Sage vs. Demon
Fareyn - Heavens Tear
Posts: 40 Arc User
I know there were posts upon posts in the past, Ive been gone since tideborn came out, and really getting back into this. I have been exhausting myself doing research and i really like both sage and demon, they both have great points, extra MP, less channelling time, so on... SOOOOO heres what i ask... from all sage demon clerics....
I am mostly just a support cleric, i help fight when im not neeeeeded for healing. I keep my finger on spam for IH... and really, my eyes are glued to my team watching HP more then watching the mob or what casts i should use for what...
WITH THIS IN MIND....
Should i personally go sage... or demon...
I am mostly just a support cleric, i help fight when im not neeeeeded for healing. I keep my finger on spam for IH... and really, my eyes are glued to my team watching HP more then watching the mob or what casts i should use for what...
WITH THIS IN MIND....
Should i personally go sage... or demon...
Post edited by Fareyn - Heavens Tear on
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Comments
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I am not a cleric but i do know something about Sage and Demon even though I'm not either but sages skills will get more buff time, less chaneling time, sorts of things like that that help. But demon skills tipicly get extra damage, higher chance of effect. So from your motherly watching of your squad members you should defenetly go with the Sage any one doubt me please tell me why. Thank you if some one actually listens i am not usally one forums so i don't know any rules or some stuff like that .this is my first forum post EVER.b:victoryb:laugh0
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if your a cata cleric sage could possibly be better. basically lets u stay alive while being a punching bag.[SIGPIC][/SIGPIC]lagunal8.deviantart.com
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From what you said there, I'd say sage.[SIGPIC][/SIGPIC]
jellytoast - Demon Cleric
Wizzypop - Demon Wizard
"We cannot solve our problems with the same
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Sage[SIGPIC]C:\Users\Fatima\Pictures\neivindicatequickfix.png[/SIGPIC]0
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Well, I'm a demon cleric. I don't do TW, nor do I want to really.
I chose demon because of 3s channel on Revive prevents party-wipes. No chi cost for Purify = less worrying about chi all the time. Almost everyone loves getting 300 MP each time you heal them with IH.
It all depends on your play style; how you use your skills when you support. Sage and demon can both be great supporting clerics imo.0 -
I'm a demon cleric and I do tw, and am usually in cata squad. I'd consider myself a support cleric, I don't really care about attacking or dmg. Overall I know that my dmg is pretty pathetic when compared to real DD classes.
most ppl say that demon clerics=attack sage=support. overall I kinda disagree there. Sage clerics are seen as the support clerics because there IH gives 10% more healing. imo thats kind of a pointless argument seeing as demon clerics are given the "better" (imo) higher lvl heals being chromatic beam and stream of rejuvenation. And then ofc demon res, which... well can't be beat imo by any skill in usefulness.0 -
I think they both have their good points, but sage seems to be very simple and reliable, as opposed to demon, which relies on chance, though the results are great when it turns out right, such as Chi restoration, MP restoration and the like. Demon isn't entirely focussed on attacking, but they seem to have the affinity to switch some attack to support at will if **** gets dire.
Sage for simple reliability. Demon for risky versatility.0 -
I'm fullsupport Cleric and went Demon. The quick revive is just useful in any situations. It saves time and trouble. For example, in FCC, Barb was lagging during magic pull and died. I quickly revived him and immediately set up BB. BM came to stun mobs, Barb revived and no squad wipe. Yay! Or, Wizard started to AoE too early at Dragoons in FCC and died. I quickly revived him and he was happy because he still got the exp for Dragoons (thanks to the quick revive). Demon Revive is one of the best reasons to go Demon. If you're fullsupport like me, you probably like to make your squad happy... just like me.
Also, melees (especially Barbs) LOOOOOOOOVVVEEEE my Demon IH. Not effective on magic classes, because it only heals 300 mana, but I can keep melee classes' mana on max all the time. People love it, seriously. They really love these 2 skills, but my favorite is Demon Chromatic, it heals ALOT. Stream gives a nice buff too so I can DD a bit, less healing. xD Demon Chromatic and Stream are way better than the Sage ones. I also got Wellspring for the lulz, but it's not as good as the Sage one, that's the only good Sage healing skill... I didn't bother getting attack skills, because I spend 99% of my life in squads. xD Purehearted is lvl1, not many Clerics use that skill... But yeah, I love being Demon and people love me for being Demon. b:laugh0 -
I think they both have their good points, but sage seems to be very simple and reliable, as opposed to demon, which relies on chance, though the results are great when it turns out right, such as Chi restoration, MP restoration and the like. Demon isn't entirely focussed on attacking, but they seem to have the affinity to switch some attack to support at will if **** gets dire.
