Soloing HH 3-2, 3-3

Nerruse - Lost City
Nerruse - Lost City Posts: 25 Arc User
edited May 2010 in Venomancer
Is it possible to solo these HH (squad mode) with herc?
Post edited by Nerruse - Lost City on
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Comments

  • Oz - Lost City
    Oz - Lost City Posts: 90 Arc User
    edited February 2010
    You will be able to solo a lot of the bosses there, although i dont think all will be possible.

    I dont guess you can really do Emperor, the Sleep Boss, Minister and the last boss. They all have some kind of aoe, sleep, random aggro and stuff. So at some point you will be slept, being unable to heal your pet, or just get killed by the aoe.

    Im quite positive you can do the first few bosses without problem.
    Only thing might be that it will probably take a long time to down them, so you might want an archer char or someone else to come along to help DD.
    And maybe have a cleric handy for the occasional rez b:laugh
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited February 2010
    3-3 nemen can easy 1-shot hercs, but for the most part emperor and minister can be soloed in 3-2, theres venos here whove mentioned theres a way you can position minister to avoid the sleep. id recommend waiting a few more levels, then trying 3-2 alone. all i can say is, it sounds extremely time consuming
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
    Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.
  • kenlee
    kenlee Posts: 0 Arc User
    edited February 2010
    Im also interested in this since I didnt bother trying yet. There is a list of bosses

    - Coredash
    - Djinscream
    - Deathflow
    - Illusion Nemen
    - Dark Colluseast
    - Steelation
    - Twilight Minister
    - Twilight Emporer
    - Illusion Lord: Armageddon (3-3 only)

    I read that first 3 bosses arent something special, what about the others? When the time to farm for higher lvl gear comes, I want to try Twilight Emporer more. Any more detail from those who succeeded in doing it?
  • axt57
    axt57 Posts: 0 Arc User
    edited February 2010
    Steelation - aoe sleep, when low HP he gets random agro
    Emperor - stun, close range aoe, random agro
    Minister - aoe sleep, random agro, physical aoe

    None of them fun.

    And you can forget illusion lord... that thing has a special attack that 1 shots everything unless you fully resist it.
    [SIGPIC][/SIGPIC]
  • Nerruse - Lost City
    Nerruse - Lost City Posts: 25 Arc User
    edited February 2010
    I have 96 veno 83 veno 95 lvl cleric as my squad to speed it up. So can any1 tell me which bosses can be tanked by herc at what lvl and what special things I should do or watch out for.
  • kenlee
    kenlee Posts: 0 Arc User
    edited February 2010
    axt57 wrote: »
    Steelation - aoe sleep, when low HP he gets random agro
    Emperor - stun, close range aoe, random agro
    Minister - aoe sleep, random agro, physical aoe

    None of them fun.

    And you can forget illusion lord... that thing has a special attack that 1 shots everything unless you fully resist it.
    uhmm the thing is, other classes with very good gear can solo those bosses. for example archers with fist or bm's with fists and gear like r8 (expensive but its in the game) can basically solo all of them with charm and pots.
    the thing is, the only solo class in this game seems to fail doing any end game bosses, they just fail in TT2-3/TT3-3/FB99/insert random dungeon. you cant refine pets, your heal range is still lvl 10. the higher and older is server population in terms of refines/shards, venos became weaker and weaker.
  • tweakz
    tweakz Posts: 0 Arc User
    edited February 2010
    kenlee wrote: »
    uhmm the thing is, other classes with very good gear can solo those bosses. for example archers with fist or bm's with fists and gear like r8 (expensive but its in the game) can basically solo all of them with charm and pots.
    the thing is, the only solo class in this game seems to fail doing any end game bosses, they just fail in TT2-3/TT3-3/FB99/insert random dungeon. you cant refine pets, your heal range is still lvl 10. the higher and older is server population in terms of refines/shards, venos became weaker and weaker.

