TW Maps
Ramonalee - Dreamweaver
Posts: 5 Arc User
Sorry, I'm not in the know on how to directly link an image so I can't show the map. Anyways, on the Dreamweaver server all lands are owned by one faction except 8 of them. Two of the lands were just given away to two different factions who, let's face it, had no way in hell, a chance to win these lands in the first place. The faction who basically handed over the land did this so that they can go after another faction who now has 5 lands.
The faction who owns the whole map basically is a very strong faction. There was only ONE other faction who had even the slightest chance against them and now just completely gave in to them.
I'm a huge TW junkie on my main and I know alot of other people are too. The main factions on the map are hard to get into. You have to go to their personal site to "apply." What determines who gets in where? And why would you even need to "apply"? Shouldn't it be the way it's ment to be and just beable to say, "hey, im this lvl and class" and beable to get into the faction as long as there is room? The faction who owns the whole map is a faction you can;t get into unless you know someone in it.
This is what I'm trying to say, a lot of people want to beable to take part in TW. It's no fun to TW when it only last 3 minutes. It's no fun to look at a map and only see one color and know the 8 other colors wont be there in a few weeks. Actually, I heard once the TW map is held completely by one faction it gets a reset. To be honest though, I wouldn't put it past this dominent faction to let one other faction keep one land just so the map doesn't get a reset. Anyways, I would really like to hear from some Gm's/Mods about this and also from all you other players.
As an after thought, wouldn't it make more sense to set a territory limit? Some of us even pay money to beable to prep for TW and then come to find out they don't ever get a real fighting chance all because they don't know a certain somebody or their personality isn't what the faction leader is looking for. b:surrender
The faction who owns the whole map basically is a very strong faction. There was only ONE other faction who had even the slightest chance against them and now just completely gave in to them.
I'm a huge TW junkie on my main and I know alot of other people are too. The main factions on the map are hard to get into. You have to go to their personal site to "apply." What determines who gets in where? And why would you even need to "apply"? Shouldn't it be the way it's ment to be and just beable to say, "hey, im this lvl and class" and beable to get into the faction as long as there is room? The faction who owns the whole map is a faction you can;t get into unless you know someone in it.
This is what I'm trying to say, a lot of people want to beable to take part in TW. It's no fun to TW when it only last 3 minutes. It's no fun to look at a map and only see one color and know the 8 other colors wont be there in a few weeks. Actually, I heard once the TW map is held completely by one faction it gets a reset. To be honest though, I wouldn't put it past this dominent faction to let one other faction keep one land just so the map doesn't get a reset. Anyways, I would really like to hear from some Gm's/Mods about this and also from all you other players.
As an after thought, wouldn't it make more sense to set a territory limit? Some of us even pay money to beable to prep for TW and then come to find out they don't ever get a real fighting chance all because they don't know a certain somebody or their personality isn't what the faction leader is looking for. b:surrender
Post edited by Ramonalee - Dreamweaver on
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Comments
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PW has no control on how each faction does their own thing.
Usually, the reason why some factions want people to apply even if they're XX level is because they want to know if you're trustworthy, friendly, etc. or not.
Also, some factions can be secretive about their plans for TW and how they're going to execute it so they don't want any "spies".[SIGPIC][/SIGPIC]
my C H A R A C T E R S ; feel free to message me in game.
Skybelle (cleric; currently on break) | Psybelle (psychic; rarely on) | Cocobelle (veno; current main)0 -
Good recruiting goes beyond a character's level and class. Experience, skill, level of activity, even personality... There are a plethora of factors a competitive faction should consider in applicants. Having said this, if you can manage minimum levels of civility and competence you can probably get into any faction. That they may have certain level or even class requirements you should consider a good sign that they do have standards. Obviously, depending on how long you have been playing the game, requirements may seem unreasonable to you.
No, a competitive faction should not be satisfied with only your level/class and that they ask you to apply in their forums ia standard in most MMOs. That they only accept friends is not nepotism, personal recomendation is one of the few ways in which they can ensure they're recruiting good players. Your post seems a bit conceited to me. If you want to get into a TW faction i would recommend for you to level up to whatever their requirement is and to make sure you're competitively geared. If you're not going to bring your A game to the table don't bother...
Edit; And really man, the reason some fights are over in a few minutes is precisely this "everyone should be able to TW" mentality. Just as with other forms of content in the game, you should earn your access to this.0 -
Ramonalee - Dreamweaver wrote: »This is what I'm trying to say, a lot of people want to beable to take part in TW. It's no fun to TW when it only last 3 minutes. It's no fun to look at a map and only see one color and know the 8 other colors wont be there in a few weeks. Actually, I heard once the TW map is held completely by one faction it gets a reset. To be honest though, I wouldn't put it past this dominent faction to let one other faction keep one land just so the map doesn't get a reset. Anyways, I would really like to hear from some Gm's/Mods about this and also from all you other players.