Sage for simple reliability. Demon for risky versatility.
I don't truly understand your argument here. Sage is reliable and demon is risky. Sage has 3 skills that get a chance to proc tempest, wield thunder, and sirens kiss. Demon has 4 tempest, vanguard, magic shell, and blessing of the pure hearted. And for all of these skills both sage and demon you don't really cast them for the proc. you cast them for the skill, and if it procs its just a little bonus. Both paths are just as reliable.0 -
Mrvate - Heavens Tear wrote: »I don't truly understand your argument here. Sage is reliable and demon is risky. Sage has 3 skills that get a chance to proc tempest, wield thunder, and sirens kiss. Demon has 4 tempest, vanguard, magic shell, and blessing of the pure hearted. And for all of these skills both sage and demon you don't really cast them for the proc. you cast them for the skill, and if it procs its just a little bonus. Both paths are just as reliable.
+1 to the above
Also, not that it matters much, but I went Demon and have never had any regrets. Both are perfectly versatile choices and you will go far with either if you play your class well.Proving that not only archers do math since 2009. b:victory
Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
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"Any skills that can be used to kill you will interrupt BB when successful." -truekossy | "...Sage archers are kind of like Mac owners. They are proud of the weirdest and most unnecessary things." -Aesthor | "We ALL know Jesus doesn't play PWI. He may have suffered a lot for humanity, but he'd NEVER punish himself this way." -Abstractive | "I approve of bananas." -SashaGray0 -
I may not be one yet sage or demon but to the OP I would go Sage being a more supportive Cleric.Looking for a decent casual understanding Faction.0
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I went Demon. People love Demon IH (although i'm too poor to buy it anyway), the rez is awesome and the skills hit harder too. That were the main reasons to go Demon (and the little fairy you get with it).
I would go Demon if i were you. You like to heal, melees will love you for Demon IH and your -chan on rez. When you don't have to heal you attack. Demon attacks have overall a higher attack; makes the mob die faster.8x Cleric (Sanctuary)
6x Veno (Sanctuary)
5x Assasin (Harshlands)
3x Archer (Sanctuary)0 -
StreamElf - Sanctuary wrote: »I would go Demon if i were you. You like to heal, melees will love you for Demon IH and your -chan on rez. When you don't have to heal you attack. Demon attacks have overall a higher attack; makes the mob die faster.
I'm not so sure about that statement (sages can hit just as hard), but the other points are valid.
I say this all the time, but I went demon for tempest, IH, Spirit's Gift, SoR, Wield Thunder, and (to a lesser extent) Purify.Proving that not only archers do math since 2009. b:victory
Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
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"Any skills that can be used to kill you will interrupt BB when successful." -truekossy | "...Sage archers are kind of like Mac owners. They are proud of the weirdest and most unnecessary things." -Aesthor | "We ALL know Jesus doesn't play PWI. He may have suffered a lot for humanity, but he'd NEVER punish himself this way." -Abstractive | "I approve of bananas." -SashaGray0 -
IMo demon is better but it really your choice
and ill tell you why:
Heals:
blessing of the pureheart: why would would bother wasting coin bringing this to sage or demon idk.
winner, irrelevant
Wellspring
extra chi vs lower channeling
Personally i would say sage for this one
Cromatic: sage again
Stream of rejuv.
Demon. this is a 15 sec 100% def increase on the target,
its got a 1 sec cooldown.
while sage is completely useless
Iron heart
Demon gives target mana. for tanks pretty much unlimited. on self cast it reduces mana cost by 75%
where as sage get 45% heal over a 35% one. is there really ANYTHING that extra 10% is going to save the tank from when ih is properly stacked what demon wouldn't?
and demon can give stream of rejuv. 100% extra def is better than 10% extra heal
and im pretty sure demon sprits gift is ganna add more than and extra 10%
Purify: Demon
not having to pay chi is way better than .5 faster cast. and 1 sec cooldown vs 3 seconds? how bloody often do u need to cast this anyways
Revive: Wow do i even need to go over this one? Demon...
Attacks: Demon
Plume shot. while extra damage is nice, faster cast win
great cyclone: um thier boht about equal, sage is probably better PvP...
Thunderball: um.. if u even have this skill at lvl 10 u have issues
Siren's Kiss: This i cant comment on. i dont really use it enough to make a definitive decison. 1 spark is alot and tempest and razor feathers seem to do the job for me.