    It does seem that way, but I have little interest in TT as it's gear aside from weapon (which is easy to go from 90-99 for) doesn't appeal to me the way Legendary armor does. We can solo World Bosses w/o charms w/o pots and with non cash shop non/ rare pets. We can solo the Public Quest bosses @ ~95, we can attack mobs while digging (RB / mats), can solo mobs in FB99 w/o getting hit, we can more easily pull off a pure mag build. When it comes to PvP, I could see venos getting weaker. For PvE, I see things a bit different with more [?] bosses and mobs, less operating costs, and speed of execution of multiple tasks. All classes appear to have their strengths in certain areas, I think Veno's strengths just shift a little at end game.
    Be kind: Help the GMs to depopulate the servers.
  • axt57
    axt57 Posts: 0 Arc User
    edited February 2010
    ???

    Give me r8/nirvana gear and I'll personally solo them too.
    [SIGPIC][/SIGPIC]
  • kenlee
    kenlee Posts: 0 Arc User
    edited February 2010
    axt57 wrote: »
    ???

    Give me r8/nirvana gear and I'll personally solo them too.
    that gear is not really that useful for venos to solo those bosses

    demon bm's/demon barbs/archers are able to continously spark every 15 seconds with fists and -interval gear. they get 5 attacks per seconds, recover hp, invincibility 3 seconds and not to mention that they better HP and pdef.

    in case you have missed this thread and videos, this is what those classes can do
    http://pwi-forum.perfectworld.com/showpost.php?p=6360072&postcount=1
    i suppose that assasin will be able to do this too


    what can you do as a veno with r8 at those bosses?
  • axt57
    axt57 Posts: 0 Arc User
    edited February 2010
    As LA I don't see why I can't wear fists/interval gear. I believe he uses TT100 fists in those vids; I can restat to wear those without losing too much vit/mgk.

    His HP unbuffed is 10k - nothing too high for his lvl with his equips, and certianly achivable by a veno of same caliber.

    Defence? Would a similarly stat'd archer have superior defence then a LA veno? I have heard that it is possible to wear fists while in foxform if you break them before going fox, repair them after - someone needs to try that.

    The biggest advantage is the spark; archers receive 20% HP and 25% less damage, (demon) venos recieve MP and more p.atk. Archers have a huge bonus here - but his armor was TT90 gold/TT99 gold (I think), and I'm talking nirvana, which might very well even out the playing field.

    The thing that really saved him was genie skills, apoth and HP items; he spammed them like no other - and any class can do that trick.

    I think its very possible, if your build and gear is up to standard. The thing is, at the end of the day with such equips you no longer become a veno but a simple DD who can spam HP items and spark now and then - and if anything I think thats what you ment; not that its impossible for a veno, but its impossible for a veno playing her class correctly - pets and most of the skills are thrown out of the equation alltogether.

    But then again the same thing can be said about the archer... who is using fists. I would like to see him repeat all that with only a bow.
    [SIGPIC][/SIGPIC]
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited February 2010
    3-3 nemen can easy 1-shot hercs, but for the most part emperor and minister can be soloed in 3-2, theres venos here whove mentioned theres a way you can position minister to avoid the sleep. id recommend waiting a few more levels, then trying 3-2 alone. all i can say is, it sounds extremely time consuming

    I wonder how they do that, because I have tried tanking emperor and always after it stuns his attacks hurt more and my hercules 3 shot him.
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited February 2010
    I have 96 veno 83 veno 95 lvl cleric as my squad to speed it up. So can any1 tell me which bosses can be tanked by herc at what lvl and what special things I should do or watch out for.

    Whit that squad you will proably be able to do only coredash and deathflow. Maybe you could do behemoth, but you would need to do the serpent 1st and that one hurts.
  • kenlee
    kenlee Posts: 0 Arc User
    edited February 2010
    axt57 wrote: »
    As LA I don't see why I can't wear fists/interval gear. I believe he uses TT100 fists in those vids; I can restat to wear those without losing too much vit/mgk.

    His HP unbuffed is 10k - nothing too high for his lvl with his equips, and certianly achivable by a veno of same caliber.

