Mobs that dont reset on respawn?

midnightmania
midnightmania Posts: 3 Arc User
edited February 2010 in Support Desk
I made a cleric, havent played one in forever, and one thing annoying me that i dont remember before tidborn upgrade, the mobs seem to not clear thier hate/argo list when they respawn.
If you kill something, then stand still to for example heal up or what not, and the mob respawns, alota times they auto argo you. I can be standing next to the same mob dosent argo but the one just repsawned auto atks from across the map.
I know its my kill repawns, since if I look at the mob when it respawns it has the same effect it had when it died. For example if I use the thunder skill, they respawn with lightning zapping them, but no dmg, then auto atks me.
I had a little of the same issue on the Psy char, but not as bad, plus with all that dd power thier dead to quick to hit me anyways... wow thier strong.

Also, any suggestions on the mana on them suckers? Thier like vampires O-o I went through a Plat mana charm in 2 days just doing a hand full of quests a day. Maybe some wizzy explain how to use the mana correct so your not killing for a few mins, then resting an hour in between runs to regen the mana?
Post edited by midnightmania on

Comments

  • azhdeen
    azhdeen Posts: 0 Arc User
    edited January 2010
    I've had this happen too and it didn't happen when i used to play a year ago. I also started a veno recently. I've had my pets kill a mob, then go so far after another mob that i never touched... It goes past like 15 other mobs and hits one i can barely see it's so far away. There's NO WAY i could have even attacked it, much less aggro'ed it when the 15 other mobs inbetween didn't aggro cause i wasn't close enough. Saw this alot leveling my turtle in the river south of Arch on fish and undine. but it's happened everywhere. So has the repopping mobs being nowhere near aggro range just running up and hitting me. I'l be standing still typing for a sec, a mob will repop, all of a sudden i have a mob targeted. I spin the camera there's a undine or two coming at me from the OTHER side of the river, with 6 mobs or so in between. It's gettign really annoying, please fix this pathing/aggro/whatever it is problem.
  • surtr
    surtr Posts: 3,378 Perfect World Employee
    edited January 2010
    I've asked our QA team to look into this.
    ==/Senior QA Lead/==

    Surtr from the south wielding fire
    The gods' swords shine in the darkness, like stars in the night
    Mountains collapse into rubble and fiends shall fall
    Man walks the road to ruin as the sky splits in two

  • JadeFarmer - Dreamweaver
    JadeFarmer - Dreamweaver Posts: 126 Arc User
    edited January 2010
    This has been goin on for a few weeks now unfortunately previous threads about it got swamped by trolls or OP getting called a noob for not knowing what aggro was.

    My sin had the most trouble with respawning mobs charging from outside aggro range around broken bow bluff, has happened elsewere but bluff was by far the worst.
    It is better to remain silent and be thought the fool then to open your mouth and remove all doubt.
  • azhdeen
    azhdeen Posts: 0 Arc User
    edited January 2010
    ya since i've posted this i've gotten about 10 levels. I've noticed it happens ANYWHERE. Granted they might've fixed it in the last update. Haven't had it happen YET since then. But i haven't done much fighting, been busy getting fashion hehe.
  • azhdeen
    azhdeen Posts: 0 Arc User
    edited January 2010
    Ok i posted in some other thread talking bout these bugs that i thought they were fixed since the last update. My friend in faction was on veno last night, her pet went off after mobs like 5x in a row. Mobs that're nowhere NEAR close enough to aggro, werent' attacking her or her pet, or not even close enough to even SEND the pet at it. So THIS at least is still happening. The pet just went around hitting mob after mob like it was on crack. Same thing happened to my Guardian last week, went after like 10 skeles around Bloodraged Cadaver on it's own like it had a score to settle or something. My walker's done it. My skatefish (flying) MIGHT have done it not sure. now that i think about it.. i have't seen or heard of NON-Tideborn area pets doing this. Yet to see any mob repop and just auto attack immediately (even non-aggro mobs) since the last update though.
  • Ilwyn_ - Dreamweaver
    Ilwyn_ - Dreamweaver Posts: 432 Arc User
    edited January 2010
    I remember running to the winged recluse woman outside of Plume City and had an Undine chasing me for miles. Even when I reached the hut and was standing on top of it, I was still being followed and attacked. I was about level 27 when it happened, so I could kill it in like...one hit, but it's still annoying. I don't know if the Undine had spawned, but it wouldn't leave me alone.
  • paulosousa
    paulosousa Posts: 0 Arc User
    edited January 2010
    It happenned to me too...
    In the last 4 weeks or soo i've been out, today logged in my low lvl bm to raise it a litle, and to my surprise i was getting agro (without attacking) from monsters that i never got aggro from...

    First, i thought it was a change but now that i see this post xD
  • Aadi - Lost City
    Aadi - Lost City Posts: 4,449 Arc User
    edited January 2010
    paulosousa wrote: »
    It happenned to me too...
    In the last 4 weeks or soo i've been out, today logged in my low lvl bm to raise it a litle, and to my surprise i was getting agro (without attacking) from monsters that i never got aggro from...

    First, i thought it was a change but now that i see this post xD

    Actually, I don't think this is the same problem. In the beginning of PW, some mobs from about 5-25 aggroed, and then most mobs 25+. In one of the patches, they almost entirely removed all aggro mobs below 25 but kept the rest of the aggro. Then in the last patch, they restored aggro to the mobs that had it before. It doesn't have to do with respawn, just them fixing the aggro issues that they had before. b:chuckle

    I'm not sure if this still happens, since the other aggro issue was fixed. I never had it in the first place so I wouldn't know.
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  • paulosousa
    paulosousa Posts: 0 Arc User
    edited January 2010
    maybe is that :x
    just checked the last patch notes and it says nothing about changing mobs "stance"
  • azhdeen
    azhdeen Posts: 0 Arc User
    edited February 2010
    ya they tend to "ninja" fix things w/o telling us lol
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