new barb passive skill

Crowe - Lost City
Crowe - Lost City Posts: 58 Arc User
edited February 2010 in Suggestion Box
i just came up with a new passive skill i got the idea from the blademaster class that they hav 3 passive skills to their weapons and it is accessible to any melee skills the new barb skill i came up with is weapon mastery it allows the barbarians 2 use their skills with any weapons for example with this skill he can use twin swords and still use barbs skills with the bassive skill but if the barb use bows the animations will change 2 accommadate 2 the bow and the passive skill converts the stats of high dex weapons to high strength allowing the player 2 use them effectively cause in the race discription on the race page they can use the same weapons as the blademaster but wat is not said on the page that their skills is limited to axes and hammers players tell me wat ya think?
Post edited by Crowe - Lost City on

Comments

  • Elviron - Dreamweaver
    Elviron - Dreamweaver Posts: 812 Arc User
    edited January 2010
    Umm where are you going with this?

    If they change the weapon stat requirements...heck no.
  • anwynd
    anwynd Posts: 0 Arc User
    edited January 2010
    its fine the way it is only thing we need is a mastery skill for increasing magic defense in true formb:laughb:victory
    Collector of pet eggs, armor, weapons, fashion, and mountsb:chuckle
  • Mrvate - Heavens Tear
    Mrvate - Heavens Tear Posts: 406 Arc User
    edited January 2010
    yeah, if you want to be able to use multiple weapons. roll a bm... its what they do.
  • Crowe - Lost City
    Crowe - Lost City Posts: 58 Arc User
    edited February 2010
    elviron if u read the post carefully it says converts high dex weapons to high str in other words it leaves that weapon stat alone justs inverts it so the barb can use it the other races that use high dex weapons as is the passive skill only converts that stat only nothing more
  • Hazumu - Dreamweaver
    Hazumu - Dreamweaver Posts: 293 Arc User
    edited February 2010
    I honestly dread the thought of facing a 10k+ hp barbarian archer that hits me for 3k hp once from a distance of 30 metres, when my max distance is only 20.

    Clearly this is never going to happen, unless mage classes gets WAY higher physical def than they do now and that in turn would mean toughening up the mobs and bosses.

    Basically this idea would demand a complete overhowl of the battle mechanics in order to work properly.
  • Kagatenou - Lost City
    Kagatenou - Lost City Posts: 3 Arc User
    edited February 2010
    In my opinion this should never happen, as Mrvate said "If you want multi weopons, roll a BM"
    Barbs are tanks and not DD if you want DD, pick another class.