Public Quest

XEmpressX - Heavens Tear
XEmpressX - Heavens Tear Posts: 373 Arc User
edited March 2011 in General Discussion
Hi there,

ok so i like doing public quest, not as good exp as frost, but quite often not nearly as frustrating...
So where is public quest chapter 2 please?
Can no longer do chapter 1, too high level, found chapter 3, i can has some instruction please?
Post edited by XEmpressX - Heavens Tear on

Comments

  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited March 2011
    Hi there,

    ok so i like doing public quest, not as good exp as frost, but quite often not nearly as frustrating...
    So where is public quest chapter 2 please?
    Can no longer do chapter 1, too high level, found chapter 3, i can has some instruction please?

    Whoa... Not as frustrating? it's turned into a massive grief-fest on Sanctuary. b:surrender Seriously... Stupid people get all butt hurt because everyone there starts attacking the same mob, when they wanted to solo the mob (I'm sorry, there's 6 of us, and the highest is level 65, it's gonna take an hour if all of us do one mob per person!), so they go lure the boss over to wipe everyone, then start flaming everyone. Or, one person level 60 brings along their faction, in squad, and wipes the entire thing ALL DAY LONG... One 60 and 5 101's in a squad, and they just take EVERY mob. nobody gets any contribution but that one person...

    It's being abused on Sanct. People have stopped doing it. IMO, it needs to squad fail (IE, if you're in a squad, you need to get failed), and have 'high level gank' for higher level griefers.

    Since this is PWI, do I think this will happen? Yes! They will implement a fix tomorrow, and it will work perfectly!

    As for chapter 2, I never did it on my veno... I hope it is less of a STUPID FEST than chapter 1. They need to just disable it IMO if people are going to abuse it like this.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • Healforwimps - Heavens Tear
    Healforwimps - Heavens Tear Posts: 152 Arc User
    edited March 2011
    What these stupid people who moan when you attack their mob don't seem to realise is,over the course of the 50 elites you're STILL GOING TO GET AS MUCH CONTRIBUTION BASED ON YOUR DAMAGE as you would soloing them yourself.

    But HT pq is ok,just very quiet lately with everyone doing ff,opening packs,playing noob seekers and mystics or picking their dingleberries.

    One thing i woul like to see is,you will get 0 contribution if squadded with highler than lvl 81 helpers.

    Oh yeah,back on topic,i don't think there ever was a chapter 2 put in.
  • Katzyn - Sanctuary
    Katzyn - Sanctuary Posts: 1,270 Arc User
    edited March 2011
    Yes, there is a chapter two, but the reward is rep-based, not exp based. Kinda sucks, even then...

    I haven't done chapter 3, but I heard the boss is nigh un-doable...That was a while ago, when I heard that, though - things may have changed.
    Katzyn, level 101 Demon Veno
    Kylenea, level 99 Demon Cleric
    ForestSonata, level 6x Mystic
    Proud wifeh of Yudai <3
    [SIGPIC][/SIGPIC]
    ~Courtesy of the amazing Forsakenx~
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited March 2011
    I haven't done chapter 3, but I heard the boss is nigh un-doable...That was a while ago, when I heard that, though - things may have changed.

    PQ3 boss can be done with one person tanking and a cleric BBing. It's just that he can interrupt BB at set intervals. IMO, PQ3 is best done in squads as like a guild event. But you really shouldn't be doing it unless you all have the patience to get the reward. Reward being the best ring in the game.
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • XEmpressX - Heavens Tear
    XEmpressX - Heavens Tear Posts: 373 Arc User
    edited March 2011
    ok thanks for the replies.

    As for PQ being abused and people being stupid about it... i never had too much of an issue.
    As most of the elites are Mag attk, arcanes can tank pretty well with ok gear and a charm.
    Hypering the elites is awesome also if you dont mind burning through them. You get heaps of exp for hypering the boss there also.

    "What these stupid people who moan when you attack their mob don't seem to realise is,over the course of the 50 elites you're STILL GOING TO GET AS MUCH CONTRIBUTION BASED ON YOUR DAMAGE as you would soloing them yourself."

    I don't agree with this, i was able to kill elites by myself relatively fast about lvl70+, so would gain 300 contri per mob, as long as no nubs came and attkd :)
    If they started doing that, i would just attract a heap of them around and then take off to a quieter spot (not very sporting, but i always let them know i wanted to solo the mobs, they were just trying to get easy kills).