Weild thunder: Demon dont get mr wrong 50% chance for 30 extra chi is awesome.. but... your ganna take that over 30% lower metal resist debuff? nty
Tempest can me entirely situational: but im ganna got with 25% chance of 12 meter 8 second AOE freeze. thats just scary...
Razor feathers Demon 10 meters vs 8 meter and being able to cast it twice during tripple spark? id honestly rather cast it twice
sage wins on the 2 debuffing seals
but demon totally wins on the the freeze and sleep one
Now for the buffs
hp mana buff Demon
another heal vs gainng more mana than it takes to cast? as well as being as to very quickly pass mana to another char
Sprits gift:
ok now sage gets there mana gain skill. but it only gives mana to the caster. where as demon gets +150% magic attack? demon plz
Sage vaguard is similar to demon stream anouthg it only last 10 sec instead of 15 and doesnt come with a heal. while this does win vs the demon effect demon can spam themselves spark and can even give others chi
magic shell, ok sage wins... this one hands down if there was ANY reason why you would choose sage. this would be it.
Sage spark: For PVE this has nothing on demon spark, then again sage magic shell along with sage spark eruption is a nice combo. this would also be nice in PVP
Demon spark: 25% faster channeling is just win on PVE and PVP. PVE is better than sage spark. PVP is say thier about equal
So lets recap:
Sage wins cromatic heal and wellspring
demon wins IH, stream of rejuv, revive, purify
Demon wins plume shot, razor feather, tempest, weaild thunder, cromatic and silent seal
Sage wins on debuffs, although really a 25 sec debuff with a 3 sec cooldown isnt buyt beteer than a 25 sec debuff with a 3 sec cooldown. u can still keep it up indefintatly...
plume shell 85% vs 80%? vs half chi? i honestly don't know
Buffs
vanguard vs stream? well vanguard is 10 lvl earlier but stream is better once u get it as you dont need to trhow in an extra skill and it last 5 seconds longer
Hp/mp goes to demon
Sage magic shell vs demon spirits gift?
id say there about equal, except sage shell stacks with sage spark
so that gives sage a total of... 2 clear wins.. and 3 debatable win
Demon has... 11 clear wins and 3 debatable
personally i think demon winsKilling level 80's with a lvl 60 is a lot more fun than killing level 90's with a level 100.0 -
I agree with Furries, but I find Demon Chromatic Healing Beam better than Sage. The extra range on Sage is totally useless, because I'm always close to my squad anyways. I prefer 600 more heal over 5 more range.0
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@OP
What exactly are you looking to focus your support cleric on?
cause depending on what situation support youll be using it on, alot of the pro's that pple are listing for sage/demon might not even be worth mentioning or it may downright be useless in the situation[SIGPIC][/SIGPIC]lagunal8.deviantart.com
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Demon = Best Support Cleric, that is all.
Just look at the demon/sage skillz and compare them. Its obvious
IMO it shouldnt even be a question of which one is better for support0 -
I would choose Demon, just because almost all of the Demon supporters on this thread seem to have some valid points. As for Sage supporters, although there was an overwhelming majority in the beginning, most of them seem to have no facts behind their reasoning (or at least aren't bothering to prove their statements). b:bye[SIGPIC][/SIGPIC]0
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yes demon is for support, demon gives mana to target while sage gives to himself0
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I always love how people tend to use Demon IH as a OMG DEMON...fact is I personally would rather heal 10% more and give a kittah (for TW) mp pots. That is just me though.
In terms of the skills side by side, many of them do the same thing but on different skills. Demon SoR gives the 100% pdef but Sage Vanguard does too. The difference is in the channel/casting time and heal proc. I will not go into a huge debate on the usefulness of either, but i prefer the Sage Van for the 100% for more then a few reasons (just a fast example and no reason to go into the 100% pdef buff debate...hehe).
Really when it comes to choosing your path it is all about play style. Look at the comparision of skills here. Both path's have their ups and downs and funny because over a year ago many choose based on the 3 starter skills because was really all we could get.
Overall though I tend to see Sage as more support since like Decept said we tend to be punching bags on cata teams and Demon more of the Pk Metal Mages. (This is my opinion keep in mind and how I tend to compare the two path's...call me old school if you will ).
