Are they destroying the game on purpose or what?

ugysekell
ugysekell Posts: 16 Arc User
edited September 2010 in Chronicles
In the past months, we only got unfavorable updates - DQ nerf, TT and TW are fcked up, etc. There are less players in PWI now, sometimes it takes forever to find people for squads, factions are falling apart, people are QQing in the forums, ragequitting and sending in tickets for nothing.

They said we needed the TW change to lower the price of gold in the AH and fight against inflation. Did it work? No. Gold used to be 440k before the TW change. Now it's 420k... 20k change? Wow... It didn't work. Items are expensive as always, and are getting more expensive because TT is too hard now. Why don't they change TW and TT back to normal then? It changed nothing, only made hundreds (or even thousands) of players quit! Why is it good for them?

I can't believe that the devs / whoever can not SEE that the players are not happy with the changes. They must be doing this on purpose so Forsaken World will have lotsa players when it starts. And they wanna close PWI forever. o.o I cannot think of anything else. xD Or why? Tell me why would PWE want to scare their players away instead of making updates that people like? I do not understand. There must be a logical answer. It's definitely not good for them, because less players mean less money for them. If I was a developer, I would do anything to MAKE more players, but PWE is doing the opposite of that. Why?
Post edited by ugysekell on
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Comments

  • Oneji - Heavens Tear
    Oneji - Heavens Tear Posts: 310 Arc User
    edited September 2010
    Well actually it does make some sense. They are using these nerfs to their advantage. First PWI economy is generally happy.Then they announce an upcoming release of a new game. Well in order for them to get more players involved in the new game they need well...Playersb:chuckle. And what an easy way to do it by simply just making people unhappy with this current game so they will try the next gameb:thanks.
  • Darksylph - Heavens Tear
    Darksylph - Heavens Tear Posts: 1,816 Arc User
    edited September 2010
    Well actually it does make some sense. They are using these nerfs to their advantage. First PWI economy is generally happy.Then they announce an upcoming release of a new game. Well in order for them to get more players involved in the new game they need well...Playersb:chuckle. And what an easy way to do it by simply just making people unhappy with this current game so they will try the next gameb:thanks.

    Thats pretty rtarded thinking on the devs part if its true. So many of the people are fed up with PWE, that they dont want to play another PWE game. The frustration is not pushing players away from the game, but rather pushing them away from the company.
  • Oneji - Heavens Tear
    Oneji - Heavens Tear Posts: 310 Arc User
    edited September 2010
    Thats pretty rtarded thinking on the devs part if its true. So many of the people are fed up with PWE, that they dont want to play another PWE game. The frustration is not pushing players away from the game, but rather pushing them away from the company.

    Well it is a crazy plan I believe. But the funny thing is PWI business strategist are not stupid. They know people will come back eventually and charge more ZENb:chuckle. KidX for exampleb:bye.
  • ugysekell
    ugysekell Posts: 16 Arc User
    edited September 2010
    The frustration is not pushing players away from the game, but rather pushing them away from the company.

    That might be true. I don't know about their other games, maybe they are messing those up, too. O.o If that's the case, they are really stupid. I will never understand them. x.x
  • IVIrJasper - Heavens Tear
    IVIrJasper - Heavens Tear Posts: 80 Arc User
    edited September 2010
    Well it is a crazy plan I believe. But the funny thing is PWI business strategist are not stupid. They know people will come back eventually and charge more ZENb:chuckle. KidX for exampleb:bye.

    Kidx is Canadian.. they have to spend their money on video games because they is nothing else to do except maybe drink beer.. And i've heard in vent when i was in WaR drinking beer is almost a 24/7 there sooo it seems logical that PWI is his next choice of things to do... b:shutup
    [SIGPIC][/SIGPIC] I SHALL SMASH YOUR SKULL LIKE A CLAM ON MY TUMMY!
  • tweakz
    tweakz Posts: 0 Arc User
    edited September 2010
    OMFG! Another QQ post complaining about improvements while ignoring real issues like tab glitching, rubber banding, and pet glitches. You're just like all the others. b:bye
    Be kind: Help the GMs to depopulate the servers.
  • Wenomus - Dreamweaver
    Wenomus - Dreamweaver Posts: 90 Arc User
    edited September 2010
    ugysekell wrote: »
    In the past months, we only got unfavorable updates - DQ nerf, TT and TW are fcked up, etc. There are less players in PWI now, sometimes it takes forever to find people for squads, factions are falling apart, people are QQing in the forums, ragequitting and sending in tickets for nothing.

