Assasins Squishy!!??

danwebb
danwebb Posts: 2 Arc User
edited November 2009 in General Discussion
Just wondering why a mele class would be squishy... if they gonna use light armor wont assasins get wasted in close combat by barbs and bms?? i realy am looking forward to them and want to make one as my main but worried they gonna die to easy b:cry
Post edited by danwebb on

Comments

  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited November 2009
    err....because they're assassins?.....not warriors/tanks....
    most likely they will be about as squishy as an archer.
    b:chuckle
    and probably light armor.

    besides....lols archers can "waste" barbs and BMs just fine lols....
    darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
    Hawk:Do this. closing thread
    frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
    Kantorek: Yeah.. you should try it. It's awesome.
    Sihndra: Nope- not currently possible under any circumstances. Sorry.
    LokisDottir: I mean...not haunting the forums, nope nope..
    Konariraiden: You don't know what you are up against. You will lose.
    Waiting for...Hamster Packs!
    58% chance to get tokens
    41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
    1% chance to get ban hamstered with the message "Hamsters United!"
    [SIGPIC][/SIGPIC]
  • Barbariankev - Heavens Tear
    Barbariankev - Heavens Tear Posts: 831 Arc User
    edited November 2009
    seriously they arent even released yet and wouldnt they be OP in HA
    plus what kind off sneaky assasin should have to take damage
    they should kill fast not be a wall you cant kill
    its impossible to always do the right thing we all make mistakes i am not different from that
    just try to be a good person

    english isn't my native language so there might be a few spelling/grammatical errors in my posts
  • Ikurei - Dreamweaver
    Ikurei - Dreamweaver Posts: 1,006 Arc User
    edited November 2009
    How about waiting until they're released before complaining?
    Meh, saw a couple other people doing this so...
    "Time to kill a famous thread then." andracil
    "Banning a troll is the ultimate troll my good sirs" eatwithspoons
    "Be careful about all of the GIRLs (Guy in RL) that you meet." eatwithspoons
    "We are all trolls or else we wouldn't have so many posts under our names. Deal with it." Sevas - Heavens Tear
    "Necro hunting >:3
    Also, I'm in someone's sig!" andracil (Sorry, I had to.b:surrender)
    "Welcome to the forums. You will die here." Konariraiden - Heavens Tear
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited November 2009
    How about waiting until they're released before complaining?

    ^b:sweat

    They are supposed to be very good dd's anywyas, they can even sneak up opponents (you won't literally see them coming) and I think they will also have movement disabling skills.
  • ChaseyLain - Lost City
    ChaseyLain - Lost City Posts: 135 Arc User
    edited November 2009
    they do double damage against veno pets...QQ
  • Raydoit - Sanctuary
    Raydoit - Sanctuary Posts: 377 Arc User
    edited November 2009
    danwebb wrote: »
    ... if they gonna use light armor wont assasins get wasted in close combat by barbs and bms??

    Evasion my friend. Evasion works great for true fists bms (I knew some great ones) and I bet it will be even better for assassins. I'm curious to see how much hp assassins will get from vit. They prolly won't be as evasive as archers unless they have an evade buff as well but since they will be dealing archer damage at a high attack speed you will probably be able to add a decent amount of vit instead of going pure dex like a lot of archers. Archer dmg at sword bm attack speed will be nuts and if an assassin can manage to get near the amount of hp as bm then they will be quite a challenging opponent b:sin

    I'm very curious as too how reliant their damage will be on dex. For a Vit+Dex bm such as myself my damage is still quite good even though my str is capped at 212 rather than 280-300 like some bms/barbs. I don't really know much about archers but I'm guessing they go pure dex because their attack speed is so slow (normally) and they rely on spike damage, also they do not get much hp from vit. It will most certainly be interesting to play around with builds.
    [SIGPIC][/SIGPIC]