    Defence? Would a similarly stat'd archer have superior defence then a LA veno? I have heard that it is possible to wear fists while in foxform if you break them before going fox, repair them after - someone needs to try that.

    The biggest advantage is the spark; archers receive 20% HP and 25% less damage, (demon) venos recieve MP and more p.atk. Archers have a huge bonus here - but his armor was TT90 gold/TT99 gold (I think), and I'm talking nirvana, which might very well even out the playing field.

    The thing that really saved him was genie skills, apoth and HP items; he spammed them like no other - and any class can do that trick.

    I think its very possible, if your build and gear is up to standard. The thing is, at the end of the day with such equips you no longer become a veno but a simple DD who can spam HP items and spark now and then - and if anything I think thats what you ment; not that its impossible for a veno, but its impossible for a veno playing her class correctly - pets and most of the skills are thrown out of the equation alltogether.

    But then again the same thing can be said about the archer... who is using fists. I would like to see him repeat all that with only a bow.

    Yes he use TT100 fists. You also need 158 str besides 198 dex so you wont have mag left for a magic weapon. From his first video I see that he has 245 vit (418 dex / 164 str) with gear on so gl finding mag for the rest of magic build. Archers also get 13 vit per lvl so a bit more in their favor. BM's get even more.
    Sage archers dont get 25% attack speed increase from triple spark, he use rank 8 chest (gives him -0.1 interval) so he can get that attack speed to perma spark as demon.
    Yes since he can perma spark he has perma 25% damage reduction besides 20% heal. He has no life saver genie skill, only charm and lvl 75 event pots plus apothecary

    As a veno you wont have ever 5 attacks per second and i might be wrong but i think we only get 4 chi per hit not 5. The thing is, even triple sparked, our spark gives us no hp or attack speed or damage reduction.
    In order to get decent attack speed as a veno you need:
    - 2 peices of lionhearth set, usually heavy chest and leggings. this is -0.05
    - 2 pieces of ashura, usually boots and wristguards. another -0.05
    - tome with -0.05 interval
    - lunar cape with -0.05
    and obviously fists with -interval and no 25% atk speed from spark so you will end with your seconds option. wearing heavy armor and fists plus some good amount of vit wont let you use mag at all. then again, those items will be more suitable for a bm that a veno since they get more chi per hit and their sparks are much more useful and they can perma spark.
  • Obsessed - Heavens Tear
    Obsessed - Heavens Tear Posts: 670 Arc User
    edited February 2010
    @axt57
    The biggest difference is attack speed, archers can reach max(5atk/sec) with fist, while veno's cannot.


    On topic: My herc has blessing, but still havent bothered trying anything in these dungeons; 3-2 seems pretty do-able with blessing though, just looking at the stats of the bosses. Might need a pocket cleric and/or a 2nd veno healing though.(which I guess defys the point of soloing, but 2manning isnt terrible)

    Maybe one day if I'm not busy some people would wanna try with me on HT.


    edit: kenlee ninja'd me to it
  • kenlee
    kenlee Posts: 0 Arc User
    edited February 2010
    Another thing Obsessed, look at FB99 boss stats, those are the same stats as FB89 and yet herc cant tank those, maybe one or two. I think there was xkat who also have blessing on herc and some 3-2/3-3 experience but I dont see him/she much on this forum.

    And yes you cannot get 5atk/sec as veno but also our triple spark only helps your attack power. besides that the other classes (archers/bm) get more usefull DD skills to start with
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited February 2010
    kenlee wrote: »
    In order to get decent attack speed as a veno you need:
    - 2 peices of lionhearth set, usually heavy chest and leggings. this is -0.05
    - 2 pieces of ashura, usually boots and wristguards. another -0.05
    - tome with -0.05 interval
    - lunar cape with -0.05
    and obviously fists with -interval and no 25% atk speed from spark so you will end with your seconds option. wearing heavy armor and fists plus some good amount of vit wont let you use mag at all.
    Yeah, standard BM build with all -interval gets you 3.33 atk/sec. The speedups listed above, -0.1 from sleeves, and -0.1 on the weapon for a total of -0.4. Fist weapons have a default delay of 0.7 sec, so this puts them at 0.3 which is 3.33 atk/sec. They need the demon triple spark's attack speedup to hit 5/sec. If you decided to try that with a veno, you'd be at 3.33 atk/sec unless you had something like cleric RB.

