lvl 90 gear

Lupumid - Sanctuary
Lupumid - Sanctuary Posts: 326 Arc User
edited September 2010 in Barbarian
Since i have all of my lvl 80 gear, i'd like to know how much the lvl 90 gear would cost me.

http://pwcalc.ru/pwi/?char=dc212c6ede62b408

That's what I'm looking for. The swindlers necklace and axes are negotiable. Otherwise i see no reason to replace the other things. thoughts please?
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Post edited by Lupumid - Sanctuary on

Comments

  • OIdpop - Heavens Tear
    OIdpop - Heavens Tear Posts: 1,052 Arc User
    edited September 2010
    depending on if u buy out of AH prob 30+ mill for a full set..most are refined and sharded in ah and can get some damn good deals.

    maybe the same if u buy mats or close.The chest is going to cost u alot more these days for the giant beast armor..

    swindlers is prob going to cost ya since i think its gold and bounds..prob need another item to decompose to make it..i just use skydemon pearl.
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  • Asmodiel - Heavens Tear
    Asmodiel - Heavens Tear Posts: 1,442 Arc User
    edited September 2010
    Doesn't look bad, the Swindler's Necklace is a good one (still farming for it..so lazy) but the mag defense really pays off.
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  • Taleon - Heavens Tear
    Taleon - Heavens Tear Posts: 392 Arc User
    edited September 2010
    The Mdef is really nice to have, and pays off later for stacking other Mdef items. If you are planning on staying PVE or non TW tho, it will really not make or break your build.

    As already pointed out, the most costly part of your make up will be the beast armors, with a terrible drop rate and even worse encounter ( heard it is still bugged ) will make anyone getting their TT90 green chest a real PITA.
    OFC their are other armor you could look into, but most do not look past the TT90 green because of it being needed for your TT99. ( worse yet then Beast Boss in 3-1 )
  • Lupumid - Sanctuary
    Lupumid - Sanctuary Posts: 326 Arc User
    edited September 2010
    I figured the swindlers would be worth the time to get it, I'll be using a sky demons pearl until then. I saw all the main gear in AH actually yesterday for 5 mil a pop, so idk, sanctuary is a very populated server (with little to no PK)
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  • MixFix - Archosaur
    MixFix - Archosaur Posts: 5 Arc User
    edited September 2010
    i always wanted to ask..why this cape of chieftain is so expensive and lots of ppl using it? it have very low hp/mp regen, adds very low amount of hp per refine and ads 250 mag def only..
  • RioNHale - Archosaur
    RioNHale - Archosaur Posts: 566 Arc User
    edited September 2010
    the swindlers is a must have for me tbh, the mag def really helps especially if u refine it enough, and the +5% hp and reduce p damage by +1% are pretty damn good stats.

    i found it far more appealing than sky demons pearl as i already have over 13k p def in tiger unbuffed even with m.def orns,

    it adds 130 mp too... at first may seem pointless but remember Arma is based on hp and mp too so it helps in that department for arma damage! :3


    however it wasnt cheap the gold mats costed me around 6m total and i farmed the greens, subs and trash mats for it aswell, id say totally it was a lotta effort, but i now have a necklace that im comfortable with until i can maybe afford the cube neck.

    if you pay the odd 1m or w/e for a demons pearl as a consellation, u will have a sufficient necklace with the 5% hp stat, but lack m.def and you know its not gonna suffice and bug you until you get a proper m.def necklace!

    id say go for the swindlers no matter what.



    everything on there minus the gx and chest-(with the new 3-1) are easy enough to get.
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  • GohRaL - Sanctuary
    GohRaL - Sanctuary Posts: 883 Arc User
    edited September 2010
    Since i have all of my lvl 80 gear, i'd like to know how much the lvl 90 gear would cost me.

    http://pwcalc.ru/pwi/?char=dc212c6ede62b408

    That's what I'm looking for. The swindlers necklace and axes are negotiable. Otherwise i see no reason to replace the other things. thoughts please?



