To stay Hybrid or go Pure and When?

MystiMonk - Sanctuary
Posts: 4,286 Arc User
I would like to know if it is a good idea to stay hybrid vit/mag or go pure?When is it good time I was like this on my Archer and was told to go pure.I did after I saw the results I was impressed.I do like the security of more hp.
This is what gave me the idea and was thinking about it but thought no.
http://pwi-forum.perfectworld.com/showthread.php?t=894562
This is what gave me the idea and was thinking about it but thought no.
http://pwi-forum.perfectworld.com/showthread.php?t=894562
Looking for a decent casual understanding Faction.
Post edited by MystiMonk - Sanctuary on
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MystiMonk - Sanctuary wrote: »I would like to know if it is a good idea to stay hybrid vit/mag or go pure?When is it good time I was like this on my Archer and was told to go pure.I did after I saw the results I was impressed.I do like the security of more hp.
This is what gave me the idea and was thinking about it but thought no.
http://pwi-forum.perfectworld.com/showthread.php?t=894562
Wait. Wouldn't hybrid mean that you have vit/dex and pure means full dex? o.o[SIGPIC][/SIGPIC]0 -
I think this thread is MystiMonk asking about whether she should stay with her hybrid vit/mag build or restat to a pure build on her cleric. She only referenced that thread about archers to give her motivation and an analogy.
Anyway, I am in the same boat so I am curious about answers here as well. Though for me, it might depend on the shards I put in my gear once I get my TT70 gear and on how much I refine my gear and weapon.0 -
Ah! Thanks for the clarification
I personally on my cleric and on my veno like to have extra hp as in hybrid cuz it really saves me in tough situations.
Sometimes when I'm killing a mob on my cleric and I barely have 100 hp left, it gives the time to cast Wellspring and have some time to get a grasp of my healing and attacking.[SIGPIC][/SIGPIC]0 -
For lower levels, hybrid is a good build simply because you will fly through gear so quick, its a waste to spend tons on HP sharding/refining.. When you get to endgame gear ideally tt90/99/lunar/warsoul etc You could efficiently spend more money into making those gears far better... So I would work towards endgame gear goal then re-stat full mag provided you plan on refining well, and spending a bit on good HP/pdef augmentations.0
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I think you should stay hybrid for now. Refines and investing too much on armour at your level range is not so worth it. You can go pure after lvl 90+ because the TT90 set gives a lot of +Vit, consider high refines and perhaps a few good citrine shards as well as +HP/+Vit from your ornaments (I've recently bought a +105HP & +5 Vit necklace and a +6 Vit, +5 Vit belt on my Venomancers and with the TT90 I got +50 Vit in total). So you'll be able to reach a good amount of HP just from the equipment.
At level 84 my Cleric is still hybrid (35 Vit) but I'm considering going pure at lvl90+ as well.[SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
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Im also going hybrid im lv36 but last time I place stats was lv 35
this is my character right now http://pwcalc.ru/pwi/?char=a9e6b5a2f816c559
should I go from 7mag 2vit 1str to 9 mag 1str? or keep going the same path.0 -
For lower levels, hybrid is a good build simply because you will fly through gear so quick, its a waste to spend tons on HP sharding/refining.. When you get to endgame gear ideally tt90/99/lunar/warsoul etc You could efficiently spend more money into making those gears far better... So I would work towards endgame gear goal then re-stat full mag provided you plan on refining well, and spending a bit on good HP/pdef augmentations.
At early levels you can't afford refines (and they are silly for low levels anyway) and shards don't offer too much either. Ornaments and armour doesn't have many adds so you'll end up relying on your HP from Vit instead. Remember that, whatever happens, you can restat so things can be fixed if you don't like the build you were following.[SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
★ Venomancer videos - tinyurl.com/k6ppkw4 ★ Desdi - Demon ♪ Wyvelin - Sage ★0 -
For the longest time I was a hybrid cleric which was pretty cool with the added hp, I call the build the "poor hp build" because I could not afford all the hp shards at the time XD
But in the late 70s I decided to stat myself as both LA and AA and I love it! The extra physical defense is awesome when your'e against melee mobs and aoes but I like the option of switching to AA whenever I want to, I have another full set of armor in my inventory, that allows me to magic tank whever I want to. You do dump both vit and magic attack power but in exchange you have the most flexibility in defense. However, I still do great dmg with my build and I feel cool switching back and forth between armors. b:victory[SIGPIC][/SIGPIC]
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I had 25 vit for the longest time and never moved it. I didn't do it for any reason or than I had no good build suggestions back when I was level 1x and so I had no idea what to stat... (I also had 10ish dex too b:quiet)
The fact is I think full mag or as close to it as you are comfortable is ideal. I wouldn't stat more than 30 vit, but that's just my opinion. I know clerics that are full mag and have the refines/shards to keep their HP high.
