drops and unable to fly now

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Cholla - Harshlands
Cholla - Harshlands Posts: 132 Arc User
edited February 2010 in Suggestion Box
When a monster dies in an instance, where flying is not allowed, drops should be placed at the feet of random aggroable squad members rather than where the monster was.

This will avoid problems introduced by monsters running into unreachable locations.

(A "better" approach would be to have drops fall to a non-forbidden reachable and walkable surface nearest the monster, but I suspect that this would be tricky to implement properly.)
Post edited by Cholla - Harshlands on

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  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited February 2010
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    knockback
    or for the mobs that can't be knocked backed, send aggro holder far away from the wall.
    x_x'

    although it would be nice if mobs couldn't scale hundreds of feet within a blink of an eye
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  • Aindrias - Sanctuary
    Aindrias - Sanctuary Posts: 17 Arc User
    edited February 2010
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    it would be nice if they couldnt walk through the map borders where you cant reach them
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  • Naruchan - Lost City
    Naruchan - Lost City Posts: 14 Arc User
    edited February 2010
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    right. i see that everytime i go into valley of disaster. 3 darkness stamps where u cant reach. really nice loss there. or better yet, you almost have the mob killed then he goes a mile in the air, resets to full hp and comes down agro.