    Starting a new PQ at the same time as same lvl BM's, archers, and sins, i would beat them everytime using this method.
  • Healforwimps - Heavens Tear
    Healforwimps - Heavens Tear Posts: 152 Arc User
    edited March 2011
    The pq from 60-80 is chapter 1,then lvl 90+ is 3 is it not?and there is no pq from 81-89,i'm confused,i know there are some lvls the pq was never put in for...
  • Tigriss_f - Raging Tide
    Tigriss_f - Raging Tide Posts: 120 Arc User
    edited March 2011
    What these stupid people who moan when you attack their mob don't seem to realise is,over the course of the 50 elites you're STILL GOING TO GET AS MUCH CONTRIBUTION BASED ON YOUR DAMAGE as you would soloing them yourself.

    But HT pq is ok,just very quiet lately with everyone doing ff,opening packs,playing noob seekers and mystics or picking their dingleberries.

    One thing i woul like to see is,you will get 0 contribution if squadded with highler than lvl 81 helpers.

    Oh yeah,back on topic,i don't think there ever was a chapter 2 put in.

    Actually I found it easier to stay up in rank if I solo elites. 300 contribution with me and my pet killing I can kill pretty fast. Everyone else kills the mobs together and has to split the 300 contribution. I get the 300 contribution all to myself. I'm never number 1 but I'm always in top 5 when I do PQ. Also I hit my hyper right when I kill the elite mobs and boost my EXP. I may never get 1st place but I always leave with more EXP then I would have if I did get 1st killing with everyone else.
  • Healforwimps - Heavens Tear
    Healforwimps - Heavens Tear Posts: 152 Arc User
    edited March 2011
    ok thanks for the replies.

    As for PQ being abused and people being stupid about it... i never had too much of an issue.
    As most of the elites are Mag attk, arcanes can tank pretty well with ok gear and a charm.
    Hypering the elites is awesome also if you dont mind burning through them. You get heaps of exp for hypering the boss there also.

    "What these stupid people who moan when you attack their mob don't seem to realise is,over the course of the 50 elites you're STILL GOING TO GET AS MUCH CONTRIBUTION BASED ON YOUR DAMAGE as you would soloing them yourself."

    I don't agree with this, i was able to kill elites by myself relatively fast about lvl70+, so would gain 300 contri per mob, as long as no nubs came and attkd :)
    If they started doing that, i would just attract a heap of them around and then take off to a quieter spot (not very sporting, but i always let them know i wanted to solo the mobs, they were just trying to get easy kills).

    Starting a new PQ at the same time as same lvl BM's, archers, and sins, i would beat them everytime using this method.

    Yes you will get less con from the mob you're killing if others attack it,but the point im making is,over the course of the entire 50 mobs you are still going to end up with the same contribution whether those guys help kill yours,or go off and kill others.Think about it lol

    Con is damage dealt,your damage doesn't change if you solo the mob or not.

    Infact,hitting the same mob other people may use their debuffs on it too,allowing you to deal more damage than you normally would :o

    Example,you and a,sin say, attack the same mob,say you deal more dmg than him and get around 170 con each time to his 130,repeat up to 50mobs so theres 7500 con to his 6500.

    If he instead solos as you do,you will kill a bit faster than him but once total of 50 is reached i can bet the con on leaderboard will be almost the same as both atatcking the same mob((i'm not a match genius and won't work out the time on killing blah blah),infact if he is faster at luring them over with a zeal or w/e he may even catch you up more.
  • Tigriss_f - Raging Tide
    Tigriss_f - Raging Tide Posts: 120 Arc User
    edited March 2011
    Yes you will get less con from the mob you're killing if others attack it,but the point im making is,over the course of the entire 50 mobs you are still going to end up with the same contribution whether those guys help kill yours,or go off and kill others.Think about it lol

    Con is damage dealt,your damage doesn't change if you solo the mob or not.

    Elites give out 300con. I poke a mob once I steal a bit of the 300con. The 300con Is split according to the amount of damage dealt. But each person attacking 1 mob gets a portion of the con. Even if you do most of the damage you still end up with less then 300. Now wile the whole mess are trying to kill one mob together your off killing mobs solo faster then that group and getting 300con each kill. You will end up getting far more con like that then having to share con with 5 or 10 others per mob.

