new race and class ideas?

aerothesis
aerothesis Posts: 1 Arc User
edited August 2010 in Suggestion Box
ok how about an underground race with one class being a thief (possible odds of getting good items but only one successful steal per monster) and please do not make the success rate horrible like it is in dream of mirror
and the other class being good for making stuff that others cannot (but being the single worst fighters ever) and yes i would use those classes happily of course you all may have other ideas too of what is fair ^^ lemme know what you think of the character ideas and lemme know your own character ideas ok??
Post edited by aerothesis on

Comments

  • I_Snipe - Lost City
    I_Snipe - Lost City Posts: 451 Arc User
    edited August 2010
    worst. idea. ever.
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited August 2010
    I am really like thief class (no assassin isn't like thief b:bye)
    hmm isn't on dream of mirror steal mainly for recipe ?

    so i guess on PW maybe to steal item drop that already exist within the mobs
    though these can borrow problem like a thief stealing item from all mob in one area without killing them, when other thief or non thief class kill the mob there there might no item drop for so many times

    probably make the stealing only working if the mob almost died just like venomancer capture pet, or make the steal skill a buff on the mob and working when the mob died

    About class that making things but become single worst fighter

    I don't know what other class can't make on PW, since many things is already create able (weapon, armor, medicine, rings, necklace, offense defense charm )
    give an idea b:surrender
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  • Silvychar - Sanctuary
    Silvychar - Sanctuary Posts: 3,576 Arc User
    edited August 2010
    Moar infos pl0x? Otherwise no chance, sorry =(
  • aerothesis
    aerothesis Posts: 1 Arc User
    edited August 2010
    ok in my opinion new items should be added that only the "maker" class can make and new items that can be obtained only by the thief some of which would be useful for the "makers"

    and making the "maker" class useless is battle would not be a huge hindrance due to the fact they are not for fighting in the first place but more for people who dislike fighting and favor making things and all the "maker" class would have as skills is for making items of course

    and they would hardly dare make their items highly overpriced since they would be highly reliant on other classes more so the thief so hopefully it would work well and yes i would gladly use these classes

    of course feel free to post your own ideas both for classes and for how to make these classes
  • Lesthar - Heavens Tear
    Lesthar - Heavens Tear Posts: 3,045 Arc User
    edited August 2010
    I don't see it being sustainable at all.

    Thieves? If it is in terms of pure agility, assassins fit the bill already.
    On top of that, getting items easily breaks the game, as they would collect a lot and other classes would not.
    Want to be a thief? The closest you could do for that is to loot (but again, get ready for when you get frowned upon).

    As for a craftmaster, I find it no good either. A MMORPG is focused on leveling. what if you cannot stand your ground on the battlefield, it's quite useless, no?
    If you don't want to fight, be a merchant (open catshop and sit there all day) or go harvesting (and even in PWI, you have to be of a level to harvest certain items. For example, trying to farm from black iron ores not being possible before lv 20).

    And even then, PWI offers the possibility to craft and this on four different aspects. And if you are too lazy or tired to level your crafting skills, you can buy them from the boutique.

    A class that has no fighting ability does not belong in PWI.

    And you propose a parallel market with items only obtainable from your two classes? It would bring a certain monopoly... I seriously find this awkward and ludicrous.

    Verdict: No good suggestions, fully rejected by yours truly.
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  • KageYingZi - Heavens Tear
    KageYingZi - Heavens Tear Posts: 823 Arc User
    edited August 2010
    There isn't any details about what the classes are like.

    I swear 90% of the people who post new races suggestions just do it so that there is a class which can use just ONE skill they thought out of and don't bother with other details
  • aerothesis
    aerothesis Posts: 1 Arc User
    edited August 2010
    lol it seems i am guilty of that too and too the other guy the idea is to make the crafting class somewhat dependent on other classes for fights and would likely need to level using crafting too this should keep their prices in check and as for the theif the idea is to make sure that they "maker" class can get items a bit easier too but the thief would be somewhat underpowered for balance sake and how would it make a monoply when any and everyone can make these classes now i could see if it were exlusive to certain areas or a reward for a teired promo yes that would be one sided but if they are playable by all then there is no monoply