Chromatic seal and buffs

NinnaXXX - Sanctuary
NinnaXXX - Sanctuary Posts: 430 Arc User
edited September 2010 in Cleric
hai all =)

i been wondering a while about these 2things first one
chromatic seal it says Manipulate your inner-energy to form the Seal of Colors. Suffer a 14second
reduction in speed of 40% to put the enemy to sleep for up to 33.6 seconds

-so is the the number on how long the enemy stays asleep random or does it depend on something?
-and if you attack lets say in duel or pk while you slept that person wil that person be freed from sleep when you hit him/her? kinda get the feeling when i do an attack after sleep right away i helped that person to get rid of it lol.

er now about buffs so you can get the 4 buffs sage/demon if you have them
does it somehow effect your squad buffs aswell? i heard from some yes but i dont rly see the difrence between normal squad buff and someone that ahs a sage/demon singel of the normal buffs.
thx all b:thanks ps dont pay attention to my writing im tired :P
[SIGPIC][/SIGPIC]
The greatest danger for most of us
is not that our aim is too high
and we miss it
but that it's too low and
we reach it.
-Michelangelo
Post edited by NinnaXXX - Sanctuary on
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Comments

  • Jellytoast - Sanctuary
    Jellytoast - Sanctuary Posts: 1,295 Arc User
    edited September 2010
    hai all =)

    i been wondering a while about these 2things first one
    chromatic seal it says Manipulate your inner-energy to form the Seal of Colors. Suffer a 14second
    reduction in speed of 40% to put the enemy to sleep for up to 33.6 seconds

    -so is the the number on how long the enemy stays asleep random or does it depend on something?

    I'm pretty sure it's random.

    -and if you attack lets say in duel or pk while you slept that person wil that person be freed from sleep when you hit him/her? kinda get the feeling when i do an attack after sleep right away i helped that person to get rid of it lol.

    No, it only works like this with Silent Seal.

    er now about buffs so you can get the 4 buffs sage/demon if you have them
    does it somehow effect your squad buffs aswell? i heard from some yes but i dont rly see the difrence between normal squad buff and someone that ahs a sage/demon singel of the normal buffs.

    Squad buffs don't go sage/demon. They have no level, therefore cannot be lvl 11. Goes for anything else you have with no lvl.


    thx all b:thanks ps dont pay attention to my writing im tired :P


    There ya go.
    [SIGPIC][/SIGPIC]
    jellytoast - Demon Cleric
    Wizzypop - Demon Wizard

    "We cannot solve our problems with the same
    thinking we used when we created them." -Albert Einstein
  • Qlngfu - Archosaur
    Qlngfu - Archosaur Posts: 399 Arc User
    edited September 2010
    hai all =)

    i been wondering a while about these 2things first one
    chromatic seal it says Manipulate your inner-energy to form the Seal of Colors. Suffer a 14second
    reduction in speed of 40% to put the enemy to sleep for up to 33.6 seconds

    -so is the the number on how long the enemy stays asleep random or does it depend on something?

    he will be sleeping for 33.6 seconds UNLESS he gets attacked by something, pre-existing DoT attacks not included

    -and if you attack lets say in duel or pk while you slept that person wil that person be freed from sleep when you hit him/her? kinda get the feeling when i do an attack after sleep right away i helped that person to get rid of it lol.

    yes, sleep will broken as soon the person takes a hit. you can compare it with real life, you are sleping and some radom guy decides to hit you with a hammer on the knee, will most likely wake you up

    er now about buffs so you can get the 4 buffs sage/demon if you have them
    does it somehow effect your squad buffs aswell? i heard from some yes but i dont rly see the difrence between normal squad buff and someone that ahs a sage/demon singel of the normal buffs.

    dont know sorry^^

    thx all b:thanks ps dont pay attention to my writing im tired :P

    its kay, we love you

    10chars^^
  • Sun_Burn - Lost City
    Sun_Burn - Lost City Posts: 579 Arc User
    edited September 2010
    just curious..

    how does a 101 cleric not know these basic things about their skills?

