Blademaster's Job in FC

Ow - Dreamweaver
Ow - Dreamweaver Posts: 98 Arc User
edited April 2011 in Blademaster
I'm probably notorious now in this faction for asking noob questions... but I always do searches first I swear.

I'm getting to the level that I'm about to start going on FC's, and I went on one partial FC practice run at level 60-ish with my faction, but don't remember what they said to do.

I believe it's something like... If you're pulling, run fast and bring them back.

If you're not pulling and a barb is, wait to intercept, stun everything, and then aoe like mad.

Is that it?
Post edited by Ow - Dreamweaver on

Comments

  • ArchSaber - Sanctuary
    ArchSaber - Sanctuary Posts: 1,440 Arc User
    edited March 2011
    *quotes josh* SEARCHHHHHHHHH

    But BM's job is to have a good pair of sacrificial strike axes. Level your HF + aoes. Get fists.


    HF in rooms and when sins spark.

    Roar in rooms. Especially when the cleric grabs aggro.

    And if your good enough you should be able to pull rooms and tank bosses.
    AP classes are a real butt pounding...
  • Ow - Dreamweaver
    Ow - Dreamweaver Posts: 98 Arc User
    edited March 2011
    Eh. I missed that. What search combination did you put in?

    Thanks a bunch! (again.)
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited March 2011
    I'm probably notorious now in this faction for asking noob questions... but I always do searches first I swear.

    I'm getting to the level that I'm about to start going on FC's, and I went on one partial FC practice run at level 60-ish with my faction, but don't remember what they said to do.

    I believe it's something like... If you're pulling, run fast and bring them back.

    If you're not pulling and a barb is, wait to intercept, stun everything, and then aoe like mad.

    Is that it?

    ever gone aoe grinding? ok fcc is that but on a large scale

    start off with a barb tank and play around with light pulls to get a feel for the instance then work into a tank roll.

    LEARN WHAT MOBS ARE STUN IMUNE!!! (roar of the pride on dragoons make you look like a dumbass)

    learn what to expect from your DD on early pulls. if mobe will die in roar dont bother with HF. if you are right before a boss liek say...runewolf where HF is needed dont bother with HF due to sparks and CD

    tangleign mire on a high str geni is amazing as a spamable aoe debuff
    Gifs are hard to make work here
  • Eden - Raging Tide
    Eden - Raging Tide Posts: 301 Arc User
    edited March 2011
    that advice is more for higher level bms.. at 79 dont even bother pulling let a barb do it. its not to say u cannot pull anything but mobs are gonna do so much dmg to you since ur around 10 lvls below them, and ur dmg is already reduced, god forbid any magic mobs in the pull..... even the weakest mobs are still gonna beat u up in a single group

    until ur hp is well high enough to pull, along with ur lvl being a bit higher, stick to a casual bm method

    do roar of the pride on every pull the barb does when u stop at the bb point, then drop ur hf so the group of mobs die faster

    it is a better idea to use fist for bosses, but also switching to axes to hf then back to fist

    ull find after just a couple runs that bm is very easy and fun to play in fcc
  • Okeano - Harshlands
    Okeano - Harshlands Posts: 4,943 Arc User
    edited March 2011
    Isn't it more fun to find out by trying? I mean, figuring out how FC works or what to do isn't exactly hard. Trail and error is part of the fun of the game. I remember trying to figure out wtf to do in RB Gamma a year ago. We died and failed so much, but in the end, it was a lot of fun and we learned a lot from our failures, and became pro at it.
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited March 2011
    that advice is more for higher level bms.. at 79 dont even bother pulling let a barb do it. its not to say u cannot pull anything but mobs are gonna do so much dmg to you since ur around 10 lvls below them, and ur dmg is already reduced, god forbid any magic mobs in the pull..... even the weakest mobs are still gonna beat u up in a single group

    until ur hp is well high enough to pull, along with ur lvl being a bit higher, stick to a casual bm method

    do roar of the pride on every pull the barb does when u stop at the bb point, then drop ur hf so the group of mobs die faster

    it is a better idea to use fist for bosses, but also switching to axes to hf then back to fist

    ull find after just a couple runs that bm is very easy and fun to play in fcc

    ...