It really does depend on your gear though. As Desdi said, TT90 affords you quite a bit of HP on its own.
tl;dr
vristion put it bestb:victory
Proving that not only archers do math since 2009. b:victory
Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
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As much as I hate having bit in my build, I'm glad: every T.W. I do.
Right now: my cleric has 50 (97 w/gear) vit, rest magic, and just enough strength to wear gear/wield weapon.
I have several different armor swaps... My channeling set/defensive (pdef set) and HP set.
Channeling Set HP unbuffed = 4,651
Pdef Set HP unbuffed = 5,292k but when fully buffed I have almost 14k pdef in Full Arcane.
HP in HP set unbuffed = 5,577
The extra H.P. helps in instances/TW, and is beneficial. I won't get rid of all of it, until I have all gear to +10 >.> Since I use Garnet's in my A.A. to keep my pdef up.
Also: If you want to do pure-arcane, you will want to invest in Vit stones for you're Cape/Helm. Garnet's for the rest of your Shards. (End Game)
Also: Vit Stones (Primeval/Salvents) Add both Pdef-and some H.P. Which will make-up for the lack of your H.P. base.
----PVP----
In T.W. the main thing which will be after you, if you're smart will be archer's - sometimes Veno's and pesky BM's that bodhista/ironguard to get into the mid/backline without dying. You will most-likely spend most of your time in the back-line/mid-line healing/debuffing/Mild DDing. (throwing Tempest's, Snaring Cata barbs, sleeping their cleric's.) Also, if demon: you may throw a occasional "Mo Zuns Taunt" to steal 50-chi from cata-barbs.
So, in short: the main thing that will get you, will be Melee. Archer's, BM's. Assassin's. Barbs dropping Armageddon, or using Sunder. Also, if you are a cata-cleric, and in the front-line's, you will be main-target for all of those + wizzies's, and whatever else that can find you. Maybe even the free-flying odd birds and **** that may be in the instance a well, lol.
----PVE----
In instances, I've noticed: faster the channeling, better the solo-ability to take care of everyone in squad, including yourself. Most bosses you can tell, if they are easy or hard. Like: a example, When doing belial - try to buff up your pdef. Or use physical defense charms if solo-healing. Along with throwing plumeshells and or sparking as he turns to random. With more vit, you can survive better against the tougher bosses, even with the most under experienced squads.
but yeah... Sorry for this wall of text.
Stay with some vit, to save yourself some E.X.P. Or always carry G.S.'s XD, or another cleric in squad.
Some Vit(50 base points) = Better Survivability, and good heals/damage.
Note: What good is a cleric, if they are always dead? >.>;
So, add some vit: don't go too far. (Not over 100 vit w/o gear @ lvl 90) or else you sac your ability to heal well.
Also, the more Vit you have in your build, the higher you'll want to refine your weapon to make up for the lesser magic attack.[SIGPIC]http://i358.photobucket.com/albums/oo22/disarmonia_X/DisaGD4Life.png[/SIGPIC]
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Vit or no vit debates honestly come down to personal preference as long as you solo cleric whatever you are doing. Now a days you will see world shouts for 2nd clerics for things like 3-3 bh, Belial, warsong fire, etc which competent/well geared clerics can solo. I had a barb one time who had a cleric alt thought I was full of bs when I said I didn't need a 2nd cleric or to use SoR (I'm sage so no need to use SoR, but rather then vanguard spirit and IH) to keep him alive in warsong fire since he couldn't do it and his hp never dropped below 75%. If you add vit you need a higher refined weapon. If you wanna go pure you need higher refined gear for hp/pdef.