    I smell a bought account.
  • RedsRose - Lost City
    RedsRose - Lost City Posts: 12,354 Arc User
    edited September 2010
    hai all =)

    i been wondering a while about these 2things first one
    chromatic seal it says Manipulate your inner-energy to form the Seal of Colors. Suffer a 14second
    reduction in speed of 40% to put the enemy to sleep for up to 33.6 seconds

    -so is the the number on how long the enemy stays asleep random or does it depend on something?
    -and if you attack lets say in duel or pk while you slept that person wil that person be freed from sleep when you hit him/her? kinda get the feeling when i do an attack after sleep right away i helped that person to get rid of it lol.

    er now about buffs so you can get the 4 buffs sage/demon if you have them
    does it somehow effect your squad buffs aswell? i heard from some yes but i dont rly see the difrence between normal squad buff and someone that ahs a sage/demon singel of the normal buffs.
    thx all b:thanks ps dont pay attention to my writing im tired :P

    OK...

    1) Sleep and Seal are both UP TO however many secaonds. Sleep will be broken once the person/mob is hit. Seal will stay on for up to the highest time to the level it is at. Therefore the timing is random because of the "up to."

    The slow reduction is to yourself (the caster), but you can purify the slow/reduction off of yourself.

    2) As above, Sleep is broken once you the person/mob is hit/attacked. Seal will remain whether hit or not.

    3) The Sage/Demon buffs are NOT squad buffs. They are adds to the single 30 minute buffs. You can cast them on others or yourself however, some are for self only. The Sage/Demon buffs just have very specific add's and those only last for 10-15 seconds.


    @ Sun_Burn --> TBH I thought the same thing b:surrenderb:shutup
    [SIGPIC][/SIGPIC]
    RoidAbuse is awesome, only he would sell his sperm for gear!!

    "Toughest monster? ..... RedsRose b:surrender" - Kantorek
    Where is my 1 v 1 Kan? b:mischievous
  • Nelae - Heavens Tear
    Nelae - Heavens Tear Posts: 1,490 Arc User
    edited September 2010
    just curious..

    how does a 101 cleric not know these basic things about their skills?

    I smell a bought account.

    Lvl to 101 in few months by oracles and hypers and I am sure no one like that will know the basics b:shutup
    b:dirty
  • Sun_Burn - Lost City
    Sun_Burn - Lost City Posts: 579 Arc User
    edited September 2010
    Lvl to 101 in few months by oracles and hypers and I am sure no one like that will know the basics b:shutup

    i thought about that first but then I looked at her forum join date, so i went with the next theory.
  • vristion
    vristion Posts: 0 Arc User
    edited September 2010
    Those skills being detrimental, i can somewhat see a 101 "cleric" not knowing 100% about it. If they played their class entirely focusing on their beneficial.

    lets hope anyway b:chuckle
  • TrueHarmony - Archosaur
    TrueHarmony - Archosaur Posts: 332 Arc User
    edited September 2010
    he will be sleeping for 33.6 seconds UNLESS he gets attacked by something, pre-existing DoT attacks not included

    >.> Sorry but thats just plain not right, he will be sleeping for UP TO 33.6 secs unless you attack him, it could be for two secs, twenty, or 33.6, its a gamble.
    Yeah my sig doesn't match my name...i would say im being all clever and trying to confuse people...but im really just too lazy to make a new one
    [SIGPIC][/SIGPIC]
  • Ashivas - Dreamweaver
    Ashivas - Dreamweaver Posts: 1,293 Arc User
    edited September 2010
    101 and you don't know.

    You disgust me.
    [SIGPIC][/SIGPIC]
    Ashura Tyrant you foul mouthed little boy! I must keel yew nao =3
  • FatherTed - Dreamweaver
    FatherTed - Dreamweaver Posts: 3,723 Arc User
    edited September 2010
    vristion wrote: »
    Those skills being detrimental, i can somewhat see a 101 "cleric" not knowing 100% about it. If they played their class entirely focusing on their beneficial.