    <- started pulling fcc at 81 with +3-4 gear, its really...really...easy
    Gifs are hard to make work here
  • Eden - Raging Tide
    Eden - Raging Tide Posts: 301 Arc User
    edited March 2011
    Isn't it more fun to find out by trying? I mean, figuring out how FC works or what to do isn't exactly hard. Trail and error is part of the fun of the game. I remember trying to figure out wtf to do in RB Gamma a year ago. We died and failed so much, but in the end, it was a lot of fun and we learned a lot from our failures, and became pro at it.
    then might wanna find a squad that doesnt mind dying left and right no? xD

    it isnt only the notion of the bm pulling its that u have no barb, aoes also hurt a squad in that lvl range more, plus no hp buff

    i guess if a 79 bm refine their 70 gear, 4 socket, and have some high end cash shop gear it makes it more doable esp if one wants them to be fist too
    ...

    <- started pulling fcc at 81 with +3-4 gear, its really...really...easy
    humor me, just how many groups do u think a 79 bm with no experience pulling and pretty much none in fcc either should pull? :D

    they also really havent covered their gear but i bet next to 0 bms at 79 have decked out 70 gear anymore

    u guys need to figure out the difference between something that is possible to do, and something that is going to get a squad to die over and over and cause people to leave.. maybe perhaps tailor ur advice to someone else and not urself

    i think ive been in like one or two squads in maybe a thousand fccs where the group was patient enough to die a bunch of times and keep going.. i guess if im bored enuf i dont care but ppl go to fcc to lvl... i dont think ppl esp the cleric wanna keep paying the price for dying as it kinda stupid going to fcc for xp and instead losing it xD
  • ArchSaber - Sanctuary
    ArchSaber - Sanctuary Posts: 1,440 Arc User
    edited March 2011
    humor me, just how many groups do u think a 79 bm with no experience pulling and pretty much none in fcc either should pull? :D

    I pulled full big exp room at 83. When you have AD, there really is nothing to worry about.
    I just couldn't pull mage hall b:cry

    *Josh I heard you died way to many times in the 8x*
    AP classes are a real butt pounding...
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited March 2011
    I pulled full big exp room at 83. When you have AD, there really is nothing to worry about.
    I just couldn't pull mage hall b:cry

    *Josh I heard you died way to many times in the 8x*

    i really did lol, is what i get for trying to 4 mann fcc at 8x without a sin (we completed btw) but one i learned to get BP and more importantly the pull timeing i pretty much stoped dieing (thats yevi's job <3)
    Gifs are hard to make work here
  • Leolin - Dreamweaver
    Leolin - Dreamweaver Posts: 103 Arc User
    edited March 2011
    then might wanna find a squad that doesnt mind dying left and right no? xD

    it isnt only the notion of the bm pulling its that u have no barb, aoes also hurt a squad in that lvl range more, plus no hp buff

    i guess if a 79 bm refine their 70 gear, 4 socket, and have some high end cash shop gear it makes it more doable esp if one wants them to be fist too


    humor me, just how many groups do u think a 79 bm with no experience pulling and pretty much none in fcc either should pull? :D

    they also really havent covered their gear but i bet next to 0 bms at 79 have decked out 70 gear anymore

    u guys need to figure out the difference between something that is possible to do, and something that is going to get a squad to die over and over and cause people to leave.. maybe perhaps tailor ur advice to someone else and not urself

    i think ive been in like one or two squads in maybe a thousand fccs where the group was patient enough to die a bunch of times and keep going.. i guess if im bored enuf i dont care but ppl go to fcc to lvl... i dont think ppl esp the cleric wanna keep paying the price for dying as it kinda stupid going to fcc for xp and instead losing it xD

    don;t worry, we have mystics now, cleric can res right on the spot and keep most of their experience too. win-win gooo mystics!
  • Eden - Raging Tide
    Eden - Raging Tide Posts: 301 Arc User
    edited March 2011
    don;t worry, we have mystics now, cleric can res right on the spot and keep most of their experience too. win-win gooo mystics!
    they could, if u dont include the often times the cleric.... especially mine.... has to rez in the middle of a group of mobs from a pull cuz the bm couldnt handle all the mobs wailing on them

    so cleric dies again and mystic buff pointless in that quite often scenario

    and a group of high 70 and low 80 gonna take forever to kill a usual barb pull of mobs down some of with over 100000 hp

    again its not like it cant be done but trying to keep a squad together with the high chance of dying a lot.... good luck finding a squad that patient its certainly very very hard to find nowadays
  • Faeble - Heavens Tear
    Faeble - Heavens Tear Posts: 183 Arc User
    edited March 2011
    In short:

    Mobs: Roar and aoe like crazy.

