Genie questions

Irmin - Dreamweaver
Irmin - Dreamweaver Posts: 3 Arc User
edited July 2010 in Wizard
Ive got a genie from a friend that quit the game and as i never leveled and used one before i searched a little for some useful skills for my wizard.The genie is the pink one(cant remember name)with 61/80 lucky points.
After some search i decided to have:
1)holy path
2)extreme poison
3)second wind
and the other two maybe cloud eruption(as i am going for sage would be useless after?)and frenzy or absolute domain.
Now i have stopped there because i didn't know how to arrange the stats and how much will help the genies skills(durations etc).b:surrender Should i put as much as i can to every stat category so i get full benefit of the skills or put them all in one like strength for example?One more question is if a skill needs for example 2 fire points and the other 3 i should put 5 points to affinity or just 3 so i can use both?Haven't understand this.
Any suggestion in genie skills will be appreciated ty b:thanks
Post edited by Irmin - Dreamweaver on

Comments

  • fulgida
    fulgida Posts: 0 Arc User
    edited July 2010
    I think your pink genie is a strength (infliction) genie, which means she will have only 3 vitality originally and you must pay extra to buy vitality above 43.

    High vitality is good for putting combos together, but this genie will not be so good there.

    She would also have started with 5 magic and you must pay extra to by magic above 45.

    To determine the "maximum benefit" just try some example different configurations on paper. Write down some numbers, find out how often you can use he skill and how they work.

    Then try some other variation.

    Then if you see one you like, try minor variations from there.

    (There are too many possibilities and when you see things for yourself you will understand them.)