    When dealing with percentage the more people the less you get. If' you are near the higher level end of the spectrum and can kill faster then the group. You will definetally get more.

    I can deal 75% of the damage every time to a mob but my con will be higher with 3 people helping then it will with 6or7 people.
  • Healforwimps - Heavens Tear
    Healforwimps - Heavens Tear Posts: 152 Arc User
    edited March 2011
    Read my edit,theres a grand total of mobs to be reached,whether you're hitting one yourself or going after mobs others are on,your final contribution at 50 kills won't be any,or hardly any different.

    I give up,it isn't rocket science.
  • Tigriss_f - Raging Tide
    Tigriss_f - Raging Tide Posts: 120 Arc User
    edited March 2011
    Read my edit,theres a grand total of mobs to be reached,whether you're hitting one yourself or going after mobs others are on,your final contribution at 50 kills won't be any,or hardly any different.

    I give up,it isn't rocket science.

    The numbers of kill arn't the question. It's the number of people hitting the single mob. Again 75% damage does not Equal 75% of the contribution if too many are also attacking the same mob.

    I know this for a fact. When I join the group and kill the same mo they are I normally don't get above rank7. When I solo everything but the boss I'm normally between 3rd and 5th.

    You get a group of people that are at the bottom end of the lvl requirements killing one mob they are gonna take alot longer then one person who is near the high end of the requirements. You join them you must split con per kill with everyone who attacked it.
  • Healforwimps - Heavens Tear
    Healforwimps - Heavens Tear Posts: 152 Arc User
    edited March 2011
    The numbers of kill arn't the question. It's the number of people hitting the single mob. Again 75% damage does not Equal 75% of the contribution if too many are also attacking the same mob.

    I know this for a fact. When I join the group and kill the same mo they are I normally don't get above rank7. When I solo everything but the boss I'm normally between 3rd and 5th.

    You get a group of people that are at the bottom end of the lvl requirements killing one mob they are gonna take alot longer then one person who is near the high end of the requirements. You join them you must split con per kill with everyone who attacked it.

    I'm not talking about being squadded if thats what you are saying.

    Everyone out of a squad but attacking same mob,you will still at 50 kills have the same contribution as you would running off and luring a mob by your lonesome,only so much contribution can be gained,and damage/kills dealt before the total is reached,your final total will not magically go higher if you solo them alone!
  • Tigriss_f - Raging Tide
    Tigriss_f - Raging Tide Posts: 120 Arc User
    edited March 2011
    I'm not talking about being squadded if thats what you are saying.

    Everyone out of a squad but attacking same mob,you will still at 50 kills have the same contribution as you would running off and luring a mob by your lonesome,only so much contribution can be gained,and damage/kills dealt before the total is reached,your final total will not magically go higher if you solo them alone!

    So tell me how 10 other people wont drop a person contribution from a mob then 5 people on one mob. Again the con is split differently the more people on the mob.

    Yes it will go higher if you solo them. Again I've experienced it 1st hand.
    It can also go lower if you can't kill that fast.

    You can have the same number of people killing mobs but the more per mob drastically changes the distribution of that mob. You also must take into consideration the speed at witch that group kills vs yours.

    Reaching the limit again isn't the issue it's the distribution of con per kill. How fast you alone can kill. How many people are working on a mob determines how the con is distributed along with the amount of damage you do.

    It's just asinine to say soloing will be the same as joining the others. There are too many equations to take into account.
  • Healforwimps - Heavens Tear
    Healforwimps - Heavens Tear Posts: 152 Arc User
    edited March 2011
    Simplest way i can explain.

    3 BMs,one does 3 points of damage,2nd does 7,3rd does 10.

    2 mobs to kill,with 100 hp each.

    Go!!,they share mobs,first second of attacks a bm has 3 dmg,second has 7 dmg,3rd has 10,so by the end of the mobs life bm 1 has 15 dmg(con gained)2nd bm has 35 and the 3rd has 50.By the end of both the mobs life,=

    BM1=30 BM2=70 BM3=100

    This time round they split the mobs,bm 1 and 2 take 1 mob,bm 3 takes the second.

    30 dmg for bm 1 as it takes 10 rounds of attacks to kill,and 70 dmg for bm2.Bm 3 also takes 10 rounds to kill his now and has 100 dmg.