    Bosses: HF when you see people spark (specially sage/demon spark)

    EXCEPT FOR THE BIG ROOM BOSS
    If you do not time it right, you will hit the mini guy meaning anyone under 5k health drops dead. Usually, a cleric even at lvl 90 doesn't have 5k health and they do not enjoy running back again due to something that could be avoided.

    Pulling: If you are a fist/axe bm I don't recommend pulling under 90. It is possible but you have to watch your hp with all those mobs on you (im talking like pulling the whole big room) and if you do, you MUST have aggro or MUST stun before they hit BB otherwise your cleric will drop dead in a matter of seconds.
    If it is your first time have a barb, learn the barbs route, then when you go to pull, you know when and where to. Always pull to shade unless your HP can't handle it.


    Take note: the cat like frost things that do melee damage are unable to be stunned (resist it) so on those, don't even bother if its just a group of them.


    Best thing to do, and how I learned, is to have a higher level bm friend to go with (within your bracket) and follow them and take note on what they do. Kind of like a training, but that way, the group still has a bm who knows whats up, and you're more of an assist DD vs the BM of the group.
    [SIGPIC][/SIGPIC]
    It was my fate from birth to make my mark upon this Earth.
  • ArchSaber - Sanctuary
    ArchSaber - Sanctuary Posts: 1,440 Arc User
    edited March 2011

    Pulling: If you are a fist/axe bm I don't recommend pulling under 90. It is possible but you have to watch your hp with all those mobs on you (im talking like pulling the whole big room) and if you do, you MUST have aggro or MUST stun before they hit BB otherwise your cleric will drop dead in a matter of seconds.
    If it is your first time have a barb, learn the barbs route, then when you go to pull, you know when and where to. Always pull to shade unless your HP can't handle it.

    Why don't you recommended pulling under 90? I started at 82 with only 4.5k hp and 14k p def. I pull to shades just by using ToP. All you need is AD, ToP, and a sin in the squad.

    Oh yeah, I actually never take aggro before I drag the whole room into BB. I never had once where the cleric takes aggro and dies. Just pull all room and keep using tiger leap when all mobs follow you, cuz when you pull that last corner, it takes a bit to change direction and they wipe out like half your HP. Then jump into BB, then use roar. Before roar channels, use AD. And usually my squad takes down the wave in like 3 seconds so yah. Most squads have 1 or 2 AD's so it's a big failsafe.
    AP classes are a real butt pounding...
  • Faeble - Heavens Tear
    Faeble - Heavens Tear Posts: 183 Arc User
    edited March 2011
    Why don't you recommended pulling under 90? I started at 82 with only 4.5k hp and 14k p def. I pull to shades just by using ToP. All you need is AD, ToP, and a sin in the squad.

    Oh yeah, I actually never take aggro before I drag the whole room into BB. I never had once where the cleric takes aggro and dies. Just pull all room and keep using tiger leap when all mobs follow you, cuz when you pull that last corner, it takes a bit to change direction and they wipe out like half your HP. Then jump into BB, then use roar. Before roar channels, use AD. And usually my squad takes down the wave in like 3 seconds so yah. Most squads have 1 or 2 AD's so it's a big failsafe.

    You sound like you have better gear than I do b:surrender I just now have 4.5 health (4.8 with axes and no barb buff) due to getting helm of earth. At 82 area I had about 3-3.5 hp, so, that is why I wouldn't recommend under 90. Just depends on your gear and hp. So if you aren't sharded out the **** / have good gear I don't recommend :P Not all of us are rich and can afford TT80 gold and Helm and all that right away xD I'm just now getting my first TT set (90) been using molds.

    And, if you fail to stun them at BB, and BB heals you, they run to BB due to no stun/no aggro. That's why I said it is a must. I have seen others try to do it and fail. You don't have to hit the mobs before you come in (Alpha Male for aggro) and I didn't mean you can't be in the range of BB. I merely meant don't let the mobs hit BB/Cleric who is BBing without stunning them. Otherwise yes, heal aggro + no stun = dead cleric.
    [SIGPIC][/SIGPIC]
    It was my fate from birth to make my mark upon this Earth.
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited March 2011
    You sound like you have better gear than I do b:surrender I just now have 4.5 health (4.8 with axes and no barb buff) due to getting helm of earth. At 82 area I had about 3-3.5 hp, so, that is why I wouldn't recommend under 90. Just depends on your gear and hp. So if you aren't sharded out the **** / have good gear I don't recommend :P Not all of us are rich and can afford TT80 gold and Helm and all that right away xD I'm just now getting my first TT set (90) been using molds.

