Bloodpaint and Teleport Skills

BIackTyphoon - Heavens Tear
Posts: 249 Arc User
Hi there
I heard that the chinese version if PW enabled the teleport skills of sins in dungeons, and increased the duration of the mellee only buff of sins "Bloodpaint" to half an hour(as far as i know). now i'd like to see the same on PWI cause i noticed that sins buffs in general are too short. ofc buffs like wolfs emblem or focused mind should stay like that sicne it'll be op when u have them for a long period of time. But bloodpaints duration should be increased. its a hassle to buff urself every 2 min and its not wort it lvling the skills since the mana cost is unreal for some more min(which is short anyway). so as already mentioned i really hope we get the duration increase and the teleport skills in dungeons.
thx
I heard that the chinese version if PW enabled the teleport skills of sins in dungeons, and increased the duration of the mellee only buff of sins "Bloodpaint" to half an hour(as far as i know). now i'd like to see the same on PWI cause i noticed that sins buffs in general are too short. ofc buffs like wolfs emblem or focused mind should stay like that sicne it'll be op when u have them for a long period of time. But bloodpaints duration should be increased. its a hassle to buff urself every 2 min and its not wort it lvling the skills since the mana cost is unreal for some more min(which is short anyway). so as already mentioned i really hope we get the duration increase and the teleport skills in dungeons.
thx
Post edited by BIackTyphoon - Heavens Tear on
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Comments
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this would be very handy i cnt think of a down side to increasing duration sense it can help keep the tank alive & bck up tank alive if there is oneb:victoryCollector of pet eggs, armor, weapons, fashion, and mountsb:chuckle0
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