Server switch

XXLunnaXx - Heavens Tear
XXLunnaXx - Heavens Tear Posts: 85 Arc User
edited February 2010 in General Discussion
Being able to switch chars to different servers from time to time like with cash shop item or something like that?b:chuckle
Post edited by XXLunnaXx - Heavens Tear on

Comments

  • Olba - Sanctuary
    Olba - Sanctuary Posts: 1,776 Arc User
    edited February 2010
    Not possible, also hard if not impossible to implement.

    Would also cause lots of problems, such as people leveling on a PvE server and then going to a PvP server when they have all the good stuff and enough coin for whatever they need to PvP.
    If you disregard what I say because of who I am or because of the contents of what I said, you are a fool.

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  • XXLunnaXx - Heavens Tear
    XXLunnaXx - Heavens Tear Posts: 85 Arc User
    edited February 2010
    Would be nice though xD exspecially for the pkers on the servers :Pb:victory
  • Airyll - Dreamweaver
    Airyll - Dreamweaver Posts: 2,882 Arc User
    edited February 2010
    No. And no. And again, no.

    They do not make multiple servers so that you can level up on one server and then skip through a meadow of roses into a different server.

    It would be difficult to implement in the first place, and if it was, it would be abused horribly. Here's what would happen:

    - People would skip from server to server with a character to get better rates and deals on items, because very server has it's own economy.

    - People would skip from server to server for ease of levelling without being PK'd and would then skip back once they are a high enough level so they could kill the noobs on a PvP server as well as not have to suffer the challenge of levelling up on a PvP server and then going PK.

    - Admittedly, this has already happened, but characters would skip server to server to join different factions, TW on different servers, quite possibly earn assloads of money in doing so, etc. etc. Technically this is already happening - the chances are people in all the big guilds have a character in every big guild on every server. But implementing a server switch system would make it even easier - they'd only have to level one character after all.

    - People would skip servers to farm things on one server when unavailable on another, and then skip across back to make a profit by abusing the fact every server has it's own economy and thigns are worth different prices server to server.

    I could go on, but you see my point.

    So, no.
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  • BeingHope - Harshlands
    BeingHope - Harshlands Posts: 5,013 Arc User
    edited February 2010
    Ewwww no >.<

    That'd be horrible because there would be no sense of having a server anymore. Oh wow, just take it all away, no point to servers anymore.

    It'd be messed up because of whats already been stated and it would just end up horribly and people would quit from the unfairness that other players got, especially if it was a cash shop item b:surrender

    Edit: Oops I posted too quickly >.<

    What I was going to say after that was that there would be no originality of servers anymore, and it would throw off the level rank and PK top list and everything would change. Each server is like a country, 6 different countries right? Each country has their own ways of doing things and their own "culture" or yeah.

    So what happens if you let people jump in and out? America. I hate to talk negatively about the US but the US has a ton of problems with the economy and consumer usage of products and stuff. Sorry, I think in my opinion that having 6 different type of places is more unique than to have one single country, aka servers. b:surrender

    Oh and sorry if I made no sense at all >.< I'm about to go take an hour or two of sleep.. So tired xD
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  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited February 2010
    This pool is useless, because as a GM said is technically impossible.
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  • Escorian - Dreamweaver
    Escorian - Dreamweaver Posts: 2,802 Arc User
    edited February 2010
    This pool is useless, because as a GM said is technically impossible.

    this is not impossible other games have it its just too risky to do.
    [SIGPIC][/SIGPIC]
    ty Nowitsawn

    Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited February 2010
    this is not impossible other games have it its just too risky to do.

    Do You know how other games has it? Do you know configuration, hardware and software of PWI? Me not. So I believe them, that is technically impossible for them. This game maybe wasn't programmed for that.
    [SIGPIC][/SIGPIC]
  • Squeakytoy - Dreamweaver
    Squeakytoy - Dreamweaver Posts: 660 Arc User
    edited February 2010
    No. And no. And again, no.

    They do not make multiple servers so that you can level up on one server and then skip through a meadow of roses into a different server.

