The way of the seeker
Comments
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Hi there everybody...
Am newb so i started as seeker... I have buildet my character as Heavy armor 5str 3dex 2 Vit... So far goood. but on some quest i die so easily haha )
I think its my lack of bad player lol.b:chuckle
Am keep checking on this Post... please give me tip and advice if you have
What kind of blade armor should i buy etc. Thank you!b:victory0 -
0
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obliviondemon wrote: »
Thank you!0 -
The creator of this thread is no longer maintaining it, so some of the information may be lacking or out of date. However, feel free to browse through my guide here for more information and I will gladly answer your questions, too b:pleased.0
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For Heavy armor build for damage dealing
On this build no or very little VIT would be added (e.g. capped at 20 VIT).
On even levels add 3 STR, 2 DEX.
On odd levels add 4 STR, 1 DEX.
could i go every two lvls 7 str and 3 dex? b:puzzled0 -
For Heavy armor build for damage dealing
On this build no or very little VIT would be added (e.g. capped at 20 VIT).
On even levels add 3 STR, 2 DEX.
On odd levels add 4 STR, 1 DEX.
could i go every two lvls 7 str and 3 dex? b:puzzled
im a HA STR Build Seeker i have 5 Vit (base) and i have 7k buffed hp. i use the 7 str 3 dex build and i hit like a ****ing truck. b:laugh[SIGPIC][/SIGPIC]
ty Nowitsawn
Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.0 -
ZoanoAce - Lost City wrote: »Just that alone made me not take your post seriously, among other things of course.b:bye
I know its old. But really, at that time isn't that what you heard as-well?
Just saying..0 -
Can the spreadsheet also be used for the blademaster???? Please help!!0
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MagicStefi - Raging Tide wrote: »Can the spreadsheet also be used for the blademaster???? Please help!!
It would be better not to though. Especially if you decide to change weapons at endgame.[SIGPIC][/SIGPIC]
You will never catch me. But if you do, someone else will take my place. b:chuckle0 -
Ok, But can anybody give me the adress of the spredd sheet just like the one for seeker ( heavy build) but for a blademaster
PLease, Thnak you0 -
Hello. when you listed the skills and their priorities i was just wondering about one that was not on the list. Its called Spark Burst. I was wondering what priority level is that one. Please let me know.. thanks ~P.S I found the rest of the Guide Wonderful and helpful.0
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Have you tried this **** to add unlimited ZEN to Perfect World? That worked for me! ************************** WTF0
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If you plan on going nirvy alot ..i suggest you make QPQ a top priority b:victory FTW SEEKERS-BM[SIGPIC][/SIGPIC]0
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you forgot pure dd build.
oh wait....
im the only one...Objective: Complete0 -
This guide WAS ok until the skill guide.....it fails super hard here. Qpq low priority? LOL
Battousai low priority? LOL Bladed fervor and adrenal numbess NOT hi priority? LOL I say this guide does not deserve a sticky. No wonder good seekers are a rarity0 -
Gallax gtfo with that i was the first pure etta seeker on any server. Just go world chat my name in harshlands. Maybe if zeo is back he will yell you.0
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Strength* tell*0
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b:laughb:laughb:laughVenoblaster - Dreamweaver wrote: »This guide is no longer maintained. Anyone is invited to take it over, republish it or just to use part of this info to create another guide.
Source code is available on pastebin.
The nature of the seeker
Discussion about seeker roles and play style.
Seekers are melee characters that wear heavy armor. They put themselves in harm's way and also use buffs and debuffs to support the squad, especially the casters. They mostly deal physical damage but also have skills that inflict magical damage.
Their roles include support, damage dealing, AOE and secondary tank.
Strengths and weaknesses
This section will be speculative until more information and experience is available.
PROS
⊲ Good survivability.
⊲ Rewards focus and reflexes.
⊲ Enhances the squad's performance (especially of casters).
⊲ Great visual effects.
CONS
⊲ Not the highest DPS.
⊲ May not be able to hold aggro for tanking.
Builds
Discussion about armor, weapons and stats.