As an after thought, wouldn't it make more sense to set a territory limit?
http://i282.photobucket.com/albums/kk246/luminatingheart/Perfect%20World/Territory%20Map/map42.jpg
Map does not get reset. And there is supposed to be a territory limit (according to the rules) but it apparently is not implemented or enforced. What happens to the map will be decided by the guild that owns it in the end.[SIGPIC][/SIGPIC]0 -
Ramonalee - Dreamweaver wrote: »Actually, I heard once the TW map is held completely by one faction it gets a reset. To be honest though, I wouldn't put it past this dominent faction to let one other faction keep one land just so the map doesn't get a reset.
Map doesn't reset, and the GMs/staff at PWI have made it very clear they couldn't care less about TWs. So good luck on getting anything done
TW will always be laughably unbalanced - they don't care. Are there rules? Sure. The issue is that if the GMs brought forth someone/some guild violating the rules, they would have to wait for the Devs to respond to do anything about it. Has anything ever happened to suggest the Devs give even the tiniest little **** about it? Of course not. Rules were set and those rules were broken ASAP.
The Devs don't care in the least bit about TW. Plain and simple that's all that needs to be said.
The only thing they care about is that PWI brings in enough cash to make up for the massive fail that is JD and to give them a head start on new games.
Short version : the devs don't give a damn. Therefore nothing will happen[SIGPIC][/SIGPIC]
Thanks for the sig Ophida0 -
FatherTed - Dreamweaver wrote: »Map doesn't reset, and the GMs/staff at PWI have made it very clear they couldn't care less about TWs. So good luck on getting anything done
TW will always be laughably unbalanced - they don't care. Are there rules? Sure. The issue is that if the GMs brought forth someone/some guild violating the rules, they would have to wait for the Devs to respond to do anything about it.
Short version : the devs don't give a damn. Therefore nothing will happen
^^ This. Calamity will keep taking territory on DW as they take over RT too. Though on RT, they call themselves Infamy or something like that. Surprise surprise, they have the most land.[SIGPIC][/SIGPIC]
::venos kick tail::
Sheeeba: 8x Venomancer, Hate2Love
ClericNico: 7x Cleric(Mainly Support), Hate2Love Executor
_Poe_: 6x Barbarian, Einherjar
"You don't know me, son, so let me explain this to you once. If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed."0 -
First off let me say this I am just a member here in Equinox.
I do not believe we have given in to them, but as of right now, not even us can really stand up to cala for longer then an hour or so, as you said, its no fun being pummeled into the ground, by a overly dominant faction. Whether or not they have the majority of the cash shoppers in there guild, it doesn't matter, it still sucks getting pwnt by another faction. I don't like being one hitted by other people, it shows an unbalanced game play at least in my opinion. Though yes there are certain factors that play into role for each situation.
Also fyi, armagedon, did something pretty similar a while back to TRY and get in on a proper gank with equinox, which failed miserably, and when it did, and armagedon tried moving back, it was unsuccessful at beating dynasty one on one.
So this could easily turn around and backfire even against the 'second' best faction on the server.Ah, Mistakes are so easily made. ~ laura resnick
What kind of message are you sending when you insult my intelligence? ~ Me ~ 5/29/2015 (Yes it is possible someone said this before just no idea who/where.)0 -
Slivaf - Dreamweaver wrote: »Also fyi, armagedon, did something pretty similar a while back to TRY and get in on a proper gank with equinox, which failed miserably, and when it did, and armagedon tried moving back, it was unsuccessful at beating dynasty one on one.
Yea i remember logging in and _Tigger_ was gone. I was like "WTF Happened??" b:shocked Actually quit for about 10 mins till the situation was explained to me and I came back.[SIGPIC][/SIGPIC]
::venos kick tail::
Sheeeba: 8x Venomancer, Hate2Love
ClericNico: 7x Cleric(Mainly Support), Hate2Love Executor
_Poe_: 6x Barbarian, Einherjar
"You don't know me, son, so let me explain this to you once. If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed."0 -
Cut TW payout entirely. Drop it to zero. Problem sorted.
And before I hear a mass of "Q_Q mai moneyz, TW will dai", no it wont. Only the dominating faction makes any real money, everyone else is just TW'ing for the fun of it. The only reason the super-rich form themselves in over-powered mega factions is because they get even more rich off it. Most treat it like a paid profession, without any real loyalty to the faction, staying only because of the money on offer.