    See its black and white now. It means I quit! How poetic and stuff.
  • Alyyy - Sanctuary
    Alyyy - Sanctuary Posts: 3,165 Arc User
    edited November 2009
    assassin = must be fast( i guess O.o), sneaky and deal much dmg


    wait til theyre released then QQ -_-
    Clerics are like cops...they always seem to be around.....until you actually need one b:surrender - DeadRaven
    [SIGPIC][/SIGPIC]
  • ninjakatt
    ninjakatt Posts: 5 Arc User
    edited November 2009
    In other games, ninja type characters were strong VS mages and weak against tanks... not like wizard had enough problems b:surrender
  • AlbireoTwo - Lost City
    AlbireoTwo - Lost City Posts: 2,056 Arc User
    edited November 2009
    Yeah, they totally suck QQ
    I mean, they're so weak QQ
    And keep getting killed QQ
    Now why don't they release them? QQ
    [SIGPIC][/SIGPIC]

    Thank you Forsakenx for the picture. b:thanks
  • Cirdan - Lost City
    Cirdan - Lost City Posts: 140 Arc User
    edited November 2009
    Evasion my friend. Evasion works great for true fists bms (I knew some great ones) and I bet it will be even better for assassins. I'm curious to see how much hp assassins will get from vit. They prolly won't be as evasive as archers unless they have an evade buff as well but since they will be dealing archer damage at a high attack speed you will probably be able to add a decent amount of vit instead of going pure dex like a lot of archers. Archer dmg at sword bm attack speed will be nuts and if an assassin can manage to get near the amount of hp as bm then they will be quite a challenging opponent b:sin

    I'm very curious as too how reliant their damage will be on dex. For a Vit+Dex bm such as myself my damage is still quite good even though my str is capped at 212 rather than 280-300 like some bms/barbs. I don't really know much about archers but I'm guessing they go pure dex because their attack speed is so slow (normally) and they rely on spike damage, also they do not get much hp from vit. It will most certainly be interesting to play around with builds.

    There's someone in my guild that's Chinese and has been looking at sceeshots from the chinese closed beta. They said that assasins will have their own evasion buff. Assasins will also have a buff that gives them 20% of their hp if their hp reaches 0%, making it inpossible to one-shot them unless the skill is on the cool down which I don't recall how long it is. 20% hp regained isn't much, but with charms it can add to the survivability of the Assasin.

    Some players might go for havy armor, probably not right away. Usually stat points are a little tight at lower lvls if you try to use a unique build. Yes they would get lower damage and a lower crit rate, but it would add to their survivability I think. I've seen venos go heavy at 90+ and if they do some good refining on their armor for hp they are hard to kill. I think the Assasin might be able to do the same, although it proabaly won't be cheap.

    I still have to look at the mechanics of the stealth ability. Some forum threads have decriptions of the mechanics already, but I'm sure the game developers are still in the process of tweaking things so we'll have to doubl check those mechanics when the actual expansion is released here on pwi. I have to admit that this next part is based on conjecture. If the assasins become vissible once they attack something and find that they are losing they could stop attacking and retreat using stealth (if it's on cooldown) so what they are attacking can't target or hit them anymore (based on lvl of the attacker, the lvl of the stealth skill, and the lvl of the defender, the relationship of which will be better understood when the expansion comes out). You cold even use it to let your charm cooldown or your pots cooldown then get back into the fight. I'm sure some skilled players will find clever ways to use their class's skills to add to their own surivability.
  • Miss_Tika - Lost City
    Miss_Tika - Lost City Posts: 730 Arc User
    edited November 2009
    danwebb wrote: »
    Just wondering why a mele class would be squishy... if they gonna use light armor wont assasins get wasted in close combat by barbs and bms?? i realy am looking forward to them and want to make one as my main but worried they gonna die to easy b:cry

    I'm pretty sure they'll be squishy. Aren't they in Light Armor? (the worst gear in the game). Archers have a few survivability skills that keep them going, and range stuns/freezes to keep targets in place. LA venos have fox form.. and LA mages have Stone Barrier to keep them alive too. It'll be interesting what the assassins can do in close range yet still survive.

    EDIT:
    There's someone in my guild that's Chinese and has been looking at sceeshots from the chinese closed beta. They said that assasins will have their own evasion buff. Assasins will also have a buff that gives them 20% of their hp if their hp reaches 0%, making it inpossible to one-shot them unless the skill is on the cool down which I don't recall how long it is. 20% hp regained isn't much, but with charms it can add to the survivability of the Assasin.