Seeker Builds Spreadsheet
Heavy armor build for survivability
The standard seeker wears heavy armor and wields a sword or blade. This build requires 5 STR and 3 DEX every 2 levels. The remaining stat points can be invested in VIT for survivability until endgame gear is available, at which point they can be transferred to STR for damage.
On even levels add 3 STR, 2 DEX.
On odd levels add 2 STR, 1 DEX, 2 VIT.
Seekers get 15 HP for each VIT point.
Heavy armor build for damage dealing
On this build no or very little VIT would be added (e.g. capped at 20 VIT).
On even levels add 3 STR, 2 DEX.
On odd levels add 4 STR, 1 DEX.
This build would do extra damage at AOEs but would require refining the equipment for extra HP.
Light armor build
More information required.
Other proposed builds
⊲ A slightly altered sword bm build - something like capping vit at 50 then 3 str 2 dex every level.
⊲ A LA variant is also possible post 74, when the defense level buff maxes and you have that to make up for your lost phys defense.
⊲ 5 str 5 dex: kinda squishy with high accuracy and crit
⊲ 5 str 4 dex 1 vit: less squishy with good crit and high accuracy
⊲ 5 str 3 dex 2 vit (my build): good HP, ok crit, good accuracy
⊲ 4 str 4 dex 2 vit: good HP, light armor, good crit, high accuracy
⊲ 4 str 5 dex 1 vit: decent HP, light armor, great crit, great accuracy
⊲ 4 str 6 dex: very squishy, low HP, light armor, even greater crit, awesome accuracy but kinda dumb
Skills
Description of skills and recommendations on priorities.
For detailed information see the ecatomb skill database.
All seeker skills require a sword to be equipped.
Priorities:
⊲ High priority: Get it and raise it as soon it's available.
⊲ Medium priority: Get it and raise it when you have free spirit/coin and no other high priority skills to get.
⊲ Low priority: Don't bother, only raise its level at endgame. Only get level 1 if it is required to get another skill.
⊲ Keep at level 1: Get it as soon as available but don't raise its level because it's effective at level 1.
Level 1+
Rock Splitting Cleave
Melee attack. Deals physical damage. Keep at level 1
Level 9+
Staggering Strike
Melee attack. Deals physical damage. When the enemy has the Eye of Northern Sky status, deals extra damage, immobilizes the target and reduces the target's defense. High priority
Unfetter
Self-buff. Improves your movement speed for a short time. Low priority
Level 13+
Northern Sky Waltz
Self-buff. Lasts 10 minutes. Gives each attack a chance to add the Eye of the Northern Sky status on the enemy. Using Staggering Strike while the status is active will deal extra damage, immobilize the target and decrease its defense level. High priority
Level 19+
Bladed Fervor
Active blessing. Increases critical rate, attack level and defense level. Low priority
Battousai
Ranged attack. Deals physical and metal damage. Medium priority
Blade Affinity
Self-buff. Decreases chanelling time for a short time. Low priority
Level 24+
Heart Shatter
Mob debuff. Lowers target's metal and physical resistance. Medium priority
Level 29+
Parchedblade Dance
Self-buff. Lasts 10 minutes. Gives each attack a chance to add the Bloodlet status on the enemy. Using Stalagstrike while the status is active will deal extra damage and immobilize the target. High priority
Blade and Sword Mastery
Passive Effect. Increases damage. High priority
Ion Spike
Ranged AOE attack. Deals metal damage. Reduces enemies' metal resistance. Consumes 1 spark. Medium priority
Stalagstrike
AOE attack. Deals physical damage. When the enemy has the Bloodlet status, deals extra damage and stuns the target. High priority
Adrenal Numbness
Self-buff. Increases defense level. Medium priority
Level 39+
Saber Rattle
Squad buff. Increases attack level. Consumes 1 Mirage Celestone. Low priority
Mind Shatter
Mob debuff. Lowers target's wood and water resistance. Low priority
Heartseeker
Ranged attack. Deals metal damage. Has a chance to immobilize the target. High priority
Darkcloud Bolt
AOE attack. Deals physical damage. Low priority
Voidstep
Ranged attack. Warps you to your target. Stuns the target. Unavailable in certain areas. Consumes 1 Spark. Medium priority
Level 49+
Soulsever Minuet
Self-buff. Lasts 10 minutes. Gives each attack a chance to add the Spirit Bore status on the enemy. Using Gemini Slash while the status is active will deal extra damage and reduce the target's attack and defense level. High priority
Gemini Slash
Ranged AOE attack. Deals physical damage. When the enemy has the Spirit Bore status, deals extra metal damage and and reduces the target's attack and defense level. High priority
Level 59+
Krav Maga
Squad buff. Increases defense level. Consumes 1 Mirage Celestone. Keep at level 1
Soul Shatter
Mob debuff. Lowers target's fire and earth resistance. Medium priority
Edged Blur
AOE attack. Deals physical and metal damage. Damages stealthed assassins and reveals them. Consumes 2 sparks. Medium priority
Yataghan Vortex
AOE attack. Deals constant physical damage. Consumes 2 sparks. Medium priority
Quid Pro Quo
Debuff. Transfers debuffs to the target and silences the target. Low priority
Stances
Discussion of seeker combat stances.