So remove TW pay and make the entire thing simply for fun and friendly competition. Pretty sure that would change the whole atmosphere of TW pretty quickly.
Hundreds of million in coin every week pumped into the already most powerful players is a bit ridiculous anyway. No wonder there's no real balance.0 -
Sadly, I'm a noob to MMo's. This is the one and only I have ever played. I love this game and have met some really awesome people here. My husband is in the Army and I found this game in his most recent deployment and it's what helped me get through the day. I don't have kids and I don't have friends or family where I currently live so it was this game that kept me company. Anyways, I knew I always wanted to TW so thats what I focused on with my main and now I can't tw and yes, Im QQing, lol. I just want to enjoy every aspect of this game and it's very upsetting that there are supposed to be guidelines with how TW works and none are followed. Now to hear Calamity runs the new server makes me sick to my stomach. It's disgusting how greedy people can be.
The whole cash shop is something I go both ways on for the simple fact it's the only thing supporting this game and I myself am a small cash shopper. I'm a girl and I like the fashion b:chuckle But, it is VERY unbalanced and people abuse it like crazy. Come on, who really has the RL cash to refine all their gear and equipment to +12? In this sense, yes, the cash shop is horrible because if you don't have RL money to spend you are screwed and you mind as well go find another game.
I can say that I'm a great candidate for TW, I have tons of exp and am a very active player. I am also always there to give a helping hand. Saying that, I can be sure a lot of other people are like that, yet, none of us get to enjoy a chance to TW. I just wish PW would actually follow their own guidelines and maybe if they did, there wouldn't be people like me QQing.
Also, is it illegal for a game to have guidelines they themselves don't bother to have followed. Like they let us play under false pretense.0 -
Ramonalee - Dreamweaver wrote: »Sorry, I'm not in the know on how to directly link an image so I can't show the map. Anyways, on the Dreamweaver server all lands are owned by one faction except 8 of them. Two of the lands were just given away to two different factions who, let's face it, had no way in hell, a chance to win these lands in the first place. The faction who basically handed over the land did this so that they can go after another faction who now has 5 lands.
Lost City has Conqueror owning all lands, after which the faction disbanded.
On Sanctuary, there used to be two factions that owned all the lands at about 50:50 split. Now there's one faction that owns all but 6 lands, and one of those lands is City of Raging Tides, which only they can declare an attack on. Out of the other 5 lands, only one, Enelysion, has more than 1 land. Oh, and the faction that used to own half the map? They now have one land.The faction who owns the whole map basically is a very strong faction. There was only ONE other faction who had even the slightest chance against them and now just completely gave in to them.
And your point? On Sanctuary, the only way Nefarious has lost land recently has been in 3-on-1 fights.I'm a huge TW junkie on my main and I know alot of other people are too. The main factions on the map are hard to get into. You have to go to their personal site to "apply." What determines who gets in where? And why would you even need to "apply"? Shouldn't it be the way it's ment to be and just beable to say, "hey, im this lvl and class" and beable to get into the faction as long as there is room? The faction who owns the whole map is a faction you can;t get into unless you know someone in it.
Oh come on! Of course, they own land, so they need to be more serious about things. It's efficient. If it wasn't that way, they wouldn't be able to own all those lands. Factions aren't held together just by having high levels, they also need good personalities.This is what I'm trying to say, a lot of people want to beable to take part in TW. It's no fun to TW when it only last 3 minutes. It's no fun to look at a map and only see one color and know the 8 other colors wont be there in a few weeks. Actually, I heard once the TW map is held completely by one faction it gets a reset. To be honest though, I wouldn't put it past this dominent faction to let one other faction keep one land just so the map doesn't get a reset. Anyways, I would really like to hear from some Gm's/Mods about this and also from all you other players.
The rumour about the map resetting when one faction owns all the lands was busted by Conqueror, who got all the lands on Lost City. After that, they disbanded.As an after thought, wouldn't it make more sense to set a territory limit? Some of us even pay money to beable to prep for TW and then come to find out they don't ever get a real fighting chance all because they don't know a certain somebody or their personality isn't what the faction leader is looking for. b:surrender
A territory limit would lead to a situation where the best factions would all own land, but they could only defend it from the weaker factions, since the limit would make them unable to declare any attacks. And really, once you have dozens, even hundreds of defenses under your belt, some bunch of rookies isn't going to beat you.If you disregard what I say because of who I am or because of the contents of what I said, you are a fool.
