Maximizing Damage on Bosses
Xegeth - Dreamweaver
Posts: 389 Arc User
Hey fellow wizards
I finally got my sage cultivation done yesterday, and I love it. b:dirty So much chi...
I started alternating Sutra and Sage Spark on Bosses now, since it fits with the Sutra cooldown pretty well. But I wonder if it I'd deal more damage if I just skipped Sutra and Sage sparked every time I get three sparks. How do you handle this at bosses (If u dun have to be afraid of stealing aggro)?
Regards,
Xeg
I finally got my sage cultivation done yesterday, and I love it. b:dirty So much chi...
I started alternating Sutra and Sage Spark on Bosses now, since it fits with the Sutra cooldown pretty well. But I wonder if it I'd deal more damage if I just skipped Sutra and Sage sparked every time I get three sparks. How do you handle this at bosses (If u dun have to be afraid of stealing aggro)?
Regards,
Xeg
[SIGPIC][/SIGPIC]
Post edited by Xegeth - Dreamweaver on
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Comments
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I'm not sure exactly which does more DPS.. but I use the sage spark for the extra mp. I do have to say though.. without looking at numbers, I'd guess triple spark would have higher dps than sutra (just judging by when I get aggro the most)Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0 -
When you have 3 sparks and full chi bar.....
Undine > Double Spark > Gush or Pyro > Tell BM to do Dragons > Extreme Poison > BIDS = omgwtf *drools*0 -
Taarloor - Harshlands wrote: »When you have 3 sparks and full chi bar.....
Undine > Double Spark > Gush or Pyro > Tell BM to do Dragons > Extreme Poison > BIDS = omgwtf *drools*
ud do way more dmg by using a sutra or triple spark. (dps wise) keep in mind that a spark adds a static number to your attacks, so you'd see much more of a boost in dmg on a weaker skill like gush than you would on BIDS.Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0 -
Taarloor - Harshlands wrote: »When you have 3 sparks and full chi bar.....
Undine > Double Spark > Gush or Pyro > Tell BM to do Dragons > Extreme Poison > BIDS = omgwtf *drools*
this is both accurate and amusing
easiest way to hit hard is time your skills for when the boss has stacked debuffs and amps good squad comunication > individual damageGifs are hard to make work here0 -
@Adroit: Yea, the extra mana is useful, you are right there. But since u can get two Pyros in a sutra combo you can gather chi real fast if lucky. I still can't believe I'm hitting for 28k with sage stone rain undined, extreme poisoned and sage sparked. And I don't even have my tt90 wep. oO
@Taarloor: It gets even better if u use Sage Spark with a chi pot. :O[SIGPIC][/SIGPIC]0 -
Adroit - Lost City wrote: »ud do way more dmg by using a sutra or triple spark. (dps wise) keep in mind that a spark adds a static number to your attacks, so you'd see much more of a boost in dmg on a weaker skill like gush than you would on BIDS.
If my combo crits then it'd be more dmg ;p
Its too boring just triple sparking, undine, spam pyro/gush/stone rain b:sad0 -
I think that simple math will give a definitive answer to the OP's question.
sutra combo:
5 skills / 6 seconds
●D. Pyro + ●Pyro + ●Gush + ●D. Pyro + ●Stone Rain
13903 + 10620 + 10390 + 13903 + 12804 = 61,620
/2sparks = 30810damage per spark
/6 seconds = 10270 damage per second
Holy Fury Burst (<3 MY):
this time we change the base m.damage to 13,620 and extend the time to 12 seconds
●Pyro + ●Gush + ●Pyro + ●Gush + ●Pyro + ●Gush
18240 + 18010 + 18240 + 18010 + 18240 + 18010 = 108,750
/3sparks = 36,250 damage per spark
/ 12seconds = 9062.5 damage per second
Numbers are coming from these simple calculations:
●D. Pyro = 6000 (my base m.damage) + 3000 (300% of weapon damage) + 4903 = 13,903
●Pyro = 6000 + 1000 + 3620 = 10,620
●Gush = 6000 + 1000 + 3390 = 10,390
●Stone Rain = 6000 + 2000 + 4804 = 12,804
So yeah using sutra on cooldown is definitely better for DPS. I tend to shy away from spamming sutra in boss fights though because 3-spark gives me almost 3k MP back whereas sutra gives me only 1/2 that. Anyways, archers use sharptooth and walk away... so I suggest you just use pyro & tripple spark (no one will notice you're not spamming skills... especially if you stand off to the side b:sin)0 -
Wait...
Off topic a sec:
Is pyro/gush in spark better than the nukes?
