lving mastries, now or later?
_howler_ - Lost City
Posts: 69 Arc User
when should I lv the masteris ?, I figure since we have 2 instead of 3 like mages we would lv them sooner.
Post edited by _howler_ - Lost City on
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Don't see why you can't do them now, since there aren't very many skills to invest in.0
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_howler_ - Lost City wrote: »when should I lv the masteris ?, I figure since we have 2 instead of 3 like mages we would lv them sooner.
It's better to max your other skills first, then use leftover spirit/money to max masteries. But getting 2-3 levels shouldn't hurt.0 -
Investing in the element masteries is a good way to maximize your damage. Since Tideborn has fewer skills as mentioned, it's best to keep them to its current level. If it gets expensive, do one-man armies and grind for spirit or simply just level it when you feel comfortable.[SIGPIC][/SIGPIC]
my C H A R A C T E R S ; feel free to message me in game.
Skybelle (cleric; currently on break) | Psybelle (psychic; rarely on) | Cocobelle (veno; current main)0 -
i plan on maxing the "nukes" and masteries ASAP
the voodoo's are at 4 and will prob stay there for a good long time, maybe investing in black voodoo when I feel mah damage needs some upping, but with not needing chi for any skills I've gotten yet - I have spark erupt I can use.
The DoT's are next in line
Soul of vengeance will prob be the last to level. Soul of stun or w/e its called has a too low percent chance to hit (1.37) right now, so I'm leaving that on the back burner as well. Heal spell is nice for self endangerment, but cleric heals are better for support role. Other skills seem to be PvP based (slow down healing potions and charm cool down). etc etc..
mainly going for the basics first.. nukes and masteries.[SIGPIC][/SIGPIC]
Retired..0 -
dont do it. Once you hit 30, skills come at you really hard and you need constant coin and spirit.0
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Do it...leveling them is a way of dealing more damage....more damage=less hits taken=less time meditating/pot using=less time spent in the weirdest med pose everb:chuckleb:victory but seriously, they should be a priority along with the starter skills and bubble of life.TheEmpire
[SIGPIC][/SIGPIC]0 -
Always lvl your mastery's
You'll be missing out on alot of dmg if you don't.
Though, at early lvls you'll get more dmg from keeping your core skils up to date, so that might be more importent first9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
I got level one of my masteries and now i cant afford to keep all my skills up to date. The spirit i spent on my masteries = 2 new core skills.0
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You can never keep up with your skills for any of the classes until the 70s+.I was early taught to work as well as play,
My life has been one long, happy holiday;
Full of work and full of play-
I dropped the worry on the way-
And God was good to me everyday.0 -
on my wizard i was able to level my 3 core skills with ease plus a few others. On my psychic im having more trouble keeping up with my first 2 skills and my voodoos0
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Still you weren't able to get all your importent skils. And you never will, on any char unles you dump alot of exp.
That's why you have to make choises in skils.9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
It's all to do with breakpoints. 2% extra damage isn't all that great. If you're managing to get a mobs HP down to a sliver of health on the 3rd hit for example then levelling both masteries could be benificial. If a mob is still left with a decent chunk of health and the 4th hit is the killing blow then there's no point.0
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I_Know - Heavens Tear wrote: »It's all to do with breakpoints. 2% extra damage isn't all that great. If you're managing to get a mobs HP down to a sliver of health on the 3rd hit for example then levelling both masteries could be benificial. If a mob is still left with a decent chunk of health and the 4th hit is the killing blow then there's no point.
this, but also consider the following:
psychics are earth/water attackers. therefore:
Earth > Water
Water > Fire
The three core attacks - aqua impact, spirit blast, and landslide consist of 2 earth and one water. We pwn water mobs.. we also fair pretty well against fire mobs. Wood and metal mobs we can take out decently as well.
The issue arises with fighting earth mobs. With only 1 water attack to spam against them, we are left with two earth skills that they are stronger against. One must consider the following then.. should we
A) pump earth mastery to overcome earth defenses with our two earth skills
or
pump water mastery to increase damage output of our solitary core water skill.
My money is on pumping water mastery first, since aqua impact has a lesser damage factor as a trade off for the slow effect.
mind you I don't consider the DoT attacks to be "core" skills even though they are attained early on. reason being is that by the time you let the effect of them run, the fight can easily have been ended.[SIGPIC][/SIGPIC]
Retired..0 -
Sirrobert - Dreamweaver wrote: »Still you weren't able to get all your importent skils. And you never will, on any char unles you dump alot of exp.
That's why you have to make choises in skils.
yes i was. I was able to max gush, pyrogram, stone rain, earth barrier, sandstorm, pyroshell, glacial embrace, hailstorm on time without much issues and this was BEFORE genies so there was no way to dump my xp into genie. My wizard masteries werent level until later 7x and i did just fine without them in PK, TW and pve.0 -
I_Know - Heavens Tear wrote: »It's all to do with breakpoints. 2% extra damage isn't all that great. If you're managing to get a mobs HP down to a sliver of health on the 3rd hit for example then levelling both masteries could be benificial. If a mob is still left with a decent chunk of health and the 4th hit is the killing blow then there's no point.
Very true indeed and this has been my experience as well.0 -
max masteries max nukes - lvl 1 for the rest - as currently buffs and debuffs only increase in range and mp cost - exceept for the voodoos - max black ASAP
nukes>black voodo>masteries would be the order spare points go into healing
ull find urself spammin nukes and lanslide the entire lvl process .. so no need to raise other skills atm .... raise em when u increase in lvl and want to start pking .. most of em are only really bene in pvp and as ur soulforce increases.0 -
lvl you masteries when you have left over spirit not in the early lvl, if you look well many skills have to be upgraded at the same time and you can trust me they are very expensive in spirit so you have better to upgrade your skills first and the masteries later.(note that in the early lvl you don t need to deal big dmg too kill the mobs quickly, contrary to the later lvl)0
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