How to build your Genie?

Sekzkilla - Raging Tide
Sekzkilla - Raging Tide Posts: 54 Arc User
edited June 2010 in Cleric
I've started as a Cleric after being an archer for quite some time. However, there aren't any guides that tell how a Cleric should utilize its Genie. In other words, where should I assign the Genie's points and what skills should I seek the Genie to learn?
Neutrality is a myth!
Post edited by Sekzkilla - Raging Tide on

Comments

  • I_kaine - Archosaur
    I_kaine - Archosaur Posts: 4 Arc User
    edited June 2010
    Ummm, my genie (Zeal) is currently lv 63, 41/60 LP. Its stats:

    22 Str - To enhance my Second Wind healing ability and Tangling Mire's debuff affect (Going to continue with this stat until)
    5 Dex - Not very beneficial since I need 50+ to increase 1 second duration of Earthflame or 100+ for and increase of 1 second duration on Holy Path (I'm planning on getting Extreme Poison later on so maybe in the future I'll add points into Dex)
    50 Vit - So my genie can have 150 stamina (150 stamina = 2 Holy Paths)
    50 Mag - Genie can recover energy up to 2 energy per second

    The skills it has are:

    Lv1 Earthflame - Still very useful even as a cleric. Example: No veno to pull mobs in TT or FBs
    Lv10 Second Wind - I rarely ever use it, but when I do it's a life savior! Example: TT, FB, TW, usually when barb forgets to roar and I get heal agro.
    Lv 8 Holy Path - This skill should be a requirement for every class. If you don't have this skill, you need to get your priority straight. Example: Escape from mobs, or even bos(ses; TT rushes, etc.
    Lv10 Tangling Mire - I'm glad that I got this genie skill because I usually use it after my debuff macro on bosses. Example: Boss debuff macro (*have 2 sparks* debuff boss w/ both elemental and dimensional seal use Tangling Mire then advance spark burst and continue w/ ih on boss) Also I use it during BB because I get bored and I want to participate as much as possible.

    Attribute: I forgot what my genie's attribute are QQ

    6 or 7 Meta (?)l

    4 Wood

    2 Water (?)

    5 Earth

    But I'm planning on getting Extreme Poison and the Spark skill (Cloud Burst?)

    Okay, hope this helps
  • Sekzkilla - Raging Tide
    Sekzkilla - Raging Tide Posts: 54 Arc User
    edited June 2010
    thx it helps a lot. I have a lev35 archer but its a little different.
    Neutrality is a myth!
  • LongWushi - Heavens Tear
    LongWushi - Heavens Tear Posts: 138 Arc User
    edited June 2010
    I also have a Zeal. I seem to have better luck with the LP then.

    I have maxed Holy Path, maxed Extreme Poison, and Tree of Protection, which I'm going to replace. I haven't decided what I will replace it with and what other skill I will add. EP is always nice to have.

    I'll edit when I get a chance to look at my stats again. I don't remember off the top of my head... something like 70 Vit, 40 Dex, 20 Mag, and base STR.
  • WtfPownage - Heavens Tear
    WtfPownage - Heavens Tear Posts: 12 Arc User
    edited June 2010
    Cloud Eruption is also a very nice genie skill for cleric, just get lvl 1 and its enough.
    Very good cos sometimes u need to bb fast and just not enough chi.
    Or u can double spark, eruption tempest b:laugh then b:bye to the mobs.
  • SilverCleric - Lost City
    SilverCleric - Lost City Posts: 1,969 Arc User
    edited June 2010
    Here's a guide all about genies. b:pleased


    >>>>>>>>HERE<<<<<<<<





    But a few genie skills a cleric must have is Holy Path at maxed (Increases movement speed to 15.0 meters sec)

    And a heal move like second wind or Tree of Protection. b:victory
    [SIGPIC][/SIGPIC]

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    ✰ ~SilverCleric~ ✰
  • Sekzkilla - Raging Tide
    Sekzkilla - Raging Tide Posts: 54 Arc User
    edited June 2010
    I've read the guides on Genies that are merely general guides. The Archer forum has Archer specific Genie guides. Could someone of great experience write a Sticky about the utilization of Genies as a Cleric?
    Neutrality is a myth!
  • Mendolin - Sanctuary
    Mendolin - Sanctuary Posts: 1,092 Arc User
    edited June 2010
    try searching the cleric forums for genie guides.... they exist b:surrender

    i will be dissapointed if i find it before you
    [SIGPIC][/SIGPIC]
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited June 2010
    You will wants lots of stamina... (Vitality), so your genie can last 5 and a half hours long in rough combat. b:laugh
    BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761

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  • Paramedic - Dreamweaver
    Paramedic - Dreamweaver Posts: 1,801 Arc User
    edited June 2010
    one of most useful skills for pve for high lvl cleric are expel, absolute domain, low level cloud eruption, holy path..

    so enough vit to be able to use any spell and 2 holy path in a row (150 energy - 7 x genie regen)


    and rest into mag
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