Wizards Vs. Others

Galox - Heavens Tear
Galox - Heavens Tear Posts: 178 Arc User
edited December 2010 in Wizard
[ First off, I have no doubt that other threads like this exist. But this is just for you to share your opinions of how to eat the other classes in duels or PK. I'm not high enough lv to PK with anyone effectively yet; so I'll just comment on duels. I don't pretend to be a "PvP" God, because lol, im obviously not. But hey, I want some tips, too, some gimme some D: ]

Vs Blademasters:
Blademasters use Heavy Armor, so our spells hit for quite a lot on them, but they do have quite a bit of HP, and with their Magic Marrow, they can have quite a bit of M.Def too.

I usually try and run from them to gain some distance before the duel starts. If I think I have enough distance, I'll use Glacial Snare, if not, then Gush. Any decent BM should turn on his sprint and chase you if you kite him, but if he don't, then...you should really win this duel. After the first skill, I either use Gush/Will of the Phoenix if I think I've still got enough distance left, followed by a Force of Will to stop his stuns. Then distance shrink away, and decide whether to Gush, Sandstorm or Stone Rain him. After this they might be dead; if not, pop in a last minute Gush, Will of the Phoenix, or even Pitfall. BM's that don't sprint are usually quite easy to beat; as an LA user, I can tank out the damage from at least there first stun before using Force of Will.

Vs Wizards:
Hmm, tricky. If I'm against a pure wizard, I should lose. One trick is to let your opponent use Force of Will on you first: if he starts channelling Glacial Snare or Blade Tempest, his seal might not last long enough, so you can simply cancel his channel with Force of Will, then use Blade Tempest, since he'll have nothing left to cancel you with since FoW should be on cooldown. Wizards will usually always have Stone Barrier on; so don't use Sandstorm, Glacial Snare will do better damage if it's at a decent level. Will of the Phoenix and Gush can be used to finish off another wizard. I know that G.Snare crits on Pure Wizards my level still takes out a huge chunk of their HP. Remember, G.Snare, not Sandstorm, unless they put Glacial Embrace on.

Vs Barbs:
Basically the same as BM's, but I always find barbs a little harder to beat, especially if their in tiger. If their tiger, there much harder to Kite, and they have a lot more HP than equal level BM's, although they generally don't do as much damage. A Sandstorm crit should deal a lot of damage to the barb; over 50% HP should be quite easy. You could use the Gush/Pyro combo, but since I'm LA, I like to try my chances with a Crit and go for Sandstorm/Glacial Snare. If you can get some distance on the barb and use Sutra, you should won this duel.

Vs Venos:
Hmm, I can't comment much on veno's since I've duelled very little. Some say aim for the veno, others say aim for the pet. Their pets normal attacks can interrupt your channeling though; which can be very annoying. Will of the Phoenix's knockback might not work in PvP, but it does against Veno Pets. You could try and kite the pet, but a few pets are quite speedy, so not worth the kite. But I've not really duelled many veno's, so I guess just do what comes instinctively :P (The Veno can't do much, as their skills are quite low damage, but they can still murder you while their pet is at your face. A Sandstorm on an LA/HA veno should do considerable damage. Don't count on getting off a Blade Tempest while their pet is alive.)

Vs Archers:
Very Tricky, don't count on winning unless you crit. (I crit on same level archers for over 5k, but they deal tonnes of damage back just with their normal attacks). They will most likely open with a Stun; try and tank it off, Force of Will, Sandstorm, if you can. Try and get close as you can to the archer; their normal attacks will to half the damage they usually do (but whatch out for their melee attacks if your LA, they still sting) If you can get a Blade Tempest off, it will do lovely damage, but perhaps Sutra would be more sensible if you have 2 sparks.

