Let's discuss...
FateMakerr - Heavens Tear
Posts: 953 Arc User
PW's Fake Bidding Policy in regards to the Heaven's Tear situation!
just because I need something to read while in my classb:surrender
just because I need something to read while in my classb:surrender
[SIGPIC][/SIGPIC]
Semi Retired Psychic of Radiance faction//Entering full retirement upon the release of ĠuildẂars2 or an otherwise drastic change in PWI management.
"Exploiting a glitch is a violation of the ToS under User Conduct:
(l) Using or exploiting any bugs, errors, or design flaws to obtain unauthorized access to the Service or to gain an unfair advantage over other players"-frankieraye ............guess he changed his mind.
Semi Retired Psychic of Radiance faction//Entering full retirement upon the release of ĠuildẂars2 or an otherwise drastic change in PWI management.
"Exploiting a glitch is a violation of the ToS under User Conduct:
(l) Using or exploiting any bugs, errors, or design flaws to obtain unauthorized access to the Service or to gain an unfair advantage over other players"-frankieraye ............guess he changed his mind.
Post edited by FateMakerr - Heavens Tear on
0
Comments
-
cool story bro0
-
TW is dead in its current form. The game is no longer a game, it is a Matrix-like distraction to keep you from noticing all those dollars flowing out of your bank account... b:chuckle
The TW "rules" are stupid and arbitrary. Doing a fake bid to out-bid somebody attacking your territory? Okay, I can understand banning for that. But to ban because the attacking faction has no real chance to win? When it's not even an out-bidding? WTF is that. Seriously.
What faction on Lost City can actually say, "we can attack Essence and have a very real chance of winning"? None. Currently, there is not one single faction on LC that could fight Essence and win 1v1. On Arch, Nemesis and Zulusive are pretty evenly matched. Any other faction that attacks either one faces the risk of getting banned because they do not have a legitimate chance to win. What the hell kind of F'ed up system is this?
Let's hope the GMs actually understand this and make some changes once Genesis comes out.0 -
Valrain - Archosaur wrote: »What faction on Lost City can actually say, "we can attack Essence and have a very real chance of winning"? None. Currently, there is not one single faction on LC that could fight Essence and win 1v1.
same thing with heaven's tear and enrage. hell, i don't think there are two factions that could gank enrage and take a land away. TW is deader than a doorknocker on heaven's tear; some folks throw money at it each weekend but they never change the map and the battles never even last long.
which is what gives the OP a valid point. if the threshold for a bannable "fake bid" is "can't hope to win", then anybody who bothers bidding against enrage might as well be auto-banned before the battles even start, it's THAT bad. if the gm's want any TW fights held, they better ease up on that silly rule.
well, unless they don't mind making themselves look like total hypocrites using double standards all the time. wait... never mind.[SIGPIC][/SIGPIC] Heaven's Tear alts: KenLubin, Sou_Hon, JudyCaraco --- level 5x chars.0 -
Perhaps I am still too close to what happened to a guild that goes by the name of inversion here on dreamweaver, but it sounds like the exact same situation.
The community went into a uproar because of it, with some very similar comments as the one's above mine. At least one person from each server "chiming" in on it.
From the looks of it nothing has changed, inversion as the factions mentioned in this thread, barely stood a chance to actually beat the top faction on our server, but they tried anyways, which in my opinion, should be what a war is all about.
Sure as we most probably learned from history class, there has always been what some people call "cowards/realist/sloths" who just sat back and wanted to be left alone/live, so they did just that, and didn't do a thing to stop their oppressors. I believe that everyone stands a chance, because the outcome could very well surprise everyone. (Like the story of 300, where an army of 300 effectively held off a league of 10,000 men; later due to their bravery, cunning, strength, fighting prowess they inspired the rest of there people to stand up and fight off the remaining invaders, once they were finally overcame. I believe it was a tale that involved Spartans)
Sure the above story has a few things on it's side when it comes to who won that fight. Like the Spartans were better trained, better geared, and had a will to live-FREE, not to mention the stories are probably exaggerated by a story teller or two, but the other part of the story teaches us something as well. We shouldn't count ourselves out just due to the fact that we are outnumbered, outwitted, or even outgeared.
Mistakes, and underestimation can go a long way for a huge upset, where the underdog, manages to 1 time out of 10 beat the top war general. In war sometimes that is all it takes to dethrone someone.
In my opinion it's completely asinine to think that each and every single person who attacks the top faction/war general thinks/truly believes they can truly win, but they really never know until the try, and even if they do lose as expected they can still have a victory in knowing that they helped another top faction stop the top dog from 'having' it easy when it comes to world domination.
In short this rule is indeed asinine, at least on the surface, but I do remember it was better clarified, and then lost to the grim reaper of threads.