    I assume that's a joke?

    If you don't consider chromatic seal to be useful, you prolly should find a new forum to troll.
    [SIGPIC][/SIGPIC]
    Thanks for the sig Ophida :3
  • vristion
    vristion Posts: 0 Arc User
    edited September 2010
    I assume that's a joke?

    If you don't consider chromatic seal to be useful, you prolly should find a new forum to troll.

    hmmm (re-reads my post)Nope was sure of it.

    Or perhaps before YOU troll, you read what someone has said.... No where in my prior post did I say it is or is not usefull. All I said is it is a detrimental one.


    You "prolly" need to pull your head out of your ***.
  • FatherTed - Dreamweaver
    FatherTed - Dreamweaver Posts: 3,723 Arc User
    edited September 2010
    Even if we go by your version of detrimental, your point is still invalid - as you are clearly suggesting a cleric shouldn't be as familiar with their debuffs as they should be with the rest of their skills, which is complete garbage.
    [SIGPIC][/SIGPIC]
    Thanks for the sig Ophida :3
  • Prophete - Dreamweaver
    Prophete - Dreamweaver Posts: 283 Arc User
    edited September 2010
    A quick question about the silence seal:
    Dots applied before the seal will keep on ticking, without getting the victim out of sleep? :D
  • vristion
    vristion Posts: 0 Arc User
    edited September 2010
    What they should do, could do, and in the end would do, is irrelevant to what you, me, or anyone for that matter thinks they should, could, or would.

    I myself think it would be silly to push aside a quite awesome spell and ignore it, hell I discovered it early on, and it was almost maxed before all my heal spells. I even have one comparable on my genie, I use it both in PvE, and of course PvP, and I pretty much assumed EVERYONE did as well.

    But the only reason I don't automatically start pointing the n00b finger, and the "bought acct" accusation is simply because a cleric could level up in this game just fine without ever paying much mind to that skill. I know because I just not to long ago turned a 9x faction mate on to the skill who didn't hyper, or buy her toon. but always assumed those spells was mainly for those that like to PK, which in her own words "didn't care for that stuff"
  • Jellytoast - Sanctuary
    Jellytoast - Sanctuary Posts: 1,295 Arc User
    edited September 2010
    OK...

    1) Sleep and Seal are both UP TO however many secaonds. Sleep will be broken once the person/mob is hit. Seal will stay on for up to the highest time to the level it is at. Therefore the timing is random because of the "up to."

    The slow reduction is to yourself (the caster), but you can purify the slow/reduction off of yourself.

    2) As above, Sleep is broken once you the person/mob is hit/attacked. Seal will remain whether hit or not.

    3) The Sage/Demon buffs are NOT squad buffs. They are adds to the single 30 minute buffs. You can cast them on others or yourself however, some are for self only. The Sage/Demon buffs just have very specific add's and those only last for 10-15 seconds.


    @ Sun_Burn --> TBH I thought the same thing b:surrenderb:shutup


    Oops. Got sleep and seal mixed up. xD
    [SIGPIC][/SIGPIC]
    jellytoast - Demon Cleric
    Wizzypop - Demon Wizard

    "We cannot solve our problems with the same
    thinking we used when we created them." -Albert Einstein
  • Jellytoast - Sanctuary
    Jellytoast - Sanctuary Posts: 1,295 Arc User
    edited September 2010
    Even if we go by your version of detrimental, your point is still invalid - as you are clearly suggesting a cleric shouldn't be as familiar with their debuffs as they should be with the rest of their skills, which is complete garbage.

