Soulforce...?
Seiferre - Raging Tide
Posts: 2 Arc User
Hey guys.
I just made a Psychic and was checking out the skills; a lot of them mention soulforce. I'm regularly a Wizard and none of my moves mention that (As comparison for two different caster classes), so could anyone tell me what it is and where I can find it?
Thanks in advance.
I just made a Psychic and was checking out the skills; a lot of them mention soulforce. I'm regularly a Wizard and none of my moves mention that (As comparison for two different caster classes), so could anyone tell me what it is and where I can find it?
Thanks in advance.
Post edited by Seiferre - Raging Tide on
0
Comments
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Soul Force were increasing each time psychic lv up and refines increase soul force too.
(weapon giving the most boost from refine)
Soul force were used for * soul * skills and red tide bleed damage.
http://www.ecatomb.net/skillpwi.php
Just check here and here if you want to calculate soul force :
(its on bottom of your character status beside rage damage rate)
http://www.ecatomb.net/character2.php
From what i know + 12refine on weapon giving psychic 15k soul force.
Psychic already has 15k soul force at lv 100 so it become 30k, that mean vengeance roughly deal 2,4k damage without reduction and drain 120 mana. (each time psychic get hit)
What i want to see is psychic with all +def lv stone on shard and +12 refine on all gear.
The psychic will has about 50k soul force at lv 100.[SIGPIC][/SIGPIC]
Sorry i speak engrish b:chuckle
Nickname doesn't have anything to do with sailor but related to a folklore
Use search, it was your best friends to avoid many suffering in internet...0 -
50k.. Soul of Stunning stuns for 11 seconds, 4k dmg by vengeance, ~27% Chance to cast silence when getting hit, dunno bout Retalation but I guess absorbs and reflects 22-23k dmg.
So Psychics would gain even more by refining their equips that much compared to other classes which "only" gain HP/dmg..not that this is something new but it seems a bit OP if some1 is reaching that. And there are already ppl with arcane +10-12 armors on the older servers so I guess getting a +12 wpn wouldn't be hard for them.
Wanna see some 30k+ Soulforce status screens now QQ[SIGPIC][/SIGPIC]0 -
just the Weapon +12 would make a lot changes b:pleased[SIGPIC][/SIGPIC]0
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What is a good way to set a psuck up for great pulls, and damage from the get get go? I'm going for the right side tree, but I'm still kinda clueless, and need alot of help to be a great team memeber for groups. Help for tree set ups would be great. Sorry, but this is different from wow....0
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MoonUsagi - Heavens Tear wrote: »Soul Force were increasing each time psychic lv up and refines increase soul force too.
(weapon giving the most boost from refine)
Soul force were used for * soul * skills and red tide bleed damage.
http://www.ecatomb.net/skillpwi.php
Just check here and here if you want to calculate soul force :
(its on bottom of your character status beside rage damage rate)
http://www.ecatomb.net/character2.php
From what i know + 12refine on weapon giving psychic 15k soul force.
Psychic already has 15k soul force at lv 100 so it become 30k, that mean vengeance roughly deal 2,4k damage without reduction and drain 120 mana. (each time psychic get hit)
What i want to see is psychic with all +def lv stone on shard and +12 refine on all gear.
The psychic will has about 50k soul force at lv 100.
i have a question, since i'm actually going to transfer all my veno gear to my psy, if i make one, and my veno has defense lvl gear :P how much would soul tide do? if you have 20k soul force, i mean i'm not exactly sure how bleed works, like do they ignore defense, and a person hit by my skill would take 2k bleed every sec?[SIGPIC][/SIGPIC]0
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