Best class for pvp

swiiftshadow
swiiftshadow Posts: 1
edited December 2009 in Dungeons & Tactics
First of.... the first sentence that everyone would like to tell me "there is no best pvp class" is no need.... i am a veteran with mmorpgs.... tryed +80 of them...... and i know in endgame it will all get on who has the best gear.....(well except with some really fail classes)


I tryed perfect world once for a while... but not long... no i wanna give it another try....

and sence i am all about pking.... i dont want to choose wrong

a little what i do know of them

Archer : from what i know... he is quite well suited for pvp.... cause of long range and good damage.... but is very squishy (atm... from my knowledge this is my favorite choice.... especially cause they got the only flying object i like... wings...)

Assassin : new class.... i know NOTHING about them...

Barbarian : from what i heard he's the best tank there is....but that dosn't make you good in pvp... you may survive enemies... but if you cant deal enough damage?

Blademasters : from what i heard.... they have a very good DPS... good hp and def... but they are melee... and it makes things hard for them...

Cleric : ....yea.....healing..... others won't exactly get others killed..... unless i make 50 friends with mass heal... and they kill stuff for me.... but.... hiding in others shadows.... isn't my thing

Psychic : also new class... so i know nothing... but i guess its another mage type like wizard

Venomancer : if i remember correct they are for controlling monsters.... excellent pve.... and also good in pvp?but... the fact you send monsters to kill for you.... is my turn off.... i wanna fight for myself :P

Wizard : is good nuker.... good damage... but very squishy



but now i ask opinion of experienced players..... who know this stuff... witch would be best for pvp? or suit me...
i prefer atm archer... but i know nothing about assassin or psychic
Post edited by Unknown User on

Comments

  • CornHilario - Heavens Tear
    CornHilario - Heavens Tear Posts: 647 Arc User
    edited December 2009
    barbarian and wizard.

    at lvl 89, u can choose a skill path: sage or demon (sorta like good or evil)
    from there on, u can upgrade ur skills to sage versions or demon versions of the original skills.

    wizard: they just pwn. end of story, no matter WHAT path you choose. weakness: barbs if they get first move, bms MAY be a problem, assuming they have alter marrow. wins endgame

    barb: demon. get the demon upgrade for the skill beastial onslaught. the demon version gives u +35% crit hit rate after using it for 6 seconds, skill cooldown is 8 seconds. this EASILY gives u over 50% crit hit, making the tank class able to deal heavy damage at the same time. weakness: wizard, probably psychic too. wins endgame.

    btw: psychics are good. i dunno the specifics, but i hear they are as good a wizards, if not, better. weakness: loot at wizard. wins endgame

    as for the other classes...
    assassin: outclassed by EVERYONE. they are basically an archer that has to walk right up to an opponent to attack. not to mention they are squishy. weakness: everything except casters MAYBE. fails endgame

    archer: perfect gankers. high evasion helps them fight barbs, assassins and bms. magic never misses, but they can kill casters easily. weakness: non-squishies if they get in ur face too early. outclassed endgame; must invest some real life money to keep up.

    bm: better for pve, imo. they have something barbs dont have though: stuns. not to mention their ability to swap physical and magical defense bonuses help them survive casters easier. weakness: none really, with the marrows. able to hold their own more or less against other classes throughout the game.

    cleric: versatility. they can take magic AND physical damage equally well with their absorb damage skills. not to mention being able to deal magical damage to kill heavy armour and dealing physical damage to kill other casters. weakness: none, except meybe heavy armurs. not sure about endgame, never heard of much cleric pvp lol

    venomancers: pheonixes. they can be bought from cash shop for i dunno how much(alot) and they pretty much are what make the veno a veno. massive physical attack lets them kill with 2-3 hits, not the mention flesh ream, a bleed skill, can kill most in 1. wins with nix. doesnt have to be endgame, just get the nix and teach it flesh ream lol. weakness: NONE! unless u can sneak up on them :p.
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  • Hitumura - Lost City
    Hitumura - Lost City Posts: 53 Arc User
    edited December 2009
    Clerics are actually quite versatile pvpers, if you make sure they end up with 50 vitality. Clerics have BOTH Physical and Magical moves. All of which have good range. He also has buffs for himself, and healing spells also. Clerics also have the haunting Silent Seal, which freezes a person for 6 seconds at the cost of 50% of your attack power for 2.4 seconds, which can be countered with purify. Clerics can easily kill Wizards, Archers, other Clerics (If the other is not pvp type cleric) and Venomancers. Blademasters can be killed if they are not a tank build, and Barbarians can be killed as long as you get the first hit.