I can say that I went Sage for the purpose of Sage IH at the time and because I wanted to be a cata cleric...that was almost 2 years ago and having been cata cleric since 6x. In fact I love it so much I have a 2nd 102 Sage Cleric...call me crazy if you will b:chuckle
Just weigh all of your options and look at your play style and the skills and you will be able to figure out the best path for you b:victory[SIGPIC][/SIGPIC]
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RedsRose - Lost City wrote: »Just weigh all of your options and look at your play style and the skills and you will be able to figure out the best path for you b:victory
No one does research any more... and there is a multitude of information already provided in this very forum...
b:sweatProving that not only archers do math since 2009. b:victory
Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
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"Any skills that can be used to kill you will interrupt BB when successful." -truekossy | "...Sage archers are kind of like Mac owners. They are proud of the weirdest and most unnecessary things." -Aesthor | "We ALL know Jesus doesn't play PWI. He may have suffered a lot for humanity, but he'd NEVER punish himself this way." -Abstractive | "I approve of bananas." -SashaGray0 -
RedsRose - Lost City wrote: »I always love how people tend to use Demon IH as a OMG DEMON...
I can say that I went Sage for the purpose of Sage IH at the time
but on a more realistic note;
lvl 10 IH gives 30% heal
demon ih gives 35% heal and gives the target 300 mana
sage ih give target 10% heal.
first of which im not entirely sure whither that +10 percent is + 10% off of the lvl 10 30% bringing it to 40%, or if its taking the base lvl 11 35% and adding to 45%
even giving sage the benefit of the doubt. like i said before there is NO situation i can think of where that 45% (or possibly 40%) would make any difference.
no matter where you are. healing a tanking doing a bh/ delta/ warsong/ or healing a cata barb. if you properly stack IH ther 5 or 10% gain will NEVER make a difference.
the clerics weapon, its shards and refinement make more of a difference than sage does over demon ih.
and people say oh its just 300 mana... well as any every cleric knows.. yoou supposed to stack ih. with 5 ih stacks im gaining 300 mana every 3 seconds or 100 mana per second.
us kitties cant go through mana that fast.
i have also heard the comment from demon clerics that they wont get demon ih becuase it doesnt benifit them any. That is totally absurd. demon ih gives the target mana. that means if u cast it on yourself. it gives YOU mana
demon ih costs 400 mana it gives 300. so a self casted demon ih cost 1/4th the amount a sage ih does,
demon ih IS a clear win over sage. its not going to save anyone where a lvl 10 or demon ih wouldn't.
on thatnote i will sage that sage clerics do have some PVP and TW benifits over demon
first of which as i started earlier demon magic shell gives 20% faster cast rate. thius may not be the 25% of demon spark, but unlike demon spark this cant be help up indefinitely.
THIS is the biggest thing sage clerics have for them and should be the first skill they should obtain if they do choose sage path.
another benift is sage spark. becuase of sage magic shell sage clerics are able to recieve the 25% damage reduction form sage spark along with the 20% channeling of magic shell
where as demon get demon sprits gift. which gives 150% magic damage, while we can also cast this indefinitely. we cannot stack this with demon spark.
i have a lvl 70 cleric and i love to duel with it. truth be told if i spam ih i can pretty much keep myself alive vs any foe near my lvl. that is until they spark. while my sparked heals may heal more than they deal heals dont help if you get 1 shot.
sage spark imo would be better prepared to face this issue becuase of the 25% extra defence. as well as being able to keep the 20% channeling from magic shell
of course in a 1v1.. this can normally be overcome by simply using silent or chromatic seal. but those dont' have a set duration and could fall short. or worse yet the person could use a skill that makes them immune to movement debuffs.
PVE demon has a cleric advatanage. however sage cleric does have the advantage when tripple sparked PVP becuase of magic shell and the -25% reduction.
wether or not you want to base your whole build around that 1 combo is up to you.
demon have much more versatility.
but then again having 90% of you sage benifts coming from one skill does make it a lot cheaper to be a sage cleric.
My cleric is going demon. as demon wins in about 95% of the situations i face on a PVE server. still on a PVP server extra def seem like it would be more useful. and i can totally see people going sage there.Killing level 80's with a lvl 60 is a lot more fun than killing level 90's with a level 100.0 -
http://pwi-forum.perfectworld.com/showthread.php?t=948862
When I was picking sage or demon I asked the barbs if they had a preference. Pretty much 11-0 picked demon because barbs love having their mp healed, and if a DD dies they don't want the cleric taking forever to rez while not healing the barb. The little boost of sage IH doesn't make much of a difference to them.
As a cleric, I like the SoR for buffing my tank as I heal and hitting my casters with Spirits Gift is often more useful than attacking myself. I almost went with sage because I liked their seals, but really that was the only thing I liked. The chromatic seal and silent seal are much better for demon and very useful when soloing mobs or in pk. I believe you can also self heal your mp by spamming Celestial Guardian's Seal.Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory0 -
Sakubatou - Sanctuary wrote: »...hitting my casters with Spirits Gift is often more useful than attacking myself...