    They said we needed the TW change to lower the price of gold in the AH and fight against inflation. Did it work? No. Gold used to be 440k before the TW change. Now it's 420k... 20k change? Wow... It didn't work. Items are expensive as always, and are getting more expensive because TT is too hard now. Why don't they change TW and TT back to normal then? It changed nothing, only made hundreds (or even thousands) of players quit! Why is it good for them?

    I can't believe that the devs / whoever can not SEE that the players are not happy with the changes. They must be doing this on purpose so Forsaken World will have lotsa players when it starts. And they wanna close PWI forever. o.o I cannot think of anything else. xD Or why? Tell me why would PWE want to scare their players away instead of making updates that people like? I do not understand. There must be a logical answer. It's definitely not good for them, because less players mean less money for them. If I was a developer, I would do anything to MAKE more players, but PWE is doing the opposite of that. Why?


    Naa, goonz got his warsoul weapon and stopped to buy gold, so PWI is desparate for money, slowly ruining the economy of pwi.
    And soon ppl will start leaving the game, then they will prolly change to a montly fee for playing instead.
  • TigerLily - Lost City
    TigerLily - Lost City Posts: 1,209 Arc User
    edited September 2010
    I dont think they're intentionally trying to make the game bad. Its more like they dont care if thousands of players quit and complain, as long as they get a decent profit for hosting PWI.

    They get a few patches each month to translate and just assume the game will run itself after that b:surrender. People being unhappy with changes doesn't effect them, as long as a certain amount of players still cash shops for packs and hypers.
  • MistaBwanden - Sanctuary
    MistaBwanden - Sanctuary Posts: 2,803 Arc User
    edited September 2010
    ugysekell wrote: »
    They said we needed the TW change to lower the price of gold in the AH and fight against inflation. Did it work? No. Gold used to be 440k before the TW change. Now it's 420k... 20k change? Wow... It didn't work. Items are expensive as always, and are getting more expensive because TT is too hard now. Why don't they change TW and TT back to normal then? It changed nothing, only made hundreds (or even thousands) of players quit! Why is it good for them?

    These kind of things take time.
  • Darksylph - Heavens Tear
    Darksylph - Heavens Tear Posts: 1,816 Arc User
    edited September 2010
    These kind of things take time.

    The only thing driving gold lower at the moment is that theirs just as many cash shoppers & zen sellers around, but alot less people trying to buy the gold because they left the game or generally cant afford it since they cant profitably farm TT mats any more. The TW money made no difference in demand on gold, their atrocious practices of making life hard on non-zen chargers & driving them out has.
  • Paramedic - Dreamweaver
    Paramedic - Dreamweaver Posts: 1,801 Arc User
    edited September 2010
    **** or just lazy management is disease of many big companies



    i understand that in best pwe interest is to nerf possbilites to farm coins in game.. but recent changes that were adressed to china op players and botters implemented here are just 'overdo'..

    or new tw pay which side effect was making pvp even more exepensive than it was before. not to mention it removed main reason to tw for many peepz

    (very expensive pvp system with no reward, or at least cost refunds - brilliant idea u pwe people, lol)



    oh well, they wont change it, cuz 'overally' it must seem good for company.
    sure they could make it better - but why bother?
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  • sangodoc
    sangodoc Posts: 0 Arc User
    edited September 2010
    ugysekell wrote: »
    In the past months, we only got unfavorable updates
    "Only"?

