Group pvp wiz or psychic
Comments
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Raygan - Dreamweaver wrote: »Hhhm I C, How about that clericb:surrender
Funny i was tempted by cleric, due to fact i could always get bhs squads to lvl faster....
But then again no escape skill(like wiz have), the dmg is lower than wiz, or psy, the rank 8 wep has a mana add WTF...
The channeling is good but not great.... and to be honest i dont see clerics pwn in PVP unless they are godly geared...
Anyway i though and i though and well i choose archer, due to the fact that i can get all spots gearsb:dirty....
just need that rank sale again......
PS: thanks for all the replys guys0 -
By group, do you mean working to support your team or hitting multiple targets?
Hitting multiple targets, Psy. No contest. A Wizard has the pr0est AOEs, but they can't spam them and often need team support to simply cast those AOEs. A Psy however can, and all our AOEs come with ailments.
Supporting your team? Both are good choices. A wizzie can save someone with their ailments, a Psy can save multiple targets with their AOE stun. A wizzie will generally survive longer in a big group fight (Psy can last long too, but in exchange for a HUGE cut in damage), a Psy can technically hang out in white voodoo and function as a full support, healing and purifying (sage) and buffing and debuffing, all for the benefit of the team with very low chance of the Psy being taken out quickly. (though the Psy pretty much loses any and all ability to KILL a threatening target instead of simply imparing it. A wizzie on the other hand can have good defense and good damage at the same time)I AGOREY0 -
Wizards dont need to spam aoes. The battle can switch to your teams favour if you can just throw even one of your ults down such as sage bids. Sutra and ulti too in desperate times or you can get godly gear with lots of -chan. with around -50% chan bids cast in only 2 seconds xD. Wizards also have a slight range advantage with sage/demon. Their skills will have a range of 30m.0
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