Combos
Review/guide of seeker attack combos.
Genies
Suggested genie skills:
⊲ Tree of Protection
⊲ Absolute Domain
⊲ Tangling Mire
⊲ Occult Ice
⊲ Cloud Eruption
⊲ Holy Path
(STR-based genie)
Tactics
Discussion of situational tactics, hints.
AOE
Seeker's zhen should have higher damage output at lvl 90+ thanks to higher crit rate and usage of TT90 gold swords which have zerk.
Sage and Demon
Review of strength/weaknesses and play styles of sage and demon choices.
Instance running
Specific advices for roles in BHs, TT, FC and higher level instances.
PVP
On 1v1 PVP, the lack of solid DPS, no reliable source of stuns, and the lack of any anti-stun put them at a very difficult position against 5.0 melee fighters.
Territory Wars
Gemini Slash and heavy armor make seekers very dangerous opponents in TW. They can deal heavy AOE damage at no chi cost with a 15 seconds cooldown and with a survivability edge over wizards and psychics due to heavy harmor.
Endgame
Information specific to choices at endgame: alternate builds, preferred equipments, etc.
Supply Stash
⊲ Level 5: Perfect Military Claymore - PATK 45-65, req. STR 16 DEX 13.
⊲ Level 10: 10 x Teleport Incense - teleports you to the nearest city.
⊲ Level 15: Aileron Kite - aerogear +0.50 m/s.
⊲ Level 20: 100 Medium Healing Potion, 100 Medium Mana Potion, Perfect Officer's Claymore - PATK 132-196, PATK +10, HP+65, req. STR 43 DEX 33.
⊲ Level 25: Raw Shard, 2 Resurrection Scrolls.
FAQ
Questions and answers:
⊲ Can they use claws or fists? No, they can only use swords, dual swords, blades and dual blades.
⊲ Can they get 5 APS? No.
⊲ Do they require points in MAG? No, even their metal-based AOEs are based on physical damage.
⊲ Can they be buffed with bloodpaint? Yes.
⊲ When they use that lord of sword thing do they get healed from ALL the mobs? Yes.
⊲ What does the third eye do? It's called "God's Eye" and it's purely cosmetic.0 -
Venoblaster - Dreamweaver wrote: »This guide is no longer maintained. Anyone is invited to take it over, republish it or just to use part of this info to create another guide.
Source code is available on pastebin.
The nature of the seeker
Discussion about seeker roles and play style.
Seekers are melee characters that wear heavy armor. They put themselves in harm's way and also use buffs and debuffs to support the squad, especially the casters. They mostly deal physical damage but also have skills that inflict magical damage.
Their roles include support, damage dealing, AOE and secondary tank.
Strengths and weaknesses
This section will be speculative until more information and experience is available.
PROS
⊲ Good survivability.
⊲ Rewards focus and reflexes.
⊲ Enhances the squad's performance (especially of casters).
⊲ Great visual effects.