    Favorable Updates:
    Encyclopedia (June 15, 2010 plus various additions later)
    Palace of Nirvana - Evil Mind quest (June 15, 2010)
    Cube of Fate lost the worthless Chest of Coins, room 51-60 rewards increased (June 15, 2010)
    Tideborn face color problem fixed on ATI cards (June 15, 2010)
    Tournament Event returned, though still under construction (July 13, 2010)
    Wedding Banquet (August 5, 2010)
    Jungle Ruins (August 5, 2010)
    Celestial Tiger (August 5, 2010)
    Wraith Attack notices returned (August 5, 2010)
    Item links in text (August 5, 2010)
    Framerate and ping time display (August 5, 2010)
    Rank IX gear added (August 17, 2010)
    Various corrections in skill descriptions (several dates)

    And that doesn't include all of the other various minor improvements or changes which only some count as favorable.

    I'm not saying that they haven't made any unfavorable updates, I'm just pointing out how absurd it is to say that they've only put out unfavorable updates in the past few months.
    [SIGPIC][/SIGPIC]
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  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited September 2010
    Go Sangodoc.
    b:avoid
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  • Starflair - Dreamweaver
    Starflair - Dreamweaver Posts: 151 Arc User
    edited September 2010
    ugysekell wrote: »
    In the past months, we only got unfavorable updates - DQ nerf, TT and TW are fcked up, etc. There are less players in PWI now, sometimes it takes forever to find people for squads, factions are falling apart, people are QQing in the forums, ragequitting and sending in tickets for nothing.

    They said we needed the TW change to lower the price of gold in the AH and fight against inflation. Did it work? No. Gold used to be 440k before the TW change. Now it's 420k... 20k change? Wow... It didn't work. Items are expensive as always, and are getting more expensive because TT is too hard now. Why don't they change TW and TT back to normal then? It changed nothing, only made hundreds (or even thousands) of players quit! Why is it good for them?

    I can't believe that the devs / whoever can not SEE that the players are not happy with the changes. They must be doing this on purpose so Forsaken World will have lotsa players when it starts. And they wanna close PWI forever. o.o I cannot think of anything else. xD Or why? Tell me why would PWE want to scare their players away instead of making updates that people like? I do not understand. There must be a logical answer. It's definitely not good for them, because less players mean less money for them. If I was a developer, I would do anything to MAKE more players, but PWE is doing the opposite of that. Why?

    You clearly didn't read the sticky that Frankie posted on top of the General Discussion thread.
  • Asheera - Raging Tide
    Asheera - Raging Tide Posts: 830 Arc User
    edited September 2010
    Sangodoc wrote: »
    Rank IX gear added (August 17, 2010)
    I think you typo'd this from unfavorable to favorable.

    Rank 9 was a good addition? You kidding? lol. It costs so much that even if a few would afford it, it's only for the top cash shoppers. As if the +12 refines weren't enough, you give even more power to the rich people by adding even more overpowered and overpriced content. And sorry but if you look at how much 98% of the people hate the top overpowered ones (especially for them ruining PvP) you'll realize that they also hate rank 9.

    Maybe PWI loves it as some will charge insane for it, but players (at least the majority) hates it, therefore it is in no way a favorable change.
    First 103 on Raging Tide 30 Oct 2010
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  • sangodoc
    sangodoc Posts: 0 Arc User
    edited September 2010
    I think you typo'd this from unfavorable to favorable.
    Well, at least you appear to agree with the rest of the list. b:chuckle
    [SIGPIC][/SIGPIC]
    Visit the PWI wiki for the useful information. Stay at the PWI wiki for the pie. ;-)
  • Asheera - Raging Tide
    Asheera - Raging Tide Posts: 830 Arc User
    edited September 2010
    Sangodoc wrote: »
    Well, at least you agree with the rest of the list. b:chuckle
    Yup XD My favorite probably is item link and Jungle Ruins :P
    First 103 on Raging Tide 30 Oct 2010
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  • Olivassin - Heavens Tear
    Olivassin - Heavens Tear Posts: 360 Arc User
    edited September 2010
    ugysekell wrote: »
    [bla bla bla QQ bla bla bla]
    They said we needed the TW change to lower the price of gold in the AH and fight against inflation. Did it work? No. Gold used to be 440k before the TW change. Now it's 420k... 20k change? Wow... It didn't work.
    [Bla bla bla Forsaken world bla bla bla]


