Deadly shot vs Take Aim
Roin - Harshlands
Posts: 155 Arc User
Im told take aim is better with a good bow but at lvl 61 what will do more damage with the 61 mold crossbow +3 with a flawless garnet shard?
and should i go for the lvl 60 - interval chest or should i just find a nice one with hp adds?
i really have no clue how much interval helps a archers dps b:surrender
and should i go for the lvl 60 - interval chest or should i just find a nice one with hp adds?
i really have no clue how much interval helps a archers dps b:surrender
Post edited by Roin - Harshlands on
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Comments
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A well-leveled deadly will outdo Take Aim almost all the time pre-89.
As for the rank 4 top, if you have the coin to afford it at that level or feel like farming the rep, go for it. If not then it can wait. It does help your DPS a good bit, especially if you also have bracers of blood moon, but it's not a must have thing and you can survive fine without it.0 -
Theoretically Take Aim only out dmgs Dead Shot when you have something like Heaven Shatterer +10. But in practice, because you learn DS at a later level, TA will out damage DS.0
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Even in theory, you don't need a +10 weapon, boogie.Asterelle - Sanctuary wrote: »Demon take aim is +400% weapon attack.
Lvl 10 deadly shot is 100% of weapon damage plus 4986.6.
When your level + average weapon damage + garnet shards in your weap + damage from your rings is > 1662, demon take aim is better on the average.
For sage take aim the break even point is at 1246 weapon attack.
Demon cross over point is roughly a +5 tt90 xbow. Sage is roughly a +4 tt90 or a +7 tt80. If you don't have those go for lvl 10 deadly.Legerity - Sanctuary wrote: »Here's the numbers if you are interested.Level TA DS TA % DS % DS_c TA=DS 49 10 1 300 55 2235.3 912.4 53 10 2 300 60 2494.6 1039.4 57 10 3 300 65 2765.5 1176.8 61 10 4 300 70 3048.0 1325.2 65 10 5 300 75 3342.1 1485.4 69 10 6 300 80 3647.8 1658.1 73 10 7 300 85 3965.1 1844.2 77 10 8 300 90 4294.0 2044.8 81 10 9 300 95 4634.5 2260.7 85 10 10 300 100 4986.6 2493.3 89 d 11 10 400 100 4986.6 1662.2 89 s 11 10 500 100 4986.6 1246.7 99 d 11 s 11 400 100 5800.0 1933.3 99 d 11 d 11 400 100 6300.0 2100.0 99 s 11 s 11 500 100 5800.0 1450.0 99 s 11 d 11 500 100 6300.0 1575.0
Last column shows when Take Aim is the same as DS on average. This value is your average weapon damage.0 -
Perhaps I recalled wrong. The +10 HS was from memory of something I've read before.0
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Deadly shot has a longer casting time then Instant Take Aim + Quick ShotAP classes are a real butt pounding...0
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ArchSaber - Sanctuary wrote: »Deadly shot has a longer casting time then Instant Take Aim + Quick Shot
They have the same casting time if I remember.
And lvl 10 take aim has 3.2 sec charge time........while deadly shot has around 3.0 channel timeb:byeI hate idiots,but I'm forced to stay near them!0 -
Instant take aim + quick shot is faster.
But the whole purpose of a channeled skill is to bypass charm with a crit.Elena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0 -
Roin - Harshlands wrote: »Im told take aim is better with a good bow but at lvl 61 what will do more damage with the 61 mold crossbow +3 with a flawless garnet shard?
and should i go for the lvl 60 - interval chest or should i just find a nice one with hp adds?
i really have no clue how much interval helps a archers dps b:surrender
As mentioned any interval helps. Not too sure about the first as I don't wanna crunch numbers nor did I use that weapon but if you wanted to and could afford bracers of blood moon + rank top + wind and clouds would be pretty sweet for grinding/pve.[SIGPIC][/SIGPIC]
Carpe diem, quam minimum credula postero~0 -
ok thx for the help guys0
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Demon Take Aim's casting time is reduced to 2.5 seconds, though
And Take Aim's damage is %based while Deadly Shot's is not. So Take Aim really shines when you get better gear, and is much better than Deadly Shot at 90+
Deadly Shot takes way too much mana to justify use anyhow.On indefinite hiatus0 -
Teppeii - Dreamweaver wrote: »Demon Take Aim's casting time is reduced to 2.5 seconds, though
And Take Aim's damage is %based while Deadly Shot's is not. So Take Aim really shines when you get better gear, and is much better than Deadly Shot at 90+
Deadly Shot takes way too much mana to justify use anyhow.
As a demon Archer with both demon skills, you'd need a +10 HS (average weapon attack ~2100) to have take aim do similar damage as DS (again; on average), although yes TA is slightly faster. The purpose of DS really is as Quilue mentionted and that is to bypass charms. If you're looking for dps, DS is definitely not the way to go.
Also, as you're leveling at a moderate pace, TA will pretty much never outshine DS (exception is around 90-98. As soon as you hit 99 and learn DS, it's hard to compete). The only reason why there use to be so much talk about it was because leveling wasn't as easy, which meant a lack of spirit and in turn lead to careful picking of skills (spirit and coin limitations) during your Archer career. Having said that, TA acts as a "poor man's" substitute. It's void if you can level fast enough and max DS, especially if you end up learning d11 DS.
edit: Sage of course, is a different story. Here's an attached graph that may help.0 -
I never liked DS as much as Take Aim. I suppose from a PvP persepctive DS is better, but Take aim is cheaper to learn, use, and I do fine in PvE with Take Aim as is. Not to mention using take aim I can do no pot grinding, while with DS I would burn a lot of MP, and have to spend alot of SP/Coins leveling it.0
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Legerity - Sanctuary wrote: »As a demon Archer with both demon skills, you'd need a +10 HS (average weapon attack ~2100) to have take aim do similar damage as DS
Someone has the some information as me b:victory0
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