Scorpion attack
Brael - Dreamweaver
Posts: 1,430 Arc User
If anyone wants to work on figuring the formula out, here's the 100% attack values for 2-55 using a pollen scorpion (same thing as a varicose). It's also possible (very likely) that attack isn't a whole number so there's a range there on the end of what's displayed. If I have 120% attack values, I included them after normal attack, it's not enough to narrow the range down perfectly, but it does get it pretty small.
There seems to be something of a pattern there but I can't really put a formula to it. Using all data or a 20 level section (23-42, the pattern seems to repeat again at 43) the average increase to the gain is +.5 attack per level, and the average is pretty close to the actual results, but it's not perfect. The increase/level looks to me like it's using a curve, but I haven't plotted it yet, and it doesn't perfectly repeat.
Level Attack 120% 2 30 3 39 4 49 5 59 6 70 7 81 8 93 9 105 10 118 11 131 12 145 13 159 14 174 15 189 16 205 17 221 18 238 19 255 20 273 21 292 22 310 23 330 24 350 25 370 26 391 27 412 28 434 29 456 30 479 31 503 32 527 33 551 34 576 35 601 36 627 37 654 784 38 681 817 39 708 849 40 736 883 41 765 918 42 793 951 43 823 987 44 853 1023 45 883 1059 46 914 1096 47 946 1135 48 978 1173 49 1010 1212 50 1043 1251 51 1077 52 1111 53 1146 54 1181 55 1216 1459
There seems to be something of a pattern there but I can't really put a formula to it. Using all data or a 20 level section (23-42, the pattern seems to repeat again at 43) the average increase to the gain is +.5 attack per level, and the average is pretty close to the actual results, but it's not perfect. The increase/level looks to me like it's using a curve, but I haven't plotted it yet, and it doesn't perfectly repeat.
Post edited by Brael - Dreamweaver on
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Comments
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Thanks for posting that Brael, the expanded dataset should be useful.
That said, I've already beat you to the punch, in part:
http://pwi-forum.perfectworld.com/showpost.php?p=3204101&postcount=20
All of my calculations were done using the "Loyal" Attack level of 120%, though.Brael wrote:There seems to be something of a pattern there but I can't really put a formula to it. Using all data or a 20 level section (23-42, the pattern seems to repeat again at 43) the average increase to the gain is +.5 attack per level, and the average is pretty close to the actual results, but it's not perfect. The increase/level looks to me like it's using a curve, but I haven't plotted it yet, and it doesn't perfectly repeat.
As you'll see in my post, the growth is a gentle curve, however the growth in growth (lol) is approximately fixed. Using linear regression to find the line of best fit, I was able to fairly accurately estimate values for either scorpion (Varicose or Weeping) at any level.
Given any other breed of scorpion, I can perform the same calculations given a few (3+, more is ideal) levels worth of stats.Peritia wrote:
ATK_Growth(x) = 0.6051x + 9.266
Where X is either the level of your varicose scorpion, or the result of (2-A)/10+Y ; wherein A is the starting level of your own scorpion and Y is its current level, yielding its varicose-equivalent growth.[SIGPIC][/SIGPIC]0 -
The scorps are great but I can't stand the sound they make.I prefer the beetles.0
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Very nice. Using 120% is likely why your calculations end up being slightly off. The numbers we see on pet stats have decimals on them and we just get the truncated values. It can throw things off by a point or two at times.
I've actually researched that thread before for pet stuff, but I guess I missed the attack portion.
What I'm curious about now, is... it's a fact that scorpions have an attack value of 6. The way all stat growths work that have been solved (all but attack/speed) is that 1=base and 10=2x base. That means, if you work backwards and assume attack works the same way, you should find that these would work for multipliers to fairly accurately predict a pets attack at any given level using your formula. Though, it would probably only be accurate for pets with an attack speed of .6/sec.
1 0.6429
2 0.7143
3 0.7857
4 0.8571
5 0.9286
6 1.0000
7 1.0714
8 1.1429
9 1.2143
10 1.2857
Here's all the pets with a tame level of two.
Heptastral Beetle
Pentastral Beetle
Quadrastral Beetle
Pollen Scorpion
Scorpion Pup
Varicose Scorpion
Cruel Wolfling
Mad Wolfling
Sharptooth Wolfling
Also, since you have the scorpion attack data for a level 28 scorpion, here's the pets with a tame level of 28.
Weeping Scorpion Queen
Goldenwing Emperor
Beetles have an attack rate of .8/sec with an attack of 3. Wolf 1's have an attack rate of .8/sec with an attack of 5. Goldenwing Emperor has an attack rate of .6/sec with an attack of 5, and happens to conveniently be on ecatomb which lists a level 90 attack of 2943. I just did some rather quick math (didn't actually predict the level 90 attack) and got fairly close to what the difference in level 5 vs 6 attack should be, so that's probably accurate. Which means comparing the beetles of wolf's to the scorpion data we have, can probably give a relationship between .6 and .8 attack speed (and it would be just great if .8 attack speed results in attack being ~33% lower than .6 speed).0
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