    A veno with magic weapon would only get -0.3 since no magic weapons have -0.1 interval. That puts them at 2 atk/sec. I noticed on pwdatabase that one of the Nirvana heavy leggings has -0.05 interval. That would put max veno attack speed at 4 atk/sec with fists, 2.5 atk/sec with magic sword.

    By coincidence, fist weapons and magic swords have almost the same base damage. Fist weapons are about 2.5% higher base damage. They also often (but not always) get a damage bonus which I'm going to ignore for now. I'm going to assume they're the same base damage for the rest of this post. You can decide for yourself how big a difference that extra 2.5% and +p.atk bonus makes (the +p.atk bonus can be substantial, but has to be clumped together with shards and rings so is beyond the scope of this general comparison).

    Level 100 fists require 158 str, 198 dex. If you took those points and used them in a heavy build with magic sword, you'd be at 302 str, 54 dex. To keep this short, I've left out a lot of the intermediate math. Here's the attack modifier for a 302 str sage veno in fox form using a magic sword vs. a 158 str veno using fists in caster form, assuming the two weapons have the same base damage (msword / fist):

    normal: 5.01 / 2.05 (msword does 144% more damage per hit)
    1-spark: 6.51 / 3.55 (msword does 83% more damage per hit)
    2-spark: 8.01 / 5.05 (msword does 59% more damage per hit)
    3-spark: 10.01 / 7.05 (msword does 42% more damage per hit)

    But the fists hit faster. Here's the difference in attack/sec for fists vs. msword, assuming a -0.1 interval fist weapon (msword / fist again):

    0.00: 1.25 / 1.67 (fists get 33% more atk/sec)
    -0.05: 1.33 / 1.82 (fists get 36% more atk/sec)
    -0.10: 1.43 / 2.00 (fists get 40% more atk/sec)
    -0.15: 1.54 / 2.22 (fists get 44% more atk/sec)
    -0.20: 1.67 / 2.50 (fists get 50% more atk/sec)
    -0.25: 1.82 / 2.86 (fists get 57% more atk/sec)
    -0.30: 2.00 / 3.33 (fists get 67% more atk/sec) (veno limit)
    -0.35: 2.22 / 4.00 (fists get 80% more atk/sec) (limit w/ nirvana leggings)

    At 2.0 atk/sec with a magic sword, you're generating 8 chi/sec, or enough to stay triple-sparked 40% of the time. At 3.33 atk/sec with fists, you're generating 13.3 chi/sec, or enough to stay triple-sparked 67% of the time. So if you compare this fox w/ magic sword and single-sparking vs. human veno w/ fist double-sparking, the DPS factors are:

    msword fox: (0.6*5.01 + 0.4*10.01)*2.00 = 14.02
    fist human: (0.33*2.05 + 0.67*7.05)*3.33 = 17.98 (28% more than the fox)

    So the fists would allow 28% more damage than foxform with a magic sword, maybe 35% more if you factor in the higher base attack and +p.atk bonus. Is it worth it? I dunno. Maybe if I had a BM/archer and an account stash, and could swap all this equipment back and forth, it might be fun to do. But I have to wonder if it's worth giving up enough magic to make this possible is worth it. Here are the figures for a 252 str veno (straight heavy fox build w/ max mag):

    mag fox: (0.6*4.68 + 0.4*9.68)*2.00 = 13.36
    fist human: (0.33*2.05 + 0.67*7.05)*3.33 = 17.98 (35% more than the fox)

    So the mag fox can melee, is a decent caster, and doesn't have to switch weapons. The fist veno does ~40% more melee damage, but has gimped magic and needs to switch weapons to use any magic or fox skills. Is it worth it? Up to you to decide.