Furthermore there is a drawback to having vit/having good gear vs being pure/undergeared. Atm I have almost 10k hp/pdef w/ sage buffs and 9% pdef reduction (here's link but hp is wrong cuz the helm refine #'s are wrong on the calc http://pwcalc.ru/pwi/?char=8f2f725733c0db82). I've ended up helping some parties lately do 3-2 minister for example cuz their clerics couldn't solo it/survive. I asked my friend (who's main is sick pure dd archer but is squishy so she's learned how to survive very well) to come on her 100 cleric (since her cleric needed it as well). She has much lower hp/pdef then me on her cleric so everytime minister even looked at her, bam plume shell went up. She does similar on her archer. Me personally I can't EVER be assed to cast plume shell in tt, nirvana, etc. cuz I can take the hits so when I DO need to use it (like tw) at a moment's notice it's not 2nd nature to me. I've noticed other undergeared clerics who are pro at doing this as well; doing whatever the hell it takes to survive. Moral to the story is that if want the game on "hard mode" choose FAC. If you can pull it off consistently without wasting coins on hp charms/dying repeatedly you will shine as a cleric in anything you do. But you need the hp/pdef somewhere to make up for it. If you don't have razor sharp reflexes and don't want to refine all of your gear higher to survive, go hybrid/vit build.
My build for example if I went pure I'd lose over 500hp unbuffed and some pdef. If I bought a +10 d orb (around 35-40kk) I'd have almost the same magic attack as if I was currently pure. But could I get 500+hp for anywhere near that price? Nope. So the best bang for my buck for similar stats/survivability will be for me next to get a +10 d orb (since I just bought a warsong belt and just waiting till I get it refined to +7 or higher before equipping it). Sure one day I will go pure but I want one ss of me w/ 10k buffed hp/pdef+ before doing thatb:angry[SIGPIC][/SIGPIC]0 -
Stay with whatever is comfortable to your play style. A switch from hybrid to pure may prove difficult at first because you may be used to having more HP. Having VIT does give you slightly more physical defense as well.
I was pure arcane from the first day.
I added more HP as I started TT, back in the times when no one knew what refinement was, and when my internet started to lag a lot. By the time I was TWing under Nefarious, I had somewhere around 110 VIT and close to 6k HP unbuffed.
Just before I left Nefarious, I restat to 25- ish VIT and had around 3.5k HP unbuffed and felt better; that extra 2k+ HP made me lazy and I was making mistakes and dying unnecessarily because I was still used to having much less HP.
I moved and acquired a much better internet service and now have 4,035 HP unbuffed. I can still PK and do every instance I did when I had almost 6k unbuffed HP. Be aware you might have to use charms to reduce damage (IE: Snakefist) if you feel you cannot handle something or don't like how quickly your HP drops.
It's always horrible to restat, find you can't play or like your build and then need to spend the money to restat to what you had previously.[In a distorted place and time][The knife that stabbed me in the back grants me wings]
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I've played a pure magic cleric since level 1 and only as I near the level 80s am I thinking of adding vit.
The reason? Aoe's. A dead cleric is a lousy one and I know some bosses 1 shot squads with their aoes. 1 shotting the cleric is effectively a squad wipe.
So, here are my thoughts on this. I don't know what an "attack cleric" or a "support cleric" is because in my mind they're the same thing. The more magic, the better your heals and your attacks. So I've always added to my magic to support my squad with strong heals. BUT! No one ever notices a strong heal or a weak heal. I'm level 77 right now and have about 8k mp and 2.5k hp. Other clerics join my squad with very low mp amounts and I know their magic is low. Something like 5k mp and 3.5k hp. Their heals are going to be much less effective than mine, but I doubt anyone will notice and they have a bit more survivability.
Or do they? Really, I can take 4-5 hits from a phys mob my level and in that time I can cast an IH or 2 or 3. My heals will fill up almost my entire hp bar much faster than they can do damage once I'm stacked. So adding to magic helps you survive, too.
Magic attack has a multiplier of 1/100 (every 100 points doubles your attack). That's the highest damage multiplier (ie. barb strength adds 1/150 multiplier value). So we have a good dmg/heal growth rate. However we only get 10hp per vit, one of the lowest hp gaining classes. So does the 500 hp and small amount of def gained from 50 vitality replace the 700 mp and 50/100 atk damage multiplier you get from 50 magic worth it?
I still don't know. I'll probably just pick an hp amount (6k at lvl 100?) and aim for it. The amount I need to survive aoe's in pve that will give me time to heal myself. If I can do that with just gear, better. If not, end game weapons have such excellent attack damage I'd be willing to sacrifice some dmg for the survivablity of my squad.Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory0 -
I will probably follow Xoria's advice and stay hybrid if I get set of good set refinned armour.I will possibly go pure.What gave me the idea to do this is when I restated my Archer and saw how effective a pure dex Archer was compared to a hybrid vit/dex.
Thanks all.Looking for a decent casual understanding Faction.0
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