Faction Logo Transparency
Esuna - Raging Tide
Posts: 830 Arc User
Can any faction elader that succesfully created an icon with transparency post a method here? I know how to make alpha channels with CS4 and all that jazz, I'm just wondering if thats how it will be in PWI. I don't want to submit a logo and have it look stupid until they replace it with a proper one if I mess it up.
I know there's existing threads that have somewhat vague clues to use alpha channels (durr figured that out already), but I can't find a guide or method or person that posted a 100% working way with proof. So I don't want a theory or "I think this works", I want someone that got it working to post exactly how.
Thanks in advance for any useful replies.
I know there's existing threads that have somewhat vague clues to use alpha channels (durr figured that out already), but I can't find a guide or method or person that posted a 100% working way with proof. So I don't want a theory or "I think this works", I want someone that got it working to post exactly how.
Thanks in advance for any useful replies.
[SIGPIC][/SIGPIC]
Gotta love the cash shop idiots.
Gotta love the cash shop idiots.
Post edited by Esuna - Raging Tide on
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Comments
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To tell if you have bad breadth, lick your arm and smell it.
Your welcome for useful reply. Now Bring more b/c i also want to know.[SIGPIC][/SIGPIC]0 -
calamity in DW has a transparent logo that looks awesome, you could ask them i guess
sorry but i really had to say that, fail sig in so many levels0 -
We, GodsBane on Sanctuary, have a tranparent faction logo. Try contacting NullDev.0
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ThanosQRt - Dreamweaver wrote: »calamity in DW has a transparent logo that looks awesome, you could ask them i guess
What I was going to suggest. I'm pretty sure you have some contacts there still, right?![SIGPIC][/SIGPIC]
tempest-dw.shivtr.com0 -
When you find out the answer please edit your first post and say what to do.
This question gets asked alot and people figure it out over PMs without sharing.[SIGPIC][/SIGPIC]
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With the helpful tool of "Search", someone had stated:Zikai - Heavens Tear wrote: »The BMP format is a lie. They accept them, but they also accept targa formats if you want transparencies.
I hope that helps.I call it how I see it.
[SIGPIC][/SIGPIC]Thanks Santacruz!0 -
Create new file 16x16 with transparent background.
Design your logo.
In "Layers" window click with Ctrl key on thumbnail of layer - it's load layer as selection.
Switch to "Channels" menu and press "Save selection as channel" button.
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You will see new alpha channel.
File - Save As. Select BMP filetype and "alpha channels" checkbox must be on.
32bit BMP - it's normal BMP with alpha channel
Done.0 -
Exactly the way I thought. Thank you very much for confirming.[SIGPIC][/SIGPIC]
Gotta love the cash shop idiots.0 -
Ophida - Dreamweaver wrote: »What I was going to suggest. I'm pretty sure you have some contacts there still, right?!
o-o i am not neither was in cala:/0 -
ThanosQRt - Dreamweaver wrote: »o-o i am not neither was in cala:/
She meant me, and Dons, apparently they get really mad when you leave the server and go in faction with Lightaine. b:thanks[SIGPIC][/SIGPIC]
Gotta love the cash shop idiots.0 -
Seems you got your answer, but I have also been successful at doing this for SanctumRP on the Sanctuary server and made a post (#55) in This Thread as well as submitting a ticket so that the Knowledge Base article for "How do I create a faction logo?" was updated to say 32-bit BMP vs 24-bit if you wanted to retain the Alpha Channel for transparency (it's under Support / Most Popular Topics).
If you get stuck or are not sure if what you have will work, I can probably help you out.0 -
Vasilisk iam using Adobe Photoshop CS4 i did the same as u asked but there still white around the pic :S or when it is uploaded it will change ?0
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Are you sure you set the option background transparent in the options screen?
if not, then you're working in your background/still have the background layer. you either have to dubbleclick the background and remove all the white (if you're working in the background) Or just delete it.[SIGPIC][/SIGPIC]
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Hazumi_chan - lvl 9x sage seeker0 -
Waterfal - Sanctuary wrote: »Are you sure you set the option background transparent in the options screen?
if not, then you're working in your background/still have the background layer. you either have to dubbleclick the background and remove all the white (if you're working in the background) Or just delete it.