    Incidentally, here's how the spark efficiency (the (0.6*5.01 + 0.4*10.01) above) breaks down:

    2 atk/sec (302 str / 252 str)
    1 spark: 6.21 / 5.88
    2 spark: 6.45 / 6.12
    S spark: 7.01 / 6.68
    D spark: 7.61 / 7.28

    3.33 atk/sec (158 str)
    1 spark: 3.53
    2 spark: 4.45
    S spark: 5.39
    D spark: 6.39

    So at these attack speeds and str levels, triple-sparks dish out the most damage. Here's the breakdown for 252 str heavy venos at more normal attack speeds:

    252 str, 1.25, 1.33, 1.43, 1.54, 1.67, 1.82, 2.00 atk/sec
    1 spark: 5.43 / 5.48 / 5.54 / 5.60 / 5.68 / 5.77 / 5.88
    2 spark: 5.58 / 5.64 / 5.71 / 5.79 / 5.88 / 5.99 / 6.12
    S spark: 5.93 / 6.01 / 6.11 / 6.22 / 6.35 / 6.50 / 6.68
    D spark: 6.31 / 6.41 / 6.54 / 6.68 / 6.85 / 7.04 / 7.28

    So triple sparking is most efficient use of chi across the board.
    Note: these are for MELEE, not for magic. Magic has totally different bonuses and chi regeneration rates.
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited February 2010
    At 2.0 atk/sec with a magic sword, you're generating 8 chi/sec, or enough to stay triple-sparked 40% of the time. At 3.33 atk/sec with fists, you're generating 13.3 chi/sec
    blademasters get 5 per punch, not 4. aka 16.65 chi/s
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
    Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.
  • axt57
    axt57 Posts: 0 Arc User
    edited February 2010
    There is bound to be an interval bonus on the nirvana set. 2 pieces give +10 attack bonus. I'll hazard a guess and say 4 pieces give -interval and 6 give a crit bonus or vise versa.

    I think a fist veno is quite an interesting concept, and not just for PvE either.
    [SIGPIC][/SIGPIC]
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited February 2010
    blademasters get 5 per punch, not 4. aka 16.65 chi/s
    That was a comparison of fist veno vs. magic sword veno.

    Fist BMs with max interval gear can stay triple-sparked 100% of the time.
  • Obsessed - Heavens Tear
    Obsessed - Heavens Tear Posts: 670 Arc User
    edited February 2010
    kenlee wrote: »
    Another thing Obsessed, look at FB99 boss stats, those are the same stats as FB89 and yet herc cant tank those, maybe one or two. I think there was xkat who also have blessing on herc and some 3-2/3-3 experience but I dont see him/she much on this forum.


    I actually 2manned abbadon(with cleric[me on my laptop] mostly for redball + buffs, and I'm HA) for OHT past quests. Was probably about 6 months ago. Now I can just tank it in foxform, and use the cleric for heal/purify instead of redball.

    So I dont think they are entirely impossible tankability wise with herc.(with blessing at least, and a friend or 2) Solo not likely other then the first few bosses, but 2 or 3 man, sure.
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited February 2010
    kenlee wrote: »
    Another thing Obsessed, look at FB99 boss stats, those are the same stats as FB89 and yet herc cant tank those, maybe one or two. I think there was xkat who also have blessing on herc and some 3-2/3-3 experience but I dont see him/she much on this forum.

    And yes you cannot get 5atk/sec as veno but also our triple spark only helps your attack power. besides that the other classes (archers/bm) get more usefull DD skills to start with
    http://i15.photobucket.com/albums/a394/DScythe99/2009-07-1521-18-11.jpg
    http://i15.photobucket.com/albums/a394/DScythe99/2009-07-1519-39-22.jpg
    hurrdurr me solo tanking abadon, the rest of the party was just along for the luls, it isnt hard to tank at all.

