Lift 3mil coin fee for Lunar Glade
HarmOwnie - Dreamweaver
Posts: 574 Arc User
Hi,
i would suggest to reduce the fee for Lunar Glade Squad Mode Runs to 1.2Mil from the current 3Mil because:
the fee was a proper method to secure that the value of Lunar Items from packs and to prevent devaluation by having to many lunar items on the market. Since Rank Sale the Rank stuff has become the new endgame gear so the importance of lunar items has already decreased
and people are mainly looking for those parts of the Equipment which are not available from Rank items in form of Nirvana Parts which can and are mainly recasted from TT Parts since nobody does Lunar Runs due to the Fee. So the 3Mil Fee doesnt stop people from getting their stuff to Nirvana but only prevents Lunar items from being farmed and the Instance from being run. Which is sad because Lunar is also nice Game Content to explore.
lunar with the lower fee would establish a counterpart to Twilight Temple items with the benefit that some of the lunar parts would be able to be used as alternative endgame gear for people who dont want to cash to get their rank. I mean they would still be a lot weaker compared to players wearing rank but at least there would be an alternative way to work on the gear + the still existing 1.2mil fee for a run would help fixing gold/coin price
Last but not least it sucks that the game gives a player quests in the Instance like in the Twilight Temple but those quests will hardly be done because nobody is willing to pay the fee because there is a very low demand on the material drops since lunar runs are so rare.
greetz harm0wnie
i would suggest to reduce the fee for Lunar Glade Squad Mode Runs to 1.2Mil from the current 3Mil because:
the fee was a proper method to secure that the value of Lunar Items from packs and to prevent devaluation by having to many lunar items on the market. Since Rank Sale the Rank stuff has become the new endgame gear so the importance of lunar items has already decreased
and people are mainly looking for those parts of the Equipment which are not available from Rank items in form of Nirvana Parts which can and are mainly recasted from TT Parts since nobody does Lunar Runs due to the Fee. So the 3Mil Fee doesnt stop people from getting their stuff to Nirvana but only prevents Lunar items from being farmed and the Instance from being run. Which is sad because Lunar is also nice Game Content to explore.
lunar with the lower fee would establish a counterpart to Twilight Temple items with the benefit that some of the lunar parts would be able to be used as alternative endgame gear for people who dont want to cash to get their rank. I mean they would still be a lot weaker compared to players wearing rank but at least there would be an alternative way to work on the gear + the still existing 1.2mil fee for a run would help fixing gold/coin price
Last but not least it sucks that the game gives a player quests in the Instance like in the Twilight Temple but those quests will hardly be done because nobody is willing to pay the fee because there is a very low demand on the material drops since lunar runs are so rare.
greetz harm0wnie
Post edited by HarmOwnie - Dreamweaver on
0
Comments
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pwcn has this entrance fee for a reason...
it works fine for pwcn...
it doesn't really work for pwi...
we get same patches as pwcn...
so all you have to do is change the chinese culture! b:chuckle
"essence of nature" as fee would be fine for me...
also i'd like to see "ultimate orbs" as entrance fee for frost...b:surrenderi am waiting for you my little flagcarriers b:kiss0 -
No.
The 3mil is basically paying for your gold mat since the droprates on Lunar golds are MUCH higher than TT gold droprates. 3mil is not hard to obtain. Especially at 100+.
Also, Lunar is a lot easier than TT 3-2/3-3.
And where is this 1.2mil thing coming from?[SIGPIC][/SIGPIC]
"subtraction has the butt of an angel" - Paulrogers
I Subtraction.
/blatant sig copy is blatant
105/105/105 obtained! b:cute0 -
Id be fine with removing the entrance fee completely and at the same time nerf the droprate by like 70% or more and maybe make the instance a bit harder.
Lunar glade is extremely easy to run today and gold drops a lot compared to 3-3 and 3-2. The way the instance looks you kinda have to pay to run it or the server would be flooded with Lunar Mats. Even 8X parties can run it in 45 min if they know what they're doing.
