genie atributtes x.x

Acceptanc - Harshlands
Acceptanc - Harshlands Posts: 27 Arc User
edited February 2010 in Assassin
ok, so i owe a lvl 50 genie, (im not much into them) and it was guest to be pure dex, with the skills thunderstorm and extreme poison.

at the moment has 56 dexterity and 24 free atributtes. provided that:

-from now on every dexterity point will need 2 atributtes.

-i wont have enough vitality to stack both attacks (an extreme poison+thunderstorm would blow feared HAs)



so would you add the remaining points to dex? (more thunder damage, more poison duration) or more vitality to stack them 2?

thx in advance for any answers
Post edited by Acceptanc - Harshlands on

Comments

  • Camerlengo - Dreamweaver
    Camerlengo - Dreamweaver Posts: 228 Arc User
    edited February 2010
    I'd get JUST enough vit to let them stack, then put everything after that into dex.
    Full power to the Vagiroscope!
  • Rubycc - Heavens Tear
    Rubycc - Heavens Tear Posts: 52 Arc User
    edited February 2010
    I'd get JUST enough vit to let them stack, then put everything after that into dex.
    ^this

    and letme know how it turns out lol, i woudl change my whole genie around to strike fear into HAs b:surrender
  • keyshey
    keyshey Posts: 0 Arc User
    edited February 2010
    guys I have a lvl 41 longevity genie, clean with 28/40 lucky points

    can you guys help me on what attributes do I add and what skills to add for assassins
    [SIGPIC][/SIGPIC]
  • Acceptanc - Harshlands
    Acceptanc - Harshlands Posts: 27 Arc User
    edited February 2010
    well i found a way that seems to works, even with most prepared barbs^^ (with a bit of luck, and some surviving remedies / pots handy)

    i got the vit points to stack em 2, with a 3 seconds wait between em (no prob tho) it uses to do moderate damage (not 1shotin barbs... =P) but if you do in a good combo its deadly.

    kay, lets guess you fighting against a barb ur lvl (my lvl.., i cant tell on futher wid misty rings etc.. x.x) both with charms. you must start with 299 chi, at least against HA.

    Get his health a bit down (over 50% to avoid charm thick, but trying to get sure next 2 hits will tick it) then double spark (99 chi) dragon strike (249 chi) extreme poison, power dash (99 chi again), wait for 3 genie recovery energy recovery and thunderstorm. skills till barb die, if his charm ticks again.. run away xD


    what you get with this combo?

    Wolf emblem (30% more critical damage)
    Chill of the deep (must) 21% more damage.
    double spark (300% more weapon damage (weapon damage, not 300 times more))
    power dash (22% more chance to 230% extra damage)
    extreme poison (he recieves 20% more DIRECT damage)
    thunderstorm(like magic Mr. HA? with a (in my chase) 39% chance of crit, if crits.. GG^^)

    that, spamming ur strongest skills with a huge chance of crit will make those 10 secs the HAs worse nightmare. really, you wont believe how fast they life goes down.



    now, our last secret weapon inner harmony^^ how shall we use it?


    Against barbs: hit it right after powerdash (199 chi), and then,random skill, and headhunt (i know, subsea strike would do WTFMEGAMASSIVEWOOOAAAH damage, but it cancells extreme poison, so we dont want it (20% > 16.5%)

    Against BMs: hit it before you start whole combo and then maze steps (last thing you dont want during your massacre is being stunned.

    hope it helps (and thanks for vit tip, now we stand a chance^^)

    (these tips are PURE offensive oriented, at any time you can die against an skilled bm/barb. before starting the combo, use all the pots/remedies you may have (the 6000 hp in 30 secs helps a lot surviving with less worries))

    good luck, and make absolutly everyone fear assasins ^.-




    P.D. anyone knows if spark, or any of character atributtes (besides from crit rate) afects genie?