But if I save to a 32-bit BMP, load the BMP, confirm that the alpha channel is still there, and cut and paste onto a picture, the transparency has been replaced by white. I'm starting to suspect it's a limitation of BMP or a bug in Photoshop.
Edit: Maybe someone who has successfully submitted a transparent guild icon can share the original BMP file? It'll help isolate if the problem is with Photoshop, or something we're doing wrong.0 -
you will see a white background on the image once its saved from photoshop as a 32bit BMP, but once its uploaded onto the game then it will become transparent0
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KhaldounT - Archosaur wrote: »Vasilisk iam using Adobe Photoshop CS4 i did the same as u asked but there still white around the pic :S or when it is uploaded it will change ?
Yes, it's depend on your viewer program. Probably, most of viewers can't correctly show this type of BMP and also... it's not really BMP with transparency as PNG, it's non-transparency image with cut-off channel (alpha channel) . That's why after reload this file into photoshop you also can lost photoshop's transparency but in channels tab you will see Alpha channel.0 -
Has anyone else done with without using CS4 i don't have it and can't afford it, the software i do have (Paint Shop Pro) does not support this ><Leader - Hikari LVL3 PVE Faction {Heavens Tear}
Hikari is the Light.
RESPECT is part of the Light so when you show others respect you show them the light.
TRUTH is part of the Light, so if you find deception put light on it for all to see.
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I don't know what they do to mess up my logo like this, but here is a screenshot that speaks for itself...
Looks like they don't have enough colors, but still can't figure out how they manage to get the blue part squared. Maybe it only have 8 colors limit or something.
[SIGPIC][/SIGPIC]0 -
ValFera - Heavens Tear wrote: »Has anyone else done with without using CS4 i don't have it and can't afford it, the software i do have (Paint Shop Pro) does not support this ><
Try GIMP http://www.gimp.org/
Create new image - 16 x 16 pixels and in Advanced options: Fill with: Transparency
Crate logo. No need to create alpha channel after it as in photoshop - it's created automatically . Just Save As in bmp format and check in Advanced options 32bit format (A8 R8 G8 B8)0 -
SuperHebbe - Dreamweaver wrote: »I don't know what they do to mess up my logo like this, but here is a screenshot that speaks for itself...
Looks like they don't have enough colors, but still can't figure out how they manage to get the blue part squared. Maybe it only have 8 colors limit or something.
True, I notices about it too - in game logo look little different =( So lot of colors and semi-transparency not welcome0 -
Vasilisk - Harshlands wrote: »True, I notices about it too - in game logo look little different =( So lot of colors and semi-transparency not welcome
Well, it's not that noticeable in game.. I am just happy we got transparecy[SIGPIC][/SIGPIC]0 -
Vasilisk - Harshlands wrote: »Yes, it's depend on your viewer program. Probably, most of viewers can't correctly show this type of BMP and also... it's not really BMP with transparency as PNG, it's non-transparency image with cut-off channel (alpha channel) . That's why after reload this file into photoshop you also can lost photoshop's transparency but in channels tab you will see Alpha channel.
well.. as i say when i create the alpha channel it will show the white again so when i upload to the game it will be transperant ?0 -
KhaldounT - Archosaur wrote: »well.. as i say when i create the alpha channel it will show the white again so when i upload to the game it will be transperant ?
It's not a bug in Photoshop, it's simply the way it works... you can assign a color to preview where the transparency will be, but when working with BMP format, you don't see "transparent", you see a color (which you can pick--many use hot-pink as the preview color on-screen, but when it's rendered on PWI, the black pixels in your alpha channel will be transparent and the white pixels will show through your original RGB channels).0 -
wish they would allow factions to change logo a limited number of times :P all the first timers had to deal with a block logo[SIGPIC][/SIGPIC]lagunal8.deviantart.com
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Thelas_Carr - Sanctuary wrote: »It will be fine in-game as long as you save the BMP as 32-bit (and not 24-bit which would throw away the alpha channel).