Everyone wants to be different, but when you're different you wish you were normal.0 -
You have deffinatley made some really great points I hadn't taken into consideration. I guess I'm just a bit frustrated as well as a ton of other people. I just want to play and have fun and do it with people who enjoy one another. Not with people who are there to just get the paycheck and out to get one another. I guess I will be taking a break from TW faction's....0
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_DarkSeph_ - Sanctuary wrote: »Cut TW payout entirely. Drop it to zero. Problem sorted.
...
Hundreds of million in coin every week pumped into the already most powerful players is a bit ridiculous anyway. No wonder there's no real balance.
Figure 40 PWI staff making an average $75k/yr, and payroll is 50% of expenses. With PWI being the flagship, the game has to account for most of ~$6 mil/yr in revenue needed to keep the company afloat. So players have to be putting several million in RL $$$ into the game each year. $72,800 in "free" money is like 1%-2% of that.Ramonalee - Dreamweaver wrote: »You have deffinatley made some really great points I hadn't taken into consideration. I guess I'm just a bit frustrated as well as a ton of other people. I just want to play and have fun and do it with people who enjoy one another. Not with people who are there to just get the paycheck and out to get one another. I guess I will be taking a break from TW faction's....0 -
Solandri - Heavens Tear wrote: »I doubt that would have any real effect. The payout from all territory is, what, 560 million coin every week? At 400k gold, that would only be equivalent to $1400/wk. Over a year, that's just $72,800. That would be enough to cover maybe one staff salary. For the game to be financially viable, there has to be a heckuva lot more RL money being paid for by players.
Figure 40 PWI staff making an average $75k/yr, and payroll is 50% of expenses. With PWI being the flagship, the game has to account for most of ~$6 mil/yr in revenue needed to keep the company afloat. So players have to be putting several million in RL $$$ into the game each year. $72,800 in "free" money is like 1%-2% of that.
I do agree with your overall analysis although i must say ITs or GMs making anything close to that figure seems a bit far fetched in this economy...0 -
This is how some factions i was in viewed level requirements.Let's say the average level of the curent members is 86+.There would be a problem if you recruit people that are in gamma range since they couldn't get any help with that.I'm making an example about gamma but that's how it works.Personality and brains come first but you need some level atleast in the range of the minimum levels there are in that factions or you'll feel left out.People will create TT3-1 squads while you still need 1-2 or 2-1.
I'm saying this because I agree it and I'm totally agaisnt baby sitting factions that farm mats for you etc.You sqaud with people of your level who need the same things like you.The fact they are in the same faction like you makes it safe to have fair mats distribution etc.0 -
MANray_ - Sanctuary wrote: »I do agree with your overall analysis although i must say ITs or GMs making anything close to that figure seems a bit far fetched in this economy...
http://www.bls.gov/oes/2008/may/oes_41860.htm#b15-00000 -
I agree with ya there FarnzKafka, but there are things you need higher levels for:
jewels, krimson, kimsa, dod, etc.
calamity members are usually helpful with things like this. one of their venos (lvl 101) did my Gargantakong King for me. My veno can't do it, and is at level I SHOULD be able to do it. I can't do kimsa either, and I have a pocket tank that can take much worse.
anyways.. my point is, it's always good to have someone higher or a few higher for things like this.I'm a guy, not a woman, that is all
"When you're on Team Bring it, every morning your feet hit the floor, the good lord says "good morning" and the devil says 'Oh **** they're up' " - Dwayne "The Rock" Johnson
Are you on Team Bring it?0 -
Solandri - Heavens Tear wrote: »Their offices are in the SF Bay area. $75k is on the low end for that region.
http://www.bls.gov/oes/2008/may/oes_41860.htm#b15-0000
That's pretty good, thanks for the clarification Sol, i truly had no idea. I stand corrected.
@Ramonalee just read your second post, best wishes to your family and i hope your hubby keeps safe and that he'll be back with you soon.0 -
Solandri - Heavens Tear wrote: »Figure 40 PWI staff making an average $75k/yr, and payroll is 50% of expenses. With PWI being the flagship, the game has to account for most of ~$6 mil/yr in revenue needed to keep the company afloat. So players have to be putting several million in RL $$$ into the game each year. $72,800 in "free" money is like 1%-2% of that.I'm a guy, not a woman, that is all
"When you're on Team Bring it, every morning your feet hit the floor, the good lord says "good morning" and the devil says 'Oh **** they're up' " - Dwayne "The Rock" Johnson
Are you on Team Bring it?0 -
Wow, so where do I apply? b:chuckle0
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