CONS
⊲ Not the highest DPS.
⊲ May not be able to hold aggro for tanking.
Builds
Discussion about armor, weapons and stats.
Seeker Builds Spreadsheet
Heavy armor build for survivability
The standard seeker wears heavy armor and wields a sword or blade. This build requires 5 STR and 3 DEX every 2 levels. The remaining stat points can be invested in VIT for survivability until endgame gear is available, at which point they can be transferred to STR for damage.
On even levels add 3 STR, 2 DEX.
On odd levels add 2 STR, 1 DEX, 2 VIT.
Seekers get 15 HP for each VIT point.
Heavy armor build for damage dealing
On this build no or very little VIT would be added (e.g. capped at 20 VIT).
On even levels add 3 STR, 2 DEX.
On odd levels add 4 STR, 1 DEX.
This build would do extra damage at AOEs but would require refining the equipment for extra HP.
Light armor build
More information required.
Other proposed builds
⊲ A slightly altered sword bm build - something like capping vit at 50 then 3 str 2 dex every level.
⊲ A LA variant is also possible post 74, when the defense level buff maxes and you have that to make up for your lost phys defense.
⊲ 5 str 5 dex: kinda squishy with high accuracy and crit
⊲ 5 str 4 dex 1 vit: less squishy with good crit and high accuracy
⊲ 5 str 3 dex 2 vit (my build): good HP, ok crit, good accuracy
⊲ 4 str 4 dex 2 vit: good HP, light armor, good crit, high accuracy
⊲ 4 str 5 dex 1 vit: decent HP, light armor, great crit, great accuracy
⊲ 4 str 6 dex: very squishy, low HP, light armor, even greater crit, awesome accuracy but kinda dumb
Skills
Description of skills and recommendations on priorities.
For detailed information see the ecatomb skill database.
All seeker skills require a sword to be equipped.
Priorities:
⊲ High priority: Get it and raise it as soon it's available.
⊲ Medium priority: Get it and raise it when you have free spirit/coin and no other high priority skills to get.
⊲ Low priority: Don't bother, only raise its level at endgame. Only get level 1 if it is required to get another skill.
⊲ Keep at level 1: Get it as soon as available but don't raise its level because it's effective at level 1.
Level 1+
Rock Splitting Cleave
Melee attack. Deals physical damage. Keep at level 1
Level 9+
Staggering Strike
Melee attack. Deals physical damage. When the enemy has the Eye of Northern Sky status, deals extra damage, immobilizes the target and reduces the target's defense. High priority
Unfetter
Self-buff. Improves your movement speed for a short time. Low priority
Level 13+
Northern Sky Waltz
Self-buff. Lasts 10 minutes. Gives each attack a chance to add the Eye of the Northern Sky status on the enemy. Using Staggering Strike while the status is active will deal extra damage, immobilize the target and decrease its defense level. High priority
Level 19+
Bladed Fervor
Active blessing. Increases critical rate, attack level and defense level. Low priority
Battousai
Ranged attack. Deals physical and metal damage. Medium priority
Blade Affinity
Self-buff. Decreases chanelling time for a short time. Low priority
Level 24+
Heart Shatter
Mob debuff. Lowers target's metal and physical resistance. Medium priority
Level 29+
Parchedblade Dance
Self-buff. Lasts 10 minutes. Gives each attack a chance to add the Bloodlet status on the enemy. Using Stalagstrike while the status is active will deal extra damage and immobilize the target. High priority
Blade and Sword Mastery
Passive Effect. Increases damage. High priority
Ion Spike
Ranged AOE attack. Deals metal damage. Reduces enemies' metal resistance. Consumes 1 spark. Medium priority
Stalagstrike
AOE attack. Deals physical damage. When the enemy has the Bloodlet status, deals extra damage and stuns the target. High priority
Adrenal Numbness
Self-buff. Increases defense level. Medium priority
Level 39+
Saber Rattle
Squad buff. Increases attack level. Consumes 1 Mirage Celestone. Low priority
Mind Shatter