It's not a bug in Photoshop, it's simply the way it works... you can assign a color to preview where the transparency will be, but when working with BMP format, you don't see "transparent", you see a color (which you can pick--many use hot-pink as the preview color on-screen, but when it's rendered on PWI, the black pixels in your alpha channel will be transparent and the white pixels will show through your original RGB channels).
Thanks a lot for help0 -
Deceptistar - Sanctuary wrote: »wish they would allow factions to change logo a limited number of times :P all the first timers had to deal with a block logo
I know a few factions on Arch that have changed their first logo. Narla ourselves will be sending in a new image, our first was terrible. It ended up getting all pixelated.PWI Gamer since Closed Beta (Under RisenPhoenix/Nahktuul - Sanctuary/Archosaur)0 -
SuperHebbe - Dreamweaver wrote: »Looks like they don't have enough colors, but still can't figure out how they manage to get the blue part squared. Maybe it only have 8 colors limit or something.Thelas_Carr - Sanctuary wrote: »It's not a bug in Photoshop, it's simply the way it works... you can assign a color to preview where the transparency will be, but when working with BMP format, you don't see "transparent", you see a color (which you can pick--many use hot-pink as the preview color on-screen, but when it's rendered on PWI, the black pixels in your alpha channel will be transparent and the white pixels will show through your original RGB channels).
So academic curiosity, how do you get the alpha channel to do its transparency magic in Photoshop? How do I take this 32-bit BMP w/ alpha, load it, and paste it into a picture with the transparent parts properly transparent?0 -
Nahktuul - Archosaur wrote: »I know a few factions on Arch that have changed their first logo. Narla ourselves will be sending in a new image, our first was terrible. It ended up getting all pixelated.[SIGPIC][/SIGPIC]lagunal8.deviantart.com
★"New weekly quests! "Discover the bug in the patch""-Nihillae★"My father would beat me if he found out I was QQing over a virtual pony."-Neurosis★"You're amongst the biggest blobs of fail I've ever seen in my life."-Ninnuam★"A statistic said 3% people of the world get enjoyment primarily from making people upset, and you are trying to discriminate them"-ilystah★["How To Tank Rebirth Order Delta (86+)"-Stickygreen Barb (1)restat. you want full magic, Arcane armour build (2)when mobs come /faceroll on your keyboard and you will one shot all the mobs (3)rinse and repeat]★"I've been spammed with 3 poops for 2 hours."-ColdSteele★"If someone fights learning, I don't bother with them outside of amusement factor."-Telarith★"This thread is a joke right? Please say yes."-eatwithspoons★ "This is why you don't post your opinions on the internet, most of the replies you get will be from people who missed a hug or two sometime in their youth."-Alacol★"Sexy! A post with a Binomial Distribution."-Asterelle★"It's about time PW starts to separate out the noob Sins from the rest."-salvati0n★"Shoo troll >:O"-TheDan0 -
Solandri - Heavens Tear wrote: »If you just save as a 32-bit BMP in Photoshop, it will default to 16-bit on the colors (A1 R5 G5 B5 or something). Even though the file is 32-bit, the content it contains only has 16-bit color. You have to explicitly click "advanced modes" and manually select A8 R8 G8 B8 to get 24-bit colors and 8-bit alpha. Silly really. I think it may be a carryover from the old days when most displays were 16-bit, and BMP being a universal format was supposed to be compatible with both 16-bit and 24-bit displays.
Well, 16 bit is still 65,536 colors and that should be enough. The easiest way for us to make a transparent logo is to let us use another format like Targa.
Or anything else that use alpha channel than BMP...[SIGPIC][/SIGPIC]0
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