Yet another genie question..

robintb
Posts: 6 Arc User
Sorry about this. I read up on this as much as I could but I still find it all very confusing. So I'm just gonig to ask my questions quickly and hope nobody is going to hit me b:surrender
This genie thing seems all very complicated. So for now I'm just going to get a genie and give it second wind and tree of protection to get me out of sticky situations..
What stat should I be adding points to?
STR seems to add damage, does this convert to how much these skills heal as well?
DEX seems kind of logical too since it increases duration (for ToP?)
And I really don't see why anyone would add MAG or VIT anyways..
Oh and could anyone please tell me what affinity and level genie is needed for second wind? I checked a chart but couldn't find it b:shutup
Thanks!
This genie thing seems all very complicated. So for now I'm just going to get a genie and give it second wind and tree of protection to get me out of sticky situations..
What stat should I be adding points to?
STR seems to add damage, does this convert to how much these skills heal as well?
DEX seems kind of logical too since it increases duration (for ToP?)
And I really don't see why anyone would add MAG or VIT anyways..
Oh and could anyone please tell me what affinity and level genie is needed for second wind? I checked a chart but couldn't find it b:shutup
Thanks!
Post edited by robintb on
0
Comments
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IMO if you are getting both ToP and SW...go for strength. With ToP strength gives, Strength: Every 2 Genie Strength points increases the max HP more by 1% (60 increases duration), which is better then the health recovery for the actual usage of the skill.
Second Wind:
Genie lvl 10
Spirit 240
Wood 1 - Earth 1 - Water 1
Energy 70
Stamina 50
Instant
Cooldown 60 seconds
Requisite Class All
Instantly heals you for 170 hp.
Strength: Every Genie Strength point increases the healing by 2%.[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
And I really don't see why anyone would add MAG or VIT anyways..
actually those two are added quite often - at least some vit to be able to use high lvl skills, or enough to use 2 skills in a row
mag for faster recovery for people who use single genie skills more oftenBUILD EFFICIENCY CALCULATOR: pwi-forum.perfectworld.com/showthread.php?t=1129681
AGGRO MECHANICS: pwi-forum.perfectworld.com/showthread.php?t=481682
GAME IS DEAD wiki-article: pwi-forum.perfectworld.com/showthread.php?t=9382820 -
I also get slightly confused by the stat points. Been adding Dex on all my chars for SW and ToP only to find out a few days ago i should've been adding Str.AeonieX - Hybrid Vit Veno 6x
HarmieX - Pure Mag Psychic 6x
KyraneiX - Axe/Fist BM 4x
KyranthoX - Axe Barb 2x
KyyranthoX - Hybrid Cleric 2x
AskariX - Pure Dex Assassin 2x
KyraneiiX - Pure Dex Archer 0x
AeoniiX - Pure Mag Wizard 0x0 -
Ah thanks for the fast answers. I bought a pink genie now, flamboyance ftw! b:victory0
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