Water Bosses
Lenestro - Sanctuary
Posts: 490 Arc User
What is the best DPS i get get from attacking a water boss, cus im finding stone rain>SS to be kinda slow.... is it time I finally started leveling the forbidden pitfall?
Post edited by Lenestro - Sanctuary on
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Lenestro - Sanctuary wrote: »What is the best DPS i get get from attacking a water boss, cus im finding stone rain>SS to be kinda slow.... is it time I finally started leveling the forbidden pitfall?Magicsaber - Dreamweaver wrote: »According PWIwiki-Damage, Etacomb skill database, Etacomb character calculator, I calculated damage output from spells for
Level 100
Psychic and Wizard
with same gear and stats (Intellect 471 for each of them, Weapon base attack 900, so Magic attack - same - 6000).
Soulforce of psychic = 15000
Black voodoo coefficient = 22% or 0,22
Earth, Fire, Water mastery of Wizard coefficient = 20% or 0,2
All skills level 10 (non - sage/devil)
using formula
skill damage = (base damage attack multiple*magic attack + skill weapon attack multiple * weapon attack + constant damage)*(1+coefficient of mastery)
For example, for Gush:
Gush damage=(1*6000+1*900+1379)*(1+0.2)=9926
total time (cast and channel) is equal to 2.3 for Gush, so we have 3600 per second Gush damage.
As result I got following tables:
1) for psychic
Spell................Damage.....Damage per second
Aqua Impact......10092......5046
Spirit Blast.........10910......5455
Torrent..............14129......6422
Landslide............12810......6405
Aqua Cannon......12008......4003
Sand Trap..........15252......5084
Glacial Shards.....12780......4260
Sandburst Blast...13440......4480
Red Tide.............17196......5732
Earth Vector........12640......6320
Sandball Clash.....17295......4324
Sum..................148552....57531
Average.............13505.......5230
Soulburn.............270000....30000 (if physic had been hit twice per second)
2) for Wizard
Spell.............................Damage ..Damage per second
Pyrogram........................9935.......4319
Gush...............................9926.......4963
Stone Rain.....................11903.......3501
Crown of Flame..............10814.......5407
Hailstorm........................9354.......3118
Divine Pyrogram.............14033.......4678
Pitfall .............................11520.........5760
Dragon's Breath..............12550.......4183
Will of the Phoenix..........12521.......6260
Sandstorm.....................15586.......3896
Glacial Snare..................16296.......3790
Black Ice Dragon Strike....24178.......4317
Blade Tempest................16152.......2785
Mountain's Seize.............22680.......3544
Sum.............................197447......60522
Average.........................14103........4323
As soon as I used same formulas for Phychic and Wizard,
I must say that my results are real and damage per second of psychic level 100 is 1,2 times more ...
Edit:
I just had seen that Psychic has
Aqua Spirit and Earthen Spirit skills (20% more for Psychic's Earth and Water skills ) + 20% or 0.2, so really
psychic level 100 has 1,4 times more powerful spells than Wizard.
And if psychic use Soulburn yet ... 15000 per hit of level 100 psychic is something.
P.S.
I not included debuffs into calculation, like Undine strike or Soul of Retaliation.
From PWIwiki-Damage:The amount of damage you must deliver to kill something or that something needs to kill you, winds up being health divided by the damage delivered percentage. This simplifies to:
health / (1 - defense / (40 * attacker level + defense))
Using above data you can calculate "best DPS i get get from attacking a water boss", which is dependent from your level, defense of the Water boss, applied buffs and debuffs and level of your skills.0 -
I use:
SS-> SR -> pyro -> pitfal -> repeat9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
I usually use:
Sandstorm -> Undine -> Stone Rain -> Pitfall -> Sandstorm -> (*)Undine -> Stone Rain -> (**)Pyrogram/Will of Phoenix -> repeat
(*) need to check if undine effect is out, if not i use Pyrogram/Will of Phoenix.
(**) i don't use pitfal again since the DoT effect doesn't reset so i rather use some other spell that does a higher base dmg with a fast cast.
Note: spamming undine eats your mp in a blink QQ so u can cut it from this...0 -
The DoT effect actually stacks Kokin, same as with heal over time9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0
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