    you can tank seat at ~90 with an earthquake genie to stop the first boss from using his fire def debuff.
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
    Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.
  • Obsessed - Heavens Tear
    Obsessed - Heavens Tear Posts: 670 Arc User
    edited February 2010
    http://i15.photobucket.com/albums/a394/DScythe99/2009-07-1521-18-11.jpg
    http://i15.photobucket.com/albums/a394/DScythe99/2009-07-1519-39-22.jpg
    hurrdurr me solo tanking abadon, the rest of the party was just along for the luls, it isnt hard to tank at all.

    you can tank seat at ~90 with an earthquake genie to stop the first boss from using his fire def debuff.

    o_o /epicfacepalm didnt even think of interrupting... that woulda made things a lot easier lol. Nice screens.
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited February 2010
    the only one in seat i dont like is rancid venerator? i think that has the melee AOE, he hurts my charm sometimes :(

    thanks tho.
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
    Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.
  • kenlee
    kenlee Posts: 0 Arc User
    edited February 2010
    axt57 wrote: »
    There is bound to be an interval bonus on the nirvana set. 2 pieces give +10 attack bonus. I'll hazard a guess and say 4 pieces give -interval and 6 give a crit bonus or vise versa.

    I think a fist veno is quite an interesting concept, and not just for PvE either.
    Arcane
    TT90 gold [4 Items]
    [2] Items Grant + 10 MAG
    [4] Items Grant Physical Damage Reduction + 3%
    TT99 gold [6 Items]
    [2] Items Grant Channeling -3%
    [4] Items Grant + 15 VIT
    [6] Items Grant Critical +3%

    Heavy
    TT90 gold [4 items]
    [2] Items Grant + 10 Str
    [4] Items Grant Physical Damage Reduction +3%

    TT99 gold [6 Items]
    [2] Items Grant Attack interval -0.05
    [4] Items Grant VIT + 15
    [6] Items Grant Critical + 3%


    Light
    TT90 gold [4 items]
    [2] Items Grant + 10 Dex
    [4] items Grant Physical Damage Reduction + 3%

    TT99 gold [6 items]
    [2] Items Grant -0.05 Attack Speed
    [4] Items Grant VIT + 15
    [6] Items Grant Critical +3%

    Solandri's long post
    now the thing is, atk speed is 3.33atk/sec with that gear. well, you said that with demon spark bm's can get 5atk/sec.

    unless my math is wrong, in order to get 5atk/sec you need to start with 4atk/sec, 25%atk speed or a multiple of 1.25. starting with 4 atk/sec will lead you to 5atk/sec not the previous speed 3.33atk/sec. 3.33atk/sec being 0.3 and 4atk/sec is 0.25, there is a -0.05 interval missing.

    there is a skill cyclone heel but you need 2 seconds (0.2chan+1.8cast) to use it and this will do the trick to 4atk/sec but the thing is it doesnt stack with demon spark. another thing is, even max speed at 4atk/sec as sage bm, they generate 20chi every seconds or 3 sparks every 15 sec which coincide with the end of previous start. who said that sage bm cant triple perma spark?
    http://i15.photobucket.com/albums/a394/DScythe99/2009-07-1521-18-11.jpg
    http://i15.photobucket.com/albums/a394/DScythe99/2009-07-1519-39-22.jpg
    hurrdurr me solo tanking abadon, the rest of the party was just along for the luls, it isnt hard to tank at all.

    you can tank seat at ~90 with an earthquake genie to stop the first boss from using his fire def debuff.
    i only see 2 bosses there and like a full squad tho.. pet is tanking. try rest of bosses and seat of torment, the bosses you need are like impossible with those debuffs and aoe. you had lightning genie skill which doesnt work anymore, earthquake doesnt last many clicks. i'd better take a skilled barb to time alacrity at every boss.
    thats like saying pet can tank wurlord but you know what i was trying to say. every boss even ancient evil can be tanked by herc but you really need ppl to intrerrupt those spells. thats where solo class statement fail, pet cant tank those bosses
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited February 2010
    kenlee wrote: »
    now the thing is, atk speed is 3.33atk/sec with that gear. well, you said that with demon spark bm's can get 5atk/sec.

    unless my math is wrong, in order to get 5atk/sec you need to start with 4atk/sec, 25%atk speed or a multiple of 1.25. starting with 4 atk/sec will lead you to 5atk/sec not the previous speed 3.33atk/sec. 3.33atk/sec being 0.3 and 4atk/sec is 0.25, there is a -0.05 interval missing.
    The game rounds off in some strange places, and this is one of them.

