Demon Masteries
Sciro - Sanctuary
Posts: 25 Arc User
If u have all 3 Demon masteries do u have a total of +3% crit or just +1% crit when u are using a skill of that particular element?
Post edited by Sciro - Sanctuary on
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Comments
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Sciro - Sanctuary wrote: »If u have all 3 Demon masteries do u have a total of +3% crit or just +1% crit when u are using a skill of that particular element?
Just 1% for eatch element i think......0 -
There are other topics where this point has been mentioned before. According to the description of the skill it is said it gives +1% crit each but i assume it means 1% additional crit chance when using a skill of that skill type in which you have the mastery. Otherwise sage dmg increase of 5% wouldnt be refering to the previous mastery lvl of 20%. So it has to be
sage 20%+ 5% extra from skillbook = 25% increase of magic attack
demon X% critrate a player has + 1% each = X+1% when using fire,water,earth ( when you have all three masteries)0 -
3% like i already said but cant prove to u this anyway but i feel really the logic in that.
http://pwi-forum.perfectworld.com/showpost.php?p=8562202&postcount=480 -
There was a demon wizard who killed 1000 goats or something... he said you get 3 % from all masteries.[SIGPIC][/SIGPIC]0
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CeliaZ - Sanctuary wrote: »There was a demon wizard who killed 1000 goats or something... he said you get 3 % from all masteries.
did he kill them with 1 type of spell only? I mean he would have to use gush glacial or pyro divine pyro all the time instead of the normal casting order where spell types are mixed. Otherwise the 3% would be logical since the probabilities add up then0 -
HarmOwnie - Dreamweaver wrote: »did he kill them with 1 type of spell only? I mean he would have to use gush glacial or pyro divine pyro all the time instead of the normal casting order where spell types are mixed. Otherwise the 3% would be logical since the probabilities add up then
Apparently just used hailstorm.
Besides, types of skills wouldn't matter. (since there be no move that has any more or less crit % than the other skills)
If they don't or do stack, a sandstorm would be just as likely as a pyrogram to crit.
With just masteries and natural dex factoring in (hopefully they unequipped anything that gave +crit before they started the test), it should be either 101% (if they got the corresponding element and it doesn't stack, 100%+ base if they didn't) + base crit %
or 103% + base crit (if it does stack and they got all 3.) no matter what skill they use.
b:avoid
Also hailstorm was used because it be aoe and the person would rather cast like 112 hailstorm instead of 1000 gush.darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
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[SIGPIC][/SIGPIC]0 -
MagicHamsta - Lost City wrote: »Also hailstorm was used because it be aoe and the person would rather cast like 112 hailstorm instead of 1000 gush.
greetz harm0wnie0 -
HarmOwnie - Dreamweaver wrote: »There are other topics where this point has been mentioned before. According to the description of the skill it is said it gives +1% crit each but i assume it means 1% additional crit chance when using a skill of that skill type in which you have the mastery. Otherwise sage dmg increase of 5% wouldnt be refering to the previous mastery lvl of 20%. So it has to be
sage 20%+ 5% extra from skillbook = 25% increase of magic attack
demon X% critrate a player has + 1% each = X+1% when using fire,water,earth ( when you have all three masteries)0 -
HarmOwnie - Dreamweaver wrote: »yep but dmg of aoe skills is not that constant like single cast skills so 1000 gush would be a more accurate result.
So, for example, level 10 gush does base magic attack + 100% of equipment damage + 1372.6 where level 10 hailstorm does base magic attack + 1794.9. Base magic attack will vary the same for both of them. 100% of equipment damage can vary in gush but not in hailstorm.
Could you explain to me how your idea works?0 -
HarmOwnie - Dreamweaver wrote: »yep but dmg of aoe skills is not that constant like single cast skills so 1000 gush would be a more accurate result. Furthermore a weapon without spike dmg or even better no weaon should be used to get best results. Anyway 100% more magic attack would mean double dmg since it refers to the magic attack directly and not to weapon dmg %. So either the skill description at ecathomb is wrong or the wiz lvl 100 attack rly sucks compared to the psys and there is a need for improvement
greetz harm0wnie
*facepaw*
learn to maths comprehension first please.
x.x'
It only matters how many crits that they get....
