How would a 3 Veno squad fare?

Kiristyn - Heavens Tear
Kiristyn - Heavens Tear Posts: 13 Arc User
edited July 2010 in Venomancer
Hi, I'm pretty new to PW and as the title and avatar suggest, I'm playing a Venomancer. Right now, another 2 of my friends are also playing as Venomancer too. So I would like to know how far can a trio of Venomancers go? Since all I've read on the forums are about venomancers soloing or in a regular squad.
We currently do not have the Hercules pet but we do have the intention to get at least one later in the game.
So, would a trio veno squad be viable in endgame dungeons or it would be better to go with the old tank/healer/Mage trio instead?
Thanks in advance for any advice/tips.
P.s. Pardon me for the format of the post if it is messy. Tyin on iPhone is hard.
Post edited by Kiristyn - Heavens Tear on

Comments

  • XylolyX - Heavens Tear
    XylolyX - Heavens Tear Posts: 1,097 Arc User
    edited July 2010
    From what I remember in my faction, when we were running TT's with 3 venos we'd have 1 veno with Herc tanking, 1 veno assisting in healing the Pet and 1 veno doing nothing but amp & purge. Never lost a herc that way to my knowledge. (And we ran TT's everyday multiple times.)

    As for just 3 venos together, I think you can go pretty far without much outside assistance. It just takes strategy and communication between the three of you. With the addition of Genie skills I doubt you'd have any problem running dungeons at all.
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  • Kiristyn - Heavens Tear
    Kiristyn - Heavens Tear Posts: 13 Arc User
    edited July 2010
    Thank you for the fast reply. So if you said one veno is controlling and healing her Herc, one to assist on healing the tanking Herc and one on full time purge and AmpD duty, so the only source of damage are from the other 2 veno pets?
  • TwilightSong - Sanctuary
    TwilightSong - Sanctuary Posts: 6 Arc User
    edited July 2010
    Well it is possible to do any TT this way, there are still some mag and really hard hitting bosses in other dungeons that require a barb or another class to tank. A herc with blessing can be used to farm tt with 2 venos healing and have a third debuffing ironwood/amp and healing the other two hercs. Still some of the bosses in 3-2 and 3-3 sleep which can make it very tricky, but like it was said with genie skils you should be able to do it. Even if one herc goes down two venos can start healing the next herc while the first one revives and sends him back out as well. Personally i'd still prefer to have a cleric with me, even if there isn't a barb. You'll want to buffs if nothing else.
  • Arshies - Sanctuary
    Arshies - Sanctuary Posts: 666 Arc User
    edited July 2010
    Both replyes are right, as 3 veno's squaded the high level or the best pet can tank while the the other two can DD and help at healing! Also with 3 venos once can lure mobs/boss and other tank/DD/heal

    I recomend you start to find stuff with channeling bonuses to let you heal more faster.

    Herc can tank many thing but is not invencible he also fails sometimes and cant tank all, specially against magic mobs where herc svcks x_x, remind rebuff herc each hour when he lost his buffs :P

    For example Herc cant tank debuff bosses like the last ones from Fb69 (At same level than the mobs), the magic boss from TT 2 called Wurdlord and some other that inflict inmovilice, sleep, stunt, seal states at casters.
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  • Kiristyn - Heavens Tear
    Kiristyn - Heavens Tear Posts: 13 Arc User
    edited July 2010
    I see. Thank you all for the replies. I guess I shouldn't waste anymore time and start farming for coins so to get our 1st herc asap. :D
  • Ladyhellcatq - Dreamweaver
    Ladyhellcatq - Dreamweaver Posts: 132 Arc User
    edited July 2010
    I think as a veno if I was to have two friends to play with on a regular schedule an i could influence thier class....Id prefer a tri of me barb an cleric. venos are actually good dd despite what peeps might think, but not so good dd when concentrating on keeping pet alive by tanking. Two venos an a cleric would be a good setup too. Having heals an res an buffs..also keep in mind that in higher levels a tri of barb cleric veno can easily find bms,mages,assasins,psychics an archers to rebirth,fc,etc with to round out a squad.
  • Kiristyn - Heavens Tear
    Kiristyn - Heavens Tear Posts: 13 Arc User
    edited July 2010
    Yes we did have such a thought at the beginning too but ease of solo farm/grind/questing when others are not around won us over. We do play together. Just not all the time. =)
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited July 2010
    So if you said one veno is controlling and healing her Herc, one to assist on healing the tanking Herc and one on full time purge and AmpD duty, so the only source of damage are from the other 2 veno pets?
    You have to keep in mind that TT bosses are level 150, so players only do 25% damage while pets do full damage.* So if normally the veno does 2x as much damage as the pet, losing two venos' worth of DD in your three-veno group only amounts to a 22% loss in total damage output. Less if you factor in reflect from a herc.

    In fact the most important thing for the 3rd veno to do is to debuff (Amp, Ironwood, Extreme Poison/Tangling Mire). She should only DD after the debuffs are taken care of. Simply doing nothing but casting Amp every 30 sec will result in more damage than if she went all-out crazy DDing.

    Also, the veno "assisting" on healing the tanking herc should be considered the primary healer. She cannot target the boss, so all she can do is heal. She should also have a herc so if the primary herc goes down, her heals will automatically switch over to her herc. The veno whose herc is initially tanking can target the boss, so can squeeze in a debuff or DD now and then depending on how easily the heals can keep up with damage.

    *I'm not sure if the new blessing changes this.
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited July 2010
    Just a side thought here, but: if I were in a three-veno squad, I would bring along DD pets that could have useful skills. Maybe Threaten to reduce damage on the herc, or Shriek to cancel AoEs?

    I mean, you may as well... on non-AoE bosses, at least.
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  • XylolyX - Heavens Tear
    XylolyX - Heavens Tear Posts: 1,097 Arc User
    edited July 2010
    Thank you for the fast reply. So if you said one veno is controlling and healing her Herc, one to assist on healing the tanking Herc and one on full time purge and AmpD duty, so the only source of damage are from the other 2 veno pets?

    No, that was with a full squad. Sorry if I misled you.

    I think that two venos healing a herc and another pet DDing should be sufficient for most instances, except for the higher level TTs.
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  • Kiristyn - Heavens Tear
    Kiristyn - Heavens Tear Posts: 13 Arc User
    edited July 2010
    Thank you all for the replies! Currently with the tips, I've been doing FB29 duo, with a friend without Herc yet but kind of getting the hang of it! :)
  • FoxRunning - Heavens Tear
    FoxRunning - Heavens Tear Posts: 2,048 Arc User
    edited July 2010
    it depends on the level of the venos, and the pets used. my daughter-lv6x veno- and myself do TTs together, with my armoured bear or crystaline as tank, with her crystaline as backup DD, and we do fine

    Hi, I'm pretty new to PW and as the title and avatar suggest, I'm playing a Venomancer. Right now, another 2 of my friends are also playing as Venomancer too. So I would like to know how far can a trio of Venomancers go? Since all I've read on the forums are about venomancers soloing or in a regular squad.
    We currently do not have the Hercules pet but we do have the intention to get at least one later in the game.
    So, would a trio veno squad be viable in endgame dungeons or it would be better to go with the old tank/healer/Mage trio instead?
    Thanks in advance for any advice/tips.
    P.s. Pardon me for the format of the post if it is messy. Tyin on iPhone is hard.
    [SIGPIC][/SIGPIC]
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