Channeling Interrupts

Posts: 2,390 Arc User
edited February 2011 in Blademaster
Hey hey,

I usually hang more at the archer board because my BM isn't really one of my focus chars, but I thought I'd seek the BM board's opinion on this. A while back there was a thread on the archer board concerning Asoteric Runewolf (the boss after the bishop boss in FF), and what happens when he does his charged AoE. The OP was wondering if Archers could interrupt channeling with skills or even normal arrows. And while we seemed to concur that Archers don't have any such ability, the jury is out on exactly why that boss will sometimes go crazy and release his AoE early, for no apparent reason.

This happened to me, for something like the third time in total, in an FF run I was playing on my sin last night. At that point we had a BM, a barb, and myself as the only meleers, and to my knowledge, no one used any interrupt skills (actually, I even remove knife throw from my hotbar for that fight, lest I use it on reflex). I knew that particular Barb and that particular BM very well, and I knew they were competent enough to know not to use interrupt skills on this guy when he's channeling that attack. Yet, somehow it went off anyway.

So why am I asking the BM board? Well, I want to see if you can confirm something for me. On your BMs, do you ever cancel a mob or boss's cast with standard attacks? This is something I've suspected for a while now, because I could've sworn I've done it on my BM before (to standard mobs). But it'd be nice to know for sure.
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Post edited by Miugre - Heavens Tear on

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Comments

  • Posts: 3,008 Arc User
    edited February 2011
    So why am I asking the BM board? Well, I want to see if you can confirm something for me. On your BMs, do you ever cancel a mob or boss's cast with standard attacks? This is something I've suspected for a while now, because I could've sworn I've done it on my BM before (to standard mobs). But it'd be nice to know for sure.

    At least in PvP, it seems that magic classes get interrupted by normal attacks. It has seemed to happen often in PvE over the years too but my ping is usually 700+ ms so it could be just lag.
    100% F2P player. Started PW: March 2007, Quit PW: March 2011.
    pwcalc.com/e7016929e7b204ae "Pure axe" 8k HP multipath BM, last one of my kind.
  • Posts: 200 Arc User
    edited February 2011
    When I solo TT's I interrupt bosses quite often from perma sparking, so yea, auto attacking can interrupt casts.
  • Posts: 4,943 Arc User
    edited February 2011
    I've never experienced canceling a channel with normal attack in PvE or PvP on my BM. The only time I see something remotely like that happening is my Cleric's channel getting canceled by mob's attacks.

    Edit: thinking back on it more, there was something I noticed when I tank Wurlord in 2-3. I always time my spark or Shadowless kick his channel, but there are times where he starts to channel and I spark, yet he doesn't cast. Maybe my normal attacks interrupted the channel? I've always thought it was just randomly not casting.
  • Posts: 3,495 Arc User
    edited February 2011
    Interrupting an opponent is not uncommon in both PvE and PvP when your character has high APS. I've noticed several times when I PvP on my cleric, my wield thunder will get interrupted during the channeling and will auto-recast when I get hit by a BM a few times in a row from their fists. I believe this is caused by your character flinching back each hit while you cast, which delays your animation (channeling) and the system has to recast your skill which effectively interrupts it. I don't know if this was an intentional mechanism in the game, but it indeed there and has been there since as long as I can remember.

    This is the same for most PvE cases; the only exception to this are the big bosses that have special effects are immune to interrupt. It sounds weird, but there are several big bosses that are immune to channel cancel. I know for sure Minister sleep is not cancel-able, Beast in 3-x purge is not cancel-able, Runewolf is not cancel-able, Running boss in Nirvana, Harpy Wraith purge not interrupt-able, etc.

    TL;DR In PvP, it happens a lot, in PvE, the small bosses like Forshura, Fate Janitors in cube 16/43 will cancel from auto-attack. The big bosses I mentioned with the special effects are immune.
    BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761

    YouTube channels: youtube.com/TheDan912 and youtube.com/TheDanPWI
  • Posts: 3,502 Arc User
    edited February 2011
    Interrupting an opponent is not uncommon in both PvE and PvP when your character has high APS. I've noticed several times when I PvP on my cleric, my wield thunder will get interrupted during the channeling and will auto-recast when I get hit by a BM a few times in a row from their fists. I believe this is caused by your character flinching back each hit while you cast, which delays your animation (channeling) and the system has to recast your skill which effectively interrupts it. I don't know if this was an intentional mechanism in the game, but it indeed there and has been there since as long as I can remember.