    BM1=30 BM2=70 BM3=100

    Yes it's very basic but puts across the principle.

    Change the damage numbers,change the number of mobs,mobs health,and it still works out the same in both instances.
  • Tigriss_f - Raging Tide
    Tigriss_f - Raging Tide Posts: 120 Arc User
    edited March 2011
    Simplest way i can explain.

    3 BMs,one does 3 points of damage,2nd does 7,3rd does 10.

    2 mobs to kill,with 100 hp each.

    Go!!,they share mobs,first second of attacks a bm has 3 dmg,second has 7 dmg,3rd has 10,so by the end of the mobs life bm 1 has 15 dmg(con gained)2nd bm has 35 and the 3rd has 50.By the end of both the mobs life,=

    BM1=30 BM2=70 BM3=100

    This time round they split the mobs,bm 1 and 2 take 1 mob,bm 3 takes the second.

    30 dmg for bm 1 as it takes 10 rounds of attacks to kill,and 70 dmg for bm2.Bm 3 also takes 10 rounds to kill his now and has 100 dmg.

    BM1=30 BM2=70 BM3=100

    Yes it's very basic but puts across the principle.

    Forgot to take into account crit. The fact that each attack does not give same damage.
    I may use venom scarab 100 times and never get two matching numbers.
    We are not talking about hypothetical where everything is set to specific amounts. Your math proves nothing.
    Also it not just the same number people on the same all the time. One may disconnect during a mob. One may debuff. Again there is too many variables to take into account to make your arguement of solo or group its the same valid. Con is not just controlled by the amount of damage you do.

    How about this. I'll stop the deletion of my HT character. You loan me some equips and we go PQ and I'll show you. If things was perfect and values and number of attacks and damage was the same you would be right. But they are not perfect. There are imperfect people controlling the characters.
  • Healforwimps - Heavens Tear
    Healforwimps - Heavens Tear Posts: 152 Arc User
    edited March 2011
    Forgot to take into account crit. The fact that each attack does not give same damage.
    I may use venom scarab 100 times and never get two matching numbers.
    We are not talking about hypothetical where everything is set to specific amounts. Your math proves nothing.
    Also it not just the same number people on the same all the time. One may disconnect during a mob. One may debuff. Again there is too many variables to take into account to make your arguement of solo or group its the same valid. Con is not just controlled by the amount of damage you do.

    I said it was basic,but the underlying principle is sound,barring disconnects you won't be dealing any less damage on mobs attacked by others as you would soloing one,infact you are going to find a lot more debuffs on a mob others are attacking too,you will deal MORE damage,and although that mob is going to die quicker,you will be able to move directly onto the next one.

    Now how about you explain to me that you dealing damage on a mob alone is going to get you more contribution when the final elite is killed,than you sharing all 50 mobs with others???
  • Tigriss_f - Raging Tide
    Tigriss_f - Raging Tide Posts: 120 Arc User
    edited March 2011
    I said it was basic,but the underlying principle is sound,barring disconnects you won't be dealing any less damage on mobs attacked by others as you would soloing one,infact you are going to find a lot more debuffs on a mob others are attacking too,you will deal MORE damage,and although that mob is going to die quicker,you will be able to move directly onto the next one.

    Now how about you explain to me that you dealing damage on a mob alone is going to get you more contribution when the final elite is killed,than you sharing all 50 mobs with others???

    The contribution isn't handed out at the end of elits. It's handed out after each kill. Have you ever done World quest? Elits hand out 300 con per kill. Either split or if you solo all to one person. You aren't getting it. It's how many I can kill by myself and not have to split the con. Splitting con per kill reduces how much you get when you have a bunch of people taking part of that 300con. Again I'ts not just the damage percentage thats taken into account it's also the number of people that decided to poke the mob. You hit it once you take con. Letting a bunch of nubs take forever on one mob wile I'm soloing faster and getting full con per kill. If it takes me the same time or less to solo a mob then the group they split that 300con for their mob and I get the full 300con for my mob.

    It is not sound because again conditions constantly change. Changeing the percentage of the damage to the mob. One mob I could do 75% of damage next I could only do 50%
    That changes the amount of con I get on each mob.

    I will always get the same number of con soloing a mob. 300 bam 300 bam 300 bam
    Not 120, 100,130,

    Again loan me some gears and let go PQ and I'll show you. Again you have theory I have experienced this myself. Sharing the mobs I never go over 1200con. Soloing I reach 2,2.5k con. I am deleteing my HT char but I'll stop it and go PQ with you if you want proof.