    It would be difficult to implement in the first place, and if it was, it would be abused horribly. Here's what would happen:

    - People would skip from server to server with a character to get better rates and deals on items, because very server has it's own economy.

    - People would skip from server to server for ease of levelling without being PK'd and would then skip back once they are a high enough level so they could kill the noobs on a PvP server as well as not have to suffer the challenge of levelling up on a PvP server and then going PK.

    - Admittedly, this has already happened, but characters would skip server to server to join different factions, TW on different servers, quite possibly earn assloads of money in doing so, etc. etc. Technically this is already happening - the chances are people in all the big guilds have a character in every big guild on every server. But implementing a server switch system would make it even easier - they'd only have to level one character after all.

    - People would skip servers to farm things on one server when unavailable on another, and then skip across back to make a profit by abusing the fact every server has it's own economy and thigns are worth different prices server to server.

    I could go on, but you see my point.

    So, no.

    You seem to be omitting certain possible limitations. Of course, letting people switch servers as much as they want is a bad thing, and limitations would obviously have to be put in place.

    Here's what I think. "Server Transfer Stones" would be sold in the Boutique for 75-100 gold. Each stone allows one character on your account to be transferred to a different server of your choice. However, you are only able to transfer one character per month, with a maximum of 3-5 server transfers per account. I could add a further limitation, by only allowing transfers to be one-way. (i.e. once you transfer a character from one server to another, that character cannot be transferred again)

    I'm not saying that any of this is a good idea, I'm just saying you need to consider possible limitations of a system, before you flame it into oblivion.
  • Airyll - Dreamweaver
    Airyll - Dreamweaver Posts: 2,882 Arc User
    edited February 2010
    Do You know how other games has it? Do you know configuration, hardware and software of PWI? Me not. So I believe them, that is technically impossible for them. This game maybe wasn't programmed for that.

    I think it is feasible to create an option where you can switch servers. However, I am under the impression it would be more than difficult to implement, and generally the risks that come with a "server switch" option is not worth the time and effort it would take to create that option in the first place.

    Either way, you're right, it isn't going to happen. [Partly because the GMs do not code this game, the devs do, so the GMs don't actually have a say in this at the end of the day anyway.]
    You seem to be omitting certain possible limitations. Of course, letting people switch servers as much as they want is a bad thing, and limitations would obviously have to be put in place.

    Here's what I think. "Server Transfer Stones" would be sold in the Boutique for 75-100 gold. Each stone allows one character on your account to be transferred to a different server of your choice. However, you are only able to transfer one character per month, with a maximum of 3-5 server transfers per account. I could add a further limitation, by only allowing transfers to be one-way. (i.e. once you transfer a character from one server to another, that character cannot be transferred again)

    I'm not saying that any of this is a good idea, I'm just saying you need to consider possible limitations of a system, before you flame it into oblivion.

    Limitations would only prove to limit what I said. Depending on the limitations, everything I had stated would still be able to happen to some degree. The only way I see it not being able to do such a thing is through the one-way limitation, but a lot of players wouldn't be happy with such a system if it were to ever come around and there would be a lot of complaints regarding that.

    I also imagine that if this was implemented, people would start demanding edits and changes to the account stash stone we currently have, perhaps wanting it to expand across all servers since they have the ability to go from one server to the next.
    [SIGPIC][/SIGPIC]
  • BeingHope - Harshlands
    BeingHope - Harshlands Posts: 5,013 Arc User
    edited February 2010
    You seem to be omitting certain possible limitations. Of course, letting people switch servers as much as they want is a bad thing, and limitations would obviously have to be put in place.

    Here's what I think. "Server Transfer Stones" would be sold in the Boutique for 75-100 gold. Each stone allows one character on your account to be transferred to a different server of your choice. However, you are only able to transfer one character per month, with a maximum of 3-5 server transfers per account. I could add a further limitation, by only allowing transfers to be one-way. (i.e. once you transfer a character from one server to another, that character cannot be transferred again)

    I'm not saying that any of this is a good idea, I'm just saying you need to consider possible limitations of a system, before you flame it into oblivion.