    This is the same for most PvE cases; the only exception to this are the big bosses that have special effects are immune to interrupt. It sounds weird, but there are several big bosses that are immune to channel cancel. I know for sure Minister sleep is not cancel-able, Beast in 3-x purge is not cancel-able, Runewolf is not cancel-able, Running boss in Nirvana, Harpy Wraith purge not interrupt-able, etc.
    TL;DR In PvP, it happens a lot, in PvE, the small bosses like Forshura, Fate Janitors in cube 16/43 will cancel from auto-attack. The big bosses I mentioned with the special effects are immune.

    minister's sleep is an instant cast skill that he uses right after the aoe

    from what i have seen there are no "uncancleable" skills just instant casts
    Gifs are hard to make work here
  • Posts: 3,495 Arc User
    edited February 2011
    minister's sleep is an instant cast skill that he uses right after the aoe

    from what i have seen there are no "uncancleable" skills just instant casts

    Interesting.. I was assuming the channeling for Minister wasn't the sleep, it was for the AoE. I suppose that goes hand in hand with Harpy wraith and Beast boss too.

    But then again, that doesn't explain why the Nirvana running bosses, Queen 1 shot skills, and FCC bosses have those special casts that weren't interrupt-able.
    BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761

    YouTube channels: youtube.com/TheDan912 and youtube.com/TheDanPWI
  • Posts: 3,502 Arc User
    edited February 2011
    Interesting.. I was assuming the channeling for Minister wasn't the sleep, it was for the AoE. I suppose that goes hand in hand with Harpy wraith and Beast boss too.

    But then again, that doesn't explain why the Nirvana running bosses, Queen 1 shot skills, and FCC bosses have those special casts that weren't interrupt-able.

    if you interupt the shouting bosses it just casts early so you "can" interupt but do not want to queen's ability can be treated as more of a tt trap same with final boss in vana

    note intant channel is -.1 seconds so if you get obscenly lucky you can earthquake instant spells or even spark (this is probly my fav trick ever on a 3 sparking toon as it burns their sparks and no omgdeath)
    Gifs are hard to make work here
  • Posts: 3,495 Arc User
    edited February 2011
    if you interupt the shouting bosses it just casts early so you "can" interupt but do not want to queen's ability can be treated as more of a tt trap same with final boss in vana

    note intant channel is -.1 seconds so if you get obscenly lucky you can earthquake instant spells or even spark (this is probly my fav trick ever on a 3 sparking toon as it burns their sparks and no omgdeath)

    Or in other words not intended to be able to be interrupted, especially by auto attacking I suppose, since it takes multiple hits to interrupt with auto attack, which would take much more than -.1 seconds.
    BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761

    YouTube channels: youtube.com/TheDan912 and youtube.com/TheDanPWI
  • Posts: 4,001 Arc User
    edited February 2011
    I know the common belief is that Asoteric Runewolf will spam weak (as in, not one shotting) aoes if he is interupted while winding up his Slash Attack. But I'm not so sure this is true.

    I think he simply has a time when if you hit him he triggers, whether interupt skills are used are not. This is prolly the second he says "slash" but before his big attack is set to proc. I've been in plenty of squads where all the melee ran and only the ranged where attacking and it was triggered and all the ranged swear they didn't interupt.

    I've also been the only one attacking with a triple sparked auto attack and almost everytime he will interupt. I doubt my fist auto attacks are interupting him.


    On another note, I went to cloud sprint away and he aoe'd and interupted my cloud sprint. I survived but looked down and saw "interupt" in my barb on an instant skill. Also on my barb as I ran in I've gone to beastial rage but his aoe interupted that instant skill. No channeling but interupted = broken, lol.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory

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