    They didn't nerf TW to lower the inflation, as said on this post: An Early GM Response to the TW Changes

    First thing to do before so you do not make a QQ post: get informed b:bye
  • Oneji - Heavens Tear
    Oneji - Heavens Tear Posts: 310 Arc User
    edited September 2010
    Kidx is Canadian.. they have to spend their money on video games because they is nothing else to do except maybe drink beer.. And i've heard in vent when i was in WaR drinking beer is almost a 24/7 there sooo it seems logical that PWI is his next choice of things to do... b:shutup

    Not that I am proud of itb:surrender but I am Canadian to(Background is Bajan).But I have not spent a penny on this game yetb:chuckle.
  • Zerhee - Lost City
    Zerhee - Lost City Posts: 234 Arc User
    edited September 2010
    Sorry but your post really seemed kind of naive to me. Almost a half of your list items are fixes of stuff you screwed up in the past.
    Sangodoc wrote: »
    Favorable Updates:
    Encyclopedia (June 15, 2010 plus various additions later)
    Ok this does count as a good update, could have been done a little better (EG not case sensitive, some better work on the UI) but yeah.
    Palace of Nirvana - Evil Mind quest (June 15, 2010)
    I'm still one of those who think that a month and 3 days o keys and an unnecessarily long boss could yield a little more than 10 Uncs and 2 Raps but yeah, in some cases this turned out to be a valid add.
    Cube of Fate lost the worthless Chest of Coins, room 51-60 rewards increased (June 15, 2010)
    This is just a fix, if I was any malicious I would say that chests of coins were first introduced to ensure that gold prices NEVER dropped under 200k again, then with hindsight you just realized you didn't need em anymore, but gladly i'm not. b:avoid
    Tideborn face color problem fixed on ATI cards (June 15, 2010)
    Another fix.
    Tournament Event returned, though still under construction (July 13, 2010)
    Fix. And even though you put it back, after a storm of helms from packs they've gone so cheap it's not even worth it anymore (and since all you do in tourney is pvping for 20 seconds then waiting five minutes for the next room, it's way less funny than world pvp).
    And if you're just the middle guy who's just hoping for a shot at glory or at saving 15m, it's very likely that you'll be zerged out by big guilds' teams.

    Wedding Banquet (August 5, 2010)
    Haven't seen this since I haven't been playing, but I heard it's very confusing and bugged(?).
    Jungle Ruins (August 5, 2010)
    Same as the previous minus the bug/confusion part.
    Celestial Tiger (August 5, 2010)
    Same.
    Wraith Attack notices returned (August 5, 2010)
    Fix. Took you long enough.
    Item links in text (August 5, 2010)
    This is actually good.
    Framerate and ping time display (August 5, 2010)
    Like in every other MMO?
    Rank IX gear added (August 17, 2010)
    This has already been gone through, even in this thread. Unnecessary effort who could have been directed on something else, IMO. And by effort I really mean effort in porting it from another version. :x
    Various corrections in skill descriptions (several dates)
    I don't know what exactly has been fixed but many, many skill descriptions have been wrong since like the dawn of times. A supposedly small fix that could have been done centuries ago.

    And that doesn't include all of the other various minor improvements or changes which only some count as favorable.

    I'm not saying that they haven't made any unfavorable updates, I'm just pointing out how absurd it is to say that they've only put out unfavorable updates in the past few months.

    TL;DR: while I do agree that there have been some interesting productive changes lately, I believe the deleterious one greatly overwhelm the good ones and so one could see why many people could be driven away lately.