I know tl;drAh, Mistakes are so easily made. ~ laura resnick
What kind of message are you sending when you insult my intelligence? ~ Me ~ 5/29/2015 (Yes it is possible someone said this before just no idea who/where.)0 -
[SIGPIC][/SIGPIC]
Semi Retired Psychic of Radiance faction//Entering full retirement upon the release of ĠuildẂars2 or an otherwise drastic change in PWI management.
"Exploiting a glitch is a violation of the ToS under User Conduct:
(l) Using or exploiting any bugs, errors, or design flaws to obtain unauthorized access to the Service or to gain an unfair advantage over other players"-frankieraye ............guess he changed his mind.0 -
Slivaf - Dreamweaver wrote: »I believe that everyone stands a chance, because the outcome could very well surprise everyone. (Like the story of 300, where an army of 300 effectively held off a league of 10,000 men; later due to their bravery, cunning, strength, fighting prowess they inspired the rest of there people to stand up and fight off the remaining invaders, once they were finally overcame. I believe it was a tale that involved Spartans)
the 300 spartans had +10-12 gear but the 10,000 enemies only had +2 which was why they got super pwned even though they zerged the spartans, true story.[SIGPIC][/SIGPIC]
"Kantorek: we hope to see the economy in PWI come back "down to earth" if you will."
*One week later*
"Frankieraye: Lucky Corals and Platinum Charms are going to be in the Boutique indefinitely."
*few months later, PWI puts rank8/9 into the CS insanely cheap, raising gold 1mill+*0 -
The GM's have no real choice other than to ban ''offenders'' in order to keep their flawed system running the way they, or whoever is in charge, feel it should. Take a look at the PKing in cube room 1 issue if you want an example.
TW needs to be revamped in a way that prevents fake bids, or at least make them rather obsolete. I can give a few ideas of my own, but these are mostly food for thought.
One of these ideas would be a contribution system similar to that of current weekly events. It only would be a collective score for both factions. If a faction didn't rake up enough score, it would be classified as a fake bid and an ingame sanction would follow (not a ban).
The way this score would be calculated would be rather complicated to counter the possibility that attacking factions simply get dominated, not allowing them to get any score points.
Another idea would be a practice TW where factions can prove their worth. This has been suggested many times before though, so I won't get too far into that.
The basic idea is that a faction would have to go through a very tough PvE TW (but still a breeze for those who have a chance at conquering the top factions) and only those who attended this will be permitted to enter a real TW that week (maybe the practice TW would award a badge (not to mention some coins or whatever) similar to those you get from BH, a TW pass with a 7 day duration).
Now this would all need a lot of finetuning in order to work and probably almost nobody will really care about what I just posted, but hey you wanted something to read b:chuckle[SIGPIC][/SIGPIC]0 -
I do have hope that TW maps will change in Genesis, making it more difficult to predict where cata-barbs will appear. Maybe if we got away from the "okay, push down B lane" strategies and had to come up with an actual plan, TW would become more entertaining and unpredictable.
There is a very popular pay-to-play game in which factions can run raids. Honestly, I think the game mechanics there are more interesting because each "territory" is vastly different in how the raid is run. Maps are very different from place to place, plus you can have more than 80 people in. Seeing battles with hundreds of people raiding is awesome.0 -
I wonder if a limit on land would fix any problems, like 1 faction can hold up to 5 spaces.0
-
Meh I fake bid countless times and never got banned........They only care when several tickets are put in, the GM's at the time knew but just didn't care.
As I said on HT forums it just takes everyone to grow up, leave their egos at the door, and all those interested in TW to make 1 or 2 strong factions. Sure people stay in factions for friends, but that's what vent and a friends list is for.
And all those suggesting how to combat fake bidding, all they have to do is revert it back to the old TW system and only factions with say 50m max refund and higher can bid.
Can I be a GM or Dev yet? b:cute0 -
I might be blowing smoke rings case I don't know squat about doing a TW but it seems to me that once the mighty get a foot hold and get established other factions have a hard time finding the resources to compete at the same level. So top dog just gets bigger, all that free coin rolling in, unless something really falls apart within.
Maybe if attacking factions were allowed to join together like real world politics the mighty would really have a challenge holding on to the land. What ever the solution is there definitely needs to be something added to the methods now being used just to level the field of play and make it fair for all factions. How about faction towns within the territories? Sorry, just a wild thought I let escape. b:pleasedRise to Become Mighty so on the Wings of the Leviathan We will Soar....
[SIGPIC][/SIGPIC]
"Beware the Jabberwock, my son! The jaws that bite, the claws that catch! Beware the Jubjub bird, and shun The frumious Bandersnatch!" He took his vorpal sword in hand: Long time the manxome foe he sought -- So rested he by the Tumtum tree, And stood awhile in thought. And, as in uffish thought he stood, The Jabberwock, with eyes of flame, Came whiffling through the tulgey wood, And burbled as it came!--Poem part by: Lewis Carroll0
Categories
- All Categories
- 181.9K PWI
- 699 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk