because those extra defense levels help to cancel out all the attack levels that R9 gear gives.

    From: http://pwi-forum.perfectworld.com/showpost.php?p=13072641&postcount=2

    Think of JoSDs as a way to lower your opponents attack level.
    If someone has 30 attack level and your 30 defense level lowers them down to 0, you took out almost 25% of their attacking power. Pretty good.

    Now if someone had 90 attack level you can only lower them down to 60. That means they just lost only 16% of their attacking power.

    Your defense levels are much less effective if the person has much higher attack level. Full R9 gives 93 attack level. Rather than try to lower their attack by only 16%, it can be better to try to increase your own hp by 20%.
  • violetvalor
    violetvalor Posts: 2 Arc User
    edited April 2011
    Thanks for the info. I must have had a psychic moode and have thought of the boost from White Voodoo. xD
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited April 2011

    This is what I've always thought, and what some calculator someone posted some time seemed to indicate. Said I would have to have insanely high hp before jade would benefit me.

    It also showed that while vit stones were better for me than citrines, the difference was slight enough that the price difference between citrine gems and vit stones made me happy enough to get citrine gems.

    I don't know whether that calculator is accurate, and I am certainly not vouching for it. Just saying thats what it came up with when I used it.
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • Dralighte - Harshlands
    Dralighte - Harshlands Posts: 1,540 Arc User
    edited April 2011
    It's dumb now for anyone to shard themselves with garnets, except maybe clerics since they REALLY lack on pdef with no self buff like other AA classes. Mages probably hurt someone like me more even though I have 11.5k mdef unbuffed. Putting JoSD in would help you with any type of damage.

    You should also consider attack shards.

    Mhmm, I'm not really planing DoT shards... maybe I'll put some on my helm... but not more
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  • Fistol - Raging Tide
    Fistol - Raging Tide Posts: 260 Arc User
    edited May 2011
    This is what I've always thought, and what some calculator someone posted some time seemed to indicate. Said I would have to have insanely high hp before jade would benefit me.

    It also showed that while vit stones were better for me than citrines, the difference was slight enough that the price difference between citrine gems and vit stones made me happy enough to get citrine gems.

    I don't know whether that calculator is accurate, and I am certainly not vouching for it. Just saying thats what it came up with when I used it.

    Always thought Citrine gems are a must for a wizard compared to Vit stones.

    150 hp vs 100 hp from vit stone.. 50% more hp? b:chuckle
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  • Evanera - Heavens Tear
    Evanera - Heavens Tear Posts: 1,423 Arc User
    edited May 2011
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited May 2011
    Always thought Citrine gems are a must for a wizard compared to Vit stones.

    150 hp vs 100 hp from vit stone.. 50% more hp? b:chuckle

    lol.. for the price of g12 citrines.. you may as well get josd
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  • lizrau
    lizrau Posts: 0 Arc User
    edited May 2011
    Where the hell do you get your numbers from?

    10vit * 10hp per vit on wiz = 100 hp per vit stone.
    max level citrine shard = 150hp.
    ~50% more hp with citrines.
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  • lizrau
    lizrau Posts: 0 Arc User
    edited May 2011
    lol.. for the price of g12 citrines.. you may as well get josd

    true, just get good refines, then shard with josd, MORE DEF *RAWRS*
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    Sig credits to Myra :D
  • Fistol - Raging Tide
    Fistol - Raging Tide Posts: 260 Arc User
    edited May 2011
    lol.. for the price of g12 citrines.. you may as well get josd

    yup Citrine are damn over price b:surrenderb:surrender

    just sock 2 Citrine and 1 sap and 1 garnet? b:chuckleb:chuckle

    slightly cheaper but not much.
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    Going for
    Build : pwcalc.com/8b326a9b66b300af
    While waiting
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  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited May 2011
    yup Citrine are damn over price b:surrenderb:surrender

    just sock 2 Citrine and 1 sap and 1 garnet? b:chuckleb:chuckle

    slightly cheaper but not much.

    please tell me you're trolling >.>
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  • Arenaceous - Lost City
    Arenaceous - Lost City Posts: 632 Arc User
    edited May 2011
    please tell me you're trolling >.>

    I like to shard Turquoise Gems because then I regenerate more MP with sparks and sutra and it also makes my manifest Virtue, which I do not have, stronger. :o
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  • UKF - Lost City
    UKF - Lost City Posts: 2 Arc User
    edited June 2011
    If you're playing a Wizard you probably didn't have survive-ability on the top of your agenda =P. This is just the way I see it, but of course i'm usually wrong. If you add HP/Pdef/JoSD stones to your gear as a Wizard you're just delaying the inevitable, which could buy you some time to cast an absolute domain or such, but you're still gonna get ripped through nowadays by lolsins with insane APS and DPS. I'd just add Diamonds of Tiger to your gear to maximize your already insane damage output, rather than spend money on stones just to delay the inevitable. Albeit this is JUST MY view on things as I play wizards for the sheer damage factor, and have just gotten used to dieing. I remember reading a quote somewhere that read; 'Wizards get hit like a 50. Cal bullet through wet paper, but hit like a freight train'. I repeat, before I get flamed by the mad wizards this is just how I would play and at the end of the day it's completely up to you to experiment and get a feel for how you want your wizard to perform, remember it's all about having fun playing that counts! good luck!
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited June 2011
    If you're playing a Wizard you probably didn't have survive-ability on the top of your agenda =P. This is just the way I see it, but of course i'm usually wrong. If you add HP/Pdef/JoSD stones to your gear as a Wizard you're just delaying the inevitable, which could buy you some time to cast an absolute domain or such, but you're still gonna get ripped through nowadays by lolsins with insane APS and DPS. I'd just add Diamonds of Tiger to your gear to maximize your already insane damage output, rather than spend money on stones just to delay the inevitable. Albeit this is JUST MY view on things as I play wizards for the sheer damage factor, and have just gotten used to dieing. I remember reading a quote somewhere that read; 'Wizards get hit like a 50. Cal bullet through wet paper, but hit like a freight train'. I repeat, before I get flamed by the mad wizards this is just how I would play and at the end of the day it's completely up to you to experiment and get a feel for how you want your wizard to perform, remember it's all about having fun playing that counts! good luck!

    Nice necro.

    If you are only doing rank 8 and tt99 gear +5, you might have a point. Your gonna be a 1 shot in tw anyway, might as well go for max damage while alive. Go for damage and live with the dying.

    But with todays endgame gear, you do more damage in tw on a wiz with a little survivability. Getting 1 shot by sins is one thing. Getting 1 shot by archers, venos, clerics, bms, barbs etc is quite another.

    No wiz does less damage than a dead wizard.

    In pk, meh - almost doesn't matter with rank 9 sins everywhere.
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
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