    But then it would cause an even more unfair advantage. People have all the time they need, it wouldn't matter to really wait out a month or two imo b:surrender

    And also server transfer would be only available to the players who have the money to spend, and would really cause a ton of drama and RQs throughout the servers.

    100 gold? How many players do you think could afford that? 40%? 30%? I'm going to guess 10% and less. Even I've only put in almost $300, adding another $100 to that would be insane b:shocked
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  • Squeakytoy - Dreamweaver
    Squeakytoy - Dreamweaver Posts: 660 Arc User
    edited February 2010
    But then it would cause an even more unfair advantage. People have all the time they need, it wouldn't matter to really wait out a month or two imo b:surrender

    And also server transfer would be only available to the players who have the money to spend, and would really cause a ton of drama and RQs throughout the servers.

    100 gold? How many players do you think could afford that? 40%? 30%? I'm going to guess 10% and less. Even I've only put in almost $300, adding another $100 to that would be insane b:shocked

    Why 100 gold? Why does a Hercules/phoenix cost ~200 gold?

    Being able to transfer a character from one server to another isn't as huge an advantage as people think it is, provided you can never transfer that character again. (as I mentioned in the last part of my post)

    Yes, you could create a character on a pve server, then level it up, and transfer it to a pvp server, but what advantage does that bring? Less deaths while leveling? It certainly doesn't make you a better player, being able to grind oracles and level up in complete safety.

    If I were to transfer this character to a pvp server, I would get owned in every conceivable way, because I know very little about open pvp. Why? because I've never had to deal with it while doing my quests and grinding mobs.
  • Escorian - Dreamweaver
    Escorian - Dreamweaver Posts: 2,802 Arc User
    edited February 2010
    everyone is forgetting the key point here. What if there is someone on the server you go to with the same name as you?
    [SIGPIC][/SIGPIC]
    ty Nowitsawn

    Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.
  • Airyll - Dreamweaver
    Airyll - Dreamweaver Posts: 2,882 Arc User
    edited February 2010
    Why 100 gold? Why does a Hercules/phoenix cost ~200 gold?

    Being able to transfer a character from one server to another isn't as huge an advantage as people think it is, provided you can never transfer that character again. (as I mentioned in the last part of my post)

    Yes, you could create a character on a pve server, then level it up, and transfer it to a pvp server, but what advantage does that bring? Less deaths while leveling? It certainly doesn't make you a better player, being able to grind oracles and level up in complete safety.

    If I were to transfer this character to a pvp server, I would get owned in every conceivable way, because I know very little about open pvp. Why? because I've never had to deal with it while doing my quests and grinding mobs.

    On the grounds you could only ever transfer one character once, then yes there are very few advantages to be had from a server switch.

    However, the server switch option in itself would be hard to code, I imagination. How would you then suggest making it so you could only transfer one character once with an item?

    I'm afraid to say I'm not seeing how that gets coded into the game easily.

    The idea is good.
    But even if the ability to server switch did appear I do not see how making the switch a one-time-only business would be implemented. Then again, I know little of coding, this is just my honest opinion.

    -edit-

    Escorian, we would flip a coin. Need to keep things fair, right? [And what would be the chances that coin is the same on both sides? >.>]
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  • Squeakytoy - Dreamweaver
    Squeakytoy - Dreamweaver Posts: 660 Arc User
    edited February 2010
    On the grounds you could only ever transfer one character once, then yes there are very few advantages to be had from a server switch.

    However, the server switch option in itself would be hard to code, I imagination. How would you then suggest making it so you could only transfer one character once with an item?

    I'm afraid to say I'm not seeing how that gets coded into the game easily.

    The idea is good.
    But even if the ability to server switch did appear I do not see how making the switch a one-time-only business would be implemented. Then again, I know little of coding, this is just my honest opinion.

    I don't do coding problems. I'm just putting out possible limitations, that would make a system like this not so "unfair".

