lving mastries, now or later?

_howler_ - Lost City
_howler_ - Lost City Posts: 69 Arc User
edited December 2009 in Psychic
when should I lv the masteris ?, I figure since we have 2 instead of 3 like mages we would lv them sooner.
Post edited by _howler_ - Lost City on

Comments

  • Astoru - Raging Tide
    Astoru - Raging Tide Posts: 13 Arc User
    edited December 2009
    Don't see why you can't do them now, since there aren't very many skills to invest in.
  • Ponza - Lost City
    Ponza - Lost City Posts: 176 Arc User
    edited December 2009
    when should I lv the masteris ?, I figure since we have 2 instead of 3 like mages we would lv them sooner.

    It's better to max your other skills first, then use leftover spirit/money to max masteries. But getting 2-3 levels shouldn't hurt.
  • Skybelle - Sanctuary
    Skybelle - Sanctuary Posts: 595 Arc User
    edited December 2009
    Investing in the element masteries is a good way to maximize your damage. Since Tideborn has fewer skills as mentioned, it's best to keep them to its current level. If it gets expensive, do one-man armies and grind for spirit or simply just level it when you feel comfortable.
    [SIGPIC][/SIGPIC]
    my C H A R A C T E R S ; feel free to message me in game.
    Skybelle (cleric; currently on break) | Psybelle (psychic; rarely on) | Cocobelle (veno; current main)
  • Baalbak - Dreamweaver
    Baalbak - Dreamweaver Posts: 1,624 Arc User
    edited December 2009
    i plan on maxing the "nukes" and masteries ASAP

    the voodoo's are at 4 and will prob stay there for a good long time, maybe investing in black voodoo when I feel mah damage needs some upping, but with not needing chi for any skills I've gotten yet - I have spark erupt I can use.

    The DoT's are next in line

    Soul of vengeance will prob be the last to level. Soul of stun or w/e its called has a too low percent chance to hit (1.37) right now, so I'm leaving that on the back burner as well. Heal spell is nice for self endangerment, but cleric heals are better for support role. Other skills seem to be PvP based (slow down healing potions and charm cool down). etc etc..

    mainly going for the basics first.. nukes and masteries.
    [SIGPIC][/SIGPIC]
    Retired..
  • Amouriv - Dreamweaver
    Amouriv - Dreamweaver Posts: 222 Arc User
    edited December 2009
    dont do it. Once you hit 30, skills come at you really hard and you need constant coin and spirit.
  • _Surreal_ - Heavens Tear
    _Surreal_ - Heavens Tear Posts: 1,458 Arc User
    edited December 2009
    Do it...leveling them is a way of dealing more damage....more damage=less hits taken=less time meditating/pot using=less time spent in the weirdest med pose everb:chuckleb:victory but seriously, they should be a priority along with the starter skills and bubble of life.
    TheEmpire

    [SIGPIC][/SIGPIC]
  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited December 2009
    Always lvl your mastery's

