Ideas to improve PVE in PWi
Stubbie - Heavens Tear
Posts: 95 Arc User
decrease TT/nirvana ( any lvl 150 boss/ mobs) magical resistence.
Reason: Caster to do more dps
increase TT/nirvana ( any lvl150 boss/ mobs) physical defense.
Reason: Puncher dont feel like they can do it all by themselves and it can not be done so fast
The above ideas should be announced widely on PWI website : annouce it in number of damage differences. It should help closing the gap between APS and DPS
In Addition to make Mages class more wanted :
Add Physcal and Elemetal Immune lvl 150 Boss
Nerf Wizard skills to make them more wanted : frost blade, undine( i think undine is perfect as it is though, maybe last longer than 12 second so wizzy dont have to waste mana on this)
In order to make cleric more wanted: maybe increase Boss physical attk
there the above changes should allow 5 aps to stay while encourage more ppl to play other class.
Reason: Caster to do more dps
increase TT/nirvana ( any lvl150 boss/ mobs) physical defense.
Reason: Puncher dont feel like they can do it all by themselves and it can not be done so fast
The above ideas should be announced widely on PWI website : annouce it in number of damage differences. It should help closing the gap between APS and DPS
In Addition to make Mages class more wanted :
Add Physcal and Elemetal Immune lvl 150 Boss
Nerf Wizard skills to make them more wanted : frost blade, undine( i think undine is perfect as it is though, maybe last longer than 12 second so wizzy dont have to waste mana on this)
In order to make cleric more wanted: maybe increase Boss physical attk
there the above changes should allow 5 aps to stay while encourage more ppl to play other class.
Post edited by Stubbie - Heavens Tear on
0
Comments
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Soo.. what about pets? Fox form melee veno? Plume shot? Bow/Xbow? Axes? Poleblade? Sword?
This was not very well thought out.0 -
Just make it so Rainbow squads get double drops, and the game checks the squad makeup everytime you move rooms ( stop people paying others to open it and then soloing x2)[SIGPIC][/SIGPIC]0
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Conavar - Heavens Tear wrote: »Just make it so Rainbow squads get double drops, and the game checks the squad makeup everytime you move rooms ( stop people paying others to open it and then soloing x2)0
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^^ yeah i think who are pro of each class should contribute an idea on helping their class improving in PWE.
^^srry I only play Wizard and have a lvl 92 cleric as an alt so i dont noe about other class.b:shutup therfore i wont say anything abt them : leave it to the one who knows0 -
THat is a great idead Cov: But aps player still be able to bring down the boss too quick which cause great imbalanced in PVE atmb:surrender
But your idea is surely a way to go.
More Ideas Please b:dirty0 -
Stubbie - Heavens Tear wrote: »THat is a great idead Cov: But aps player still be able to bring down the boss too quick which cause great imbalanced in PVE atmb:surrender
But your idea is surely a way to go.
More Ideas Please b:dirty
Ofc full high aps squad will be able to farm a single instance quicker, but the x2 drops would be an incentive for those of lesser/no aps to squad with other classes (atm non-aps classes are just as guilty of wanting aps only players as anyone else).
It would also some what balance what some people see as their classes lack of farming ability[SIGPIC][/SIGPIC]0 -
Give all Nirvana bosses reflect buffs. End of the 5aps problem. :P
Or you could just, y'know, reduce the aps cap. >_> *ducks behind flame shield*[SIGPIC][/SIGPIC]
Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]
Other Active Characters:
LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).0 -
b:thanks we trying to improve PVE w/o nerfing Aps directly
Instead increasing the boss physical defenese will be an indirect way to set a limit to dps of aps players.0 -
well, tbh i think it's unfair to give the same farming abilities with 5aps chars to other classes for free.0
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Stubbie - Heavens Tear wrote: »b:thanks we trying to improve PVE w/o nerfing Aps directly
Instead increasing the boss physical defenese will be an indirect way to set a limit to dps of aps players.
Yes, nerf all the Melee who arent 5 APS. And contrary to what you may believe, the majority of melee people are not 5 APS or anywhere close. You want to just eliminate Axes, Swords, Poles, Bows (& x-bow & sling), Fox Venos, and Cleric physical damage spells from the game? Then why bother having Archers, BMs, and Barbs as seperate classes? just combine them into "Fist-Weilder", no class differentiation required.
The broken problem is 5 APS, dont break alot more while trying to fix it. Any solution needs to focus on the actual problem. Its these half-assed solutions that break more things then they fix.0 -
Stubbie - Heavens Tear wrote: »decrease TT/nirvana ( any lvl 150 boss/ mobs) magical resistence.
Reason: Caster to do more dps
increase TT/nirvana ( any lvl150 boss/ mobs) physical defense.
Reason: Puncher dont feel like they can do it all by themselves and it can not be done so fast
The above ideas should be announced widely on PWI website : annouce it in number of damage differences. It should help closing the gap between APS and DPS
In Addition to make Mages class more wanted :
Add Physcal and Elemetal Immune lvl 150 Boss
Nerf Wizard skills to make them more wanted : frost blade, undine( i think undine is perfect as it is though, maybe last longer than 12 second so wizzy dont have to waste mana on this)
In order to make cleric more wanted: maybe increase Boss physical attk
there the above changes should allow 5 aps to stay while encourage more ppl to play other class.
QQ moar. Stop
Stop QQing, you obviously haven't realized it's possible to get 5aps with ANY class, its just not effective with mages.AP classes are a real butt pounding...0 -
ArchSaber - Sanctuary wrote: »QQ moar. Stop
Stop QQing, you obviously haven't realized it's possible to get 5aps with ANY class, its just not effective with mages.
the only problem with tht is it would seriously **** up caster classes except a venoCollector of pet eggs, armor, weapons, fashion, and mountsb:chuckle0 -
increased pdef of bosses should be combined with an hp decrease of bosses. This would help casters while keeping physical DD the same. Triple sparking with fists is still the highest DPS compared to any other weapon even with no -int.Elena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0
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