    Also, this is true. >.<
    You should know all your skills fairly well by 101.
    [SIGPIC][/SIGPIC]
    jellytoast - Demon Cleric
    Wizzypop - Demon Wizard

    "We cannot solve our problems with the same
    thinking we used when we created them." -Albert Einstein
  • FatherTed - Dreamweaver
    FatherTed - Dreamweaver Posts: 3,723 Arc User
    edited September 2010
    I suppose it depends on your perspective leveling as a cleric. Personally I don't see how you could do a decent job as a cleric without frequently using both stun and sleep, hence my reaction to your statement - especially if you are in a PvP situation. In both PvP and PvE my stuns are essential both solo and partied.

    In the end, clerics have a fairly small amount of skills - I see no excuse not to familiarize yourself with them all. It's not like clerics have very many skills to utilize as it is.
    [SIGPIC][/SIGPIC]
    Thanks for the sig Ophida :3
  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited September 2010
    A quick question about the silence seal:
    Dots applied before the seal will keep on ticking, without getting the victim out of sleep? :D
    I know you got mix up between the 2 seals but don't mind that

    Apply to both chromatic and silence

    DoTs appied before and/or after the seal will keep on ticking, without getting the victim out of sleep/paralyze
    [SIGPIC][/SIGPIC]
  • Prophete - Dreamweaver
    Prophete - Dreamweaver Posts: 283 Arc User
    edited September 2010
    Yeah, I might have mix it up a bit, don't have the money yet to buy those 2 seals, even though I'm craving for them ^^

    So could Thunderball have some kind of use, if you throw it + some genie poison skill on your opponent, and then sleep the guy, and wait for the end of the sleep?
  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited September 2010
    yea, it help burning through the charm but I don't think you should be wasting your sacred SP and coins on Thunderball because
    -The damage output/channel suck, like seriously. Thunderball is among the worst among DoTs skills in PWi >.>
    -It doesn't worth wasting your genie Stamina/Energy on the poison skills
    -Later game you might using it to help burn through a barb charm (though not much >.<) but my advice is, just ignore Thunderball
    [SIGPIC][/SIGPIC]
  • FatherTed - Dreamweaver
    FatherTed - Dreamweaver Posts: 3,723 Arc User
    edited September 2010
    I use my sage thunderball now and then (and yes I got it cause it I got unlucky with a book)

    I mainly use it during attack sequences when a herc is tanking so I don't take aggro. It basically does about the same damage as lvl 10 WT, but the cast time and the lower initial hit helps keep me from stealing aggro when I get too aggresive spamming GC and PS.

    So I likely consider it more useful than most as my farming partner is a herc veno and we do most instances alone.
    [SIGPIC][/SIGPIC]
    Thanks for the sig Ophida :3
  • Prophete - Dreamweaver
    Prophete - Dreamweaver Posts: 283 Arc User
    edited September 2010
    Ok thx for the tips :)
    I have no intention to waste sp/coins on thunderball yet lol, but i thought this spell might have a use later :)
  • vristion
    vristion Posts: 0 Arc User
    edited September 2010
    I suppose it depends on your perspective leveling as a cleric. Personally I don't see how you could do a decent job as a cleric without frequently using both stun and sleep, hence my reaction to your statement - especially if you are in a PvP situation. In both PvP and PvE my stuns are essential both solo and partied.

    In the end, clerics have a fairly small amount of skills - I see no excuse not to familiarize yourself with them all. It's not like clerics have very many skills to utilize as it is.

    I agree 100% Problem also in this game though is that a lot people get Heal bound by most other players. I have seen far to many times where gullible players will end up leveling their cleric with the play style embedded into them through the influence of other none cleric players to the point they have no clue what else they are capable of.

    I see alot of these forums pile up with complaints of how people run in agro several mobs then cause trouble for the cleric. irony of this is the cleric could be the crowed control of several mobs. If other none cleric classes knew more about our chromatic seal, they could learn to watch for it, (like we watch for roar) and let the add sleep while they worked together to assist the tank on the not sealed one.