I imagined in spark, a skil with a high weapon modifier is better, as spark increases weapon dmg. Or am I thinking in a wrong way?
Back on topic: 3spark gives back 20% mp, which is worth alot during long boss fights (I hardly use mp pots with just 2spark in TT's at low hp bosses (at dimentoria, I always run out of mp :P )9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
Kannone - Heavens Tear wrote: »I think that simple math will give a definitive answer to the OP's question.
sutra combo:
5 skills / 6 seconds
●D. Pyro + ●Pyro + ●Gush + ●D. Pyro + ●Stone Rain
13903 + 10620 + 10390 + 13903 + 12804 = 61,620
/2sparks = 30810damage per spark
/6 seconds = 10270 damage per second
Holy Fury Burst (<3 MY):
this time we change the base m.damage to 13,620 and extend the time to 12 seconds
●Pyro + ●Gush + ●Pyro + ●Gush + ●Pyro + ●Gush
18240 + 18010 + 18240 + 18010 + 18240 + 18010 = 108,750
/3sparks = 36,250 damage per spark
/ 12seconds = 9062.5 damage per second
Numbers are coming from these simple calculations:
●D. Pyro = 6000 (my base m.damage) + 3000 (300% of weapon damage) + 4903 = 13,903
●Pyro = 6000 + 1000 + 3620 = 10,620
●Gush = 6000 + 1000 + 3390 = 10,390
●Stone Rain = 6000 + 2000 + 4804 = 12,804
So yeah using sutra on cooldown is definitely better for DPS. I tend to shy away from spamming sutra in boss fights though because 3-spark gives me almost 3k MP back whereas sutra gives me only 1/2 that. Anyways, archers use sharptooth and walk away... so I suggest you just use pyro & tripple spark (no one will notice you're not spamming skills... especially if you stand off to the side b:sin)Wondering how much longer these **** packs are going to be around.0 -
Cholla - Harshlands wrote: »But I might be asking too much?
I went with the effects' duration, doesn't really make sense to me to add damage/time that isn't being affected by any buffs (what you're asking would be like calculating the damage over 60 minutes of someone with 30-minute cleric buffs vs. the damage over 60 minutes of someone with 60-minute cleric buffs... the end result will always favor the one over the other).
b:kissb:bye0 -
Sirrobert - Dreamweaver wrote: »Wait...
Off topic a sec:
Is pyro/gush in spark better than the nukes?
I imagined in spark, a skil with a high weapon modifier is better, as spark increases weapon dmg. Or am I thinking in a wrong way?
Sparks add a % of weapon damage to magic attack. This means that BIDS which has the lowest % of its damage based on magic attack will recieve a small bonus while hailstrom and other spells which are almost completely based on magic attack will get a huge increase.0 -
Deathsscion - Sanctuary wrote: »Sparks add a % of weapon damage to magic attack. This means that BIDS which has the lowest % of its damage based on magic attack will recieve a small bonus while hailstrom and other spells which are almost completely based on magic attack will get a huge increase.
Ok, so picking spels with extra weapon modifier is useless, better just spam as many skils as possible in a spark?
Sorry for Off topic, just really want to figure this out, as I've always been using SS and Dpyro in spark, and now I'm doupting if that's the best way9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
Sirrobert - Dreamweaver wrote: »Ok, so picking spels with extra weapon modifier is useless, better just spam as many skils as possible in a spark?
Sorry for Off topic, just really want to figure this out, as I've always been using SS and Dpyro in spark, and now I'm doupting if that's the best way
Not really off topic since this thread is about maximizing damage so knowing how sparks affect certain skills is part of it. Now for SS and DP in sparks. Don't bother in a long boss fight(long enough for DoT to take full effect). You are better off using pyro, gush, stone rain, crown of flames, and pitfall assuming all are level 10. The exception to this is if you are attacking an element weakness.
For the sage spark vs sutra. I prefer sage spark since I get more mp, but if you really want to hit something hard start with full chi and try this:
Undine>extreme poison>Sutra>DP>SS>DP>GS>Master Li's technique>3 spark >Extreme poison>Undine>pyro/gush/stonerain spam.
I like to use this at the start of fights where I want aggro. Be careful. I have seen a few barbs that don't particuliarly like that one. The bigger their egos the more they hate it.0 -
I prefer 2spark or 3 spark, because of mana. On long run, like TT, is very useful and sutra has long cooldown. Sometimes I have ready another 2 sparks and sutra is still in cooldown, so I prefer sparks burst.[SIGPIC][/SIGPIC]0
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