    Note that this is not QQ, I know from experience that whining over patches on MMOs is not productive about 95% of the time. And I don't believe in five percents. b:surrender
    Far Beyond Driven
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  • Borsuc - Raging Tide
    Borsuc - Raging Tide Posts: 1,526 Arc User
    edited September 2010
    And if you're just the middle guy who's just hoping for a shot at glory or at saving 15m, it's very likely that you'll be zerged out by big guilds' teams.
    Couldn't have said it better. At least on Jungle Ruins & the tiger event you can't zerg anything and have to rely on solo personal skill (and patience on former).
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited September 2010
    Couldn't have said it better. At least on Jungle Ruins & the tiger event you can't zerg anything and have to rely on solo personal skill (and patience on former).

    It's funny seeing you agree with a 15k+hp +12 Nirvana 5aps BM without chiding or scolding him. Zerhee was the first truly OP fist BM on LC... he made me see the light... lol, and even though he doesn't play, everyone will remember.
    I post in forums. This one and others. That's why I post.
  • sangodoc
    sangodoc Posts: 0 Arc User
    edited September 2010
    Sorry but your post really seemed kind of naive to me. Almost a half of your list items are fixes of stuff you screwed up in the past.
    What do you mean "stuff you screwed up in the past"? I don't have anything to do with the company other than that they were nice enough to name me as an official moderator for the PWI wiki. I don't have any real power or make any money from the company.

    That aside, fixes are still favorable updates, so stating that they're "fixes" doesn't negate my point at all. (And, just to nitpick, ~38% isn't almost half.)

    Details aside, you have to agree that not all of the changes made to the game in the past few months are unfavorable, so calling them all unfavorable is both unfair and untrue, and thus damages the original argument.

    If you don't like some of the changes, fine, I don't have a problem with that. You can't please everyone, as some people will hate the changes others love, and decision making isn't perfect, so only 20/20 hindsight will make some errors seem obvious, nor is programming ever going to be bug-free. And yes, some fixes have taken way too long. But don't ignore the improvements just because it doesn't fit your argument. That's all I'm trying to say.
    [SIGPIC][/SIGPIC]
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  • Borsuc - Raging Tide
    Borsuc - Raging Tide Posts: 1,526 Arc User
    edited September 2010
    It's funny seeing you agree with a 15k+hp +12 Nirvana 5aps BM without chiding or scolding him.
    Like I am 2 years old like you. I mean not like the issue at hand here was like, in the total opposite spectrum if that's a way to put it. Or am I missing something?
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited September 2010
    Sangodoc wrote: »
    What do you mean "stuff you screwed up in the past"? I don't have anything to do with the company other than that they were nice enough to name me as an official moderator for the PWI wiki. I don't have any real power or make any money from the company.

    That aside, fixes are still favorable updates, so stating that they're "fixes" doesn't negate my point at all. (And, just to nitpick, ~38% isn't almost half.)

    Details aside, you have to agree that not all of the changes made to the game in the past few months are unfavorable, so calling them all unfavorable is both unfair and untrue, and thus damages the original argument.

    If you don't like some of the changes, fine, I don't have a problem with that. You can't please everyone, as some people will hate the changes others love, and decision making isn't perfect, so only 20/20 hindsight will make some errors seem obvious, nor is programming ever going to be bug-free. And yes, some fixes have taken way too long. But don't ignore the improvements just because it doesn't fit your argument. That's all I'm trying to say.

    I don't mean to speak on his behalf, but I think he was referring to some of the instances/content that were removed and then returned due to glitches.

    I liked some of the changes and will agree with you that not all of them were bad. I think the majority of the complaints from people were about things that affected the economy. Most updates such as bug fixes, encyclopedia, content people were fine with I believe.

    I personally don't think the Devs had any bad intentions. The problems they were seeking to address was intended for a different population, so of course forwarding these changes could have adverse effects. It would've been nice if some of those changes stayed with the populations it was meant for though. Just my two cents.
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  • ChopChop - Raging Tide
    ChopChop - Raging Tide Posts: 119 Arc User
    edited September 2010
    Improvements are in the eye of the beholder . What some may see as improvement others may see as bad modifications .

    I fall into the latter .