    But for most part, people consider clerics nothing more than IH bots.
  • NinnaXXX - Sanctuary
    NinnaXXX - Sanctuary Posts: 430 Arc User
    edited September 2010
    just curious..

    how does a 101 cleric not know these basic things about their skills?

    I smell a bought account.

    -.- how can i kno if i never asked or noticed
    [SIGPIC][/SIGPIC]
    The greatest danger for most of us
    is not that our aim is too high
    and we miss it
    but that it's too low and
    we reach it.
    -Michelangelo
  • NinnaXXX - Sanctuary
    NinnaXXX - Sanctuary Posts: 430 Arc User
    edited September 2010
    just so you kno i do no oracle of any kind jeez plp cant kno everything there is rly no need to say im a oracler caus im unsure about something, someone said something i got confussed and asked on forum to be sure nothing more about it . thx for otehrs that gave a clear answer
    [SIGPIC][/SIGPIC]
    The greatest danger for most of us
    is not that our aim is too high
    and we miss it
    but that it's too low and
    we reach it.
    -Michelangelo
  • Bagoly_ - Sanctuary
    Bagoly_ - Sanctuary Posts: 252 Arc User
    edited September 2010
    vristion wrote: »
    I see alot of these forums pile up with complaints of how people run in agro several mobs then cause trouble for the cleric. irony of this is the cleric could be the crowed control of several mobs. If other none cleric classes knew more about our chromatic seal, they could learn to watch for it, (like we watch for roar) and let the add sleep while they worked together to assist the tank on the not sealed one.
    ^They always hit my peacefully sleeping mobs. b:cry

    Btw I'm not 100% sure about the duration is absolutely random. It looks to me like seals last longer on opponents lower level than me and break sooner if the opponent is higher level. I asked others and some of them said they have the same experience. It can be a coincidence tough...
    Can somebody say something certain about this matter?
  • Aya__ - Heavens Tear
    Aya__ - Heavens Tear Posts: 336 Arc User
    edited September 2010
    OK...

    3) The Sage/Demon buffs are NOT squad buffs. They are adds to the single 30 minute buffs. You can cast them on others or yourself however, some are for self only. The Sage/Demon buffs just have very specific add's and those only last for 10-15 seconds.
    im not 100% sure
    i have sage def buffs, and lvl 10 other two... and few times i noticed lvl 10 ones vanish first leaving both shields for a while longer... im pretty sure it happened when 1 hour buffs were first buffs i cast and i didnt recast them (and mdef buff is glitched anyway). BUT to test if its so (ie im not imagining things) i would have to pay more attention to them, measure time and whatnot, and i usually think about it not when im buffing squad but when someone brings the topic b:surrender
    [SIGPIC][/SIGPIC]
  • NinnaXXX - Sanctuary
    NinnaXXX - Sanctuary Posts: 430 Arc User
    edited September 2010
    101 and you don't know.

    You disgust me.

    aww thx you disgust me aswell by posting something uneeded
    [SIGPIC][/SIGPIC]
    The greatest danger for most of us
    is not that our aim is too high
    and we miss it
    but that it's too low and
    we reach it.
    -Michelangelo
  • hetra987
    hetra987 Posts: 0 Arc User
    edited September 2010
    im not 100% sure
    i have sage def buffs, and lvl 10 other two... and few times i noticed lvl 10 ones vanish first leaving both shields for a while longer... im pretty sure it happened when 1 hour buffs were first buffs i cast and i didnt recast them (and mdef buff is glitched anyway). BUT to test if its so (ie im not imagining things) i would have to pay more attention to them, measure time and whatnot, and i usually think about it not when im buffing squad but when someone brings the topic b:surrender

    All lvl 11 buffs last 1 hour, as opposed to 1/2 an hour.
  • FatherTed - Dreamweaver
    FatherTed - Dreamweaver Posts: 3,723 Arc User
    edited September 2010
    No, level 11 cleric buffs still only last 30 minutes.
    [SIGPIC][/SIGPIC]
    Thanks for the sig Ophida :3