Unbalanced
Comments
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Ah i forgot bout that, but psy's do use arcane, so soulburn would kill you before you could kill w/ metal attacks.0
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yeah psychics are over powered and all, but you gotta think lvl 39 skills = 130k so imagine skills when we get to lvl 90+ gonna suck but owell if we manage past that yes, we are over powered ^^b:heartb:dirty0
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Aresenic - Sanctuary wrote: »yeah psychics are over powered and all, but you gotta think lvl 39 skills = 130k so imagine skills when we get to lvl 90+ gonna suck but owell if we manage past that yes, we are over powered ^^b:heartb:dirty
Say that after eating a BIDS b:laughPS......I'm half-joking b:mischievous0 -
brownflamer wrote: »Go to LC and LEARN how to cast a "long casting spell"................. cause whatever they tell you.....it is possible......It has been done b:chuckle
In other words, what I meant is that Spammable skills with same damage on average do not have a disadvantage.Hypnos - Raging Tide wrote: »well you see, the thing is you can't tell which one is sarcasm and which one is real QQ. Ryukage only point out to merande that every class has a strong point, but that doesn't make it imba, it's part of the game ._.a
and while I agree we have superior dps, and the channeling is short, our cast time is comparably longer. What else...hmm....low weapon damage modifier. BT and BIDS deal devastating damage as an AoE nuke in 1 shot and wiped out lots of non-factor on the field in large scale, that wat make the class feared. The long channeling is negate at late game via sutra with spark pot.Hypnos - Raging Tide wrote: »And you overlooked Sandstorm, Glacial Snare as normal skill for wizard.
I do not see psychics as damage dealers with conventional damage skills. This is why I see their damage OP. Psychics have way more tricks up their sleeves than wizards, because wizards should be the strongest damage dealers both DPS wise and DPH wise, since almost ALL of our skills focus on damage. We don't have purify that makes immune to physical dmg, we don't have Soulburn and other Soul stuff skills, we don't have any special buffs except for a weapon buff that, of course, adds damage (which btw I'm NOT talking about at all, those are fine IMO and hallmarks of a psychic).
Wizard is almost a pure damage class, with a few exceptions. Psychics should not do more DPS since they have MANY other tricks already. The thing with psychics is that they tend to want to be better than more specialized classes in the normal-damage-skill department.
(and of course, you probably a better player than me overall... I'm only focusing on numbers atm not overall experience)
I'm merely talking about the damaging spell numbers, they're just way too high for the fast channeling & cast times.
Also your DoTs are much better since they have weapon modifiers. I wouldn't necessarily call yours OP, I could call wizard's DoTs weak or underpowered. They should seriously add weapon modifiers to DoTs, Hailstorm and Dragon's Breath.
Hope that clarifies my point better.0 -
Sorry, even before the patch, Wizard is not greatest dps, archer is. Wizard always was, is, and will be the one who will deal highest damage per hit, not per second.
By non-factor, I mean any player run around with +2 3* equip. By factor, any class with cash gears +6 at least. My scale is base on money spend.Wizard is almost a pure damage class, with a few exceptions. Psychics should not do more DPS since they have MANY other tricks already. The thing with psychics is that they tend to want to be better than more specialized classes in the normal-damage-skill department.
-Way too high? If you ever play both class to 90+, the difference in damage is great because your weapon base damage will be getting higher. The weapon damage modifier act as amplifier damage, not addition.
-Hell, do you even have earth barrier, elemental shield, undine strike, distant shrink?
-Our DoTs are better because DoT is our main attack; since psychic rely on killing the opponent while charm in cooldown, wizard killing the opponent before charm would tick. Hell I doubt you even care to lvl DoT should you have it other than heavy hit skill and pray for it bypass your opponent charm or 1 hit him even. Your argument is nothing but pure immature, jealousy that enhance stupidity.[SIGPIC][/SIGPIC]0 -
Borsuc - Raging Tide wrote: »"Has been done" doesn't mean it's "easy". I didn't say it's a BAD thing compared to dealing low damage but spamming skills. I said that it BALANCES itself -- i.e it's NOT an advantage.
In other words, what I meant is that Spammable skills with same damage on average do not have a disadvantage.