    Wizards are great pvpers... against things that aren't magical. Wizards are strong, have high magical damage, and interesting tricks. Great for barbarian and blademaster hunting. They are easily killed by archers, clerics, and melee if the other gets the first hit in.

    Barbarians are great, if you are fighting ANYTHING that hits only physical back. If you find a mage of equal level (level 79+) then you will lose. Other than that, great early game pvp.

    Assassins, too squishy and new to know about...

    Psychics... GREAT PvE! (that is all I know at the moment, personally, I do not like the tideborn classes)

    Venomancers: Grab yourself a phoenix and it is home free! Life will become so easy for you! You also have great PvE! Excellent pvpers as long as they get the first hit in. They are squishy unless you have a Light Armor build and a little vit.

    Blademasters: Versitile, just depends on your build. Using marrow transfer can really change the tide. Personally, I use fists and Light armor, it works in PvP quite nicely.

    Archers: Just keep em back and you win... frost arrow, lightning arrow pushback, fly back, pushback, and repeat (yes I know what I am talking about, you do not need stronger moves to win, but if you are more technical go ahead and try.)

    All in all, clerics are better than you think!
  • freezeingshock
    freezeingshock Posts: 16 Arc User
    edited December 2009
    Barbarians are great, if you are fighting ANYTHING that hits only physical back. If you find a mage of equal level (level 79+) then you will lose. Other than that, great early game pvp.


    Archers: Just keep em back and you win... frost arrow, lightning arrow pushback, fly back, pushback, and repeat (yes I know what I am talking about, you do not need stronger moves to win, but if you are more technical go ahead and try.)

    Barbs are really godly at endgame, they're hp can get to like 15k, they have huge physical def, and if they hit you with armageden and your a squishy class (magic) than thats gg. they get good skills aswell that have fairly good damage.

    No you don't know what your talking about, pushback doesn't work in PvP exept on veno pets, and frost arrow doesn't slow in the air, which I assume your fighting in because you said fly back. The entire strength of the archer class is powerful spike damage, complimented by crits.

    Edit: 25k HP... well that just scares me RedsRose, thanks for nightmares.
  • RedsRose - Lost City
    RedsRose - Lost City Posts: 12,354 Arc User
    edited December 2009
    Barbs are really godly at endgame, they're hp can get to like 15k, they have huge physical def, and if they hit you with armageden and your a squishy class (magic) than thats gg. they get good skills aswell that have fairly good damage.

    No you don't know what your talking about, pushback doesn't work in PvP exept on veno pets, and frost arrow doesn't slow in the air, which I assume your fighting in because you said fly back. The entire strength of the archer class is powerful spike damage, complimented by crits.

    Add another 10k+ to that.....
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  • Meeplk - Harshlands
    Meeplk - Harshlands Posts: 461 Arc User
    edited December 2009
    endgame we can 1 shot you silly elfs with just a blade tempest how scary is that huh? O.o
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  • freezeingshock
    freezeingshock Posts: 16 Arc User
    edited December 2009
    I try to refrain from pointless posts but... cleric plume shot says pew pew.
  • ewingoil
    ewingoil Posts: 0 Arc User
    edited December 2009
    I would say Archer,Sword or Fist BM and maybe Assassin.
  • Seiowan - Harshlands
    Seiowan - Harshlands Posts: 193 Arc User
    edited December 2009
    Cleric : ....yea.....healing..... others won't exactly get others killed..... unless i make 50 friends with mass heal... and they kill stuff for me.... but.... hiding in others shadows.... isn't my thing
    You would be wise not to underestimate a Cleric in PvP. Owing to their ability to self-buff and heal, they can be formidable opponents. They can significantly debuff you, causing their attacks to deal more damage and have both magical and physical damages, making them dangerous to both Heavy armor opponents and arcane armor targets. I daresay there are some very strong PVP clerics out there whom I've been on the receiving end of.
    endgame we can 1 shot you silly elfs with just a blade tempest how scary is that huh? O.o
    Not very considering how long Blade Tempest takes to fire, and the fact it requries 2 sparks to use. Personally, I prefer quick-spamming my heaviest non-spark spells using Essential Sutra to reduce channeling to zero. It's a far more beneficial use of those two sparks in my humble opinion, although the physical damage on Blade Tempest still makes it exceptionally good for arcanes.