About that wiz mp skill :P
Rihama - Dreamweaver
Posts: 3 Arc User
I know that caster classes have some problems with mp at low lvls (cleric is a bit pain >.<) but i have seen that wizards have a blue barrier which says that gives some mp boost.Lately a wiz was insisting that going pure magic and with this skill at high levels wont have any mp problems :P.
So it has been bothering this.Knowing that at battle the regeneration reduces to 25%(i think <.<) i wonder if that skill is affected with that reduction.I mean that if u have 100mp regain per second it would reduce in battle at 25 right?With a level10 of this skill the reduction will be at 35mp per sec or (100+10)*25/100 which is 27,5(example always)?
Couldn't think how to search about it so sorry if it has been asked lately >.<
So it has been bothering this.Knowing that at battle the regeneration reduces to 25%(i think <.<) i wonder if that skill is affected with that reduction.I mean that if u have 100mp regain per second it would reduce in battle at 25 right?With a level10 of this skill the reduction will be at 35mp per sec or (100+10)*25/100 which is 27,5(example always)?
Couldn't think how to search about it so sorry if it has been asked lately >.<
Post edited by Rihama - Dreamweaver on
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Comments
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i think it would still be 350
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All regeneration is cut to 1/4 in combat mode.
Meaning if you had 100 MP regen, and used this skill (it only gives 10 mp/s btw) it would, indeed, cut the regen down to 27.5/s.
If you used 100 MP/S pots while grinding at 90+ (Done this before) with water barrier and 3spark whenever it's available, you won't run out of mana. I did this on spiders for a few levels at 9x. Alternatively, you could craft the 9000 MP over 30 second pots (you can only use one every 2 minutes) and use those whenever your MP is low. Along with 3spark you won't run out of mana. Although, nowadays the 5k MP Herb Yunxiaos from tokens are so cheap, it's probably more cost efficient to use those. You get 50 of them for about 30k"Amour is better suited to rainbow text, because he is a classy lady." - Nakhimov
[SIGPIC][/SIGPIC]0 -
So its 27,5.Too bad was hoping that it would be 35...this mean that with that skill wizard don't have much mana advantage compared to another pure dd as phychic but only 2,5mp more b:surrender
Thx for the quick reply0 -
The skill you are talking about, Wellspring Quaff, is for increasing MAXIMUM mana. It does not give more mana regeneration.
The reason you have less mana problems as a wiz is because of Sutra/Double Spark/TRIPLE SPARK. For example, after lvl89, when you get triple spark, you can use 3 sparks to get 700% weapon damage bonus, -25% channeling for demon and 25% damage reduction for sage, and recover 20% of max MP.
The more max MP you have = the more double/triple spark recovers.0 -
I didn't mean that skill.I was talking about glacial embrace and about mp regenerations in combat and how much for a wizard is with that skill(out of curiosity if wizards have some mp recovery advantage from another dd class with same build and how much it is b:surrender).Didn't knew the name just checked it now soz for confusing borsuc xD0
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Yea, water shield helps a little bit, mostly in between fights. But during say, a boss fight, you won't notice it (2,5mp/sec is not much lol)
Borsuc is right about welspring though. The realy reason wizzys don't really have mp problems at end game, is cause of welspring. It adds 60% to your max mp. And 3spark gives you 20% of your max mp back. So combine welspring with 3spark, and you make alot more mp than other classes.
With this little tric I use no mp pots at all on TT bosses, given I start roughly full mp/almost full chi (sage wizzy) (hell, I almost never use pots on FC runs, and those runs are without stopping to regen. I regen enough on the little walk between puls lol)
Water shield does mean that I regen my full mp in a couple of mins (all 14k of it).
Clerics also have a regen buf though, Celestial Guardian's Seal. But you can also cast that on wizzys, so in squad wizzy always has 10mp/sec more than the other casters9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
my cleric-wifey uses up 10 times as many mp pots as i do...
during high-hp-boss fights i often use no pots at all
thanks only to high maximum mana and spark
wizard does have a mp advantage over any class but veno imo
venos seem to need no mana at all, wtf
all the great mana advantage is gone when u are in stone barrier in a constant dragons-breath >_>i like potato0 -
HexOmega - Dreamweaver wrote: »all the great mana advantage is gone when u are in stone barrier in a constant dragons-breath >_>0
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As already explained before the advantage comes from sparking with higher total mana ( 60% increase of your normal value when skill maxed and in use) . The Effect of the Glacial Embrace is rather low but still noticeable maybe slightly better with Demon because there the mprecovery gets increased from 10 to 15/s.
greetz harm0wnie0 -
Its accurate that at higher levels it is perfectly feasible that you don't need to use mana pots in normal instances....
I have somewhere around 16.5 - 17k mp with lvl 10 wellspring quaff, and by sticking to gush/pyro combo or pyro/SR/pyro/SS for water mobs I build enough chi that I can trip spark to replace mana on a regular basis.
If I'm in serious mana conservation mode I can run nirvana, bh's, TT's without using a single mana pot, although tbh i rarely do this as in a lot of cases I'm using other spells (particularly DB in TT, which eats mana with no chi gen)
Admittedly, this is far easier for a sage arcane / pureInt wizzy with a more chi gaining skills and a larger mana pool, but stick cloud eruption on your genie and it works fine for demons too0
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