Mob debuff. Lowers target's wood and water resistance. Low priority
Heartseeker
Ranged attack. Deals metal damage. Has a chance to immobilize the target. High priority
Darkcloud Bolt
AOE attack. Deals physical damage. Low priority
Voidstep
Ranged attack. Warps you to your target. Stuns the target. Unavailable in certain areas. Consumes 1 Spark. Medium priority
Level 49+
Soulsever Minuet
Self-buff. Lasts 10 minutes. Gives each attack a chance to add the Spirit Bore status on the enemy. Using Gemini Slash while the status is active will deal extra damage and reduce the target's attack and defense level. High priority
Gemini Slash
Ranged AOE attack. Deals physical damage. When the enemy has the Spirit Bore status, deals extra metal damage and and reduces the target's attack and defense level. High priority
Level 59+
Krav Maga
Squad buff. Increases defense level. Consumes 1 Mirage Celestone. Keep at level 1
Soul Shatter
Mob debuff. Lowers target's fire and earth resistance. Medium priority
Edged Blur
AOE attack. Deals physical and metal damage. Damages stealthed assassins and reveals them. Consumes 2 sparks. Medium priority
Yataghan Vortex
AOE attack. Deals constant physical damage. Consumes 2 sparks. Medium priority
Quid Pro Quo
Debuff. Transfers debuffs to the target and silences the target. Low priority
Stances
Discussion of seeker combat stances.
Combos
Review/guide of seeker attack combos.
Genies
Suggested genie skills:
⊲ Tree of Protection
⊲ Absolute Domain
⊲ Tangling Mire
⊲ Occult Ice
⊲ Cloud Eruption
⊲ Holy Path
(STR-based genie)
Tactics
Discussion of situational tactics, hints.
AOE
Seeker's zhen should have higher damage output at lvl 90+ thanks to higher crit rate and usage of TT90 gold swords which have zerk.
Sage and Demon
Review of strength/weaknesses and play styles of sage and demon choices.
Instance running
Specific advices for roles in BHs, TT, FC and higher level instances.
PVP
On 1v1 PVP, the lack of solid DPS, no reliable source of stuns, and the lack of any anti-stun put them at a very difficult position against 5.0 melee fighters.
Territory Wars
Gemini Slash and heavy armor make seekers very dangerous opponents in TW. They can deal heavy AOE damage at no chi cost with a 15 seconds cooldown and with a survivability edge over wizards and psychics due to heavy harmor.
Endgame
Information specific to choices at endgame: alternate builds, preferred equipments, etc.
Supply Stash
⊲ Level 5: Perfect Military Claymore - PATK 45-65, req. STR 16 DEX 13.
⊲ Level 10: 10 x Teleport Incense - teleports you to the nearest city.
⊲ Level 15: Aileron Kite - aerogear +0.50 m/s.
⊲ Level 20: 100 Medium Healing Potion, 100 Medium Mana Potion, Perfect Officer's Claymore - PATK 132-196, PATK +10, HP+65, req. STR 43 DEX 33.
⊲ Level 25: Raw Shard, 2 Resurrection Scrolls.
FAQ
Questions and answers:
⊲ Can they use claws or fists? No, they can only use swords, dual swords, blades and dual blades.
⊲ Can they get 5 APS? No.
⊲ Do they require points in MAG? No, even their metal-based AOEs are based on physical damage.
⊲ Can they be buffed with bloodpaint? Yes.
⊲ When they use that lord of sword thing do they get healed from ALL the mobs? Yes.
⊲ What does the third eye do? It's called "God's Eye" and it's purely cosmetic.0 -
Arshavir - Archosaur wrote: »just had to say because i got tired of seeing most seekers suck that follow this guide you do need to upgrade your buffs such as *Saber Rattle, Krav Maga, Bladed Fervor* and your debuffs such as Heart Shatter are important just as Quid Pro Quo is for that give back skill does work in great combos but no one really knows because they are all told not to use the good skills.
Arshavir - Archosaur replied to a message that was 6 months 3 days 4 hours 58 minutes old.[SIGPIC][/SIGPIC]
I only respond if you begin a line with "SweetieBot", read the link below for commands
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