    OK I just restored my veno. Give me two days to get coin for equips.

    To be fair to you tho One reason I get more solo then with the group is I don't have anyone makeing me switch to fox form to amp. God thats soo annoying. Switching useing amp then waiting for the remainder of the foxform cooldown to change back and getting back to attacking. Then haveing someone telling me to amp again once it wears off.

    Again You would be right in a perfect model. In game is not a perfect model. It had tons of added variables to it.
  • Healforwimps - Heavens Tear
    Healforwimps - Heavens Tear Posts: 152 Arc User
    edited March 2011
    The contribution isn't handed out at the end of elits. It's handed out after each kill. Have you ever done World quest? Elits hand out 300 con per kill. Either split or if you solo all to one person. You aren't getting it. It's how many I can kill by myself and not have to split the con. Splitting con per kill reduces how much you get when you have a bunch of people taking part of that 300con. Again I'ts not just the damage percentage thats taken into account it's also the number of people that decided to poke the mob. You hit it once you take con. Letting a bunch of nubs take forever on one mob wile I'm soloing faster and getting full con per kill. If it takes me the same time or less to solo a mob then the group they split that 300con for their mob and I get the full 300con for my mob.

    It is not sound because again conditions constantly change. Changeing the percentage of the damage to the mob. One mob I could do 75% of damage next I could only do 50%
    That changes the amount of con I get on each mob.

    I will always get the same number of con soloing a mob. 300 bam 300 bam 300 bam
    Not 120, 100,130,

    Again loan me some gears and let go PQ and I'll show you. Again you have theory I have experienced this myself. Sharing the mobs I never go over 1200con. Soloing I reach 2,2.5k con. I am deleteing my HT char but I'll stop it and go PQ with you if you want proof.

    OK I just restored my veno. Give me two days to get coin for equips.

    To be fair to you tho One reason I get more solo then with the group is I don't have anyone makeing me switch to fox form to amp. God thats soo annoying. Switching useing amp then waiting for the remainder of the foxform cooldown to change back and getting back to attacking. Then haveing someone telling me to amp again once it wears off.

    Again You would be right in a perfect model. In game is not a perfect model. It had tons of added variables to it.

    Iknow its damage and not all handed out at end,if 50 noobs poked the mob for 500 dmg each and then you killed off all the rest of its hp,you will get contribution equalled to your damage dealt,it won't be somehow lessened by how many others hit it...thats to say,if you did 10k damage to one solo which equals 40 contribution(made up number obviously)and then you do that to a mob a bunch of other people hit you will get the exact same contribution for your 10k hit.

    I do have plenty of experience,been through it with 5 chars now,and my sin currently almost always finishes top,and whether i attack mobs a buncha noobs hit or solo them,nothing really changes for me.I kill one mob by myself fast and get 300 con sure while a few noobs are whacking away at one and have it maybe 20% dead,but if i attack one that a few others attack,i get 200 con and its dead(during that time i'd still be soloing my original mob with maybe 35% of its hp still left)and now we've moved onto the next mob,and thats already half dead by time i would have killed an original solo...so you add up that contribution,thats still 300+ for me whichever way i kill em.

    From your other post, Critical isn't so much a variable,as over time you will get close to the number of criticals landing as the prcentage suggests.

    Lets just agree to disagree on this until someone shows some irrefutable proof.
  • VVrekless - Lost City
    VVrekless - Lost City Posts: 3 Arc User
    edited March 2011
    I say let Tigris solo the mob, take all the damage, and get their 300 con. Tigris will never understand simple logic. Always better if someone else helps you kill, or better yet has agro. I'll take 120 con with no damage over 300 con and repair bills anyday. I will still get the same total at the end 50 mobs * 120 con - 6000 con, or 20 mobs with 300 con for 6000. My guess is you probably wont get 20 mobs in that time if you solo. Depends on how many people there are really.
  • VVrekless - Lost City
    VVrekless - Lost City Posts: 3 Arc User
    edited March 2011
    Duh winning.
  • Boogiepanda - Raging Tide
    Boogiepanda - Raging Tide Posts: 4,682 Arc User
    edited March 2011
    Reward being the best ring in the game.

    2nd Best*. R9 ring is the best.