Now your post makes more sense....you were making it sound like casting BIDS was something near-impossible in your last post
And c'mon u gotta admit.....hitting a playa harder with you're gush than they do with their strongest skills has gotta feel good b:dirtyPS......I'm half-joking b:mischievous0 -
high level psychics that say we are weaker in pvp are saying so since they have hard time taking out other classes not because they dont know how to play their class but because every other class (except sins) at that level have 79 and sage/demon skills so if they can beat you now it doesnt mean that this will be the same when we get 79 and our demon/sage skills .when we get these skills we can tell for sure if psychics are weak in pvp or not .this topic was made about tt weapons but even without tt we had good legendary weapons we just need to wait for 79 and demon/sage skills .0
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Hypnos - Raging Tide wrote: »Sorry, even before the patch, Wizard is not greatest dps, archer is. Wizard always was, is, and will be the one who will deal highest damage per hit, not per second.
By non-factor, I mean any player run around with +2 3* equip. By factor, any class with cash gears +6 at least. My scale is base on money spend.
-I challenge the validity of this argument. You saying that Psychic should have high channel AND low damage modifier? what does psychic do then? **** tease the opponent?
-Way too high? If you ever play both class to 90+, the difference in damage is great because your weapon base damage will be getting higher. The weapon damage modifier act as amplifier damage, not addition.
-Hell, do you even have earth barrier, elemental shield, undine strike, distant shrink?
-Our DoTs are better because DoT is our main attack; since psychic rely on killing the opponent while charm in cooldown, wizard killing the opponent before charm would tick. Hell I doubt you even care to lvl DoT should you have it other than heavy hit skill and pray for it bypass your opponent charm or 1 hit him even. Your argument is nothing but pure immature, jealousy that enhance stupidity.
highest dps was fist bm with 5 aps is now sin with 5 aps
wizzies are DPH
archers are screwed w/o cash shopingGifs are hard to make work here0 -
Undine Strike is a lvl79 skill... something that psychics don't have YET. It's not fair to RELY on it to make a wiz comparable to a psychic, because that's like comparing a sage wiz with a 89+ psychic which doesn't have yet sage/demon skills.
Psychics HAVE to be underpowered above 79 or especially 89, because they simply LACK new skills. If they are on PAR now, how will they be once they get those skills? See my point?
And I never said psychics have to have LONG channeling spells -- I'm very fine with the idea of being a "fast spellcaster" makes them more unique. But lower their damage accordingly to the ration between a wiz's or a cleric casting time and the psy's (which has some similar spells like Cyclone<>Gush and Tempest<>BIDS).
Psychic should be a spammable class no doubt. Doesnt' mean their damage has to be so high (DPS-wise), but also absolutely not lower than a wiz's DPS (I never said that!).0 -
PSYCHIC
Crystal light ~ lvl79
google: "28 meters in a straight line so that the enemies of deceleration 80% for 5 seconds and the resulting attacks on the basis of magic attack power equipment attached to 300% of the water plus 1905.5 injury"
My interpretation: Deals water damage equal to base magic damage plus 300% weapon damage plus 1905.5 to all enemies in a straight line of 28 meters.
Wind calls ~ lvl79
google: "To catch up to itself or a friendly target rate of 60% of the flight lasted for 15 seconds"
My interpretation: Accelerate the self's or friend's flying speed by 60% during 15 seconds.
On another hand, Psychic may have highest magical dps, but if pure dps,, non factor, there are tons of high dps class out there if build right.[SIGPIC][/SIGPIC]0 -
Lvl 100 skill will be able to change PvP a bit for us...nearly twice as much dmg as red tide, triple sparked it would be ~7-8k on 10k mag def classes with pure mag build and a Lunar+7 or higher. (w/o ep, frenzy, any other debuff)
Hope those sage/demon and the other skills will be implemented soon, will take some time to get them but time is not that important.
This 79 straight-line skill might be fun, if it's duration is 5 seconds and bring some more tactics into mass-PvP. I kinda have the Bomberman-imagination of it <:[SIGPIC][/SIGPIC]0 -
yea...chrono page is bish to collect though >:([SIGPIC][/SIGPIC]0
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Skills versus skills-wise, numbers don't lie man. I think I'm gonna make a more comparative analysis in a new thread (probably in suggestions cause most non-psychics skip this forum) since I would like constructive feedback (i.e pointing out errors or measurable data, rather than "learn 2 play against them").
And the irony is, I haven't even factored Black Voodoo into the equation -- why would I, I'm merely comparing one skill versus another one in number-up fashion.
A quick look at Sandburst Blast versus Sandstorm, makes the former have a 133% magic attack, 266% weapon damage and 4288.6 constant damage while being an AOE... b:shocked
(since it's 4/3 as fast as sandstorm)0
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