TT drop pick choice
Comments
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FatherTed - Dreamweaver wrote: »He's right. As much as it hurts me to admit he was finally right about something.
I can't count the number of foolish clerics I have met that don't believe they can do anything, especially TT without a MP charm. There are tons of ways to play a cleric at low cost in TT runs.
Charms are pointless imo for PvE (Pk/TW is different) but before anni packs the event pots weren't as widely available unless my brain has failed me. Nowadays being a cleric is much cheaper that ever before.Executor Of Reunited ~ Level 3 ~ Level 85+ ~ No Drama, No Pressure Faction.
Hunter_PT - Cleric 9X, (Active/Main)
PoisonedTip - Veno 7x (Retired)
Skeln - Barbarian 4X (Rarely-Active)
Hunter_The - BM 1X (Rarely-Active)0 -
Hunter_PT - Heavens Tear wrote: »Charms are pointless imo for PvE (Pk/TW is different) but before anni packs the event pots weren't as widely available unless my brain has failed me. Nowadays being a cleric is much cheaper that ever before.
I agree with that. Before anni packs there were JJ pots which were almost as effective - but before that it certainly was much more expensive, mainly because apoth pots can't be used during BB. Other than holding up BB tho, a few hours of farming herbs would get me several days worth of free mp pots.[SIGPIC][/SIGPIC]
Thanks for the sig Ophida0 -
FatherTed - Dreamweaver wrote: »I agree with that. Before anni packs there were JJ pots which were almost as effective - but before that it certainly was much more expensive, mainly because apoth pots can't be used during BB. Other than holding up BB tho, a few hours of farming herbs would get me several days worth of free mp pots.
The order was correct pre anni-pack but now its much cheaper for everyone and costs order is still bout right. I live solely on Herb Yuanxiao, i gave up on charm when half of it went silly ticks b:surrender, not to mention the price people will pay for one.Executor Of Reunited ~ Level 3 ~ Level 85+ ~ No Drama, No Pressure Faction.
Hunter_PT - Cleric 9X, (Active/Main)
PoisonedTip - Veno 7x (Retired)
Skeln - Barbarian 4X (Rarely-Active)
Hunter_The - BM 1X (Rarely-Active)0 -
@Solandri
squads for 2-2 or 2-3 and 3-1 are different for me.
2-2/2-3 squads for me are mostly 2 clerics, 1 barb, 1 bm (blader, so no HF), 1 veno, 1 archer
3-1 squads are mostly 1 cleric (mostly for safety/ healing barb and as a DD), 1 barb or 1 veno and as much DD as we can get.
On Djin, I don't heal much, just DD. Takes us a little over 2 min.
I've tried 2-2 with a psychic as emergency back up healer, actually goes a lot faster because psychic does a lot more damage even if we are low level for the instance. Never used a spirit charm though (except the one you get at lvl 5 or something like that), ticking at 75% is rather annoying.
Thank you for your advice, I'll see if I can make my squad run it faster. Checking their gear and skills I think you are right, they should be able to get it down to 4.30 to 5 min.
b:byeI'm not there to make you survive in PWI, that's your job
** expected fail squad: express rule of thumb "you die by stupidity, you go to town" **
~Sanctuary~Cleric/Archer/Veno~Audeamus/Enelysion0
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