    You'll be missing out on alot of dmg if you don't.
    Though, at early lvls you'll get more dmg from keeping your core skils up to date, so that might be more importent first
    9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris
  • Amouriv - Dreamweaver
    Amouriv - Dreamweaver Posts: 222 Arc User
    edited December 2009
    I got level one of my masteries and now i cant afford to keep all my skills up to date. The spirit i spent on my masteries = 2 new core skills.
  • LloydAsplund - Sanctuary
    LloydAsplund - Sanctuary Posts: 3,899 Arc User
    edited December 2009
    You can never keep up with your skills for any of the classes until the 70s+.
    I was early taught to work as well as play,
    My life has been one long, happy holiday;
    Full of work and full of play-
    I dropped the worry on the way-
    And God was good to me everyday.
  • Amouriv - Dreamweaver
    Amouriv - Dreamweaver Posts: 222 Arc User
    edited December 2009
    on my wizard i was able to level my 3 core skills with ease plus a few others. On my psychic im having more trouble keeping up with my first 2 skills and my voodoos
  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited December 2009
    Still you weren't able to get all your importent skils. And you never will, on any char unles you dump alot of exp.
    That's why you have to make choises in skils.
    9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris
  • I_Know - Heavens Tear
    I_Know - Heavens Tear Posts: 14 Arc User
    edited December 2009
    It's all to do with breakpoints. 2% extra damage isn't all that great. If you're managing to get a mobs HP down to a sliver of health on the 3rd hit for example then levelling both masteries could be benificial. If a mob is still left with a decent chunk of health and the 4th hit is the killing blow then there's no point.
  • Baalbak - Dreamweaver
    Baalbak - Dreamweaver Posts: 1,624 Arc User
    edited December 2009
    It's all to do with breakpoints. 2% extra damage isn't all that great. If you're managing to get a mobs HP down to a sliver of health on the 3rd hit for example then levelling both masteries could be benificial. If a mob is still left with a decent chunk of health and the 4th hit is the killing blow then there's no point.

    this, but also consider the following:

    psychics are earth/water attackers. therefore:

    Earth > Water
    Water > Fire

    The three core attacks - aqua impact, spirit blast, and landslide consist of 2 earth and one water. We pwn water mobs.. we also fair pretty well against fire mobs. Wood and metal mobs we can take out decently as well.

    The issue arises with fighting earth mobs. With only 1 water attack to spam against them, we are left with two earth skills that they are stronger against. One must consider the following then.. should we

    A) pump earth mastery to overcome earth defenses with our two earth skills
    or
    B) pump water mastery to increase damage output of our solitary core water skill.

    My money is on pumping water mastery first, since aqua impact has a lesser damage factor as a trade off for the slow effect.

    mind you I don't consider the DoT attacks to be "core" skills even though they are attained early on. reason being is that by the time you let the effect of them run, the fight can easily have been ended.
    [SIGPIC][/SIGPIC]
    Retired..
  • Amouriv - Dreamweaver
    Amouriv - Dreamweaver Posts: 222 Arc User
    edited December 2009
    Still you weren't able to get all your importent skils. And you never will, on any char unles you dump alot of exp.
    That's why you have to make choises in skils.

    yes i was. I was able to max gush, pyrogram, stone rain, earth barrier, sandstorm, pyroshell, glacial embrace, hailstorm on time without much issues and this was BEFORE genies so there was no way to dump my xp into genie. My wizard masteries werent level until later 7x and i did just fine without them in PK, TW and pve.
  • frodobagels
    frodobagels Posts: 0 Arc User
    edited December 2009
    It's all to do with breakpoints. 2% extra damage isn't all that great. If you're managing to get a mobs HP down to a sliver of health on the 3rd hit for example then levelling both masteries could be benificial. If a mob is still left with a decent chunk of health and the 4th hit is the killing blow then there's no point.

    Very true indeed and this has been my experience as well.
  • Szol - Harshlands
    Szol - Harshlands Posts: 242 Arc User
    edited December 2009
    max masteries max nukes - lvl 1 for the rest - as currently buffs and debuffs only increase in range and mp cost - exceept for the voodoos - max black ASAP

    nukes>black voodo>masteries would be the order spare points go into healing

    ull find urself spammin nukes and lanslide the entire lvl process .. so no need to raise other skills atm .... raise em when u increase in lvl and want to start pking .. most of em are only really bene in pvp and as ur soulforce increases.
  • Shealu - Heavens Tear
    Shealu - Heavens Tear Posts: 189 Arc User
    edited December 2009
    lvl you masteries when you have left over spirit not in the early lvl, if you look well many skills have to be upgraded at the same time and you can trust me they are very expensive in spirit so you have better to upgrade your skills first and the masteries later.(note that in the early lvl you don t need to deal big dmg too kill the mobs quickly, contrary to the later lvl)