fcc squads

StraightDigz - Sanctuary
StraightDigz - Sanctuary Posts: 5 Arc User
edited January 2011 in Blademaster
dont yah guys feel for other classes that doesnt get a chance into fccs, like say DDs in general gets replaced by aps sins/bms,i get into squad that only get like the most efficient people doing fccs but dont give chances to others, =P i feel for themb:surrender
all in my opinion
Post edited by StraightDigz - Sanctuary on

Comments

  • Toni_i_am - Harshlands
    Toni_i_am - Harshlands Posts: 1 Arc User
    edited January 2011
    your lvl 93 most you can get is 2.22 aps so no i dont feel sorry because really "other" dds get in squad just as easily.

    barb
    cleric
    sin
    bm
    psy/wiz/archer/veno/2nd bm/2nd sin
    psy/wiz/archer/veno/2nd bm/2nd sin

    but most likely people will want the last 2 places to an AOE dd so probably a psy/wiz/archer will get if its a 90+ squad. below 90 i see people prefer a veno then 1 of the other DDs for chi seing as they dont have 3rd spark
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited January 2011
    Of the 6 squad spots I normally have one spot as a "charity" spot to give to a caster, lol. Means of the 3 classes that get left out (psy, wiz, archer) I at least save one spot for them. That's more than most that want 4 BM or Sins, a barb and a cleric.

    So, 6 person squads I like this setup. Granted I have been on plenty of barbless and clericless runs, but I still like them along if for no reason other than easier pulls, buffs, and saves me on pots.

    First Spot- Cleric: Buffs, saves on pots.

    Second Spot- Barb: Buffs, runs the quickest and so is best at pulls.

    Third Spot- BM: Has aps and HF, as well as an aresenal of aoes. Can backup pull/tank.

    Fourth Spot- Sin: Paint ( <3 ) and stealths the shades, making for fewer but larger pulls. Aps and ribstrike.

    Fifth Spot - Veno. Gotta love their amp and ironwood (specially sage/demon) on bosses. Makes things so much quicker than even another aps char. Not to mention bramble for extra DD and sticking mobs to barbs.

    Sixth Spot- Wizzy, Psy, Archer, 2nd BM: Wizzies and psys for their 1 hit aoes on mob pulls. Psys if they have sage SoV are awesome. Wizzy frostblade can easily take off a few seconds on a boss and almost make up the damage difference between and aps bm and a wizzy when the frostblade dmg is amped. Archers have their useful buffs, as well as good aoe skills, but in the end can become an aps user with easier aps than a bm.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited January 2011
    eh i like bm,bm,sin,sin,veno,cleric
    Gifs are hard to make work here
  • Kupuntu - Sanctuary
    Kupuntu - Sanctuary Posts: 3,008 Arc User
    edited January 2011
    Two sins, me, barb, cleric. Add in one extra DD and that's it.
    100% F2P player. Started PW: March 2007, Quit PW: March 2011.
    pwcalc.com/e7016929e7b204ae "Pure axe" 8k HP multipath BM, last one of my kind.