But at the same time i dont like to gamble every time i wanna farm something. Paying 3 mil than only getting stacks of useless Chaos Essence and those crappy molder mats, does happen a lot. Dunno how many runs i have lost almost 3 mil. Think i have like 150 chaos essence by now and every freaking gold like the Tooth, Heart, Glom, Gem, Seal etc that you might as well NPC since no one makes the molders.
If you run it a lot it does even out in the end tho financially. But people who dont have the ability to run it 10 times a week can get really screwed over.0 -
People already seem to have voted on this poll in-game. If they don't want to run the instance, that sort of answers the poll. It's not like you see requests for lunar runs very often in world chat and it's no secret to either the devs or gm's that people don't run this instance. They don't want to pay the fee and don't like what they are getting for it in return.The single run is easy and fast and can be done by a cleric and bm in 45 min without any problems, but I like to see a lvl 85 squad do the squad run in 45 min. : videos please...
People don't like to run the instance because of the fee, but also the long way before you finally get everything together to make an item. Merchanting and opening packs is a lot faste rand probably a cheaper way to get your items. The Buddha Leafs in-game can be farmed at very high cost and requiring lots of time, resulting in a lot of mats you don't need and can't really sell. On the other hand, merchanting and opening packs will probably get you your item cheaper, faster and with a lot less effort.
If you finally farmed lunar gear, no one will think you farmed it anyway. As an alternative, you can chip the mats you need if you have deep pockets.
There are a lot of instances that are hardly or never run in PWI unless people need to, lunar glade is just one of them. There is a lot of stuff in the game that is available to run, but a lot of it is inatractive to run and requires a squad to run it. So finding 6 people with the same wish to do an unatractive instance at a certain time is usually the reason these instances remain unused. The few people on each server that know how to run it slowly disappear from the game... In the end the instance dies out.
PWI can change it though. FCC was one of the dead instances, then came the hyperstones... we all know what happened next.I'm not there to make you survive in PWI, that's your job
** expected fail squad: express rule of thumb "you die by stupidity, you go to town" **
~Sanctuary~Cleric/Archer/Veno~Audeamus/Enelysion0 -
The reason why people don't shout for it is because that would be ****ing stupid. You should only go Lunar with a party of guildies and friends that you trust since, dammit, that 3mil is yours and thus all the tinder golds that drop should be yours. No one wants to lose their 3mil to a ****ing scammer. No one.[SIGPIC][/SIGPIC]
"subtraction has the butt of an angel" - Paulrogers
I Subtraction.
/blatant sig copy is blatant
105/105/105 obtained! b:cute0 -
Eoria - Harshlands wrote: »The reason why people don't shout for it is because that would be ****ing stupid. You should only go Lunar with a party of guildies and friends that you trust since, dammit, that 3mil is yours and thus all the tinder golds that drop should be yours. No one wants to lose their 3mil to a ****ing scammer. No one.
100% agree[SIGPIC][/SIGPIC] Move along..move along0 -
Eoria - Harshlands wrote: »The reason why people don't shout for it is because that would be ****ing stupid. You should only go Lunar with a party of guildies and friends that you trust since, dammit, that 3mil is yours and thus all the tinder golds that drop should be yours. No one wants to lose their 3mil to a ****ing scammer. No one.
500.000 coins a person, random drops. Everyone gets what they get. That's how most people I know run it. ( This might be where the 1.2 million comes from: 200.000 coins per person instead of 500.000 ) No one will run an instance for several hours with you over and over, so you can get your drops, even if you put up the 3 million. Not your friends or guildies either, unless they are really bored, they got other things to do too and got their own expenses in a run like this.
Most people are to busy leveling and getting their gear, either doing bh's, FCC, or nirvana. It makes much more sense. Buying the already made TT stuff saves time on endless runs too and makes this path still faster and cheaper then Lunar.I'm not there to make you survive in PWI, that's your job
** expected fail squad: express rule of thumb "you die by stupidity, you go to town" **
~Sanctuary~Cleric/Archer/Veno~Audeamus/Enelysion0 -
double postI'm not there to make you survive in PWI, that's your job
** expected fail squad: express rule of thumb "you die by stupidity, you go to town" **
~Sanctuary~Cleric/Archer/Veno~Audeamus/Enelysion0
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