    3.33 atk/sec is 0.3 sec attack interval.

    Demon spark gives a 25% reduction to that, or in other words, the resulting interval is 75% the original. 75% of 0.3 sec is 0.225 sec.

    The game rounds that down to 0.2 sec, which is 5 atk/sec. Apparently the only valid intervals are multiples of 0.05.
  • kenlee
    kenlee Posts: 0 Arc User
    edited February 2010
    oh even that number is rounded down? i tought is rounded to 0.25
    but it seems like 4atk/sec as sage isnt bad at all, 25% damage reduction sounds better for tanking solo
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited February 2010
    i only see 2 bosses there and like a full squad tho.. pet is tanking. try rest of bosses and seat of torment, the bosses you need are like impossible with those debuffs and aoe. you had lightning genie skill which doesnt work anymore, earthquake doesnt last many clicks. i'd better take a skilled barb to time alacrity at every boss.
    thats like saying pet can tank wurlord but you know what i was trying to say. every boss even ancient evil can be tanked by herc but you really need ppl to intrerrupt those spells. thats where solo class statement fail, pet cant tank those bosses
    the only boss impossible for me in abbadon is guarnob cloister guard with his damn pdef debuff. seat is easily tanked. YOU claimed herc cannot tank any of these bosses, i just showed otherwise. :V
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
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  • BattleFairy - Lost City
    BattleFairy - Lost City Posts: 139 Arc User
    edited February 2010
    tbh this topic got way off track and some idiot is blithering on about nothing (kenlee)

    "solo" class does not apply to hard bosses

    its as simple as that.

    we dont get "weaker", we just cant solo some of the ridiculous bosses. Dont think that these other classes dont pay up the **** for charms and stuff tanking these bosses. And the cash for the gears of course.

    its silly to bring the "venos are sucky" argument into this. i dont think you know how many venos make millions off TT every single week...
    The Swarm is imminent...
  • Mystic-Night - Heavens Tear
    Mystic-Night - Heavens Tear Posts: 1,619 Arc User
    edited February 2010
    On topic now..
    3-2/3-3 Bosses with herc
    Coredash = easy
    Tall skinny boss = easy
    Nemen = tankable, although his magic could hit the herc hard and kill it
    Emperor = need blessing skill on herc
    Steelation = easy if your quick enough to get out of sleep range
    Minister = easy
    Beast boss = easy
    Armageddon = need blessing skill on herc

    So why can't a veno solo 3-2/3-3?
  • kenlee
    kenlee Posts: 0 Arc User
    edited February 2010
    On topic now..
    3-2/3-3 Bosses with herc
    Coredash = easy
    Tall skinny boss = easy
    Nemen = tankable, although his magic could hit the herc hard and kill it
    Emperor = need blessing skill on herc
    Steelation = easy if your quick enough to get out of sleep range
    Minister = easy
    Beast boss = easy
    Armageddon = need blessing skill on herc

    So why can't a veno solo 3-2/3-3?
    thats, thats probably what ppl wanted to hear
    tbh this topic got way off track and some idiot is blithering on about nothing (kenlee)
    if you would have read every post you might understand. besides that who the fk are you to call me idiot?
    did you read how other classes can do it and we dont? was trying to get the same gear on veno but still doesnt work.
    "solo" class does not apply to hard bosses

    its as simple as that.
    and there are ppl that can solo them but not veno, simple as that
    its silly to bring the "venos are sucky" argument into this. i dont think you know how many venos make millions off TT every single week...
    i think i know enough since im around your lvl

    edit: and you posted all that **** and no answer from you about OP