    And, if you fail to stun them at BB, and BB heals you, they run to BB due to no stun/no aggro. That's why I said it is a must. I have seen others try to do it and fail. You don't have to hit the mobs before you come in (Alpha Male for aggro) and I didn't mean you can't be in the range of BB. I merely meant don't let the mobs hit BB/Cleric who is BBing without stunning them. Otherwise yes, heal aggro + no stun = dead cleric.

    what the hell did you have +0 unshard armor?

    also as a bm tanking FCC you dont stun much. HF+aoe for BP heal + ToP and domain for large pulls....i cant think of a single time aside from exp room that you would pull to a BB and there you just run in and domain+HF
    Gifs are hard to make work here
  • ArchSaber - Sanctuary
    ArchSaber - Sanctuary Posts: 1,440 Arc User
    edited March 2011
    I only had mere +1/+2 refines at 80 with +5 axe.

    As Josh says, you really can solo any room without BB with only HF+aoe and BP. Except huge room and maybe dragon room. The only room I has trouble is with magic hall all the way to shade.

    And like I said, low hp or not. AD is best failsafe. I always have AD and the cleric usually has AD. That's 6+ seconds of resist. When you have 2 sins who can double spark subsea, and an wiz/archer who can double spark DB/barrage, it kills in under 6 seconds.
    AP classes are a real butt pounding...
  • Faeble - Heavens Tear
    Faeble - Heavens Tear Posts: 183 Arc User
    edited March 2011
    "what the hell did you have +0 unshard armor?"

    nope. my gear is always at +2 (wont do farther than that until I get my tt99 set)
    but this was before i got WTLG cape and helm of earth. It was the standard no vit build. And up until 90 I had the mold gear. 77 pants, 79 top. and sharded with +40 hp 3 sockets for both.

    not everyone can afford to +10 their gear and +115 stone it.
    even now at 91 with my WTLG (3 socket with all +10 vit stones in it), TT90+2, +40 hp (since its only lasting me 9 lvls) gorenox vanity fists on, helm of earth with +50 in it (will put +10vit when i can afford) with 3 socket as well , I am at 5667.

    Ya, big room is the only place to pull to BB (unless you're doing the 2nd bosses hall weird) usually BB goes up after mobs are brought to shade.

    Though, all I was saying by I wouldnt attempt luring, is cause I've seen many people try and fail. Even barbs who should be able to do it, can't. If you know your way and know what to do, go for it.

    And as for you guys talking about AD / Alpha and whatever else. Take to mind not everyone has those skills. My genie CANT have those skills due to my affinity and I don't have the cash to buy a reset note to get it. So My genie has ToP, RC, HP, Tangle Mire, Earthflame and thats it.

    And I am also talking uncharmed, charmed is pretty easy.

    I'm not saying its impossible to lure under 90 by any means. All I'm saying is if hes making the forum about what a BM does in general in FF, he probably shouldn't be leading the pack to war until he learns the route.
    [SIGPIC][/SIGPIC]
    It was my fate from birth to make my mark upon this Earth.
  • Ois - Lost City
    Ois - Lost City Posts: 391 Arc User
    edited April 2011
    I'm probably notorious now in this faction for asking noob questions... but I always do searches first I swear.

    I'm getting to the level that I'm about to start going on FC's, and I went on one partial FC practice run at level 60-ish with my faction, but don't remember what they said to do.

    I believe it's something like... If you're pulling, run fast and bring them back.

    If you're not pulling and a barb is, wait to intercept, stun everything, and then aoe like mad.

    Is that it?

    BMs job in frost is simple but if you **** up the squad usually wipes.

    In the halls when a Barb or puller drags the mobs...you need to be ON the puller. Stay right with them and when they stop use roar of the pride then aoes.

    On bosses if you're squad is mostly melee use dragons when the majority of the squad is sparked.

    In the big room stand about 15 feet away from the cleric (inside of BB but on the very edge)while the barb gets all of the mobs in the room. AS SOON as he arrives use roar of the pride and absolute domain if possible.

    It's not hard stuff it's just very noticable if you suck.