Sins...

ElvenSpirit - Heavens Tear
ElvenSpirit - Heavens Tear Posts: 2 Arc User
edited August 2010 in Assassin
Okay you guys have prob heard this thousands of times but would sins be classed as DD or something else..? b:surrender
Post edited by ElvenSpirit - Heavens Tear on

Comments

  • ElvenSpirit - Heavens Tear
    ElvenSpirit - Heavens Tear Posts: 2 Arc User
    edited August 2010
    Ah okay thanx, i wanna get to know more about the class before i decide if i should make one or not, but ive heard there a hard class to play =/
  • Amarante - Raging Tide
    Amarante - Raging Tide Posts: 185 Arc User
    edited August 2010
    Look for something that move.

    Point you daggers at it.

    Kill it.

    Sins are pretty easy to play PvE-wise. You don't have to watch out for the squad like clerics do, you don't have to watch out for the squad and the boss like barbs do. You can escape into stealth when you're in hot water. Go go fish powah! b:laugh
  • Evict - Heavens Tear
    Evict - Heavens Tear Posts: 2,301 Arc User
    edited August 2010
    Okay you guys have prob heard this thousands of times but would sins be classed as DD or something else..? b:surrender

    I'm classed badass. I'm the Tank, Cleric and DD.
    [SIGPIC][/SIGPIC]
    Dysk is my tasty chimichanga. <3
  • Lessein - Sanctuary
    Lessein - Sanctuary Posts: 152 Arc User
    edited August 2010
    sins are not really a HARD class to play, though they are pretty different to play than the other classes.
    Only thing you really have to watch is your aggro (when you arent able to tank yourself).

    But it is definitely a fun class to play!
  • Typhyse - Sanctuary
    Typhyse - Sanctuary Posts: 3,469 Arc User
    edited August 2010
    In dungeons we are DD, PvP we are debuffers/counter strikers (lots of short-effect to mix and match to counter other classes' strategies)/ solo PvE we are DD/debuffers/our own clerics.
    Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
    ~Spazz~
  • Okeano - Harshlands
    Okeano - Harshlands Posts: 4,943 Arc User
    edited August 2010
    PvP we are debuffers/counter strikers

    What debuff?
  • Typhyse - Sanctuary
    Typhyse - Sanctuary Posts: 3,469 Arc User
    edited August 2010
    What debuff?

    Ribstrike, Tackling Slash, and Puntcture Wound?

    ...
    ...
    Eh, scratch Puncture, guess it doesn't qualify as a debuff.
    Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
    ~Spazz~
  • Okeano - Harshlands
    Okeano - Harshlands Posts: 4,943 Arc User
    edited August 2010
    Ribstrike, Tackling Slash, and Puntcture Wound?

    ...
    ...
    Eh, scratch Puncture, guess it doesn't qualify as a debuff.

    Tackling is more like immobilize. I guess Rib counts, but I hardly use that in PvP.
  • _Leif - Lost City
    _Leif - Lost City Posts: 369 Arc User
    edited August 2010
    Subsea + deep sting
  • Okeano - Harshlands
    Okeano - Harshlands Posts: 4,943 Arc User
    edited August 2010
    Subsea + deep sting

    There are better use of 2 sparks than Subsea in PvP >_>. Dash or double spark> Subsea. Sleep is immobilize.
  • _Leif - Lost City
    _Leif - Lost City Posts: 369 Arc User
    edited August 2010
    It's situational. I wouldn't use it in 1v1 pvp, but i do on occasion use it right before someone else channels an aoe. Subsea + BID/Heaven's flame = dead pplz. Also, i'm sure you know how much subsea **** face when you combo it with bramble :3

    But i agree, we're not exactly renowned as fantastic debuffers. Venos beat us out with purge alone haha

    EDIT: And since when is immobilize not a debuff? lol