    Yes they have added some more content but that doesnt alter the overall game play mechanics.

    The game was good but not briliant and it was as close to a true free to play as you could hope for . End content was never realy in the game and still isnt imho but overall the game had some things to offer if you worked for it . That gave it playability.

    Unfortunately i personaly dont see the changes as anything other than trying to encourage people to spend real cash by making it hard to get items naturaly whilst easy if you spend real cash .

    They put high end armour in event packs then they added more 2x XP days than ever before, Oracles from vendor and now Hyperstones. Meanwhile they decreased DQ prices.

    This encourages people to out lvl there income from natural game resources .

    Upto this point it was still possible to get your high lvl armour from TT .

    So to combat that they made TT3* alot harder .

    Conclusion right or wrong is if you want high end armour then buy the packs.

    Whats so sad is we were expected to believe some changes was due to botting on a different version of the game. But if you look at how the game changed i personaly find it hard to believe and no real evidense has been put forward to back up there reasons.
    An old saying that again i feel falls true in thise instance " you can fool some of people all of the time or you can fool all the people some of the time but you cant fool all the people all of the time" .

    This is of course just my opinion which im entitled to as is everyone else who has there opinion .
  • Furries - Dreamweaver
    Furries - Dreamweaver Posts: 966 Arc User
    edited September 2010
    they have made some improvements yeah, but they have also ignored MANY issues that needs to be addressed.

    The TW chance is stupid. all yuou have to do to fix tw is reset the damn map and make a terrtory limit

    idea can be seen here
    http://pwi-forum.perfectworld.com/showthread.php?t=857852

    rubberbanding still hasnt been fixed.

    TT3-+ need to be reverted

    Celestial tiger event is AWESOME but only a week ON A WEEKDAY

    why do you spend so much time and effort to make a great event make make it so the majority of us cant even do it. and not even get me started on those who have it at 3 AM

    make the damn thing everyday or idk do SOMETHING.

    then they are the bugs that have never been fixed.

    cleric magic def buff/ blazing arrow every other buff with this issue

    i have seen people post the EXACT LINE OF CODE and Correction for these.. and they are still not fixed.

    so yeah they have made some improvements but they broke just as many if not more thigns than they fixed
    Killing level 80's with a lvl 60 is a lot more fun than killing level 90's with a level 100.
  • Yishuin - Sanctuary
    Yishuin - Sanctuary Posts: 153 Arc User
    edited September 2010
    Lets say it fast.

    Indeed there were some nice improvements as Sangodoc said but they are totally forgotten by all the BIG changes :

    DQ price dropped (on its way to be fix... maybe... one day)
    TT3-1 colluseast = thats the most facepalm
    Packs again and again wich is the reason why gold price is so high (ok its not a change, its just a fail)
    TW reward system (well its cleared its for rank 9 gear but... rank 9 gear is just a big fail for players)

    All these little improvement are good but don't change how players play the game, they increase the pleasure of playing thats all.

    I mean these BIG changes have totally screwed 85-90% of all the players (all of the change ofc, don't take them one by one ^^).
  • Argyle - Dreamweaver
    Argyle - Dreamweaver Posts: 53 Arc User
    edited September 2010
    ugysekell wrote: »
    They must be doing this on purpose so Forsaken World will have lotsa players when it starts. QUOTE]

    if that's their plan it's stupid, personally i know i don't plan on putting any time into the new game, they'd be better off fixing pwi and expanding if they want more money.
  • ThrilKill - Heavens Tear
    ThrilKill - Heavens Tear Posts: 48 Arc User
    edited September 2010
    Of course they aren't destroying it on purpose, they are just making it harder for non-cash people to play without wanting to put some $$ into it.
    Its free to play for a reason, it is to get you in the door. People spend WAY more money on this game than they ever would in P2P games such as That Which Will Not Be Named...
    simply due to the fact that that game does not have a cash shop like this one does.
    That game rewards time spent in game, this game rewards $$ spent on game, it is just a different perspective.
    [SIGPIC][/SIGPIC]
This discussion has been closed.