Vs Clerics:
I have the hardest time beating clerics of my level. They will most likely open with their evil sleep skill, spam Ironheart on themselves, 2spark, and use Wield Thunder/Razor Feathers/Something similar on you. THIS WILL HURT, no matter what build you are. I've found the only way to beat a self-healing cleric is 1shot them, which can be achieved. If you have full chi, you can use single spark>Will of the Phoenix>Blade Tempest. A normal, unsparked BT nearly oneshots clerics my level; and I'm LA, and my BT is level 3 only. You could Sutra, but if they've stacked Ironhearts, you might not get past it. You could also use 2spark > Sandstorm/G.Snare, which gives a possibility of a 1shot if your lucky. If BT/Sandstorm crits, however, you'll be guaranteed your doing a lot of damage. Clerics can be really hard to beat.

Vs Psychics:
While in my opinion Psychics are overpowered, they can be beat. Make sure your Earth Barrier is on first, though. They will most likely try and stun you first; try and tank out there damage, then use Force of Will followed by Sandstorm. A lv 80 Psychic on my server who I've duelled a few times nearly get's oneshotted by a normal sandstorm. Trouble is, I usually get killed first :P (I think she would have Black Voodoo on; either way, it means Blade Tempest would be a sure 1shot.) You should have an easier time beating them if your AA, but since I'm LA, it can be quite difficult sometimes, but it can be done

Vs Assassins:
Ahh, Assassins, the most overpowered class in the game. They can be beaten; but don't count on it. I usually enter most duels with Sins thinking "I cant win," and for good reason. They might enter stealth as soon as the duel begins. I've tried flying, but then the sin wouldn't come out of stealth :P I've never managed it myself, but I've heard that you can AoE Sins out of their stealth. I've tried it, but I assume the sin had never been folowwing me when I used my AoE. (Double-Click Emberstorm or Dragon's Breath) Note: there needs to be some weak mobs around for this to work in a duel. I wouldn't bother using Sandstorm on them; Will of the Phoenix, Gush, Force of Will, and yup, even Pitfall could be your best friends when fighting a sin. It's hard to guess what a Sin will do; they could attempt to oneshot you, or go for the DPS route.
[SIGPIC][/SIGPIC] b:victory
Post edited by Galox - Heavens Tear on

Comments

  • Fleuri - Sanctuary
    Fleuri - Sanctuary Posts: 1,763 Arc User
    edited December 2010
    You did not mention your sleep skill, nor undine strike, and you only mentioned distance shrink once. And then there's the whole sage/demon cultivation thing that probably could help you out...

    But, for assassins, if you are channelling a skill when they go into stealth, you can still hit them with that skill. And they can not go into stealth when they are sealed, nor when they are asleep (though they can use genie skills there, and they can go into stealth right after they wake up from sleep).
  • HarmOwnie - Dreamweaver
    HarmOwnie - Dreamweaver Posts: 574 Arc User
    edited December 2010
    You did not mention your sleep skill, nor undine strike, and you only mentioned distance shrink once. And then there's the whole sage/demon cultivation thing that probably could help you out...

    But, for assassins, if you are channelling a skill when they go into stealth, you can still hit them with that skill. And they can not go into stealth when they are sealed, nor when they are asleep (though they can use genie skills there, and they can go into stealth right after they wake up from sleep).

    sleep is nice but its only 4s and got 2min cooldown so its not always available. Distance shrink is nice but i still would recommend to use gush for the slow instead of glacial snare the prob with glacial snare is that channeling is too long to work in a duel and once you get stunned you are dead anyway.

    sins will start in stealth and you wont survive their first stun so in a duel without genie you will lose 100% of the time unless the sins doesnt know which skills to use

    psychic will also always kill you in a duel simply because you cant tank out the psychics dmg for 8 s and thats the duration of soulburn.

    clerics will also kill you in a duel when they start to stack ih on themself before the duel starts if they dont you should use your sleep skill --->undine --> fow -->2 attacks

    veno when out for pvp will have a nyx so best thing you can try is to shrink away when nyx tries to uses bleed and attack the veno directly because higher lvl pets are hard to kill especially when the veno heals them and thats what he will do when you attack them
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