The proc for SG is a self-buff only. Unless I have missed your point entirely.Proving that not only archers do math since 2009. b:victory
Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
[SIGPIC][/SIGPIC]
"Any skills that can be used to kill you will interrupt BB when successful." -truekossy | "...Sage archers are kind of like Mac owners. They are proud of the weirdest and most unnecessary things." -Aesthor | "We ALL know Jesus doesn't play PWI. He may have suffered a lot for humanity, but he'd NEVER punish himself this way." -Abstractive | "I approve of bananas." -SashaGray0 -
well, most tanks dont really use skills these days.
they just go punch punch punch punch punch
considering that they are a bit more squishy, i would prefer sage IH.
mana is nice but if you just want mana from my IH, i'll keep it at lvl10 and give you the mana pots I would have spend to demon IH you. lvl11 has almost 2x mana cost....you only purge once #yopo0 -
If you have a decent weapon, Demon IH can be just as 'strong' as Sage IH. I only have a crappy Mirage and I have no problem healing squishy Sin tanks as a Demon. Why should I need more if I can keep everyone alive with Demon IH easily? : /0
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I went sage for this reason:
Master Li's Technique
Charge and gain 50 Chi instantly.
- More chi for more BB if necessary.
Ironheart Blessing
Sage version recovers an additional 10% more HP.
-Stronger heals give me a chance to stop spamming it and use my debuffs, and DD a little bit.
Elemental Seal
Sage version always lasts 25 seconds.
Dimensional Seal
Sage version increases physical defense reduction duration on the enemy to 25 seconds.
-Longer debuffs, more damage done.
Metal Mastery
Sage version always increases Metal magic damage by 25%.
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But that's just me. I like all the skills, but really the heals were a defining factor in my choice.0 -
[QUOTE=/
gellus - Heavens Tear;12177352]I went sage for this reason:
Master Li's Technique
Charge and gain 50 Chi instantly.
- More chi for more BB if necessary.
Ironheart Blessing
Sage version recovers an additional 10% more HP.
-Stronger heals give me a chance to stop spamming it and use my debuffs, and DD a little bit.
Elemental Seal
Sage version always lasts 25 seconds.
Dimensional Seal
Sage version increases physical defense reduction duration on the enemy to 25 seconds.
-Longer debuffs, more damage done.
Metal Mastery
Sage version always increases Metal magic damage by 25%.
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But that's just me. I like all the skills, but really the heals were a defining factor in my choice.[/QUOTE]
Master Li's Technique while nice is completely neglisble when you consider that demon plume shell cost half the chi, pruify now costs no chi/ wellspring vanguard and magic shell both give you chi absurdly fast. and any cleric past lvl 85 who doesn't have cloud eruption either doesn't know about it or is crazy.
next point
assuming you are unsparked.. demon sprits gift will add more heals than the 10% from sage ih. if your sparked. ur heals are so absurdly strong you can spend time attacking anyways
the seals: um yes they last 5 seconds longer... but either way your cooldown is 3 seconds. so during 100 seconds you will spend 8 seconds debuffing the boss instead of 10.
so ur saving 2 second every 100 seconds, or 2%. sheesh ur ping is probably going to make a bigger difference that
Metal mastery: ok so u do 5% more damage cool unsparked demon have demon spirits give giveing us 150% more damage: sparked you have 725% more damage instead of 720%. giving your weapon +1 is going to make a bigger change than that.
the only argument that sage cleric can even touch me on is sage magic shell. That skill is win. And if you choose sage that skill is the only reason i will accept as a valid reason.Killing level 80's with a lvl 60 is a lot more fun than killing level 90's with a level 100.0 -
Furries - Dreamweaver wrote: »the only argument that sage cleric can even touch me on is sage magic shell. That skill is win. And if you choose sage that skill is the only reason i will accept as a valid reason.
To only pick out one thing I disagree with because I don't want to type that much. Sage magic shell is useless... the time spent casting the skill negates pretty much any benefit. I hear ppl go sage specifically for that skill, and it honestly makes me cry a little inside.0 -
Honestly Furries with every post you're making less and less sense, play cleric a bit more and then post since you're wrong in almost everything you say.
No, demon spirit's gift wont make your IH stronger than sage IH.
No, demon spirit's gift wont make you do 150% more damage.
No, sage magic shell isnt most useful skill.
No, wellspring doesnt give you chi fast enough (its only 12 chi instead of 10....actually sage will make chi faster with it than demon)
No, magic shell doesnt give you chi fast enough...especially considering mana cost.
Reaserch a bit and then post or at least lvl your cleric.0
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