    As for the same name issue, I have no idea. Perhaps people trying to transfer their characters will receive a prompt notifying them that the name is already in use on that server, and they must change their character name if they wish to proceed.
  • Alexenokin - Lost City
    Alexenokin - Lost City Posts: 418 Arc User
    edited February 2010
    everyone is forgetting the key point here. What if there is someone on the server you go to with the same name as you?

    ^ this alone is why this feature will NEVER be implemented

    /thread b:bye
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  • DrazoThePsy - Dreamweaver
    DrazoThePsy - Dreamweaver Posts: 1,167 Arc User
    edited February 2010
    Where're the "not possible" and "would cause too much imbalance and other problems" options? b:chuckle
    [SIGPIC][/SIGPIC]
  • MANray_ - Sanctuary
    MANray_ - Sanctuary Posts: 2,311 Arc User
    edited February 2010
    I have to agree with Airyll on this one. She did a good job in pointing out some of the ways in which this could be abused. And as for adopting a system a la Blizzard, many of the bad calls that have been made on PW recently have come from adopting precisely the same policies of a certain nerfed game they manage.
  • axt57
    axt57 Posts: 0 Arc User
    edited February 2010
    What would be awesome if they did just 1 (new) server to which you could switch. So anyone from one of the current existing servers could switch to it for a short period of time - it would just be for fun/perhaps to gather for special events - maybe having to buy a ticket to join it. XP, item drops etc could be disabled.

    I think having some cross-server TW/PvP tounry would be simply epic - I'd pay to participe/watch.
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  • _vincent - Dreamweaver
    _vincent - Dreamweaver Posts: 191 Arc User
    edited February 2010
    This idea works if you have a sort of channel system like other PWE games. But on PWI where we have PvP and PvE servers with only 1 "channel" so to speak, changing servers would break the game.

    I would only vote yes for this if it was a permanent switch so that you cannot go back. But if you think about it, people would make QQ threads saying that they would want to go back to their original server. So I would think that forgetting about the whole switching servers idea to be blown off.
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited February 2010
    Its just something that not able to do x.x . .
    because i never heard a mmorpg that has feature to change server except you can pick any server your want your character go on the login menu.

    Because these may make the database become a mess >.< because of people switching server.
    And isn't these would making every server has same economy rate ?
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  • MANray_ - Sanctuary
    MANray_ - Sanctuary Posts: 2,311 Arc User
    edited February 2010
    Its just something that not able to do x.x . .
    because i never heard a mmorpg that has feature to change server except you can pick any server your want your character go on the login menu.

    Because these may make the database become a mess >.< because of people switching server.
    And isn't these would making every server has same economy rate ?

    Actually, many MMOs support server switch... for a fee, ofc.
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited February 2010
    Actually, many MMOs support server switch... for a fee, ofc.

    b:laugh Well yeah a fee
    but not for many player at once right b:surrender
    because if these feature become a item didn't it going to be bad for database?
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  • Estuary - Heavens Tear
    Estuary - Heavens Tear Posts: 237 Arc User
    edited February 2010
    This pool is useless, because as a GM said is technically impossible.

    b:cry Dirty useless POOLS! b:chuckle

    Seriously though, this topic has been beaten with a stick. It is dead, has been cooked over an open fire and it's not happening, I am not big on server switching.

    I played a few games where they had sub-servers. You could lvl your char all you wanted in the pve subserver. Then when you got godly enough gear you could go to the pvp subserver.
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  • BloodFire - Harshlands
    BloodFire - Harshlands Posts: 172 Arc User
    edited February 2010
    Only if its very expensive and has a one a year limit.
    Harsh but needed for something like that I think.
  • wtfbeef
    wtfbeef Posts: 5 Arc User
    Well guys... some servers are DEAD... like HL... and i got a R9rr archer there... and i would rlly love to switch it to a PvE server... okay... the prices there are higher... but there are more ppl playin ^^
  • capnk
    capnk Posts: 486 Arc User
    This looks like a NECRO!

    wtfbeef responded to a thread that was 5 years, 5 months old.

    ... I miss Sweetiebot. :'(