    That's exactly the gear im aiming for, im gonna wear it until i bother to try 99 (so its a very long time use)

    the only thing i differ from you are:

    -belt, im going for chrono OUV g.12 belt i just need delta 4th wave which has slighty more HP if max stat, but less m.def (refines lil better tho)


    -2nd ring, which ill keep the tide quest one (1st ring is misty) cuz has a nice VIT/DEX bonus and attack too




    ive done Arm until now, almost done with feet and leg (just need a few 3-1 more), for the chest and neck ill wait for 2x if im not lucky enough, and for the head i have to do many 1-3 for the war drum (green) then ill hope to get lucky for GBS (90 gold)
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  • Lupumid - Sanctuary
    Lupumid - Sanctuary Posts: 326 Arc User
    edited September 2010
    -belt, im going for chrono OUV g.12 belt i just need delta 4th wave which has slighty more HP if max stat, but less m.def (refines lil better tho)

    Actually the only reason that ones not on there is cause i couldn't find it on the calc. b:surrender
    -2nd ring, which ill keep the tide quest one (1st ring is misty) cuz has a nice VIT/DEX bonus and attack too

    I plan on doing PvP at that lvl, so i wanted the accuracy bonus.
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  • Baalbak - Dreamweaver
    Baalbak - Dreamweaver Posts: 1,624 Arc User
    edited September 2010
    Here's my currently planned Build going into level 90: http://pwcalc.ru/pwi/?char=981bffdd692867e8

    Stat differences:

    Proposed Build:
    http://pwcalc.ru/pwi/?char=dc212c6ede62b408
    HP 10741
    Pdef 7132 (66%)
    Mdef 3177 (47%)
    Physical Atk. 3866-6825
    Critical Hit 4%
    Attack rate 0.83 /sec
    Accuracy 976
    Evasion 662
    Speed 4.9 m/s
    Reduce Physical damage taken +4%
    Accuracy +100%
    Strength +14
    Dexterity +12
    Vitality +77
    Physical Attack +197
    Phys. Res. +248
    HP +1000
    HP Recovery +20
    MP +130
    MP Recovery +14
    Mag. Res.: +250
    Sacrificial Strike: Has a chance to inflict double damage at the cost of losing 5% HP.

    My own build:
    http://pwcalc.ru/pwi/?char=981bffdd692867e8
    HP 10995
    Pdef 7351 (67%)
    Metal resist: 3450 (49%)
    All other Elements: 3050 (46%)
    Physical Atk. 3889-6873
    Critical Hit 3%
    Attack rate 0.83 /sec
    Accuracy 1048
    Evasion 834
    Speed 5.1 m/s

    Reduce Physical damage taken +2%
    Accuracy +100%
    Speed +0.2 м/с
    Accuracy +100
    Evasion +236
    Strength +19
    Dexterity +4
    Vitality +63
    Physical Attack +133
    Phys. Res. +536
    Metal Resistance +342
    HP +920
    HP Recovery +34
    MP Recovery +14
    Mag. Res.: +250
    Gloom: Has a chance to greatly increase physical attack at the cost of losing 5% MP.


    Depends on what youre doing, gloom may be better than zerk - and zerk may be better than gloom. I personally prefer gloom myself as I feel it will output more consistent damage over time than zerk will. I've added refines to the gears I'n my build since.. well.. you're gonna be able to afford those easier if leaving out some of the TT gears. IE.. sell the mats you would normally farm to get those gears, sell your no longer needed TT armors, etc. At 97, the chest in my build will be getting bumped up to a Plate of Endless Warden, refined +4 and sharded with however many i can fit (immaculate at the least) citrines. It really all depends on how you play you're toon/where you really want to go with your armor. Good luck to ya
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  • Knownase - Heavens Tear
    Knownase - Heavens Tear Posts: 6,959 Arc User
    edited September 2010
    This was nearly exactly the gear I had upon lvling into the 90s.

    I approve. b:victory
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