2 suggestions for this game
osamuria
Posts: 11 Arc User
I don't know if this is the right area to put this thread, but anyways. One suggestion is that for the pk mode you should be able to go in and out of it when ever you like so you don't have to be stuck in it for 10+ hours. Also on the safety lock function the cool down time needs to be shorter then 3 days. one example for the safety lock if you set it for long amount of time you have to live with it after that time is up and for 3 more days before you can change to a shorter time. GM please fix these function to make a more perfect world.b:victoryb:bye
Post edited by osamuria on
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I don't know if this is the right area to put this thread, but anyways.One suggestion is that for the pk mode you should be able to go in and out of it when ever you like so you don't have to be stuck in it for 10+ hours.Also on the safety lock function the cool down time needs to be shorter then 3 days. one example for the safety lock if you set it for long amount of time you have to live with it after that time is up and for 3 more days before you can change to a shorter time.[SIGPIC][/SIGPIC]
Sorry i speak engrish b:chuckle
Nickname doesn't have anything to do with sailor but related to a folklore
Use search, it was your best friends to avoid many suffering in internet...0 -
1. Do you know how lame it is to be pk'd by a blue name? Now imagine everyone doing that. Would eliminate practically all pk, as everyone would just be switching to blue name once they kill someone.
2. See above.[SIGPIC][/SIGPIC]
9x Demon Cleric0 -
The pk penalty is there for a reason.. It would suck if you couldn't pay back to your pkers since they would just go for white/bluename right after pking you. Also for the safety lock.. I think thats a pretty good idea. If you meant that you could instantly change the safety lock settings after 3 days from last change.[SIGPIC][/SIGPIC]
Sig made by me. Seems that the forums change the quality of the picture a bit. b:sad0
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