Me Eat Tideborns
Comments
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Fish sticks from the chef : 2 tideborns ,tomates,salt,pepper,2 joints
first u put the tideborns in the oven u put the joints in there ****'s
then u make tomate saus
irrigate the saus over the TideBorns
after 30 minutes take the joints out there ****'s
then add some salt end peper
then take a brake end smoke them
u wil be so high that u wil even like the dish0 -
AmrothSokaro - Harshlands wrote: »Don't be so humble MagicHamsta, I bet you make ridiculous amounts of damage If you get the first hit.
b:avoid
does 2 shotting same level assassins count?
(took 3 shots since he "dodged" one of me attacks)
and if me attack crits it be easily a 1 shot.
except me am dam squishy lol
xD
so their invisibility eats me.darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
Hawk:Do this. closing thread
frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
Kantorek: Yeah.. you should try it. It's awesome.
Sihndra: Nope- not currently possible under any circumstances. Sorry.
LokisDottir: I mean...not haunting the forums, nope nope..
Konariraiden: You don't know what you are up against. You will lose.
Waiting for...Hamster Packs!
58% chance to get tokens
41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
1% chance to get ban hamstered with the message "Hamsters United!"
[SIGPIC][/SIGPIC]0 -
Taranta - Dreamweaver wrote: »
Ok...the red text there is the problem. I can kill clerics and wizards nearly 10 levels above me in duels...Heck, when I was in the 50's, I killed a level 7x cleric. Hamsta is more looking for PvP solutions compared to dueling.
As a veno under the sage/demon range, I'd say either a high level Lucky scarab or myriad, then ironwood, Blazing, nuke and Kite until finished. If you have a nix, then add a bit of flesh ream on there. Alternatively, you want either stun or debuff skills on your pets, such as pierce. Increase the modifiers against them, since Bramble Hood won't do much for you. Waste of 2 sparks in pvp, if you ask me. Better to use them to attack than for a useless buff.
1) i aggree with the beginning-duals and PVP are very different.
2) however, and i know this is going away from the main thread, but I mus say it, you are a tard if you dont know how to use bramble hood in pvp. I roll ppl lvl 95+ with bramble hood ALL THE TIME. seriously, bramble hood is one of the BEST pvp skills we have-you just have to know how and more importantly WHEN to use it.
3) as for this thread, my experience in PVP w/ new classes is that:
A. they have great offense
B. they have terrible defense
All my fights w/ the new classes have lasted very short bc like i said i stun and nix bleed and they are dead. psy have fancy skills but not enough to kill me b4 i stunand bleed them. Assassin stun and nuke me but im HA so i tank it and they come out of invisibility, then i stun and bleed and they are dead. lmao i dont even need to ironwood. and its not like im talking about fiughting n00b tideborn. Ive rolled 8x assasin with HH80 gold +5 4 socket flaw shards. know what i did to him? stun+bleed=dead. i dont even get enough time to ironwood them b4 they die QQ0 -
got killed by a sin at westgate...
didn't even see him just heared a ssssssssssshhhhhhhhhing noise from using shadow escape...b:shockedi am waiting for you my little flagcarriers b:kiss0 -
O,o
why would you like to eat tideborns?
(And I hate this stupid psychic and wizard threads.
PLEASE PEOPLE!! let the psychics be psychics and the wizards be wizards QQ)
Ps: I eat little children b:victory0 -
psy owns wiz. they just have to. dmg is almost the same, but they channel 3x faster.
nifty example: first psy earth skill(spirit blast) vs first wiz earth skill (stone rain)
at lvl 10 (thats a lvl 43 psy, or a lvl 51 wiz)
the psy skill = base mag + 100% wep dmg + 2043 channel 0,6 sec cd 3 sec.
the wiz skill = base mag + 200% wep dmg + 2119 channel 2 sec, cd 6 sec.
both cast in 1,4.
(ecatomb might be wrong)
now go compare pyrogram and aqua impact (lvl 1 skils, at lvl 1) they're identical in everything, except the channeling, wich is 3x faster for psy. (btw, the psy skill can also slow you...)
as for ultis, while the psy skill(red tide) has far less burte dmg than wiz skill(ice dragon) it has an 80% chance to cause bleed (wich is phys dmg) equal to soulforce (wich would be a lot at this point) meaning you have an 80% chance to kill an uncharmed wiz in the next 9 seconds, regardless of wether you die or not. As an added bonus, this skill does not take 4 seconds to channel (it takes 1,8) meaning you can actually cast it as something other than a starting hit.0 -
Valintine - Heavens Tear wrote: »Well, yes, that /could/ work. But Assassins have a teleport skill which dumps them right on top of their target. Given the Archers' attack is based on how much distance is between them and the target... that's a lot of attack power suddenly down the drain. Combo the teleport with stun or bleed > sleep and things could get ugly for an Archer real fast.
Range does not affect the amount of dmg.They do half dmg if you're inside their Min. Effective Rangepsy owns wiz. they just have to. dmg is almost the same, but they channel 3x faster.
nifty example: first psy earth skill(spirit blast) vs first wiz earth skill (stone rain)
at lvl 10 (thats a lvl 43 psy, or a lvl 51 wiz)
the psy skill = base mag + 100% wep dmg + 2043 channel 0,6 sec cd 3 sec.
the wiz skill = base mag + 200% wep dmg + 2119 channel 2 sec, cd 6 sec.
both cast in 1,4.
(ecatomb might be wrong)
now go compare pyrogram and aqua impact (lvl 1 skils, at lvl 1) they're identical in everything, except the channeling, wich is 3x faster for psy. (btw, the psy skill can also slow you...)
as for ultis, while the psy skill(red tide) has far less burte dmg than wiz skill(ice dragon) it has an 80% chance to cause bleed (wich is phys dmg) equal to soulforce (wich would be a lot at this point) meaning you have an 80% chance to kill an uncharmed wiz in the next 9 seconds, regardless of wether you die or not. As an added bonus, this skill does not take 4 seconds to channel (it takes 1,8) meaning you can actually cast it as something other than a starting hit.
U kinda forget Wizzies have sutra.FranzKafka - Dreamweaver wrote: »I have to disagree I'm level 70 psychic now so i hope my opinion counts.I just owned an archer lvl 85.had on me silence and stun curses.When the duel timer was at 1 i cast psychic will while the archer was chan some skill(the red one deadly shot i think it's the name).Totally resisted it he got silenced and stunned for 2 secs from my curses time enough for me to cast earth vector then landslide,spirit blast and aqua impact and there you go a 4k unbuffed lvl 85 archer dead.
Dont gloat,the archer was a tarded whoracler who has no idea what psychics can do.0 -
Necro. b:bye[SIGPIC][/SIGPIC]
"Closing this for excess letter Q's" - hawk0 -
meh,,,, killing sins isent thad hard, stupid thing is they go invis on me as soon as i landed 1 hit.
here is what i do, i use the lvl 79 skill so they cant stun sleep me, 3* spark and occult ice them, bye bye sin ^^
this works for every other class
and what goes for you clerics and wizz, expel as a genie skill VS a sin is A must have
good luck0
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