Coins drops in PVP

Vorhs - Lost City
Vorhs - Lost City Posts: 521 Arc User
edited July 2010 in Suggestion Box
I know that many things need fixes in PWI at the moment, but i had this idea and id like to share it with you all, tell me what you think.

My idea is to introduce coins drops in pvp just as well as it works for item drops, with these differences:

- Coin Drops % chances are the same of Item Drops, based on red name level.
- Maximum amount of Coin Drop: 10% of the total you have in inventory.
- You can drop coins even if safe lock is active but you cant drop if you have scrolls.

This drop % is easily avoidable by putting all your money in bank before pvping.
The meaning of safe lock still exists, as if you want to save your money from "intruders" you can put them in bank so a safe code is required to withdraw them.

This is really a minor change but i bet it would yield a more colorful pvp in pwi and would increase a little bit the usage of scrolls instead of safe lock, since the shatter chances with safe lock are soooo low.

Another good idea, instead of this, would be to increase the mirage required to repair a shattered item (at least lets say 10-50 mirages depending on the item shattered) or increase the % chance of shattering.
If you happy wanna be, against the wind you won't have to pee.

[SIGPIC][/SIGPIC]
Post edited by Vorhs - Lost City on

Comments

  • Aubree - Dreamweaver
    Aubree - Dreamweaver Posts: 1,868 Arc User
    edited July 2010
    I know that many things need fixes in PWI at the moment, but i had this idea and id like to share it with you all, tell me what you think.

    My idea is to introduce coins drops in pvp just as well as it works for item drops, with these differences:

    - Coin Drops % chances are the same of Item Drops, based on red name level.
    - Maximum amount of Coin Drop: 10% of the total you have in inventory.
    - You can drop coins even if safe lock is active but you cant drop if you have scrolls.

    This drop % is easily avoidable by putting all your money in bank before pvping.
    The meaning of safe lock still exists, as if you want to save your money from "intruders" you can put them in bank so a safe code is required to withdraw them.

    This is really a minor change but i bet it would yield a more colorful pvp in pwi and would increase a little bit the usage of scrolls instead of safe lock, since the shatter chances with safe lock are soooo low.

    Another good idea, instead of this, would be to increase the mirage required to repair a shattered item (at least lets say 10-50 mirages depending on the item shattered) or increase the % chance of shattering.

    This is just ridiculous. The part in red is enough that every person on Lost City should gank you into uninstalling.
  • Vorhs - Lost City
    Vorhs - Lost City Posts: 521 Arc User
    edited July 2010
    This is just ridiculous. The part in red is enough that every person on Lost City should gank you into uninstalling.

    Well, maybe i've just been lucky, i dont know the % chance to shatter, i only know i shatter a single lvl 90+ item for 4 mirage each 10+ times i die in redname. Mybe i've just been lucky, but it seems a bit low to me.

    A nirvana equip for example should shatter into 50 mirages imho, or just shatter more frequently but with the same amount of mirages required.
    If you happy wanna be, against the wind you won't have to pee.

    [SIGPIC][/SIGPIC]
  • HexOmega - Dreamweaver
    HexOmega - Dreamweaver Posts: 2,342 Arc User
    edited July 2010
    this idea really sucks imo :P

    just a way to make SL even more annoying
    *duh i wanna see that mail there*

    people who drop stuff worth it have them bound or use scrolls either
    this only supports noob farming




    here on our carebear server, drops usually go back to the dropping person, (unless its worth a lot.. those items happen to disappear ^^)

    this whole dropping/shattering system is more of a fun blocker to me-.-



    heres my suggestion

    cost to rapair+mirages dropped = increasing exponentially with refining grade :P
    i like potato
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited July 2010
    People would merely use banks to hold their monies.
    b:chuckle
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  • Shadowvzs - Lost City
    Shadowvzs - Lost City Posts: 877 Arc User
    edited July 2010
    I know that many things need fixes in PWI at the moment, but i had this idea and id like to share it with you all, tell me what you think.

    My idea is to introduce coins drops in pvp just as well as it works for item drops, with these differences:

    - Coin Drops % chances are the same of Item Drops, based on red name level.
    - Maximum amount of Coin Drop: 10% of the total you have in inventory.
    - You can drop coins even if safe lock is active but you cant drop if you have scrolls.

    i agree totally, but i think who is only attack they also could drop at least 1% or 0,5% if die and the banker will be more used too for storeing the money there XD
  • Vorhs - Lost City
    Vorhs - Lost City Posts: 521 Arc User
    edited July 2010
    heres my suggestion

    cost to rapair+mirages dropped = increasing exponentially with refining grade :P

    This is another good suggestion, i would just like to make pvp more money-maker and harder for good geared ppl.
    If you happy wanna be, against the wind you won't have to pee.

    [SIGPIC][/SIGPIC]
  • Killmin - Harshlands
    Killmin - Harshlands Posts: 122 Arc User
    edited July 2010
    Well the banking option would be ok as long as they made the bank inaccesable to people while sl is on.

    I hate the fact that safty lock is evan in the game since the shatter never seems to happen. i mean really if I kill someone with 100 hours red and they dont have sl or dolls they drop like a freaking world boss. i really think that if your gonna use sl and not dolls than at that lvl of red you should be shattering every time you die or at least every other death. dolls are not that expensive. if you want to go pking lowbies for free youo should have more things to worry about than a quick tele to town when someone your own size comes along and drops you.

    the shatter system needs to be updated and made to happen alot more often.

    PS. thanks to an unnamed barb for leaving safe soze blood red and no dolls, sl. I love my new COA ring, sky deamons pearl and those uncannys wil be very helpfull. And i just love those god pots.
  • Garaver - Harshlands
    Garaver - Harshlands Posts: 882 Arc User
    edited July 2010

    - You can drop coins even if safe lock is active but you cant drop if you have scrolls.

    U just looking for another way to make easy coins don't u? lol
    [SIGPIC][/SIGPIC]

    -Semi-quit the game, I'm very busy nowadays
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  • Vorhs - Lost City
    Vorhs - Lost City Posts: 521 Arc User
    edited July 2010
    U just looking for another way to make easy coins don't u? lol

    ahaha u got the point b:laugh

    well, its not just that b:surrender
    If you happy wanna be, against the wind you won't have to pee.

    [SIGPIC][/SIGPIC]
  • ChaseyLain - Lost City
    ChaseyLain - Lost City Posts: 135 Arc User
    edited July 2010
    shatter should be 50% with safety lock and the amount of mirages should be 10x higher. safety lock was the worst thing they ever did to this game. whats the point of pvp when there is no risk?
  • Zanryu - Dreamweaver
    Zanryu - Dreamweaver Posts: 7,261 Arc User
    edited July 2010
    They need to make it so only the people that took part in a fight can pick up the items if someone drops. I don't mind the shatter/drop system as it is now, but I would like them to at least stop letting someone that happens to be closer to my target cash in on my kills. >.>
  • Yulk - Heavens Tear
    Yulk - Heavens Tear Posts: 1,951 Arc User
    edited July 2010
    I guess this is back up for not getting items from people in PK mode? QQ moar OP

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