Demon = CRIT % increase....
b:surrender
me get the feeling you don't know what demon mastery (and possibly sage mastery) does.
b:surrender
The only actual issue anyone might have with using an aoe skill would be if they miscount a crit because it ends up going behind the text or something. (but you can just check the damage log for that.)
x.x'darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
Hawk:Do this. closing thread
frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
Kantorek: Yeah.. you should try it. It's awesome.
Sihndra: Nope- not currently possible under any circumstances. Sorry.
LokisDottir: I mean...not haunting the forums, nope nope..
Konariraiden: You don't know what you are up against. You will lose.
Waiting for...Hamster Packs!
58% chance to get tokens
41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
1% chance to get ban hamstered with the message "Hamsters United!"
[SIGPIC][/SIGPIC]0 -
Let's take this the non-scientific way but the common-sense way:
1% crit only? Are you kidding? 5% more damage is like +5 attack level.
Are you saying +1 crit is equal in stat to +5 attack level? Last time I seen +1 atk is around +1 crit in balance. (statistically, same dps over time)
Even at +3 crit it's still inferior to +5% more damage but oh well if it was +2 crit per mastery it would be +6% crit total so still not the same.
/not saying these are facts, haven't tested, just using a bit of common sense balance0 -
MagicHamsta - Lost City wrote: »*facepaw*
learn to maths comprehension first please.
x.x'
It only matters how many crits that they get....
Demon = CRIT % increase....
b:surrender
me get the feeling you don't know what demon mastery (and possibly sage mastery) does.
b:surrender
The only actual issue anyone might have with using an aoe skill would be if they miscount a crit because it ends up going behind the text or something. (but you can just check the damage log for that.)
x.x'
That is a good point!
Of course her idea about consistent damage starts becoming important when you examine the damage log. But if you do not have a weapon equipped, that should be a non-issue.Borsuc - Raging Tide wrote: »Let's take this the non-scientific way but the common-sense way:
1% crit only? Are you kidding? 5% more damage is like +5 attack level.
Are you saying +1 crit is equal in stat to +5 attack level? Last time I seen +1 atk is around +1 crit in balance. (statistically, same dps over time)
Actually, the sage +5% damage bonus is closer to +4 attack level because you would already have level 10.
You are right that sage's average damage bonus from masteries will be higher than a demon's but average damage would not be the only issue. And you should also keep in mind that -- statistically speaking -- you lose about half of the damage from your last attack (like, if you do 20k damage and your opponent only has 10k). But this should just show that simple statistical assumptions might sometimes be too simple.0 -
So, for example, level 10 gush does base magic attack + 100% of equipment damage + 1372.6 where level 10 hailstorm does base magic attack + 1794.9. Base magic attack will vary the same for both of them. 100% of equipment damage can vary in gush but not in hailstorm.
Could you explain to me how your idea works?
i would test it without weapon and equipment on the same mobs so the equipment effect would be gone that wont be a problem but the point is
i was wrong because i mixed up the skill descriptions and looked at sage hailstorm instead of demon which has additional dmg on frozen mobs therefore i thought the additional dmg given to frozen mobs could be interpreted as crit when checking the log
greetz harm0wnie0 -
Borsuc - Raging Tide wrote: »Let's take this the non-scientific way but the common-sense way:
1% crit only? Are you kidding? 5% more damage is like +5 attack level.
Are you saying +1 crit is equal in stat to +5 attack level? Last time I seen +1 atk is around +1 crit in balance. (statistically, same dps over time)
Even at +3 crit it's still inferior to +5% more damage but oh well if it was +2 crit per mastery it would be +6% crit total so still not the same.
/not saying these are facts, haven't tested, just using a bit of common sense balance0 -
It gives 3% crit if you have them all. It doesn't show up in your character menu, But I feel it a lot. I just collected the three skills over the course of the last two weeks. It really is 3% crit. And besides, read the description of the skill again. They updated the description to make it clearer that we get 3% crit. It used to be a bit fuzzy, but they cleared it up.[SIGPIC][/SIGPIC]
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