    Some players might go for havy armor, probably not right away. Usually stat points are a little tight at lower lvls if you try to use a unique build. Yes they would get lower damage and a lower crit rate, but it would add to their survivability I think. I've seen venos go heavy at 90+ and if they do some good refining on their armor for hp they are hard to kill. I think the Assasin might be able to do the same, although it proabaly won't be cheap.

    I still have to look at the mechanics of the stealth ability. Some forum threads have decriptions of the mechanics already, but I'm sure the game developers are still in the process of tweaking things so we'll have to doubl check those mechanics when the actual expansion is released here on pwi. I have to admit that this next part is based on conjecture. If the assasins become vissible once they attack something and find that they are losing they could stop attacking and retreat using stealth (if it's on cooldown) so what they are attacking can't target or hit them anymore (based on lvl of the attacker, the lvl of the stealth skill, and the lvl of the defender, the relationship of which will be better understood when the expansion comes out). You cold even use it to let your charm cooldown or your pots cooldown then get back into the fight. I'm sure some skilled players will find clever ways to use their class's skills to add to their own surivability.


    Oh I guess I should have read this first :D Nice post.

    But i thought Assassin's are LA class only?
  • Tatuaje - Lost City
    Tatuaje - Lost City Posts: 2,780 Arc User
    edited November 2009
    Did you hear that Assasin has a Cut Throat ability and will one-shot any class??b:shocked
    tatuaje: grinding mobs and zhenning ???
    frankieraye:All right, I admit it, it's a bit retro. lol.
  • Miss_Tika - Lost City
    Miss_Tika - Lost City Posts: 730 Arc User
    edited November 2009
    Did you hear that Assasin has a Cut Throat ability and will one-shot any class??b:shocked

    Hopefully thats nerfed in pvp b:shocked
  • RedsRose - Lost City
    RedsRose - Lost City Posts: 12,354 Arc User
    edited November 2009
    Did you hear that Assasin has a Cut Throat ability and will one-shot any class??b:shocked

    It is a 5% chance with up to 10% chance to auto-kill last time I read the skill. So it is not 100%...but that is funny have to admit b:chuckle
    Hopefully thats nerfed in pvp b:shocked

    Zzzzzzzzzzzz.....it will be the next QQ no PvP reduction QQ....I blame you Tika!!
    [SIGPIC][/SIGPIC]
    RoidAbuse is awesome, only he would sell his sperm for gear!!

    "Toughest monster? ..... RedsRose b:surrender" - Kantorek
    Where is my 1 v 1 Kan? b:mischievous
  • Tatuaje - Lost City
    Tatuaje - Lost City Posts: 2,780 Arc User
    edited November 2009
    Holy Crappers...

    b:chuckle

    I was just trying to stir the pot a bit and made up something. Had no idea there was sorta such thing. That's funny.
    tatuaje: grinding mobs and zhenning ???
    frankieraye:All right, I admit it, it's a bit retro. lol.
  • Miss_Tika - Lost City
    Miss_Tika - Lost City Posts: 730 Arc User
    edited November 2009
    It is a 5% chance with up to 10% chance to auto-kill last time I read the skill. So it is not 100%...but that is funny have to admit b:chuckle



    Zzzzzzzzzzzz.....it will be the next QQ no PvP reduction QQ....I blame you Tika!!

    5-10% is amazing.

    You know how many times i get debuffed by the 5-10% Lunar bow? Christ being OHKO'd by an assassin WILL BE THE NEXT QQ

    b:cryb:cryb:cry
  • Tatuaje - Lost City
    Tatuaje - Lost City Posts: 2,780 Arc User
    edited November 2009
    5-10% is amazing.

    You know how many times i get debuffed by the 5-10% Lunar bow? Christ being OHKO'd by an assassin WILL BE THE NEXT QQ

    b:cryb:cryb:cry

    Don't worry...There will be a new Genie skill released called "Feline's Essence"

    It will give the holder the abiltiy to have so-called "cats 9 lives" and survive certain acts of death. Like being one-shotted by higher players as another example.
    tatuaje: grinding mobs and zhenning ???
    frankieraye:All right, I admit it, it's a bit retro. lol.
  • eatwithspoons
    eatwithspoons Posts: 54 Arc User
    edited November 2009
    Please try to post in the threads already active on the same subject, to avoid making duplicate thread topics b:victory
This discussion has been closed.